mirror of
https://github.com/Heretek-AI/GDevelop.git
synced 2026-08-27 03:01:28 -04:00
df681617f8
git-svn-id: svn://localhost@550 8062f311-0dae-4547-b526-b8ab9ac864a5
17847 lines
716 KiB
Plaintext
17847 lines
716 KiB
Plaintext
# SOME DESCRIPTIVE TITLE.
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# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
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# This file is distributed under the same license as the PACKAGE package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-10-25 22:46+0200\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: d:\florian\programmation\gamedevelop2\ide\automatismtypechoice.cpp:46
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseautomatismdlg.cpp:43
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msgid "Choisir un automatisme"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\automatismtypechoice.cpp:54
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msgid ""
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"Choisissez le type de l'automatisme à ajouter.\n"
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"Les automatismes permettent d'ajouter à un\n"
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"objet un comportement prédéfini."
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\automatismtypechoice.cpp:64
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msgid "Informations sur l'automatisme"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\automatismtypechoice.cpp:72
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msgid "Pas d'informations sur l'automatisme"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\automatismtypechoice.cpp:81
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msgid "Plus d'automatismes"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\automatismtypechoice.cpp:83
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#: d:\florian\programmation\gamedevelop2\ide\choicefile.cpp:55
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#: d:\florian\programmation\gamedevelop2\ide\choicejoyaxis.cpp:63
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#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:208
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#: d:\florian\programmation\gamedevelop2\ide\choixbouton.cpp:55
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#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:236
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#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:181
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#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:138
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#: d:\florian\programmation\gamedevelop2\ide\editobjectgroup.cpp:92
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#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:192
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#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:387
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#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:288
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#: d:\florian\programmation\gamedevelop2\ide\generatepassword.cpp:83
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#: d:\florian\programmation\gamedevelop2\ide\gridsetup.cpp:78
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#: d:\florian\programmation\gamedevelop2\ide\initialvariablesdialog.cpp:90
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#: d:\florian\programmation\gamedevelop2\ide\objecttypechoice.cpp:89
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#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:465
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#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:228
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#: d:\florian\programmation\gamedevelop2\ide\signemodification.cpp:35
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#: d:\florian\programmation\gamedevelop2\ide\signetest.cpp:36
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\advancedtextentrydlg.cpp:52
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\editcomment.cpp:57
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\editdynamicextensioncallerevent.cpp:84
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:127
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\editforeachevent.cpp:80
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\editlink.cpp:109
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:338
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\editrepeatevent.cpp:79
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:92
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\propimage.cpp:102
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#: d:\florian\programmation\gamedevelop2\extensions\function\functioneventeditordlg.cpp:87
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#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:201
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#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryobjecteditor.cpp:66
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#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobjecteditor.cpp:116
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#: d:\florian\programmation\gamedevelop2\extensions\timedevent\timedeventeditordlg.cpp:118
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#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobjecteditor.cpp:108
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msgid "Ok"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\automatismtypechoice.cpp:85
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#: d:\florian\programmation\gamedevelop2\ide\choicefile.cpp:57
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#: d:\florian\programmation\gamedevelop2\ide\choicejoyaxis.cpp:65
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#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:210
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#: d:\florian\programmation\gamedevelop2\ide\choixbouton.cpp:57
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#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:238
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#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:157
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#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:71
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#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:133
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#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:140
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#: d:\florian\programmation\gamedevelop2\ide\editobjectgroup.cpp:94
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#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:194
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#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:389
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#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:292
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#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:202
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#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:367
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#: d:\florian\programmation\gamedevelop2\ide\generatepassword.cpp:85
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#: d:\florian\programmation\gamedevelop2\ide\gridsetup.cpp:80
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#: d:\florian\programmation\gamedevelop2\ide\initialvariablesdialog.cpp:92
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#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:123
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#: d:\florian\programmation\gamedevelop2\ide\objectsonbadlayerbox.cpp:64
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#: d:\florian\programmation\gamedevelop2\ide\objecttypechoice.cpp:91
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#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:467
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#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:283
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#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:230
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\advancedtextentrydlg.cpp:50
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\ajoutplusimage.cpp:68
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseautomatismdlg.cpp:69
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooselayer.cpp:65
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseobject.cpp:109
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\choosevariabledialog.cpp:97
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\editcomment.cpp:59
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\editdynamicextensioncallerevent.cpp:86
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\editforeachevent.cpp:82
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\editlink.cpp:111
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\editrepeatevent.cpp:81
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:94
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\propimage.cpp:104
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#: d:\florian\programmation\gamedevelop2\extensions\function\functioneventeditordlg.cpp:89
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#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:203
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#: d:\florian\programmation\gamedevelop2\extensions\timedevent\timedeventeditordlg.cpp:120
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#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobjecteditor.cpp:110
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msgid "Annuler"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\bugreport.cpp:70
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msgid "Rapport de bug"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\bugreport.cpp:77
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msgid ""
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"Game Develop semble avoir rencontré\n"
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"une erreur lors de sa dernière utilisation."
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\bugreport.cpp:95
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msgid ""
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"Il semble que Game Develop se soit fermé brusquement suite à une\n"
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"erreur. Si ceci s'avère vrai, nous nous excusons pour le dérangement\n"
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"encouru. Il ne s'agit pas de votre faute, mais d'un problème interne\n"
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"au programme.\n"
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"Vous pouvez néanmoins nous aider à corriger le problème en\n"
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"complétant le rapport d'erreur."
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\bugreport.cpp:98
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#: d:\florian\programmation\gamedevelop2\ide\bugreport.cpp:119
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#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:142
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#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:172
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#: d:\florian\programmation\gamedevelop2\ide\createtemplate.cpp:110
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#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:227
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#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:271
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#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:126
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msgid "Suivant"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\bugreport.cpp:107
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msgid ""
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"Afin de nous aider à résoudre le problème, essayez de décrire comment est survenue\n"
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"l'erreur. Indiquez, dans la mesure du possible :\n"
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"-Comment le bug s'est déclenché ( clic sur un bouton... )\n"
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"-Où s'est il déclenché ( éditeur de scènes, choix actions... )"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\bugreport.cpp:114
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msgid ""
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"Une fois que vous aurez complété le rapport d'erreur,\n"
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"cliquez sur le bouton \"Créer le rapport\". Envoyez\n"
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"ensuite le fichier à notre adresse mail.\n"
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"\n"
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"Merci !"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\bugreport.cpp:116
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msgid "Créer le rapport d'erreur"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\bugreport.cpp:131
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msgid ""
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"Les jeux en cours d'édition on peut être pû etre sauvegardés, sous le nom de gameDumpX.gdg ( où X représente un numéro ).\n"
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"\n"
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"Game Develop peut les réouvrir automatiquement une fois la fenêtre fermée."
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\bugreport.cpp:139
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msgid ""
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"Vérifiez bien qu'il s'agit du jeu souhaité, et qu'il soit au complet. \n"
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"Il n'est pas garanti que le jeu ait été enregistré complètement,\n"
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"et il est possible qu'il s'agisse d'une sauvegarde ayant eu lieu\n"
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"lors d'une ancienne erreur.\n"
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"\n"
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"Si il s'agit bien de votre jeu au complet, vous pourrez le\n"
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"ré-enregistrer normalement."
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\bugreport.cpp:145
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msgid "Fermer et ouvrir le(s) jeu(x)"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\bugreport.cpp:147
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msgid "Fermer sans ouvrir le(s) jeu(x)"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\bugreport.cpp:153
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msgid "Explication"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\bugreport.cpp:154
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msgid "Rapport d'erreur"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\bugreport.cpp:155
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msgid "Votre jeu"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\buildmessagespnl.cpp:48
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#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:119
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:50
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:64
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:78
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:94
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:110
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:127
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#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobject.cpp:227
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msgid "Fichier"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\buildmessagespnl.cpp:49
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#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:101
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msgid "Ligne"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\buildmessagespnl.cpp:50
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#: d:\florian\programmation\gamedevelop2\ide\messageplus.cpp:59
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#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:59
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#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:93
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#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:110
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msgid "Message"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\buildprogresspnl.cpp:42
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msgid "Arrêter la compilation des sources"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\buildtoolspnl.cpp:39
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#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:270
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#: d:\florian\programmation\gamedevelop2\ide\mainfichier.cpp:313
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#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:247
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#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:269
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msgid "Compilation"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\buildtoolspnl.cpp:40
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msgid "Messages de compilation"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\checkmaj.cpp:52
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msgid ""
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"Impossible d'écrire le fichier de mise à jour.\n"
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"Vérifiez que vous possédez les droits requis pour écrire dans le dossier de Game Develop ou désactivez la vérification des mises à jour dans les préférences.\n"
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"\n"
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"Vous pouvez désactiver la vérification des mises à jour dans les préférences."
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\checkmaj.cpp:57
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#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:243
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msgid ""
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"Impossible de se connecter au serveur de vérification des mises à jour de Compil Games.\n"
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"Vérifiez :\n"
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"-Votre connexion internet\n"
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"-Votre pare-feu\n"
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"-Si il vous est possible d'accéder à notre site.\n"
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"\n"
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"Vous pouvez désactiver la vérification des mises à jour dans les préférences."
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\checkmaj.cpp:64
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msgid ""
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"Erreur lors du chargement du fichier de mise à jour.\n"
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"Vérifiez :\n"
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"-Votre connexion internet\n"
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"-Votre pare-feu\n"
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"-Si il vous est possible d'accéder à notre site.\n"
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"\n"
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"Vous pouvez désactiver la vérification des mises à jour dans les préférences."
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\choicefile.cpp:42
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msgid "Choisir un fichier"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\choicefile.cpp:45
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msgid "Entrez le nom d'un fichier :"
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\choicefile.cpp:49
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msgid ""
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"Le fichier devra être ou sera créé dans le répertoire...\n"
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"-...de l'éditeur, quand vous éditez le jeu.\n"
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"-...dans le répertoire du jeu, une fois le jeu compilé."
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msgstr ""
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#: d:\florian\programmation\gamedevelop2\ide\choicefile.cpp:59
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#: d:\florian\programmation\gamedevelop2\ide\choicejoyaxis.cpp:67
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#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:224
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:36
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:124
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#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:156
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#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:256
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#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:77
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#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:94
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#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:112
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#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:129
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#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:147
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#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:165
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#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:218
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#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:236
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#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:254
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#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:272
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#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:465
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:483
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:501
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:519
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:537
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:555
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:74
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:91
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:108
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:125
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:142
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:159
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:176
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:193
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:210
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:227
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:245
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:262
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:295
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:300
|
|
msgid "Avancé"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choicejoyaxis.cpp:44
|
|
msgid "Choisir l'axe du joystick"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choicejoyaxis.cpp:46
|
|
msgid "Choisissez directement l'axe du joystick :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choicejoyaxis.cpp:50
|
|
msgid "AxisX"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choicejoyaxis.cpp:51
|
|
msgid "AxisY"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choicejoyaxis.cpp:52
|
|
msgid "AxisZ"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choicejoyaxis.cpp:53
|
|
msgid "AxisR"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choicejoyaxis.cpp:54
|
|
msgid "AxisU"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choicejoyaxis.cpp:55
|
|
msgid "AxisV"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choicejoyaxis.cpp:56
|
|
msgid "AxisPOV"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choicejoyaxis.cpp:58
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:42
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:60
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:75
|
|
msgid "Axe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:108
|
|
msgid "Editer l'action"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:121
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:143
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:158
|
|
msgid "Choisissez une action à paramétrer."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:127
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:129
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:131
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:133
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:142
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:144
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:146
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:148
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseobject.cpp:89
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseobject.cpp:91
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseobject.cpp:93
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseobject.cpp:95
|
|
msgid "Choisissez un objet dans la liste"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:134
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:149
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:123
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:185
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjets.cpp:68
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:346
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:225
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:240
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:10
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:30
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:50
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:67
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:137
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:154
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:171
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:202
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseobject.cpp:96
|
|
msgid "Objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:135
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:150
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjets.cpp:69
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseobject.cpp:97
|
|
msgid "Groupes d'objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:136
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:151
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjets.cpp:73
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:87
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseobject.cpp:98
|
|
msgid "Objets globaux"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:137
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:152
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjets.cpp:74
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseobject.cpp:99
|
|
msgid "Groupes globaux"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:148
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:270
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:423
|
|
msgid "Toutes les actions"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:149
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:164
|
|
msgid "Par objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:159
|
|
msgid "Aucune action choisie"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:166
|
|
msgid "Choisissez une action dans le menu de gauche"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:167
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:184
|
|
msgid "Pour plus d'informations sur la condition, consultez l'aide."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:180
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:195
|
|
msgid "Sélection des objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:182
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:199
|
|
msgid "Par défaut"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:184
|
|
msgid "Ne seront pris en compte que les objets concernés par les autres conditions et actions de l'évènement."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:186
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:203
|
|
msgid "Forcer en global"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:187
|
|
msgid "Tous les objets de la scène seront concernés par cette action."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:201
|
|
msgid "Plus d'actions"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:203
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:231
|
|
msgid "Ranger par objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:212
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:240
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:159
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:148
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:218
|
|
#: d:\florian\programmation\gamedevelop2\ide\createtemplate.cpp:180
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:196
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:264
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:266
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:191
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:193
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:391
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:296
|
|
#: d:\florian\programmation\gamedevelop2\ide\errorcompilation.cpp:160
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:394
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:396
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:289
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:332
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:334
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialvariablesdialog.cpp:94
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:469
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:282
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:284
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:257
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:259
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:133
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:189
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choosevariabledialog.cpp:99
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editcomment.cpp:61
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editdynamicextensioncallerevent.cpp:88
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:137
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editlink.cpp:113
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:340
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:96
|
|
msgid "Aide"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:294
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:446
