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172 lines
5.3 KiB
C++
172 lines
5.3 KiB
C++
#include "TextObjectEditor.h"
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#include <wx/colordlg.h>
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#include <wx/filename.h>
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#include <wx/filedlg.h>
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#include "../TextObject.h"
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#include "GDCore/CommonTools.h"
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#include "GDCore/Project/Project.h"
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#include "GDCore/IDE/Dialogs/MainFrameWrapper.h"
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#include "GDCore/IDE/SkinHelper.h"
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#include "GDCore/Tools/HelpFileAccess.h"
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TextObjectEditor::TextObjectEditor(wxWindow *parent, gd::Project &game, TextObject &object, gd::MainFrameWrapper &mainFrameWrapper)
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: TextObjectEditorBase(parent),
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game(game),
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object(object),
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mainFrameWrapper(mainFrameWrapper)
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{
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//Auto adjust toolbar size to the combobox default size (because of the size difference between Windows and GTK+)
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int toolbarHeight = 29;
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int oldComboBoxHeight = m_fontTextCtrl->GetClientSize().GetHeight()-1;
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while(oldComboBoxHeight != m_fontTextCtrl->GetClientSize().GetHeight())
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{
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oldComboBoxHeight = m_fontTextCtrl->GetClientSize().GetHeight();
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toolbarHeight+=2;
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m_auimgr->GetPane(m_toolbar).BestSize(-1, toolbarHeight);
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m_auimgr->Update();
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m_fontTextCtrl->Update();
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}
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//Update from the text object
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m_textCtrl->SetValue(object.GetString());
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m_fontTextCtrl->SetValue(object.GetFontFilename());
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m_sizeCombobox->SetValue(gd::String::From<float>(object.GetCharacterSize()));
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textColor = wxColour(object.GetColorR(), object.GetColorG(), object.GetColorB());
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m_toolbar->ToggleTool(BOLD_TOOL_ID, object.IsBold());
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m_toolbar->ToggleTool(ITALIC_TOOL_ID, object.IsItalic());
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m_toolbar->ToggleTool(UNDER_TOOL_ID, object.IsUnderlined());
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//Set the toolbar style
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gd::SkinHelper::ApplyCurrentSkin(*m_auimgr);
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gd::SkinHelper::ApplyCurrentSkin(*m_toolbar);
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UpdateColorBt();
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UpdatePreview();
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}
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TextObjectEditor::~TextObjectEditor()
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{
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}
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void TextObjectEditor::OnOkBtClicked(wxCommandEvent& event)
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{
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//Update the text object
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object.SetString(m_textCtrl->GetValue());
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object.SetFontFilename(m_fontTextCtrl->GetValue());
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object.SetCharacterSize(gd::String(m_sizeCombobox->GetValue()).To<float>());
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object.SetColor(textColor.Red(), textColor.Green(), textColor.Blue());
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object.SetBold(m_toolbar->GetToolToggled(BOLD_TOOL_ID));
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object.SetItalic(m_toolbar->GetToolToggled(ITALIC_TOOL_ID));
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object.SetUnderlined(m_toolbar->GetToolToggled(UNDER_TOOL_ID));
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EndModal(1);
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}
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void TextObjectEditor::UpdateColorBt()
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{
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wxImage colorImage(16, 16);
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colorImage.SetRGB(wxRect(0, 0, 16, 16), textColor.Red(), textColor.Green(), textColor.Blue());
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colorBitmap = wxBitmap(colorImage);
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m_toolbar->FindTool(COLOR_TOOL_ID)->SetBitmap(colorBitmap);
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m_toolbar->Refresh();
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}
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void TextObjectEditor::UpdatePreview()
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{
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wxFont textFont = m_textCtrl->GetFont();
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//Change the font size
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textFont.SetPointSize(gd::String(m_sizeCombobox->GetValue()).To<float>() * 0.75f);
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//Change font color
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m_textCtrl->SetForegroundColour(textColor);
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//Adapt the background color
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wxColour bgColor;
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if(textColor.Red() + textColor.Green() + textColor.Blue() < 500)
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bgColor = wxColour(255, 255, 255);
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else
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bgColor = wxColour(0, 0, 0);
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m_textCtrl->SetBackgroundColour(bgColor);
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//Change font style
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textFont.SetWeight(m_toolbar->GetToolToggled(BOLD_TOOL_ID) ? wxFONTWEIGHT_BOLD : wxFONTWEIGHT_NORMAL);
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textFont.SetStyle(m_toolbar->GetToolToggled(ITALIC_TOOL_ID) ? wxFONTSTYLE_ITALIC : wxFONTSTYLE_NORMAL);
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textFont.SetUnderlined(m_toolbar->GetToolToggled(UNDER_TOOL_ID));
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#if defined(LINUX) //Need to force the background color for already written characters on GTK+
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wxTextAttr textStyle;
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m_textCtrl->GetStyle(0, textStyle);
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textStyle.SetBackgroundColour(bgColor);
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textStyle.SetTextColour(textColor);
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m_textCtrl->SetStyle(0, m_textCtrl->GetValue().size(), textStyle);
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#endif
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m_textCtrl->SetFont(textFont);
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}
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void TextObjectEditor::OnColorToolClicked(wxCommandEvent& event)
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{
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textColor = wxGetColourFromUser(this, textColor);
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UpdateColorBt();
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UpdatePreview();
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m_textCtrl->Refresh();
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}
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void TextObjectEditor::OnSizeComboboxSelectionChanged(wxCommandEvent& event)
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{
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UpdatePreview();
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}
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void TextObjectEditor::OnSizeComboboxUpdated(wxCommandEvent& event)
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{
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UpdatePreview();
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}
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void TextObjectEditor::OnBoldToolClicked(wxCommandEvent& event)
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{
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UpdatePreview();
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}
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void TextObjectEditor::OnItalicToolClicked(wxCommandEvent& event)
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{
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UpdatePreview();
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}
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void TextObjectEditor::OnUnderlineToolClicked(wxCommandEvent& event)
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{
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UpdatePreview();
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}
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void TextObjectEditor::OnChangeFontButton(wxCommandEvent& event)
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{
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wxString gameDirectory = wxFileName::FileName(game.GetProjectFile()).GetPath();
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wxFileDialog fileDialog(this, _("Choose a font ( ttf/ttc files )"), gameDirectory, "", "Polices (*.ttf, *.ttc)|*.ttf;*.ttc");
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if ( fileDialog.ShowModal() == wxID_OK )
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{
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//Note that the file is relative to the project directory
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wxFileName filename(fileDialog.GetPath()); filename.MakeRelativeTo(gameDirectory);
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m_fontTextCtrl->SetValue(filename.GetFullPath());
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m_fontTextCtrl->Refresh();
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}
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else
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{
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m_fontTextCtrl->SetValue("");
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}
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UpdatePreview();
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}
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void TextObjectEditor::OnHelpBtClicked(wxHyperlinkEvent& event)
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{
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gd::HelpFileAccess::Get()->OpenPage("gdevelop/documentation/manual/built_text");
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}
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