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:324
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:477
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:438
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:531
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:664
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:502
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:537
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:196
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:231
|
|
msgid "Tous les objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:303
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:453
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:334
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:484
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialpositionbrowserdlg.cpp:39
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:37
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:54
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:71
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:88
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:105
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:124
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:143
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:160
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:178
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:196
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:215
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:229
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:244
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:260
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:276
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:291
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:309
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:328
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:342
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:357
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:373
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:388
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:402
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:416
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:430
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:446
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:462
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:480
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:498
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:514
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:529
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:545
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:563
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:582
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:600
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:616
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:625
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:631
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:637
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:643
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:649
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:655
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:662
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:668
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:676
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:682
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:689
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:695
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:702
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:708
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:715
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:716
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:723
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:724
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:731
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:738
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:57
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:74
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:102
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:121
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:144
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:161
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:175
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:192
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:193
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:203
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:260
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:283
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:503
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:197
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:37
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:54
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:71
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:88
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:105
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:120
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:153
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:170
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:187
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:204
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:221
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:238
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:255
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:270
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:287
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:304
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:321
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:338
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:359
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:375
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:391
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:407
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:423
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:455
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:465
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:475
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:485
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:494
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:502
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:509
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:515
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:522
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:528
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:534
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:540
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:71
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:89
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:106
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:124
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:141
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:159
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:174
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:188
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:207
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:224
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:242
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:260
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:277
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:292
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:307
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:322
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:337
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:354
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:372
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:390
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:400
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:408
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:415
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:422
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:429
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:436
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:443
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:450
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:458
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:466
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:473
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:479
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:485
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:491
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:69
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:86
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:104
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:122
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:140
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:158
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:175
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:193
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:211
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:229
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:247
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:265
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:283
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:301
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:312
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:318
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:324
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:330
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:336
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:71
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:87
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:104
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:121
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:138
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:155
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:172
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:189
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:205
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:221
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:262
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:267
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:272
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:99
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:116
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:134
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:153
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:171
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:211
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:227
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:243
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:253
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:269
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:47
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:64
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:81
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:98
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:116
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:133
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:151
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:169
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:187
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:205
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:222
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:240
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:258
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:276
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:294
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:311
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:328
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:346
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:363
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:381
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:399
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:416
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:433
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:451
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:469
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:487
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:505
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:523
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:541
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:559
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:576
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:593
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:610
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:627
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:46
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:62
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:78
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:95
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:112
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:129
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:146
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:163
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:180
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:197
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:214
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:231
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:249
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:266
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:284
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:301
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:318
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:335
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:352
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:369
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:386
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:403
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:420
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:437
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:454
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:472
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:490
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:46
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:61
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:78
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:95
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:112
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:130
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:147
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:165
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:183
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:201
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:217
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:228
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:234
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:240
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:246
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:252
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:258
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:264
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:270
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:276
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:281
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:286
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:291
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:296
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:301
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:306
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:311
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:316
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:321
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:326
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:331
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:336
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:341
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:346
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:351
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:356
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:361
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:366
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:371
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:376
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:381
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:386
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:391
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:396
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:401
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:406
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:71
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:87
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:103
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:117
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:72
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:88
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:105
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:121
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:138
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:156
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:158
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:174
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:176
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:193
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:209
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:225
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:241
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:257
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:273
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:291
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:309
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:328
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:345
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:364
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:383
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:401
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:418
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:436
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:454
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:456
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:472
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:489
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:507
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:524
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:535
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:544
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:552
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:560
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:568
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:144
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:160
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:177
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:194
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:212
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:229
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:246
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:71
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:87
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:103
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:119
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:126
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:72
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:88
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:104
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:120
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:137
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:154
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:170
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:187
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:206
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:221
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:235
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:252
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:262
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:268
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:274
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:96
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:112
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:128
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:144
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:159
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:175
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:190
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:205
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:222
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:238
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:256
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:274
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:292
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:302
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:308
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:314
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:320
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:326
|
|
msgid "Objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:342
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:500
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:373
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:531
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:515
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:530
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:538
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:232
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:72
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:90
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:107
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:125
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:142
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:160
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:175
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:189
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:208
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:225
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:243
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:261
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:278
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:293
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:308
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:323
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:338
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:355
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:373
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:391
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:401
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:409
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:416
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:423
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:430
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:437
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:444
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:451
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:459
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:467
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:474
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:480
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:486
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:492
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:254
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:72
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:88
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:104
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:118
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:73
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:89
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:106
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:122
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:139
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:157
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:175
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:194
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:210
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:226
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:242
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:258
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:274
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:292
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:310
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:329
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:346
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:365
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:384
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:402
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:419
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:437
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:455
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:473
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:490
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:508
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:525
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:536
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:545
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:553
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:561
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:569
|
|
msgid "Automatisme"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:599
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:628
|
|
msgid "Paramètre :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:651
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:680
|
|
msgid " :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:763
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobjecteditor.cpp:165
|
|
msgid "Choisissez une police de caractère ( fichiers ttf, ttc )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:775
|
|
msgid "Choisissez une musique ( fichiers ogg )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:787
|
|
msgid "Choisissez un son ( fichiers wav )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:828
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:860
|
|
msgid "oui"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:832
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:862
|
|
msgid "non"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:946
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:943
|
|
msgid "Trop peu de paramètres. Ceci peut être dû à un bug de Game Develop."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:986
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:983
|
|
#, c-format
|
|
msgid ""
|
|
"Erreur dans le paramètre n°%i : %s\n"
|
|
"\n"
|
|
"Êtes vous sûr de vouloir valider ce paramètre ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixaction.cpp:986
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:983
|
|
msgid "Un paramètre contient une ou plusieurs erreurs."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixbouton.cpp:33
|
|
msgid "Choisir un bouton de la souris"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixbouton.cpp:39
|
|
msgid "Bouton gauche"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixbouton.cpp:40
|
|
msgid "Bouton droit"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixbouton.cpp:41
|
|
msgid "Bouton central"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixbouton.cpp:42
|
|
msgid "Bouton spécial 1"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixbouton.cpp:43
|
|
msgid "Bouton spécial 2"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixbouton.cpp:45
|
|
msgid "Choisissez le bouton :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixbouton.cpp:49
|
|
msgid "Cliquez avec le bouton pour le sélectionner automatiquement dans la liste"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixclavier.cpp:33
|
|
msgid "Choisir une touche du clavier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixclavier.cpp:36
|
|
msgid "Cliquez sur la zone, puis appuyez sur une touche du clavier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixclavier.cpp:42
|
|
msgid "Touche choisie :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixclavier.cpp:47
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:220
|
|
#: d:\florian\programmation\gamedevelop2\ide\consoleframe.cpp:50
|
|
#: d:\florian\programmation\gamedevelop2\ide\createtemplate.cpp:178
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:363
|
|
#: d:\florian\programmation\gamedevelop2\ide\errorcompilation.cpp:156
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensions.cpp:141
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:104
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:304
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:110
|
|
#: d:\florian\programmation\gamedevelop2\ide\mp3ogg.cpp:92
|
|
#: d:\florian\programmation\gamedevelop2\ide\portable.cpp:86
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:268
|
|
msgid "Fermer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixclavier.cpp:158
|
|
msgid ""
|
|
"Control droit : Oui\n"
|
|
"Control gauche : non"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixclavier.cpp:158
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixclavier.cpp:165
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixclavier.cpp:172
|
|
msgid "Choisissez la touche"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixclavier.cpp:165
|
|
msgid ""
|
|
"Alt droit : Oui\n"
|
|
"Alt gauche : non"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixclavier.cpp:172
|
|
msgid ""
|
|
"Shift droit : Oui\n"
|
|
"Shift gauche : non"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:123
|
|
msgid "Editer la condition"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:136
|
|
msgid "Choisissez une condition à paramétrer."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:163
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:299
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:454
|
|
msgid "Toutes les conditions"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:176
|
|
msgid "Aucune condition choisie"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:183
|
|
msgid "Choisissez une condition dans le menu de gauche"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:201
|
|
msgid "Ne seront pris en compte que les objets concernés par les autres conditions de l'évènement."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:204
|
|
msgid "Tous les objets de la scène seront concernés par cette condition."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:209
|
|
msgid "Inversion"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:213
|
|
msgid "Inverser la condition"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:215
|
|
msgid "Cochez pour que la condition vérifie l'inverse de ce qu'elle devrait faire."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:229
|
|
msgid "Plus de conditions"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:851
|
|
msgid "Choisissez Vrai ou Faux pour remplir le paramètre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:851
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translatecondition.cpp:91
|
|
msgid "Vrai ou Faux"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:853
|
|
#: d:\florian\programmation\gamedevelop2\ide\trueorfalse.cpp:44
|
|
msgid "Vrai"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:855
|
|
#: d:\florian\programmation\gamedevelop2\ide\trueorfalse.cpp:46
|
|
msgid "Faux"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixcondition.cpp:1042
|
|
msgid ""
|
|
"Attention. Cette option n'est présente que par compatibilité avec les anciennes versions de Game Develop.\n"
|
|
"Elle ne doit plus être utilisée dans les nouveaux jeux et pourrait être enlevée dans les prochaines versions."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:69
|
|
msgid "Choisir un modèle d'évènement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:84
|
|
msgid "Modèles d'évènements"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:92
|
|
msgid ""
|
|
"Les modèles d'évènements permettent d'ajouter rapidement un \n"
|
|
"ou plusieurs évènements, et de les adapter à votre scène."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:96
|
|
msgid "Selectionnez un modèle dans la liste"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:100
|
|
msgid "Description paramètre 1"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:106
|
|
msgid "Description paramètre 2"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:112
|
|
msgid "Description paramètre 3"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:118
|
|
msgid "Description paramètre 4"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:124
|
|
msgid "Description paramètre 5"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:130
|
|
msgid "Description paramètre 6"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:136
|
|
msgid "Description paramètre 7"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:142
|
|
msgid "Description paramètre 8"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:155
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:380
|
|
msgid "Insérer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:257
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:312
|
|
msgid "Tous les modèles"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:268
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\opensavegame.cpp:80
|
|
msgid "Erreur lors du chargement : "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:299
|
|
msgid "Les évènements du modèle d'évènement manquent."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\choixtemplateevent.cpp:349
|
|
msgid "Description"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:61
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:126
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:259
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:103
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:373
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:165
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:150
|
|
msgid "Copier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:64
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:127
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:260
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:106
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:374
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:168
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:153
|
|
msgid "Couper"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:67
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:128
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:261
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:109
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:375
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:171
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:156
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:167
|
|
msgid "Coller"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:74
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:134
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:204
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:368
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:284
|
|
msgid "Refaire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:121
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:268
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:266
|
|
msgid "Enregistrer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:124
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:257
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:371
|
|
msgid "Presse papiers"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:131
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:365
|
|
msgid "Annulation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:137
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:389
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:278
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:252
|
|
msgid "Outils"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:139
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:386
|
|
msgid "Chercher / Remplacer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:140
|
|
msgid "Aller à..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:143
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:145
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensionbugreportdlg.cpp:82
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:283
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:103
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:162
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:475
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:405
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:419
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:67
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:83
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:99
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:113
|
|
msgid "Options"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:150
|
|
msgid "Doc. GDL"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:151
|
|
msgid "Doc. SFML"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:152
|
|
msgid "Doc. wxWidgets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:153
|
|
msgid "Doc. Boost"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\codeeditor.cpp:244
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2917
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\include\wx\stedit\stedlgs.h:322
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\include\wx\stedit\stedlgs.h:331
|
|
msgid "Editor Preferences"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:103
|
|
msgid "Compilation du jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:117
|
|
msgid ""
|
|
"La compilation permet de rassembler \n"
|
|
"tous les éléments de votre jeu de façon \n"
|
|
"à pouvoir le distribuer.\n"
|
|
"Les futurs joueurs n'auront pas besoin \n"
|
|
"de posséder Game Develop."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:130
|
|
msgid ""
|
|
"Game Develop vous propose deux types de compilation :\n"
|
|
"\n"
|
|
"-La compilation simple créé un dossier rassemblant les ressources \n"
|
|
"( images, sons... ) du jeu et l'executable.\n"
|
|
"\n"
|
|
"-La compilation en un fichier unique rassemble votre jeu en un fichier\n"
|
|
"unique, qui contient l'ensemble du jeu."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:134
|
|
msgid "Simple ( dossier contenant jeu et ressources )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:135
|
|
msgid "Fichier exécutable unique ( compressé )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:137
|
|
msgid "Choisissez le type de compilation :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:139
|
|
msgid "Activer les optimisations ( ralentit la compilation )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:151
|
|
msgid ""
|
|
"Vous pouvez générer le projet pour d'autres systèmes d'exploitations\n"
|
|
"en lançant Game Develop sur ceux ci."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:153
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:210
|
|
msgid "Système cible"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:157
|
|
msgid "Microsoft Windows"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:162
|
|
msgid "GNU/Linux"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:167
|
|
msgid "Mac OS X ( Expérimental )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:180
|
|
msgid ""
|
|
"Game Develop est prêt à générer votre jeu !\n"
|
|
"Cliquez sur \"Lancer la compilation\", choisissez le répertoire ou le fichier\n"
|
|
"où enregistrer votre jeu, et patientez jusqu'à la fin du processus."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:182
|
|
msgid "Lancer la compilation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:184
|
|
#: d:\florian\programmation\gamedevelop2\ide\portable.cpp:75
|
|
msgid "Avancement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:202
|
|
msgid ""
|
|
"La compilation est terminée. \n"
|
|
"Si Game Develop ne vous a rapporté aucune erreur, vous pouvez \n"
|
|
"retrouver votre jeu dans le dossier suivant :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:204
|
|
msgid "Ouvrir le dossier contenant le jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:209
|
|
msgid "Options de compilation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:211
|
|
msgid "Lancement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:212
|
|
msgid "Finalisation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:300
|
|
msgid "Choisissez un dossier, vierge de préférence, où créer le jeu."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:307
|
|
msgid "Vous devez choisir un répertoire où créer le jeu."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\compilation.cpp:307
|
|
msgid "Compilation annulée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\consoleframe.cpp:32
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:148
|
|
msgid "Console Game Develop"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\consoleframe.cpp:45
|
|
msgid ""
|
|
"Notez que les informations affichées par la console ne sont pas\n"
|
|
"destinées à être forcément exploitable directement par l'utilisateur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\createtemplate.cpp:79
|
|
msgid "Créer un modèle d'évènements"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\createtemplate.cpp:88
|
|
msgid ""
|
|
"Vous pouvez créer un modèle d'évènements à partir des \n"
|
|
"évènements de la scène actuelle. Un modèle d'évènement\n"
|
|
"permet de créer automatiquement et rapidement des évènements,\n"
|
|
"en remplissant juste quelques paramètres."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\createtemplate.cpp:101
|
|
msgid "Nom du modèle :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\createtemplate.cpp:105
|
|
msgid "Description du modèle :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\createtemplate.cpp:118
|
|
msgid ""
|
|
"Rechercher ceci\n"
|
|
"dans les paramètres\n"
|
|
"des actions et conditions"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\createtemplate.cpp:122
|
|
msgid "Description qui sera donnée à l'insertion"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\createtemplate.cpp:126
|
|
msgid "Exemple : MonObjet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\createtemplate.cpp:130
|
|
msgid "Exemple : Entrez l'objet servant de héros."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\createtemplate.cpp:169
|
|
msgid "Informations sur le modèle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\createtemplate.cpp:170
|
|
msgid "Paramètres"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\createtemplate.cpp:176
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:381
|
|
#: d:\florian\programmation\gamedevelop2\ide\generatepassword.cpp:72
|
|
msgid "Créer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\createtemplate.cpp:258
|
|
msgid "Choisissez où enregistrer le modèle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\createtemplate.cpp:267
|
|
msgid "Impossible d'enregistrer le fichier. Vérifiez que le disque comporte assez d'espace disque, qu'il n'est pas protégé en écriture, et que vous possèdez les autorisations nécessaires."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\createtemplate.cpp:272
|
|
msgid "Le modèle a été correctement créé."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:75
|
|
msgid "A propos de Game Develop"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:88
|
|
msgid "Game Develop"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:92
|
|
msgid "a été créé par"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:95
|
|
msgid "Florian \"4ian\" Rival"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:95
|
|
msgid "http://www.florianrival.com"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:103
|
|
msgid "Support, aide, réponses aux suggestions sur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:105
|
|
msgid "www.compilgames.net"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:105
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:151
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:168
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:185
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:202
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:219
|
|
msgid "http://www.compilgames.net"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:112
|
|
msgid "Vous appréciez Game Develop ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:114
|
|
msgid "Aidez l'auteur en faisant un don."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:114
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:297
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:157
|
|
msgid "http://www.compilgames.net/?file=kop8.php"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:124
|
|
msgid ""
|
|
"·Game Develop\n"
|
|
"\n"
|
|
"Game Develop est un freeware, il est donc totalement gratuit.\n"
|
|
"\n"
|
|
"-Vous pouvez utiliser le logiciel pour n'importe quelle utilisation, personnelle ou commerciale.\n"
|
|
"-Le logiciel est livré \"tel quel\", sans aucune garantie.\n"
|
|
"-Vous pouvez distribuer le logiciel tant que vous ne demandez pas d'argent pour, que vous ne dites pas que vous en êtes l'auteur, et tant que vous distribuez le logiciel entier avec son programme d'installation.\n"
|
|
"-Vous ne devez pas tenter de décompiler le programme.\n"
|
|
"\n"
|
|
"·Jeux créés avec Game Develop\n"
|
|
"\n"
|
|
"-L'auteur de Game Develop n'est aucunement lié aux jeux créés avec Game Develop.\n"
|
|
"-Vous n'êtes pas obligé de mentionner l'utilisation de Game Develop dans votre jeu. Une mention sera appréciée, mais n'est pas obligatoire.\n"
|
|
"\n"
|
|
"·Si vous avez des questions\n"
|
|
"\n"
|
|
"Contactez l'auteur : CompilGames@gmail.com\n"
|
|
"Aller sur le site officiel : http://www.compilgames.net"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:142
|
|
msgid "Programmé en C++, compilé avec TDM-GCC, avec l'aide de Code::Blocks"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:157
|
|
msgid "Game Develop utilise les bibliothèques SFML, LLVM, Boost, wxWidgets et TinyXml."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:176
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:294
|
|
msgid "A propos"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:177
|
|
msgid "Licence"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:178
|
|
msgid "Remerciements"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:179
|
|
msgid "Technologies utilisées"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:207
|
|
msgid "Contributeurs :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:209
|
|
msgid "François Dumortier : Conception du logo et graphismes divers."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:212
|
|
msgid "Diego Schiavon : Traduction anglaise du tutoriel"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:214
|
|
msgid "Fernando José Martínez López : Traduction espagnole du tutoriel"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:216
|
|
msgid "Images et icones :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:218
|
|
msgid "La plupart des icones proviennent de Crystal Project Icons par Everaldo Coelho"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:220
|
|
msgid "Des images des jeux d'exemples et des ressources sont issues des packs d'images de Daniel Cook"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:222
|
|
msgid "Des images des jeux d'exemples sont issues des packs d'images d'Ari Feldman"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:225
|
|
msgid "Merci à toute la communauté et utilisateurs de Game Develop"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:302
|
|
msgid "http://llvm.org/"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:307
|
|
msgid "http://www.grinninglizard.com/tinyxml/"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\credits.cpp:312
|
|
msgid "http://www.boost.org/"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:82
|
|
#: d:\florian\programmation\gamedevelop2\ide\editobjectgroup.cpp:84
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:62
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialvariablesdialog.cpp:81
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choosevariabledialog.cpp:86
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:261
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:140
|
|
msgid "Pane caption"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:108
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:182
|
|
msgid "Objet :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:113
|
|
msgid "Supprimer cet objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:122
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:501
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:259
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:453
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:521
|
|
msgid "Général"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:139
|
|
msgid "Jouer la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:140
|
|
msgid "Mettre en pause la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:142
|
|
msgid "Avancer d'une étape"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:144
|
|
#: d:\florian\programmation\gamedevelop2\ide\editobjectgroup.cpp:99
|
|
#: d:\florian\programmation\gamedevelop2\ide\editobjectgroup.cpp:122
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:146
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:169
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:243
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:298
|
|
msgid "Ajouter un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:145
|
|
msgid "Ajouter une variable de la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:146
|
|
msgid "Ajouter une variable globale"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:168
|
|
msgid "Images par secondes ( FPS )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:169
|
|
msgid "Temps depuis la dernière image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:170
|
|
msgid "Nombres d'objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:171
|
|
msgid "Nombres de ressources"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:172
|
|
msgid "Taille de la fenêtre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:173
|
|
msgid "Position de la souris sur la fenêtre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:174
|
|
msgid "Temps depuis le début de la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:176
|
|
msgid "Variables de la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:285
|
|
msgid " i/s"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:317
|
|
msgid "Variables globales"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:361
|
|
msgid "objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:515
|
|
msgid "Spécifique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:529
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:287
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:305
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:458
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:476
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:494
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:730
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:737
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:21
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:38
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:55
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:70
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:87
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:104
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:119
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:136
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:153
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:170
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:183
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:190
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:197
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:204
|
|
msgid "Variables"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:574
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:589
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:605
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:627
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:636
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:663
|
|
msgid "Entrez la nouvelle valeur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:574
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:589
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:627
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:636
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:663
|
|
msgid "Edition d'une valeur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:578
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:593
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:667
|
|
msgid ""
|
|
"Impossible de modifier la valeur.\n"
|
|
"La valeur entrée peut être incorrecte, ou la propriété en lecture seule."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:605
|
|
msgid "Edition d'une variable"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:702
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:721
|
|
msgid "Entrez le nom de la nouvelle variable"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:702
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:711
|
|
msgid "Ajout d'une variable de la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:707
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:726
|
|
msgid "Une variable avec ce nom existe déjà"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:711
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:730
|
|
msgid "Entrez la valeur de la variable"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:721
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:730
|
|
msgid "Ajout d'une variable globale"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:753
|
|
msgid "Impossible de créer l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:757
|
|
msgid "Entrez la position X de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:757
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:758
|
|
msgid "Ajout d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\debuggergui.cpp:758
|
|
msgid "Entrez la position Y de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:135
|
|
msgid "Premier démarrage de Game Develop"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:185
|
|
msgid "Cet écran s'affiche au premier démarrage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:193
|
|
msgid ""
|
|
"Game Develop permet la création de jeux de façon simple et rapide,\n"
|
|
"pour le développeur débutant ou confirmé."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:201
|
|
msgid ""
|
|
"Vous allez pouvoir régler quelques paramétrages et accéder aux conseils pour démarrer au mieux avec Game Develop.\n"
|
|
"\n"
|
|
"Cliquez sur suivant pour continuer."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:219
|
|
msgid ""
|
|
"Game Develop est un freeware. Si vous l'avez payé autrement que par un don\n"
|
|
"à l'auteur, nous vous recommandons d'obtenir un remboursement."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:253
|
|
msgid ""
|
|
"Game Develop vérifie par défaut au démarrage si de nouvelles mises à jour sont\n"
|
|
"disponibles. Si vous possédez un pare feu, il est possible que celui ci vous demande\n"
|
|
"si le logiciel peut accéder à internet. Dans ce cas, répondez par l'affirmative."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:257
|
|
msgid "Vérifier les mises à jour au démarrage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:295
|
|
msgid "Pour commencer, lisez le guide de démarrage qui explique les principaux concepts."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:301
|
|
msgid "Vous pouvez ensuite :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:313
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:107
|
|
msgid "Lire le tutoriel"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:317
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:406
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:109
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:180
|
|
msgid "(-Insert the name of the second tutorial or a blank text-)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:327
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:114
|
|
msgid "Ouvrir les exemples"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:335
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:118
|
|
msgid "Accéder au wiki ( Base d'articles et de connaissance )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:335
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:343
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:118
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:122
|
|
msgid "http://www.forum.compilgames.net"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:343
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:122
|
|
msgid "Accéder au forum"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:355
|
|
msgid ""
|
|
"Vous pouvez aussi accéder à ces liens depuis la page qui s'affiche\n"
|
|
"au démarrage de Game Develop."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:375
|
|
msgid "Bienvenue"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:377
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:273
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:288
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:303
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:318
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:333
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:350
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:368
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:386
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:472
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:478
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:484
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:490
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:67
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:83
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:100
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:117
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:134
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:151
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:168
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:185
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:261
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:266
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:271
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:42
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:57
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:74
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:91
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:108
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:239
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:245
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:275
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:280
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:285
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:310
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:315
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:320
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:340
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:345
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:350
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:355
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:360
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:365
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:370
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:375
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:380
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:385
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:390
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:395
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:400
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:405
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:124
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:140
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:156
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:173
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:190
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:208
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:225
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:242
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:99
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:115
|
|
msgid "Paramétrage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:379
|
|
msgid "Débuter avec Game Develop"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:472
|
|
#: d:\florian\programmation\gamedevelop2\ide\mainaide.cpp:106
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:295
|
|
msgid "Tutoriel.pdf"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:521
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:523
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:312
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:314
|
|
msgid "(-Insert filename of the second tutorial or a blank text if there is no second tutorial-)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\demarrage.cpp:535
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:307
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:326
|
|
msgid "Impossible de lancer le tutoriel. Vous pouvez le consulter en allant dans le dossier Game Develop, puis dans le répertoire Tutoriel et en ouvrant le fichier Tutoriel.pdf"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:61
|
|
msgid "Modifier les paramètres du calque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:64
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorjeu.cpp:53
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:173
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\propimage.cpp:65
|
|
msgid "Nom :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:68
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:111
|
|
msgid "Visible"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:72
|
|
msgid "Caméras"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:75
|
|
msgid "Caméra n°"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:79
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:244
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:112
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:180
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:198
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:316
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:161
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:183
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:394
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:202
|
|
msgid "Supprimer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:81
|
|
msgid "Ajouter une autre caméra"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:84
|
|
msgid "Edition de la camera"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:88
|
|
msgid "Taille personnalisée :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:94
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:191
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:232
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:220
|
|
msgid "x"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:101
|
|
msgid "Zone de rendu personnalisée :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:105
|
|
msgid "De"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:107
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:112
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:167
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:253
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:257
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:270
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:275
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:231
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:245
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:249
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:260
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:264
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:234
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteinitialpositionpanel.cpp:49
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:150
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:175
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:179
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:187
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:191
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryinitialpositionpanel.cpp:47
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryinitialpositionpanel.cpp:55
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryinitialpositionpanel.cpp:63
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryinitialpositionpanel.cpp:74
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textinitialpositionpanel.cpp:47
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textinitialpositionpanel.cpp:55
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textinitialpositionpanel.cpp:63
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textinitialpositionpanel.cpp:74
|
|
msgid "0"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:110
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:120
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:255
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:273
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:247
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:1110
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:1112
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:177
|
|
msgid ";"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:115
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editlink.cpp:91
|
|
msgid "à"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:117
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:122
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:256
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:235
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:241
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:308
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:136
|
|
msgid "1"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:127
|
|
msgid ""
|
|
"Exprimée en facteur de la taille de la fenêtre. Exemples :\n"
|
|
"0;0 à 1;1 prendra toute la fenêtre.\n"
|
|
"0;0 à 0.5;1 prendra la partie gauche de la fenêtre."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:194
|
|
msgid "Le nom entré est incorrect."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editlayer.cpp:376
|
|
msgid "Impossible d'enlever l'unique camera du calque."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editobjectgroup.cpp:61
|
|
msgid "Editer le groupe d'objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editobjectgroup.cpp:73
|
|
msgid ""
|
|
"Les groupes d'objets permettent d'utiliser le nom\n"
|
|
"du groupe pour se référer à tous les objets qu'il\n"
|
|
"contient."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editobjectgroup.cpp:102
|
|
msgid "Supprimer l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editobjectgroup.cpp:123
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:299
|
|
msgid "Supprimer l'objet selectionné"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editobjectgroup.cpp:125
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:146
|
|
msgid "Aide de l'éditeur de groupes d'objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editobjectgroup.cpp:160
|
|
#: d:\florian\programmation\gamedevelop2\ide\editobjectgroup.cpp:215
|
|
msgid "Tous les objets du groupe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editobjectgroup.cpp:209
|
|
msgid "L'objet est déjà dans ce groupe."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editobjectgroup.cpp:226
|
|
msgid "Aucun objet sélectionnée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:79
|
|
msgid "Editer les options avancées d'un objet sur la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:89
|
|
msgid "Objet concerné :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:91
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorjeu.cpp:55
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:134
|
|
msgid "Sans Nom"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:108
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:33
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:50
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:67
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:84
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:101
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:120
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:578
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:612
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:624
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:630
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:714
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:722
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:117
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\object.cpp:216
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:463
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:473
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:483
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:492
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:171
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:189
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:317
|
|
msgid "Position"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:111
|
|
msgid "X :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:114
|
|
msgid "Coordonnée X de l'objet sur la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:116
|
|
msgid "Y :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:119
|
|
msgid "Coordonnée Y de l'objet sur la scène."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:123
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:675
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:681
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:688
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:694
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\object.cpp:218
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:149
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:166
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:183
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:266
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:283
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:533
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:539
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:32
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:65
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:82
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:100
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:118
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:136
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:154
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:311
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:113
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:116
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:130
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:133
|
|
msgid "Taille"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:127
|
|
msgid "Taille personnalisée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:132
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\propimage.cpp:91
|
|
msgid "Largeur :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:137
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\propimage.cpp:95
|
|
msgid "Hauteur :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:145
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:110
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:369
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:374
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:99
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:341
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:349
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:357
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:365
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:373
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:381
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:389
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:397
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:406
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:414
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:423
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:431
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:158
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:166
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:175
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:183
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\object.cpp:220
|
|
msgid "Calque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:150
|
|
msgid "Calque de l'objet :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:155
|
|
msgid ""
|
|
"Mettez un nom de calque vide pour mettre l'objet\n"
|
|
"sur le calque de base."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:161
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialpositionbrowserdlg.cpp:43
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:256
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:353
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:358
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\object.cpp:221
|
|
msgid "Plan"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:165
|
|
msgid "Plan n° :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:168
|
|
msgid "Plan initial de l'objet sur la scène."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:171
|
|
msgid ""
|
|
"0 par défaut. Plus le plan est grand,\n"
|
|
"plus l'objet sera au dessus des autres."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:227
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:234
|
|
#: d:\florian\programmation\gamedevelop2\ide\editoptionsposition.cpp:316
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:178
|
|
#: d:\florian\programmation\gamedevelop2\ide\objectsonbadlayerbox.cpp:79
|
|
#: d:\florian\programmation\gamedevelop2\ide\objectsonbadlayerbox.cpp:102
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:900
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:912
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooselayer.cpp:80
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooselayer.cpp:96
|
|
msgid "Calque de base"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorjeu.cpp:47
|
|
msgid "Paramètres principaux du jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorjeu.cpp:57
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:180
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensions.cpp:102
|
|
msgid "Auteur :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorjeu.cpp:65
|
|
msgid "Taille fenêtre du jeu :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorjeu.cpp:72
|
|
msgid "Modifier les paramètres du jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorjeu.cpp:73
|
|
msgid ""
|
|
"Modifier les principaux paramètres du jeu :\n"
|
|
"Taille de la fenêtre, nom du jeu et de l'auteur, écran de chargement..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorjeu.cpp:79
|
|
msgid "Scènes du jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorjeu.cpp:81
|
|
msgid ""
|
|
"Liste des scènes qui composent le jeu.\n"
|
|
"Pour commencer, créez une scène."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorjeu.cpp:86
|
|
msgid ""
|
|
"Le jeu commençera par la première \n"
|
|
"scène de la liste."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorjeu.cpp:88
|
|
msgid ""
|
|
"Le jeu ne contient aucune scène,\n"
|
|
"il vous faut en ajouter une. Faites un\n"
|
|
"clic droit sur \"Toutes les scènes\" et\n"
|
|
"choisissez \"Ajouter une scène\""
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorjeu.cpp:93
|
|
msgid "Editer la scène choisie"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorjeu.cpp:94
|
|
msgid "Permet d'éditer la scène surlignée : Objets, Evenements..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorjeu.cpp:96
|
|
msgid "Editer les propriétés de la scène choisie"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorjeu.cpp:97
|
|
msgid "Cliquez pour modifier les principaux paramètres de la scène : Couleur d'arrière plan, titre..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:68
|
|
msgid "Editer les paramètres du calque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:72
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:126
|
|
msgid "Ajouter un calque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:75
|
|
msgid "Supprimer le calque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:79
|
|
msgid "Déplacer au dessus"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:82
|
|
msgid "Déplacer au dessous"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:124
|
|
msgid "Rafraichir la liste des calques"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:127
|
|
msgid "Supprimer le calque sélectionné"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:129
|
|
msgid "Déplacer le calque au dessus"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:130
|
|
msgid "Déplacer le calque au dessous"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:131
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:301
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:347
|
|
msgid "Plus d'options d'édition ( clic droit sur la liste )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:133
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:305
|
|
msgid "Aide de l'éditeur d'objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:212
|
|
msgid "Nouveau calque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:224
|
|
msgid "Nouveau calque "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:302
|
|
msgid "Impossible de trouver le calque à supprimer !"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:335
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorlayers.cpp:367
|
|
msgid "Impossible de trouver le calque à déplacer !"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:122
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:300
|
|
msgid "Modifier les propriétés de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:125
|
|
msgid "Variables initiales"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:130
|
|
msgid "Ajouter un automatisme"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:133
|
|
msgid "Renommer un automatisme"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:136
|
|
msgid "Supprimer un automatisme"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:139
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:510
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:525
|
|
msgid "Automatismes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:140
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:317
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:334
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:355
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:371
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:387
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:403
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:419
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:150
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:218
|
|
msgid "Effets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:142
|
|
msgid "Modifier le nom de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:149
|
|
msgid "Supprimer l'objet\tDel"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:153
|
|
msgid "Déplacer vers le haut\tCtrl-Up"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:156
|
|
msgid "Déplacer vers le bas\tCtrl-Down"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:160
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:182
|
|
msgid "Copier\tCtrl-C"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:163
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:185
|
|
msgid "Couper\tCtrl-X"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:166
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:173
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:188
|
|
msgid "Coller\tCtrl-V"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:176
|
|
msgid "Supprimer les objets\tDEL"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:176
|
|
msgid "Supprimer tous les objets selectionnés"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:241
|
|
msgid "Liste d'objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:245
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:181
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:318
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialvariablesdialog.cpp:128
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choosevariabledialog.cpp:132
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:213
|
|
msgid "Déplacer vers le haut"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:246
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:182
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:319
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialvariablesdialog.cpp:129
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choosevariabledialog.cpp:133
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:189
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:216
|
|
msgid "Déplacer vers le bas"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:247
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:90
|
|
msgid "Rechercher"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:248
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:294
|
|
msgid "Rafraichir"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:251
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:185
|
|
msgid "Objet sélectionné"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:253
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:248
|
|
msgid "Edition"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:254
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:188
|
|
msgid "Editer le nom"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:296
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:138
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:342
|
|
msgid "Rafraichir la liste d'images"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:303
|
|
msgid "Rechercher un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:537
|
|
msgid "Aucun objet sélectionné"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:550
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:557
|
|
msgid "Nouvel_objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:581
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:882
|
|
msgid "L'objet a été correctement ajouté"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:593
|
|
msgid "Supprimer également toutes les références à l'objet dans les groupes et les évènements ( Soit les actions et conditions utilisant l'objet ) ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:594
|
|
#, c-format
|
|
msgid "Supprimer également toutes les références aux %i objets dans les groupes et les évènements ( Soit les actions et conditions utilisant l'objet ) ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:595
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:413
|
|
msgid "Confirmation de la suppression"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:683
|
|
msgid "Impossible de renommer l'objet : un autre objet porte déjà ce nom."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:692
|
|
msgid "Le nom de l'objet contient des espaces, des caractères non autorisés ou représente un nom d'une expression. Utilisez uniquement des lettres, chiffres et underscores ( _ )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:692
|
|
msgid "Attention"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:768
|
|
msgid "Entrez l'objet à rechercher"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:768
|
|
msgid "Chercher un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:806
|
|
msgid "Impossible de trouver l'objet à copier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:824
|
|
msgid "Impossible de trouver l'objet à couper"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:852
|
|
msgid "Pas d'objet à coller."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:859
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:866
|
|
msgid "Copie de "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:903
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:950
|
|
msgid "L'objet à déplacer n'a pas été trouvé."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:1011
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:1032
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:1070
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:1102
|
|
msgid "L'objet à éditer n'a pas été trouvé."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:1044
|
|
msgid "Impossible de créer l'automatisme."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:1082
|
|
msgid "Choisissez l'automatisme à supprimer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:1082
|
|
msgid "Choisir l'automatisme à supprimer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:1114
|
|
msgid "Choisissez l'automatisme à renommer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjectlist.cpp:1114
|
|
msgid "Choisir l'automatisme à renommer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjets.cpp:75
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorscene.cpp:90
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorscene.cpp:204
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:338
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:28
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:58
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:73
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:87
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:23
|
|
msgid "Scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjets.cpp:76
|
|
msgid "Global à tout le jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:83
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:187
|
|
msgid "Editer le groupe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:92
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:113
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:142
|
|
msgid "Modifier le nom"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:96
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:140
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:179
|
|
msgid "Ajouter un groupe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:99
|
|
msgid "Supprimer le groupe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:141
|
|
msgid "Supprimer le groupe selectionné"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:142
|
|
msgid "Modifier le groupe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:143
|
|
msgid "Déplacer le groupe vers le haut"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:144
|
|
msgid "Déplacer le groupe vers le bas"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:177
|
|
msgid "Liste de groupes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:215
|
|
msgid "Tous les groupes d'objets de la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:381
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:389
|
|
msgid "Nouveau groupe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:398
|
|
msgid "Le groupe a été correctement ajouté"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:411
|
|
msgid "Supprimer également toutes les références au groupe dans les évènements ( Soit les actions et conditions utilisant le groupe ) ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:412
|
|
#, c-format
|
|
msgid "Supprimer également toutes les références aux %i groupes dans les évènements ( Soit les actions et conditions utilisant les groupes ) ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:419
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:564
|
|
msgid "Aucun groupe sélectionné"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:484
|
|
msgid "Contenu du groupe \""
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:533
|
|
msgid "Impossible de renommer le groupe : un autre groupe porte déjà ce nom."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:561
|
|
msgid "Tous les groupes de de la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:627
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorobjetsgroups.cpp:635
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1032
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1036
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1510
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1514
|
|
msgid "Copie de"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorscene.cpp:91
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorscene.cpp:210
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:342
|
|
msgid "Evènements"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorscene.cpp:124
|
|
msgid "Editeur de scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorscene.cpp:125
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:280
|
|
msgid "Editeur d'objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorscene.cpp:126
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:281
|
|
msgid "Editeur de calques"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorscene.cpp:127
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:298
|
|
msgid "Debugger"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorscene.cpp:128
|
|
msgid "Positions initiales des objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editorscene.cpp:129
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:299
|
|
msgid "Performances"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:149
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:136
|
|
msgid "Editer les propriétés du jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:159
|
|
msgid ""
|
|
"Vous pouvez régler les principaux paramètres de votre jeu,\n"
|
|
"ainsi que les écrans annexes, comme celui du chargement."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:186
|
|
msgid "Taille de la fenêtre de jeu :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:189
|
|
msgid ""
|
|
"Largeur de la fenêtre de jeu.\n"
|
|
"Généralement, 640, 800 ( défaut ) ou 1024."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:194
|
|
msgid ""
|
|
"Hauteur de la fenêtre de jeu.\n"
|
|
"Généralement, 480, 600 ( Défaut ) ou 768."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:200
|
|
msgid "FPS maximum :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:206
|
|
msgid "Sychronisation verticale"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:211
|
|
msgid "FPS minimum :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:224
|
|
msgid "Afficher une fenêtre au lancement du jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:228
|
|
msgid "Taille de la fenêtre de chargement :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:242
|
|
msgid "Paramètre de la fenêtre :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:246
|
|
msgid "Afficher un texte :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:249
|
|
msgid "Chargement..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:251
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:268
|
|
msgid "en"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:263
|
|
msgid "Afficher un pourcentage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:283
|
|
msgid "Afficher une image :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:288
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:144
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:177
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:208
|
|
msgid "Parcourir..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:292
|
|
msgid "Bordure autour de la fenêtre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:295
|
|
msgid "Image lissée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:302
|
|
msgid "Pressez une touche pour fermer l'aperçu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:306
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:155
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:188
|
|
#: d:\florian\programmation\gamedevelop2\ide\renderdialog.cpp:22
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:249
|
|
msgid "Aperçu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:316
|
|
msgid "Windows"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:321
|
|
msgid "Nom de l'executable Windows :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:323
|
|
msgid "PlayWin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:325
|
|
msgid ".exe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:330
|
|
msgid "Icône :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:339
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:95
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:243
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:255
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:265
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:446
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:144
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:161
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:178
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:195
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:212
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\propimage.cpp:74
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobjecteditor.cpp:87
|
|
msgid "Parcourir"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:344
|
|
msgid "Linux"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:349
|
|
msgid "Nom de l'executable Linux :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:351
|
|
msgid "PlayLinux"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:361
|
|
msgid "Utiliser des sources C++ dans le jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:364
|
|
msgid ""
|
|
"L'utilisation de sources C++ permet d'inclure du code C++ dans les jeux,\n"
|
|
"au travers par exemple d'évènements spéciaux.\n"
|
|
"Attention, activer cette option nécessitera que vous lanciez Game Develop\n"
|
|
"sur Linux pour compiler votre jeu pour Linux ( et inversement pour Windows )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:366
|
|
msgid "Accéder aux options de compilation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:368
|
|
msgid ""
|
|
"Game Develop nécessite des fichiers supplémentaires afin de pouvoir\n"
|
|
"compiler des sources C++ pour les jeux."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:370
|
|
msgid "Paramétrer Game Develop pour la compilation des sources C++"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:375
|
|
msgid "Paramètres du jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:376
|
|
msgid "Ecran de chargement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:377
|
|
msgid "Executables"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:378
|
|
msgid "Sources C++"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:644
|
|
msgid "Choisissez une image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:675
|
|
msgid "Choisissez une icône"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:691
|
|
msgid "Voulez vous créer les fichiers de base permettant de créer et déclarer des évènement codés en C++ ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropjeu.cpp:691
|
|
msgid "Création de fichiers de base"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:112
|
|
msgid "Editer les propriétés de la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:130
|
|
msgid "Scene :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:160
|
|
msgid "Titre de la fenêtre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:168
|
|
msgid "Couleur de fond"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:182
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translateaction.cpp:196
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translatecondition.cpp:83
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobjecteditor.cpp:88
|
|
msgid "Choisir la couleur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:192
|
|
msgid "Musiques et sons"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:194
|
|
msgid "Stopper tous les sons et musiques au démarrage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:206
|
|
msgid "Tri rapide ( rapide mais risque de \"clignotement\" )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:208
|
|
msgid "Tri stable ( plus lent mais pas de \"clignotement\" )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:212
|
|
msgid "Méthode d'affichage des objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:216
|
|
msgid "Consultez l'aide pour plus d'informations sur les deux méthodes."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:234
|
|
msgid "Angle de champ :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:238
|
|
msgid "90"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:242
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryinitialpositionpanel.cpp:49
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryinitialpositionpanel.cpp:57
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryinitialpositionpanel.cpp:65
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textinitialpositionpanel.cpp:49
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textinitialpositionpanel.cpp:57
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textinitialpositionpanel.cpp:65
|
|
msgid "°"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:252
|
|
msgid "Distance du premier plan de coupe :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:266
|
|
msgid "Distance du dernier plan de coupe :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\editpropscene.cpp:270
|
|
msgid "500"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\errorcompilation.cpp:76
|
|
msgid "Erreur(s) lors de la compilation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\errorcompilation.cpp:94
|
|
msgid ""
|
|
"Une erreur s'est produite lors de la compilation, et le jeu n'a pas pu être créé.\n"
|
|
"Consultez le rapport ci dessous pour savoir quelle étape a provoqué une erreur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\errorcompilation.cpp:114
|
|
msgid "Pas d'informations concernant l'erreur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\errorcompilation.cpp:124
|
|
msgid "Comment résoudre le problème ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\errorcompilation.cpp:132
|
|
msgid ""
|
|
"D'un problème lors de la copie d'un fichier connu :\n"
|
|
" -Vérifiez que votre fichier ( image, son... ) existe bien.\n"
|
|
" -Que vous possédez les droits d'écriture et/ou de lecture.\n"
|
|
"\n"
|
|
"D'un problème lors de la copie d'un fichier inconnu :\n"
|
|
" -Vérifiez que le fichier en question existe bien.\n"
|
|
" Si non, tentez de réinstaller Game Develop\n"
|
|
" -Que vous possédez les droits d'écriture et/ou de lecture.\n"
|
|
"\n"
|
|
"D'un problème lors de la création d'un fichier :\n"
|
|
" -Vérifiez que vous possédez les droits d'écriture \n"
|
|
" et/ou de lecture."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\errorcompilation.cpp:148
|
|
msgid "Si vous n'arrivez pas à résoudre le problème, n'hésitez pas à nous contacter"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:146
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:148
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:354
|
|
msgid "Ajouter un évènement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:151
|
|
msgid "Ajouter un sous évènement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:153
|
|
msgid "Un sous évènement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:156
|
|
msgid "Ajouter un autre type d'évènement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:158
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\advancedextension.cpp:22
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:42
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:221
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:237
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:253
|
|
msgid "Autre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:165
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:167
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:896
|
|
msgid "Ajouter une condition"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:176
|
|
msgid "Supprimer\tDEL"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:179
|
|
msgid "Dés/activer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:192
|
|
msgid "Annuler\tCtrl-Z"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:195
|
|
msgid "Refaire\tCtrl-Y"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:352
|
|
msgid "Insertion"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:355
|
|
msgid "Ajouter un sous-évènement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:356
|
|
msgid "Ajouter un commentaire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:357
|
|
msgid "Ajouter..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:360
|
|
msgid "Suppression"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:362
|
|
msgid "Supprimer la sélection"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:378
|
|
msgid "Modèles"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:384
|
|
msgid "Recherche"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:391
|
|
msgid "Afficher les performances"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:466
|
|
msgid ""
|
|
"Ajoutez un premier évènement avec le ruban.\n"
|
|
"Passez ensuite la souris sur un évènement/action/condition pour obtenir plus d'options d'édition,\n"
|
|
"ou double cliquez pour éditer un élement."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:468
|
|
msgid ""
|
|
"Passez la souris sur un évènement/action/condition pour obtenir plus d'options d'édition,\n"
|
|
"ou double cliquez pour éditer un élement."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:896
|
|
msgid "Ajouter une action"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:1183
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:1255
|
|
msgid "Impossible de créer un évènement standard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:1235
|
|
msgid "Impossible de créer un évènement commentaire."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\eventseditor.cpp:1552
|
|
msgid "Le suivi des performances n'est pas activé. Activez le suivi des évènements à l'aide de la fenêtre Performances lors de l'aperçu puis lancez un aperçu de la scène."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensionbugreportdlg.cpp:42
|
|
msgid "Une extension est incompatible"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensionbugreportdlg.cpp:50
|
|
msgid "Une extension semble être incompatible et faire crasher Game Develop."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensionbugreportdlg.cpp:62
|
|
msgid "Game Develop a crashé lors du chargement de ce fichier :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensionbugreportdlg.cpp:64
|
|
msgid "Fichier inconnu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensionbugreportdlg.cpp:69
|
|
msgid ""
|
|
"Pour lancer Game Develop correctement,\n"
|
|
"supprimez le fichier de l'extension concernée et relancez Game Develop."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensionbugreportdlg.cpp:73
|
|
msgid "Reportez si possible le problème au développeur de l'extension."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensionbugreportdlg.cpp:79
|
|
msgid "Fermer Game Develop"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensionbugreportdlg.cpp:84
|
|
msgid "loadWithoutExtensionsBt"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensionbugreportdlg.cpp:86
|
|
msgid "Lancer tout de même Game Develop"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensionbugreportdlg.cpp:98
|
|
msgid "Lancer Game Develop sans aucune extension"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensionbugreportdlg.cpp:99
|
|
msgid "Options supplémentaires"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensions.cpp:66
|
|
msgid "Utiliser des modules d'extensions de Game Develop"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensions.cpp:74
|
|
msgid ""
|
|
"Game Develop peut utiliser des extensions pour augmenter\n"
|
|
"ou simplifier les possibilités de création.\n"
|
|
"Cochez extensions que vous souhaitez utiliser dans votre jeu."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensions.cpp:81
|
|
msgid "Extensions disponibles :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensions.cpp:90
|
|
msgid "Informations sur l'extension"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensions.cpp:96
|
|
msgid "Pas d'informations sur l'extension."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensions.cpp:112
|
|
msgid "Licence d'utilisation :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensions.cpp:121
|
|
msgid "Compatibilité :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\extensions.cpp:137
|
|
msgid ""
|
|
"Fermez et réouvrez les éditeurs de scène du jeu pour\n"
|
|
"prendre en compte les extensions ajoutées."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\externaleventseditor.cpp:42
|
|
msgid "Editer comme si les évènements étaient inclus à la scène :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\externaleventseditor.cpp:45
|
|
#: d:\florian\programmation\gamedevelop2\ide\externaleventseditor.cpp:118
|
|
msgid "Aucune scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\externaleventseditor.cpp:98
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:596
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:647
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:680
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:743
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:908
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:954
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:976
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1022
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1254
|
|
msgid "Scène introuvable."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:60
|
|
msgid "Importer les éléments d'un jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:72
|
|
msgid ""
|
|
"L'importation permet de rajouter les éléments \n"
|
|
"d'un autre jeu à celui actuellement ouvert."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:80
|
|
msgid "Choisir les éléments à importer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:81
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:274
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:324
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:250
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:265
|
|
msgid "Images"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:84
|
|
msgid "Scènes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:90
|
|
msgid "Groupes d'objets globaux"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:93
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:337
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1320
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1324
|
|
msgid "Evenements externes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:100
|
|
msgid "Le jeu choisi ne sera pas modifié"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:102
|
|
msgid "Choisir un jeu et l'importer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:130
|
|
#: d:\florian\programmation\gamedevelop2\ide\mainfichier.cpp:68
|
|
msgid "Choisissez le jeu à ouvrir"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:149
|
|
msgid "Une ressource nommé \""
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:150
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:173
|
|
msgid "\" est déjà présente dans le jeu. Voulez vous la remplacer ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:172
|
|
msgid "Une scène nommé \""
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:193
|
|
msgid "Un objet global nommé \""
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:194
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:215
|
|
msgid "\" est déjà présent dans le jeu. Voulez vous le remplacer ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:214
|
|
msgid "Un groupe global nommé \""
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:235
|
|
msgid "Des évènements externes nommés \""
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:236
|
|
msgid "\" sont déjà présent dans le jeu. Voulez vous les remplacer ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\fusion.cpp:248
|
|
msgid "Le jeu a été correctement fusionné."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editorapp.cpp:79
|
|
msgid " pourcents du chargement ("
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editorapp.cpp:79
|
|
msgid " )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editorapp.cpp:206
|
|
msgid "Une autre instance de Game Develop est actuellement ouverte. Glissez-déposez dessus un fichier pour l'ouvrir."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editorapp.cpp:220
|
|
msgid ""
|
|
"La version du fichier GDL.dll ( ou GDL.so ) semble être incorrecte. Veuillez réinstaller Game Develop afin que le programme fonctionne correctement.\n"
|
|
"Si le problème persiste, assurez vous qu'il n'existe pas une nouvelle version de Game Develop sur le site officiel : http://www.compilgames.net\n"
|
|
"Si non, prenez contact avec l'auteur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editorapp.cpp:327
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:152
|
|
#: d:\florian\programmation\gamedevelop2\ide\mainfichier.cpp:80
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:331
|
|
msgid "Ouvrir un exemple"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:120
|
|
msgid "Game Develop - Nouveau jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:154
|
|
msgid "Importer un jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:158
|
|
msgid "Récemment ouvert"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:159
|
|
msgid "Enregistrer sous..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:162
|
|
msgid "Enregistrer en version portable"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:165
|
|
msgid "Décomposer un GIF animé"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:168
|
|
msgid "Décomposer un personnage RPG Maker"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:171
|
|
msgid "Décomposer une feuille de sprite"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:261
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:274
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:301
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:258
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:310
|
|
msgid "Projets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:263
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:260
|
|
msgid "Nouveau"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:264
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:261
|
|
msgid "Ouvrir"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:266
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:264
|
|
msgid "Projet actuel"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:269
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:267
|
|
msgid "Tout enregistrer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:272
|
|
msgid "Affichage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:275
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:367
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:478
|
|
msgid "Page de démarrage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:276
|
|
msgid "Outils C++"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:280
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobjecteditor.cpp:93
|
|
msgid "Convertisseur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:281
|
|
msgid "Décomposeur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:285
|
|
msgid "Préférences"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:287
|
|
msgid "Aide et support"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:290
|
|
msgid "Tutoriel"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:291
|
|
msgid "Wiki"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:292
|
|
msgid "Communauté"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:296
|
|
msgid "Mise à jour"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:297
|
|
msgid "Site officiel"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:298
|
|
msgid "A propos..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:305
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:891
|
|
msgid "Banque d'images"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:308
|
|
msgid "Ajout de ressources"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:310
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:177
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:192
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:206
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:344
|
|
msgid "Ajouter une image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:311
|
|
msgid "Ajouter un dossier virtuel"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:314
|
|
msgid "Gestion de la liste"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:317
|
|
msgid "Supprimer les res. superflues"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:320
|
|
msgid "Rafraichir la liste"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:324
|
|
msgid "Ressource sélectionnée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:326
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\extension.cpp:74
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\extension.cpp:88
|
|
msgid "Nom"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:327
|
|
msgid "Modifier le fichier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:328
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:141
|
|
msgid "Propriétés"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:329
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:151
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:179
|
|
msgid "Editer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:350
|
|
msgid "Groupes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:354
|
|
msgid "Code"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:375
|
|
msgid "Gestionnaire de projets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:376
|
|
msgid "Editeur principal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:377
|
|
msgid "Ruban"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:378
|
|
msgid "Outils de compilations"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:486
|
|
msgid "Etes-vous sûr de vouloir quitter Game Develop ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\game_develop_editormain.cpp:486
|
|
msgid "Quitter Game Develop"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\generatepassword.cpp:47
|
|
msgid "Création automatique de mot de passe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\generatepassword.cpp:56
|
|
msgid "Plus un mot de passe est long et difficile à retenir, plus il sera difficile de le deviner. Cet outil vous permet de générer un mot de passe de façon aléatoire."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\generatepassword.cpp:66
|
|
msgid "Longueur du mot de passe à créer :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\generatepassword.cpp:68
|
|
msgid "45"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\generatepassword.cpp:70
|
|
msgid "caractères"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\generatepassword.cpp:75
|
|
msgid "Mot de passe généré"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\gridsetup.cpp:48
|
|
msgid "Paramètres de la grille"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\gridsetup.cpp:51
|
|
msgid "Largeur d'une case :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\gridsetup.cpp:55
|
|
#: d:\florian\programmation\gamedevelop2\ide\gridsetup.cpp:63
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:406
|
|
msgid "pixels"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\gridsetup.cpp:59
|
|
msgid "Hauteur d'une case :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\gridsetup.cpp:66
|
|
msgid "Magnétiser la grille"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\gridsetup.cpp:70
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobjecteditor.cpp:86
|
|
msgid "Couleur :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\gridsetup.cpp:111
|
|
msgid "La largeur de la grille est incorrecte."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\gridsetup.cpp:116
|
|
msgid "La hauteur de la grille est incorrecte."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:116
|
|
msgid "Importer des images"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:125
|
|
msgid ""
|
|
"L'importation d'images permet de générer \n"
|
|
"rapidement vos images ou objets à partir \n"
|
|
"de fichiers animés ou spécifiques."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:140
|
|
msgid "Gif animé :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:148
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:181
|
|
msgid "Décomposer en plusieurs images nommées :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:152
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:185
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:287
|
|
msgid "X.png"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:157
|
|
msgid "Nombre d'images :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:161
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:194
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:289
|
|
msgid "Décomposer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:169
|
|
msgid ""
|
|
"Game Develop décompose les feuilles de sprites de personnages\n"
|
|
"ayant 4 directions avec 4 images chacune."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:173
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:204
|
|
msgid "Image :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:190
|
|
msgid "Taille d'une image :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:212
|
|
msgid "Taille d'une image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:215
|
|
msgid "Taille ( pixels ):"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:218
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:222
|
|
msgid "32"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:227
|
|
msgid "Nombre d'images"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:229
|
|
msgid "Nombre de colonnes d'images :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:233
|
|
msgid "Nombre de lignes d'images :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:239
|
|
msgid "Origine de la découpe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:242
|
|
msgid "Origine ( pixels ):"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:254
|
|
msgid "Espacement entre chaque image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:258
|
|
msgid "Espace horizontal ( pixels ):"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:262
|
|
msgid "Espace vertical ( pixels ):"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:270
|
|
msgid "Rendre une couleur transparente"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:273
|
|
msgid "Rendre une couleur transparente :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:276
|
|
msgid "( ; ; )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:278
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choixdossier.cpp:73
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseautomatismdlg.cpp:67
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooselayer.cpp:63
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseobject.cpp:107
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choosevariabledialog.cpp:95
|
|
msgid "Choisir"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:283
|
|
msgid "Décomposer en :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:295
|
|
msgid "Gif animé"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:296
|
|
msgid "Feuille de sprite RPG Maker"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:297
|
|
msgid "Feuille de sprite générique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:348
|
|
msgid "Choisissez le GIF animé à décomposer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:363
|
|
msgid "Nombre d'images : "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:365
|
|
msgid "Nombre d'images : ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:376
|
|
msgid "Impossible d'ouvrir le fichier GIF !"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:389
|
|
msgid "Décomposition du GIF terminé !"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:397
|
|
msgid "Choisissez la feuille de sprite RPG Maker à décomposer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:409
|
|
msgid "Choisissez la feuille de sprite à décomposer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:423
|
|
msgid "Taille d'une image : "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:425
|
|
msgid "Taille d'une image : ?x?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:436
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:474
|
|
msgid "Impossible d'ouvrir le fichier !"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:463
|
|
msgid "La décomposition de l'image est terminée !"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:490
|
|
msgid "Le nombre de ligne est invalide : Le minimum est une ligne."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:497
|
|
msgid "Le nombre de colonnes est invalide : Le minimum est une colonne."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:508
|
|
msgid "La taille d'un sprite est invalide."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:515
|
|
msgid "L'espacement horizontal est invalide ( doit être supérieur ou égal à 0 )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\importimage.cpp:521
|
|
msgid "L'espacement vertical est invalide ( doit être supérieur ou égal à 0 )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialpositionbrowserdlg.cpp:40
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:69
|
|
msgid "X"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialpositionbrowserdlg.cpp:41
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:68
|
|
msgid "Y"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialpositionbrowserdlg.cpp:42
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:161
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\object.cpp:217
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:207
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:225
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:243
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:261
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:279
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:297
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:323
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:329
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:335
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:293
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryinitialpositionpanel.cpp:42
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:228
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:245
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:267
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textinitialpositionpanel.cpp:42
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:307
|
|
msgid "Angle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialvariablesdialog.cpp:56
|
|
msgid "Edition des variables initiales"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialvariablesdialog.cpp:68
|
|
msgid ""
|
|
"Modifiez ici les variables initiales.\n"
|
|
"Notez qu'il n'est pas obligatoire de déclarer une variable\n"
|
|
"dans le tableau pour l'utiliser. Déclarer une variable dans\n"
|
|
"le tableau permet de lui affecter une valeur initiale, et de\n"
|
|
"pouvoir la retrouver facilement."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialvariablesdialog.cpp:117
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choosevariabledialog.cpp:121
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:474
|
|
msgid "Variable"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialvariablesdialog.cpp:118
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choosevariabledialog.cpp:122
|
|
msgid "Valeur initiale"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialvariablesdialog.cpp:123
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choosevariabledialog.cpp:127
|
|
msgid "Ajouter une variable"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialvariablesdialog.cpp:124
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choosevariabledialog.cpp:128
|
|
msgid "Editer la valeur initiale de la variable"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialvariablesdialog.cpp:125
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choosevariabledialog.cpp:129
|
|
msgid "Renommer la variable"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialvariablesdialog.cpp:126
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choosevariabledialog.cpp:130
|
|
msgid "Supprimer la variable selectionnée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialvariablesdialog.cpp:131
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choosevariabledialog.cpp:135
|
|
msgid "Aide sur les variables initiales"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialvariablesdialog.cpp:199
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choosevariabledialog.cpp:193
|
|
msgid "Une variable portant ce nom existe déjà."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\initialvariablesdialog.cpp:231
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choosevariabledialog.cpp:228
|
|
msgid "Une variable porte déjà ce nom."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mainfichier.cpp:41
|
|
msgid "Nouveau jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mainfichier.cpp:138
|
|
msgid "Une ou plusieurs extensions sont utilisées par le jeu mais ne sont pas installées :\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mainfichier.cpp:140
|
|
msgid ""
|
|
"\n"
|
|
"Certains objets, actions, conditions ou expressions peuvent manquer ou être inconnues."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mainfichier.cpp:161
|
|
msgid "Enregistrement du fichier terminé."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mainfichier.cpp:192
|
|
#: d:\florian\programmation\gamedevelop2\ide\mainfichier.cpp:248
|
|
msgid "Choisissez où enregistrer le projet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mainfichier.cpp:227
|
|
msgid "Enregistrements des fichiers terminés."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mainfichier.cpp:292
|
|
#: d:\florian\programmation\gamedevelop2\ide\mainfichier.cpp:308
|
|
msgid "Game Develop est entrain de compiler les sources C++ et ne pourra compiler le jeu qu'une fois ce processus terminé."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mainfichier.cpp:313
|
|
msgid "Veuillez patienter pendant la compilation des sources C++..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mainfichier.cpp:345
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:86
|
|
msgid "La scène "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mainfichier.cpp:345
|
|
msgid " ne peut être compilée : Fermez l'aperçu de celle ci avant de continuer."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:60
|
|
msgid "Vérifier les mises à jour"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:69
|
|
msgid ""
|
|
"Game Develop peut vérifier si une nouvelle version est\n"
|
|
"disponible. Les nouvelles versions apportent des corrections de \n"
|
|
"bugs, ainsi que des améliorations et nouvelles fonctionnalités."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:78
|
|
msgid "Version actuelle :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:84
|
|
msgid "Version disponible :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:86
|
|
msgid "Aucune information disponible"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:91
|
|
msgid "Pas d'informations complémentaire à propos de la nouvelle version"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:94
|
|
msgid "Téléchargement automatique :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:96
|
|
msgid "Installer la nouvelle version"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:99
|
|
msgid "Téléchargement manuel :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:101
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:151
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:171
|
|
msgid "Pas de lien"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:107
|
|
msgid "Revérifier les mises à jour"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:127
|
|
msgid "Une nouvelle version de Game Develop est disponible !"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:148
|
|
msgid "Pas d'informations complémentaires sur la nouvelle version."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:173
|
|
msgid ""
|
|
"Aucun lien de téléchargement n'est disponible.\n"
|
|
"Rendez vous sur notre site pour télécharger la denière version de Game Develop."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:207
|
|
msgid ""
|
|
"Attention, Game Develop sera fermé à la fin du téléchargement afin d'installer la nouvelle version. Pensez à sauvegarder votre travail.\n"
|
|
"Continuer ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:207
|
|
msgid "Installation de la nouvelle version"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:221
|
|
msgid "Téléchargement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:221
|
|
msgid "Progression du téléchargement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:229
|
|
msgid ""
|
|
"Arrêter le téléchargement de la nouvelle version ?\n"
|
|
"\n"
|
|
"Vous pouvez également obtenir la nouvelle version en la téléchargeant sur notre site."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\maj.cpp:229
|
|
msgid "Arrêter le téléchargement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\messageplus.cpp:48
|
|
msgid "Veuillez choisir"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\messageplus.cpp:69
|
|
msgid "Ne plus poser cette question"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\messageplus.cpp:72
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:317
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryobject.cpp:149
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobject.cpp:214
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobject.cpp:228
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobject.cpp:230
|
|
msgid "Oui"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\messageplus.cpp:74
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:153
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:320
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryobject.cpp:149
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryobject.cpp:155
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobject.cpp:214
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobject.cpp:248
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobject.cpp:228
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobject.cpp:230
|
|
msgid "Non"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mp3ogg.cpp:55
|
|
msgid "Convertir Mp3 vers OGG Vorbis"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mp3ogg.cpp:64
|
|
msgid ""
|
|
"Game Develop ne pouvant lire le format MP3 ( license et\n"
|
|
"algorithmes brevetés par Fraunhofer-Gesellschaft ), vous pouvez \n"
|
|
"convertir une musique MP3 au format libre OGG Vorbis ou WAV."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mp3ogg.cpp:72
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commonconversionsextension.cpp:15
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commonconversionsextension.cpp:27
|
|
msgid "Conversion"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mp3ogg.cpp:75
|
|
msgid ""
|
|
"Le fichier MP3 est une musique, ou est destiné à être joué en tant\n"
|
|
"que musique :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mp3ogg.cpp:77
|
|
msgid "Choisir un fichier MP3 et l'encoder en OGG Vorbis"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mp3ogg.cpp:79
|
|
msgid ""
|
|
"Le fichier WAV est un son, un bruitage, ou est destiné à être joué en\n"
|
|
"tant que son :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mp3ogg.cpp:81
|
|
msgid "Choisir un fichier MP3 et l'encoder en WAV"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mp3ogg.cpp:85
|
|
msgid "Note"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mp3ogg.cpp:86
|
|
msgid ""
|
|
"Cet utilitaire fait appel à LAME.EXE ( De/encodeur MP3 libre )\n"
|
|
"et à OGGENC.EXE ( Encodeur OGG Vorbis libre ).\n"
|
|
"Ils sont inclus dans le répertoire de Game Develop à l'installation."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mp3ogg.cpp:106
|
|
msgid ""
|
|
"Cet utilitaire fait appel à LAME.EXE ( De/encodeur MP3 libre )\n"
|
|
"et à OGGENC.EXE ( Encodeur OGG Vorbis libre ).\n"
|
|
"Ces derniers n'ont pas été détectés dans le répertoire\n"
|
|
"de Game Develop. Téléchargez les, ou utilisez l'installateur\n"
|
|
" de Game Develop."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mp3ogg.cpp:132
|
|
#: d:\florian\programmation\gamedevelop2\ide\mp3ogg.cpp:160
|
|
msgid "Choisissez le fichier MP3 à encoder en OGG Vorbis"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mp3ogg.cpp:149
|
|
msgid "L'encodage est terminé. Le fichier OGG se trouve dans le même répertoire que le fichier MP3."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\mp3ogg.cpp:173
|
|
msgid "L'encodage est terminé. Le fichier WAV se trouve dans le même répertoire que le fichier MP3."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:62
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:174
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:187
|
|
msgid "Créer un nouveau fichier C++"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:69
|
|
msgid ""
|
|
"Vous pouvez choisir un modèle de fichier source selon ce que vous\n"
|
|
"souhaitez faire avec le nouveau fichier source."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:79
|
|
msgid "Nom et répertoire du fichier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:84
|
|
msgid "Nom du fichier sans l'extension :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:86
|
|
msgid "FichierSource"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:91
|
|
msgid "Répertoire :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:101
|
|
msgid "Fichier de déclaration"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:105
|
|
msgid ""
|
|
"Créer un fichier permettant de déclarer à Game Develop\n"
|
|
"les évènements codés en C++ et d'y accéder depuis les évènements."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:108
|
|
msgid "Créer un fichier de déclaration"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:111
|
|
msgid "Fichier d'évènements"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:115
|
|
msgid "Fichier contenant un évènement personnalisé codé en C++."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:118
|
|
msgid "Créer un fichier d'évènements"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:175
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:227
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:263
|
|
msgid "Le fichier "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:175
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:227
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:263
|
|
msgid " existe déjà. Le remplacer ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:175
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:227
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:263
|
|
msgid "Fichier déjà existant."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:188
|
|
msgid "//Insérez ici les fichiers d'entête de vos évènements."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:189
|
|
msgid "FichierEvenement.h"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:197
|
|
msgid "//Vous pouvez créer des évènements simplement grâce aux modèles lors de la création d'un nouveau fichier C++."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:198
|
|
msgid "//Déclarez ici les noms des évènements. N'oubliez pas d'inclure les fichiers d'entête ci dessus."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:205
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:210
|
|
msgid "Utilisé en interne par Game Develop"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:216
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:252
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:284
|
|
msgid "Le fichier n'a pas pu être créé."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:241
|
|
msgid "Classe de l'évènement. L'évènement peut être personnalisé en éditant la fonction membre Execute."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:242
|
|
msgid "Vous devez déclarer l'évènement dans le fichier de déclaration pour le rendre accessible."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:279
|
|
msgid "//Cette fonction membre sera lancée lors de l'appel de l'évènement."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\newcppfiledlg.cpp:293
|
|
msgid "Choisissez le dossier où créer le(s) fichier(s) sources."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\objectsonbadlayerbox.cpp:37
|
|
msgid "Objets sur le calque à supprimer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\objectsonbadlayerbox.cpp:46
|
|
msgid "Que souhaitez vous faire des objets présents sur le calque à supprimer ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\objectsonbadlayerbox.cpp:56
|
|
msgid "Les supprimer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\objectsonbadlayerbox.cpp:58
|
|
msgid "Les déplacer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\objectsonbadlayerbox.cpp:60
|
|
msgid "sur le calque :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\objecttypechoice.cpp:50
|
|
msgid "Choisir un type d'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\objecttypechoice.cpp:60
|
|
msgid ""
|
|
"Choisissez le type d'objet à ajouter.\n"
|
|
"Le type de l'objet détermine la façon dont\n"
|
|
"il est affiché, ce qu'il fait, comment peut on\n"
|
|
"interagir avec..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\objecttypechoice.cpp:70
|
|
msgid "Informations sur l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\objecttypechoice.cpp:78
|
|
msgid "Pas d'informations sur l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\objecttypechoice.cpp:87
|
|
msgid "Plus d'objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\portable.cpp:55
|
|
msgid "Enregistrer le jeu en version portable"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\portable.cpp:67
|
|
msgid ""
|
|
"Enregistrer le jeu en version portable permet de\n"
|
|
"rassembler toutes les ressources du jeu dans un dossier\n"
|
|
"et d'ouvrir ce jeu depuis un autre ordinateur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\portable.cpp:82
|
|
msgid "Il est préférable d'utiliser un dossier vierge."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\portable.cpp:84
|
|
msgid "Choisir un dossier et enregistrer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\portable.cpp:112
|
|
msgid "Choisissez le répertoire où sera rassemblé le jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\portable.cpp:170
|
|
msgid "Impossible de copier \""
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\portable.cpp:183
|
|
msgid "Le jeu est disponible dans le répertoire choisi sous le nom de Game.gdg."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:172
|
|
msgid "Préférences de Game Develop"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:184
|
|
msgid ""
|
|
"La fenêtre des préférences vous permet de personnaliser\n"
|
|
"Game Develop. Chaque utilisateur de l'ordinateur possède\n"
|
|
"ses propres préférences."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:196
|
|
msgid "Démarrage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:197
|
|
msgid "Afficher le guide de démarrage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:200
|
|
msgid "Vérification des mises à jour"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:204
|
|
msgid "Autosauvegarde"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:208
|
|
msgid "Faire une copie de sauvegarde des projets ouverts toutes les"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:211
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:237
|
|
msgid "3"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:213
|
|
msgid "minutes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:216
|
|
msgid "Les fichiers seront sauvegardés en ajoutant .autosave.gdg à leur nom"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:225
|
|
msgid "Langue :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:235
|
|
msgid "Programmes externes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:238
|
|
msgid "Edition images :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:241
|
|
msgid "Chemin vers le programme d'édition d'images."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:250
|
|
msgid "Dossier temporaire de déploiement :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:253
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:263
|
|
msgid ""
|
|
"Dossier servant à compiler un jeu.\n"
|
|
"Vous devez posséder les droits d'écriture pour ce dossier.\n"
|
|
"Par défaut, il s'agit du dossier \"Compil\" dans le répertoire de Game Develop."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:260
|
|
msgid "Dossier temporaire de compilation :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:268
|
|
msgid "Supprimer les fichiers temporaires de compilation dès que possible"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:278
|
|
msgid "Editeur de scènes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:280
|
|
msgid "Onglet \"Scène/Evenements\" :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:283
|
|
msgid "En haut"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:284
|
|
msgid "En bas"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:294
|
|
msgid "Apparence prédéfinie"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:296
|
|
msgid "Standard Game Develop"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:298
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:312
|
|
msgid "Microsoft Office"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:300
|
|
msgid "Radiance"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:302
|
|
msgid "Oxygen"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:304
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:313
|
|
msgid "wxAUI"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:315
|
|
msgid "Style du ruban"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:317
|
|
msgid "Couleurs du ruban"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:319
|
|
msgid "Principale :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:323
|
|
msgid "Secondaire :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:329
|
|
msgid "Textes du ruban"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:332
|
|
msgid "Cacher les noms des boutons"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:335
|
|
msgid "Cacher les onglets des pages"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:342
|
|
msgid "Couleur des panneaux"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:344
|
|
msgid "Editeur actif :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:350
|
|
msgid "Editeur inactif :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:358
|
|
msgid "Couleur des séparations"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:360
|
|
msgid "Arrière plan :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:364
|
|
msgid "Bordures :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:370
|
|
msgid "Couleur du texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:372
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:384
|
|
msgid "Actif :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:376
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:388
|
|
msgid "Inactif :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:382
|
|
msgid "Couleur des onglets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:402
|
|
msgid "Taille par défaut de la colonnes des conditions :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:409
|
|
msgid "Cacher les noms des boutons dans les panneaux contextuels"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:412
|
|
msgid "Couleurs des paramètres"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:425
|
|
msgid "Paramétrage de la compilation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:428
|
|
msgid ""
|
|
"Afin de compiler les sources C++ qui peuvent être utilisé\n"
|
|
"par les jeux, Game Develop a besoin d'accéder à des fichiers\n"
|
|
"supplémentaires."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:430
|
|
msgid "Ouvrir le paramétrage de la compilation des sources C++"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:434
|
|
msgid "Edition des sources"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:437
|
|
msgid "Editer les sources avec l'éditeur intégré à Game Develop"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:442
|
|
msgid "Utiliser un programme externe :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:454
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:522
|
|
msgid "Langue"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:455
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:523
|
|
msgid "Répertoires"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:456
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:524
|
|
msgid "Positionnements par défaut"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:457
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:525
|
|
msgid "Apparence"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:458
|
|
msgid "Editeur d'évènements"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:459
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:527
|
|
msgid "Compilation C++"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:526
|
|
msgid "Editeurs d'évènements"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:534
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:875
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:877
|
|
msgid ": Gras"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:535
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:881
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:883
|
|
msgid ": Italique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:855
|
|
msgid "Certains changements nécessitent de redémarrer Game Develop pour prendre effet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:1198
|
|
msgid "Choisissez le répertoire temporaire pour le déploiement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:1209
|
|
msgid "Choisissez le répertoire temporaire pour la compilation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:1220
|
|
msgid "Choisissez un programme d'édition d'image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:1297
|
|
msgid "Choisissez un éditeur de code externe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\preferences.cpp:1297
|
|
msgid "Programme (*.exe)|*.exe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:57
|
|
msgid "Activer le suivi des performances ( Relance la scène )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:103
|
|
msgid "Changer le nombre de mesures"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:105
|
|
msgid "Nombre infini"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:107
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:291
|
|
msgid "Nombre de mesures"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:108
|
|
msgid "Changer l'intervalle des mesures"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:111
|
|
msgid "Afficher le temps total"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:113
|
|
msgid "Afficher le temps des évènements"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:115
|
|
msgid "Afficher le nombre d'objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:145
|
|
msgid "Evenements"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:146
|
|
msgid "Temps de rendu total ( Affichage + Evenements )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:147
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:168
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:202
|
|
msgid "Nombre d'objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:152
|
|
msgid "Evenements : "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:153
|
|
msgid " / Pourcentage de temps utilisé par les évenements : "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:157
|
|
msgid "Temps de rendu total ( Affichage + Evenements ) : "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:160
|
|
msgid "Nombre d'objets : "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:197
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:198
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:205
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:206
|
|
msgid "i/s"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:291
|
|
msgid "Entrez le nombre de mesure à conserver"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:297
|
|
msgid "Entrez le temps entre chaque relevé ( en millisecondes )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\profiledlg.cpp:297
|
|
msgid "Temps entre chaque relevé"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:101
|
|
msgid ""
|
|
"Double cliquez pour passer un projet en tant que projet actuel.\n"
|
|
"Double cliquez sur un élement pour l'éditer, ou utilisez le clic\n"
|
|
"droit pour accéder à plus d'options."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:104
|
|
msgid "Editer cette scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:107
|
|
msgid "Modifier les propriétés"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:110
|
|
msgid "Modifier les variables initiales"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:117
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:133
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:275
|
|
msgid "Ajouter une scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:120
|
|
msgid "Supprimer la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:124
|
|
msgid "Copier la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:127
|
|
msgid "Couper la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:130
|
|
msgid "Coller la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:139
|
|
msgid "Modifier les variables globales"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:146
|
|
msgid "Fermer ce projet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:148
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:158
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:276
|
|
msgid "Ajouter des évènements externes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:154
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:199
|
|
msgid "Renommer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:176
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:189
|
|
msgid "Ajouter un fichier C++ déjà existant"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:272
|
|
msgid "Opérations de base sur le jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:277
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:361
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:445
|
|
msgid "Extensions"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:278
|
|
msgid "Editer la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:279
|
|
msgid "Editer les év. externes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:314
|
|
msgid "(Sans nom)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:328
|
|
msgid "Scenes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:348
|
|
msgid "Fichiers sources C++"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:517
|
|
msgid "Impossible d'ouvrir "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:565
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:625
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1283
|
|
msgid "Impossible d'ajouter le nouvel onglet !"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:579
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:638
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:666
|
|
msgid "Choisissez une scène à éditer dans le gestionnaire de projets."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:749
|
|
msgid "Impossible de renommer : une scène porte déjà ce nom !"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:776
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1350
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1445
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1464
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1502
|
|
msgid "Evenements introuvable."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:782
|
|
msgid "Impossible de renommer : d'autres évènements externes portent déjà ce nom !"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:835
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:839
|
|
msgid "Nouvelle scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:920
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:991
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1138
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1147
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1156
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1165
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1362
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1422
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1479
|
|
msgid "Impossible de supprimer l'onglet !"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:920
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:991
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1138
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1147
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1156
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1165
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1362
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1422
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1479
|
|
msgid "Erreur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1195
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1212
|
|
msgid ""
|
|
"Attention !\n"
|
|
"Toute modification non enregistrée sera perdue.\n"
|
|
"\n"
|
|
"Fermer le projet actuel ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1195
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1212
|
|
msgid "Confirmation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1380
|
|
msgid "Choisissez un ou plusieurs fichiers à ajouter"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1380
|
|
msgid "Sources C++|*.cpp;*.cxx|Tous les fichiers|*.*"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\projectmanager.cpp:1410
|
|
msgid "Fichier introuvable"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:114
|
|
msgid "Compilation en cours..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:132
|
|
msgid "Passer le(s) objet(s) sur le calque supérieur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:134
|
|
msgid "Passer le(s) objet(s) sur le calque inférieur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:136
|
|
msgid "Supprimer la sélection\tDEL"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:138
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:163
|
|
msgid "Ajouter un objet\tINSER"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:173
|
|
msgid "5%"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:175
|
|
msgid "10%"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:177
|
|
msgid "25%"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:179
|
|
msgid "50%"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:181
|
|
msgid "100%"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:183
|
|
msgid "150%"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:185
|
|
msgid "200%"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:187
|
|
msgid "500%"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:246
|
|
msgid "Mode"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:282
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseobject.cpp:65
|
|
msgid "Choisir un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:285
|
|
msgid "Revenir à l'origine"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:286
|
|
msgid "Zoom initial"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:287
|
|
msgid "Grille"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:288
|
|
msgid "Editer la grille"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:289
|
|
msgid "Masque de la fen. de jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:290
|
|
msgid "Liste des objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:295
|
|
msgid "Jouer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:296
|
|
msgid "Jouer dans une fenêtre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:297
|
|
msgid "Pause"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:300
|
|
msgid "Afficher l'éditeur en plein écran"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:712
|
|
msgid "Game Develop est entrain de compiler les sources C++ et ne pourra lancer un aperçu qu'une fois ce processus terminé."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:798
|
|
msgid "La compilation des évènements a échouée, et la scène ne peut être testée. Afin que le problème soit corrigé, veuillez le rapporter au développeur de Game Develop, en joignant le fichier suivant :\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:834
|
|
msgid "Dans le jeu final, le jeu se terminera."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:838
|
|
msgid "Dans le jeu final, un changement de scène s'effectuera."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:902
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:915
|
|
msgid "Passer le(s) objet(s) sur le calque \""
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:1110
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:1112
|
|
msgid "Position "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:1110
|
|
msgid ". ( Calque de base, Caméra 0 )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:1112
|
|
msgid ". SHIFT pour sélection multiple, clic droit pour plus d'options."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:1246
|
|
msgid ""
|
|
"Vous n'avez selectionné aucun objet à ajouter.\n"
|
|
"Sélectionnez en un avec le bouton \"Choisir un objet à ajouter\" dans la barre d'outils."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\scenecanvas.cpp:1260
|
|
msgid "L'objet à ajouter n'existe pas ou plus dans la liste des objets."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:79
|
|
msgid "Chercher dans les évènements"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:105
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:164
|
|
msgid "Prendre en compte la casse"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:110
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:169
|
|
msgid "Où"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:112
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:175
|
|
msgid "Les conditions"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:115
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:178
|
|
msgid "Les actions"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:124
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:195
|
|
msgid "Chercher"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:129
|
|
msgid "Précédent"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:146
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:187
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:196
|
|
msgid "Remplacer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:154
|
|
msgid "par"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:171
|
|
msgid "Seulement l'évènement selectionné"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\searchevents.cpp:254
|
|
#, c-format
|
|
msgid "%i résultats."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:92
|
|
msgid "Paramétrage de la compilation des sources C++"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:99
|
|
msgid "Afin de pouvoir compiler du code C++ pour les jeux, Game Develop nécessite des fichiers supplémentaires."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:113
|
|
msgid ""
|
|
"Pour chaque fichier requis,\n"
|
|
"téléchargez le avec le lien indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:119
|
|
msgid ""
|
|
"Une fois le téléchargement terminé,\n"
|
|
"décompressez le fichier avec un logiciel"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:121
|
|
msgid "comme 7zip."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:121
|
|
msgid "http://www.clubic.com/telecharger-fiche11161-7-zip.html"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:127
|
|
msgid ""
|
|
"Relevez l'emplacement où vous avez\n"
|
|
"decompressé le dossier et indiquez le ici."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:140
|
|
msgid "Répertoire du compilateur GCC :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:142
|
|
msgid "C:\\MinGW"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:149
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:166
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:183
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:200
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:217
|
|
msgid "Avant de spécifier le répertoire, "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:151
|
|
msgid "téléchargez le compilateur ici."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:157
|
|
msgid "Répertoire de la bibliothèque SFML :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:159
|
|
msgid "C:\\Libs\\SFML"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:168
|
|
msgid "téléchargez SFML ici."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:174
|
|
msgid "Répertoire de la bibliothèque wxWidgets :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:176
|
|
msgid "C:\\Libs\\wxWidgets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:185
|
|
msgid "téléchargez wxWidgets ici."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:191
|
|
msgid "Répertoire de la bibliothèque Boost :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:193
|
|
msgid "C:\\Libs\\Boost"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:202
|
|
msgid "téléchargez Boost ici."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:208
|
|
msgid "Répertoire de la bibliothèque Game Develop Library :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:210
|
|
msgid "C:\\Libs\\GDL"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:219
|
|
msgid "téléchargez GDL ici."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:272
|
|
msgid "Choisissez le dossier où as été extrait GCC ( Le dossier est habituellement nommé MinGW )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:279
|
|
msgid "Choisissez le dossier où as été extrait SFML ( Le dossier est habituellement nommé SFML )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:286
|
|
msgid "Choisissez le dossier où as été extrait wxWidgets ( Le dossier est habituellement nommé wxWidgets )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:293
|
|
msgid "Choisissez le dossier où as été extrait Boost ( Le dossier est habituellement nommé Boost )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:300
|
|
msgid "Choisissez le dossier où as été extrait Game Develop Library ( Le dossier est habituellement nommé GDLSDK )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:333
|
|
msgid ""
|
|
"Certaines bibliothèques ou outils semble manquer :\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:333
|
|
msgid "Utiliser quand même les répertoires indiqués ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\setupcompilertoolchaindlg.cpp:333
|
|
msgid "Configuration incorrecte."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\signemodification.cpp:23
|
|
msgid "Choisir le signe de la modification"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\signemodification.cpp:27
|
|
msgid "= ( Mettre à )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\signemodification.cpp:28
|
|
msgid "+ ( Ajouter )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\signemodification.cpp:29
|
|
msgid "- ( Soustraire )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\signemodification.cpp:30
|
|
msgid "* ( Multiplier par )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\signemodification.cpp:31
|
|
msgid "/ ( Division par )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\signemodification.cpp:33
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:160
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:177
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:193
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:210
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:228
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:246
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:263
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:56
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:90
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:107
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:109
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:262
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:294
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:312
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:64
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:82
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:154
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:39
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:56
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:73
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:90
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:155
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:172
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:189
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:126
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:143
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:160
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:177
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:92
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:127
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:192
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:228
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:263
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:340
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:357
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:375
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:393
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:71
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:106
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:142
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:177
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:213
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:249
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:285
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:89
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:123
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:157
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:49
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:66
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:83
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:118
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:153
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:189
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:224
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:260
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:296
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:330
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:365
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:401
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:435
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:471
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:507
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:543
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:578
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:612
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:80
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:114
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:148
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:182
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:216
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:251
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:286
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:320
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:354
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:388
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:422
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:456
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:63
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:97
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:132
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:167
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:162
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:196
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:231
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:73
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:74
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:122
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:172
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:237
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:240
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:276
|
|
msgid "Signe de la modification"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\signetest.cpp:23
|
|
msgid "Choisir le signe du test"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\signetest.cpp:27
|
|
msgid "= ( égal )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\signetest.cpp:28
|
|
msgid "> ( supérieur à )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\signetest.cpp:29
|
|
msgid "< ( inférieur à )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\signetest.cpp:30
|
|
msgid ">= ( supérieur ou égal à )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\signetest.cpp:31
|
|
msgid "<= ( inférieur ou égal à )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\signetest.cpp:32
|
|
msgid "!= ( différent de )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\signetest.cpp:34
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:405
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:422
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:438
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:455
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:472
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:489
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:506
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:39
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:73
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:359
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:432
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:465
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:483
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:126
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:178
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:28
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:46
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:101
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:119
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:136
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:44
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:115
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:133
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:48
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:206
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:223
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:240
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:272
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:289
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:306
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:323
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:44
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:28
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:45
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:77
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:94
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:109
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:144
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:211
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:246
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:280
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:295
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:310
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:325
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:88
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:124
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:160
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:195
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:231
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:267
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:303
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:106
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:140
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:174
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:100
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:135
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:171
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:207
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:242
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:278
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:313
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:348
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:383
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:418
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:453
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:489
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:525
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:561
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:595
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:629
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:97
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:131
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:165
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:199
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:233
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:268
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:303
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:337
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:371
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:405
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:439
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:474
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:80
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:114
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:149
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:185
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:219
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:179
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:214
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:248
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:89
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:90
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:139
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:189
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:254
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:207
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:258
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:294
|
|
msgid "Signe du test"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:79
|
|
msgid "Commencer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:86
|
|
msgid "Projets récents"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:95
|
|
msgid ""
|
|
"Pour commencer, utilisez le gestionnaire de projet, à gauche\n"
|
|
"par défaut, pour ajouter une scène ( clic droit sur \"Scènes\" )\n"
|
|
"et pour modifier les images ( double clic sur \"Images\" )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:97
|
|
msgid "Si vous débutez ou avez besoin d'aide :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:102
|
|
msgid "Lire le guide de démarrage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:126
|
|
msgid "Accéder aux ressources pour jeux"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:132
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:134
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:136
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:138
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:140
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:142
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:144
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:146
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:148
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:150
|
|
msgid "-"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\startherepage.cpp:157
|
|
msgid "Vous appréciez Game Develop ? Aidez l'auteur en faisant un don."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\trueorfalse.cpp:31
|
|
msgid "title"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\trueorfalse.cpp:38
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\advancedtextentrydlg.cpp:39
|
|
msgid "Label"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:1623
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2975
|
|
msgid "Current EOL : "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:1624
|
|
msgid "Convert End of Line chars"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:1644
|
|
msgid "Scale font sizes : -10...20 (not all fonts supported)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:1646
|
|
msgid "Change text font size"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2212
|
|
msgid "Unicode text file. Convert to Ansi text?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2213
|
|
msgid "Load Unicode?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2273
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2327
|
|
msgid "This file is too large for this editor, sorry."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2274
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2328
|
|
msgid "Error loading file"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2304
|
|
msgid "Open file"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2383
|
|
msgid "Save file"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2395
|
|
msgid "Error opening file :'"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2396
|
|
msgid "Save file error"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2437
|
|
msgid "New file name"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2437
|
|
msgid "New file"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2445
|
|
msgid "The filename contains wildcard characters."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2446
|
|
msgid "Invalid filename"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2492
|
|
msgid ""
|
|
"\n"
|
|
"Has unsaved changes.\n"
|
|
"Would you like to save your file before closing?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2493
|
|
msgid "Unsaved changes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2527
|
|
msgid ""
|
|
"\n"
|
|
"Doesn't exist on disk anymore."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2528
|
|
msgid "File removed from disk"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2541
|
|
msgid "The file '"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2541
|
|
msgid ""
|
|
"' has been modified externally.\n"
|
|
"Would you like to reload the file?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2542
|
|
msgid "File changed on disk"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2683
|
|
#, c-format
|
|
msgid "Long l&ine guide column (%d)..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2692
|
|
#, c-format
|
|
msgid "&Scale font size (%d)..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2695
|
|
#, c-format
|
|
msgid "Set tab &width (%d)..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2696
|
|
#, c-format
|
|
msgid "Set indent wi&dth (%d)..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2697
|
|
msgid "&EOL Mode ("
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2842
|
|
msgid "Level to collapse all folds to"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2843
|
|
msgid "Collapse folds to level"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2852
|
|
msgid "Level to expand all folds to"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2853
|
|
msgid "Expand folds to level"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2927
|
|
msgid "Column to show long line marker"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2928
|
|
msgid "Set long line marker"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2943
|
|
msgid "Characters to expand tabs"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2944
|
|
msgid "Set tab width"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2959
|
|
msgid "Characters to indent"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2959
|
|
msgid "Set indentation width"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:2976
|
|
msgid "Select EOL mode"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:3113
|
|
msgid "Find dialog"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:3120
|
|
msgid "Replace dialog"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:3271
|
|
#, c-format
|
|
msgid ""
|
|
"Replaced %d occurances of\n"
|
|
"'%s' with '%s'."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:3275
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stenoteb.cpp:1143
|
|
msgid "Finished replacing"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:3562
|
|
#, c-format
|
|
msgid "Line number : 1...%d"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:3563
|
|
msgid "Goto line"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:3577
|
|
msgid "Print document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:3600
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:3637
|
|
msgid "A print error occurred, perhaps your printer is not correctly setup?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:3601
|
|
msgid "Print error"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:3614
|
|
msgid "Preview document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:3638
|
|
msgid "Print preview error"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:3643
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedit.cpp:3661
|
|
msgid "Print Preview"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:407
|
|
msgid "Editor Colors"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:408
|
|
msgid "Lexer Styles"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:409
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:1081
|
|
msgid "Help"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:446
|
|
msgid "Show all styles"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:694
|
|
msgid "Choose the font's foreground color"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:711
|
|
msgid "Choose the font's background color"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:1052
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:1417
|
|
msgid "Styles"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:1071
|
|
msgid "Keywords"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:1374
|
|
msgid "View"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:1381
|
|
msgid "Tabs and EOL"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:1388
|
|
msgid "Folding and Wrapping"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:1395
|
|
msgid "Printing"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:1402
|
|
msgid "Loading and Saving"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:1409
|
|
msgid "Highlighting"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:1425
|
|
msgid "Languages"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:1431
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1441
|
|
msgid "Default"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:1433
|
|
msgid "Reset this page's values to their default"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:1435
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:393
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:653
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1226
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1303
|
|
msgid "OK"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:1437
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:561
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:659
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1100
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1230
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1307
|
|
msgid "Cancel"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:1438
|
|
msgid "Apply"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:2006
|
|
msgid "Insert"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs.cpp:2008
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:584
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:604
|
|
msgid "Prepend"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:43
|
|
msgid "Highlighting and other styles"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:56
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:184
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1333
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1391
|
|
msgid "ChoiceItem"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:57
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:58
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:59
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:60
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:61
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:62
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:86
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:87
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:88
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:89
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:90
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:91
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:92
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:93
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:94
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:95
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:186
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:187
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:188
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:189
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:190
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:191
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:192
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:193
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:194
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:195
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:196
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:197
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:198
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:199
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:200
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:201
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:610
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:611
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:612
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:613
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:614
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:629
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:630
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:631
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:632
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:633
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1275
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1276
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1277
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1278
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1279
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1334
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1335
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1336
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1337
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1338
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1339
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1340
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1393
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1394
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1395
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1396
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1397
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1398
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1399
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1400
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1401
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1402
|
|
msgid "Item"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:72
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:79
|
|
msgid "Font"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:73
|
|
msgid "Set non default font for style"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:80
|
|
msgid "Choose a font (unsupported fonts revert to a default)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:85
|
|
msgid "Bitstream Vera Sans Mono*"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:98
|
|
msgid "Typical fonts (* are known to be fixed width)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:103
|
|
msgid "Font Size"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:104
|
|
msgid "Set non default font size for style"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:108
|
|
msgid "Select font size in points"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:111
|
|
msgid "Attributes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:112
|
|
msgid "Set non default attributes for style"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:117
|
|
msgid "Bold"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:118
|
|
msgid "Font is bold"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:121
|
|
msgid "Italics"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:122
|
|
msgid "Font is italics"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:125
|
|
msgid "Underlined"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:126
|
|
msgid "Font is underlined"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:129
|
|
msgid "EOL Fill"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:130
|
|
msgid "Fill background to end of line (unclosed strings)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:135
|
|
msgid "Foreground color"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:136
|
|
msgid "Set non default foreground colour"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:139
|
|
msgid "Fore Color"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:140
|
|
msgid "Choose foreground color"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:143
|
|
msgid "Background color"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:144
|
|
msgid "Set non default background colour"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:147
|
|
msgid "Back Color"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:148
|
|
msgid "Choose background color"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:173
|
|
msgid "Language settings"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:179
|
|
msgid "Language"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:185
|
|
msgid "ACTIVE SERVER PAGES (ASP) BLAH"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:204
|
|
msgid "Choose the language (lexer) to syntax highlight document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:207
|
|
msgid "File patterns"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:211
|
|
msgid "File extensions associated with this language (*.cpp;*.c;*.h)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:241
|
|
msgid "File properties"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:247
|
|
msgid "Filename "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:248
|
|
msgid "Name of the document or filename"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:251
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:261
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:271
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:281
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:291
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:301
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:321
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:341
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:351
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:361
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:371
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:381
|
|
msgid ":"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:254
|
|
msgid "path/to/the/file/and/stuff/untitled.txt"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:257
|
|
msgid "Size "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:258
|
|
msgid "Size of the file on disk if it exists"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:264
|
|
msgid "100000000000000000000000000000000 bytes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:267
|
|
msgid "Opened "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:268
|
|
msgid "Time the file was opened from disk"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:274
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:284
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:294
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:304
|
|
msgid "12/12/2003 00:00:00 000000000000000000000"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:277
|
|
msgid "Modified "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:278
|
|
msgid "Last time the file was modified on disk"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:287
|
|
msgid "Accessed "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:288
|
|
msgid "Last time the file was accessed on disk (not all platforms support this)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:297
|
|
msgid "Created "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:298
|
|
msgid "Time the file was created on disk (not all platforms support this)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:311
|
|
msgid "Information"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:317
|
|
msgid "Language "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:318
|
|
msgid "The language used to hilight the document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:324
|
|
msgid "Some language name that has some name like this"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:331
|
|
msgid "Current statistics"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:337
|
|
msgid "Lines "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:338
|
|
msgid "Number of lines in the document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:344
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:354
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:364
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:374
|
|
msgid "10000000000000000000000000000000000000"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:347
|
|
msgid "Characters "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:348
|
|
msgid "Number of characters in the document (size)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:357
|
|
msgid "Words "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:358
|
|
msgid "Number of words in the document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:367
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:838
|
|
msgid "Tabs"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:368
|
|
msgid "Number of tab characters in the document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:377
|
|
msgid "EOL Characters "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:378
|
|
msgid "Number and types of end of line characters"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:384
|
|
msgid "CRLF (DOS/Win)=100000, CR (Mac)=100000, LF (Unix)=100000 "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:424
|
|
msgid "Find what"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:429
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:452
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:609
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:628
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1132
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1158
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1184
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1210
|
|
msgid "ComboItem"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:430
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:453
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1133
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1159
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1185
|
|
msgid "Item1"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:431
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:454
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1079
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1134
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1160
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1186
|
|
msgid "Item2"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:432
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:455
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1080
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1135
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1161
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1187
|
|
msgid "Item3"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:433
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:456
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1136
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1162
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1188
|
|
msgid "Item4"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:434
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:457
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1137
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1163
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1189
|
|
msgid "Item5"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:435
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:458
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1138
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1164
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1190
|
|
msgid "Item6"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:436
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:459
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1139
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1165
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1191
|
|
msgid "Item7"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:437
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:460
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1140
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1166
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1192
|
|
msgid "Item8"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:438
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:461
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1141
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1167
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1193
|
|
msgid "Item9"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:439
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:462
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1142
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1168
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1194
|
|
msgid "Item0"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:447
|
|
msgid "Replace with "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:480
|
|
msgid "&Whole word"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:481
|
|
msgid "Find string must be a whole word"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:484
|
|
msgid "&Backwards"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:485
|
|
msgid "Search from the bottom to the top of the document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:488
|
|
msgid "Match &case"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:489
|
|
msgid "Case sensitive finding"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:492
|
|
msgid "Wra&p around"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:493
|
|
msgid "Wrap search to continue searching at the top"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:496
|
|
msgid "Word &start"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:497
|
|
msgid "Find string only if it's the start of a word"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:500
|
|
msgid "Rege&xpr find"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:501
|
|
msgid "Use a regular expression to search for a string"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:504
|
|
msgid "Find all"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:505
|
|
msgid "Find all occurances of the string"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:508
|
|
msgid "Bookmark all"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:509
|
|
msgid "Bookmark every occurance of find string"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:516
|
|
msgid "Scope"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:519
|
|
msgid "Whole &document "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:521
|
|
msgid "Search starts at the top of the document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:524
|
|
msgid "From c&ursor "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:525
|
|
msgid "Search starts at current cursor location"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:528
|
|
msgid "A&ll documents "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:529
|
|
msgid "Search through all the open documents"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:541
|
|
msgid "&Find"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:547
|
|
msgid "R&eplace"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:550
|
|
msgid "&Replace && Find"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:551
|
|
msgid "Replace string and find next occurance"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:554
|
|
msgid "Replace &All"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:587
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:623
|
|
msgid "Append"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:590
|
|
msgid "At Column"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:596
|
|
msgid "Surround selection"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:617
|
|
msgid "Text to prepend"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:636
|
|
msgid "Text to append"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:678
|
|
msgid "Font scaling"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:683
|
|
msgid "Text scaling factor"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:687
|
|
msgid "Scale text point size (not all fonts supported)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:694
|
|
msgid "Edge marker"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:699
|
|
msgid "Type"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:704
|
|
msgid "No marker"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:705
|
|
msgid "Line"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:706
|
|
msgid "Background"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:709
|
|
msgid "Select method to mark an edge"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:712
|
|
msgid "Column"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:713
|
|
msgid "Character to show the edge marker"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:717
|
|
msgid "Character position of edge marker"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:724
|
|
msgid "Margins"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:727
|
|
msgid "Show line number margin "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:730
|
|
msgid "Show marker margin "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:735
|
|
msgid "Cursor"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:738
|
|
msgid "Highlight cursor line background "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:743
|
|
msgid "Width in pixels"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:749
|
|
msgid "Blink period (ms)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:753
|
|
msgid "Set the blinking rate of the cursor in milliseconds (0 for off)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:774
|
|
msgid "Printing options"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:779
|
|
msgid "Coloring "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:784
|
|
msgid "Normal colors (WYSIWYG)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:785
|
|
msgid "Invert light colors"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:786
|
|
msgid "Black on white"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:787
|
|
msgid "Color on white"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:788
|
|
msgid "Color on white (except line nums)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:791
|
|
msgid "Choose what colors to use for the printout"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:794
|
|
msgid "Font scale"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:798
|
|
msgid "Select the printout scaling (some fonts may not scale properly)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:801
|
|
msgid "Wrap lines"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:805
|
|
msgid "Wrap long lines when printing, else cut them off"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:808
|
|
msgid "Line numbers"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:813
|
|
msgid "As shown in editor"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:814
|
|
msgid "Never"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:815
|
|
msgid "Always"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:843
|
|
msgid "Tab key inserts tabs not spaces,"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:846
|
|
msgid "Tab width"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:850
|
|
msgid "Number of spaces to use for a tab character"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:857
|
|
msgid "Indentation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:862
|
|
msgid "Tab key indents, "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:865
|
|
msgid "Indent width"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:869
|
|
msgid "Number of spaces to use for indentation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:874
|
|
msgid "Backspace key unindents "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:877
|
|
msgid "Auto indent new lines"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:880
|
|
msgid "Show indentation guides "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:885
|
|
msgid "End of line mode"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:888
|
|
msgid "End of line characters: CR=carriage return, LF=line feed "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:893
|
|
msgid "Default EOL"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:898
|
|
msgid "CRLF (Dos/Windows)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:899
|
|
msgid "CR (Mac)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:900
|
|
msgid "LF (Unix)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:909
|
|
msgid "Show invisibles"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:912
|
|
msgid "Show EOL marker "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:915
|
|
msgid "Show whitespace "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:934
|
|
msgid "Language highlighting"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:937
|
|
msgid "Enable syntax highlighting"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:940
|
|
msgid "Highlight preprocessor code"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:941
|
|
msgid "Only for languages that support preprocessor statements"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:944
|
|
msgid "Highlight braces () {} []"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:947
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1430
|
|
msgid "Set language highlighting from file extension"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:948
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1431
|
|
msgid "Initialize the highlighting language when loading a file"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:967
|
|
msgid "Code folding"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:970
|
|
msgid "Show code folding margin "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:971
|
|
msgid "Show a margin to fold text (not all lexers are supported)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:976
|
|
msgid "Compact folding"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:977
|
|
msgid "Comment folding"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:978
|
|
msgid "Preprocessor folding"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:979
|
|
msgid "At \"else\" folding"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:980
|
|
msgid "HTML folding"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:981
|
|
msgid "HTML preprocessor folding "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:982
|
|
msgid "Directive folding"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:983
|
|
msgid "Python comment folding"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:984
|
|
msgid "Python quote folding"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:985
|
|
msgid "Python indent fold check"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:992
|
|
msgid "Fold margin style"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:997
|
|
msgid "Arrows"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:998
|
|
msgid "Circles"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:999
|
|
msgid "Squares"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1000
|
|
msgid "Plus minus"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1009
|
|
msgid "Text wrapping"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1012
|
|
msgid "Wrap text to window"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1013
|
|
msgid "Wrap text to fit in window (doesn't modify document)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1018
|
|
msgid "Marker position"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1023
|
|
msgid "No wrap markers"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1024
|
|
msgid "At end of line"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1025
|
|
msgid "At start of line"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1026
|
|
msgid "At end and start of line"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1031
|
|
msgid "Marker style"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1036
|
|
msgid "At edge of window"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1037
|
|
msgid "At end of text"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1038
|
|
msgid "At start of text"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1039
|
|
msgid "At end and start of text"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1044
|
|
msgid "Indent wrapped"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1048
|
|
msgid "Number of characters to indent wrapped lines"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1069
|
|
msgid "Select Window(s)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1078
|
|
msgid "ListItem1"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1088
|
|
msgid "&Activate"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1092
|
|
msgid "&Save"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1095
|
|
msgid "&Close Window(s)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1126
|
|
msgid "Split before chars"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1127
|
|
msgid "Characters to split text into columns before"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1145
|
|
msgid "Characters to split before, ex. '){}'"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1148
|
|
msgid "Format"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1149
|
|
msgid "Format the preview text using current configuration"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1152
|
|
msgid "Split after chars"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1153
|
|
msgid "Characters to split text into columns after"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1171
|
|
msgid "Characters to split after, ex. '(,;'"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1174
|
|
msgid "Original"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1175
|
|
msgid "Show original text's formatting"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1178
|
|
msgid "Preserve matching"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1179
|
|
msgid "Preserve formatting between matching characters, double first character (() to preserve between two different characters"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1197
|
|
msgid "Character pairs to preserve formatting between, ex. '\"\" ()'"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1200
|
|
msgid "Update"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1202
|
|
msgid "Automatically update the preview text"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1205
|
|
msgid "Ignore after"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1252
|
|
msgid "File format"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1257
|
|
msgid "HTML - Hypertext"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1258
|
|
msgid "HTML - Hypertext (w/ CSS)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1259
|
|
msgid "PDF - Portable Document Format"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1260
|
|
msgid "RTF - Rich Text Format"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1261
|
|
msgid "TEX - Latex"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1262
|
|
msgid "XML - Extensible Markup Language"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1269
|
|
msgid "File name"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1274
|
|
msgid "This Is a Long Filename to size the dialog"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1285
|
|
msgid "Choose file"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1290
|
|
msgid "Automatic file name extension"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1328
|
|
msgid "Choose keyword list"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1355
|
|
msgid "Default keywords"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1358
|
|
msgid "Additional keywords"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1386
|
|
msgid "Choose style"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1392
|
|
msgid "REGULAR EXPRESSION BLAH"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1427
|
|
msgid "Loading files"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1436
|
|
msgid "Load Unicode"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1442
|
|
msgid "Ask if unicode"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1443
|
|
msgid "ASCII always"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1444
|
|
msgid "Unicode always"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1453
|
|
msgid "Saving files"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1456
|
|
msgid "Remove trailing whitepace"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1459
|
|
msgid "Convert all EOL characters"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stedlgs_wdr.cpp:1460
|
|
msgid "Convert all the end of line characters to the set value"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steexprt.cpp:150
|
|
msgid "Overwrite file : '"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steexprt.cpp:151
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steexprt.cpp:174
|
|
msgid "Export error"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steexprt.cpp:173
|
|
msgid "Unable to export to file : '"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steexprt.cpp:2042
|
|
msgid "Export to file"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steframe.cpp:194
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steframe.cpp:195
|
|
msgid "Files"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steframe.cpp:275
|
|
msgid "About editor"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steframe.cpp:410
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steframe.cpp:863
|
|
msgid "Root"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steframe.cpp:413
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steframe.cpp:432
|
|
msgid "Opened files"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steframe.cpp:444
|
|
msgid "Others"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:84
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:202
|
|
msgid "&File"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:91
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:203
|
|
msgid "&Edit"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:98
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:204
|
|
msgid "&Tools"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:105
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:205
|
|
msgid "&View"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:112
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:206
|
|
msgid "&Bookmarks"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:119
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:207
|
|
msgid "&Preferences"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:126
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:208
|
|
msgid "&Window"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:132
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:209
|
|
msgid "&Help"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:149
|
|
msgid "&Unsplit editor"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:149
|
|
msgid "Unsplit the editor"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:150
|
|
msgid "Split editor &horizontally\tCtrl+Shift+L"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:150
|
|
msgid "Split editor horizontally"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:151
|
|
msgid "Split editor &vertically\tCtrl+Shift+T"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:151
|
|
msgid "Split editor vertically"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:160
|
|
msgid "&Add empty page"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:161
|
|
msgid "&Open file(s)..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:162
|
|
msgid "&Save all files"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:169
|
|
msgid "Previous page"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:170
|
|
msgid "Next page"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:172
|
|
msgid "Goto page"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:174
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:305
|
|
msgid "Close current page"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:175
|
|
msgid "Close all pages..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:176
|
|
msgid "Close page"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:178
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:713
|
|
msgid "&Windows..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:178
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:713
|
|
msgid "Manage opened windows"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:225
|
|
msgid "New"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:225
|
|
msgid "Clear editor for new file"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:229
|
|
msgid "Open..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:229
|
|
msgid "Open a file to edit"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:233
|
|
msgid "Save"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:233
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:315
|
|
msgid "Save current file"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:234
|
|
msgid "Save as..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:234
|
|
msgid "Save to a specific filename..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:239
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:320
|
|
msgid "Save all files"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:239
|
|
msgid "Save all open files"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:246
|
|
msgid "Cut"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:246
|
|
msgid "Cut selected text"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:247
|
|
msgid "Copy"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:247
|
|
msgid "Copy selected text"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:248
|
|
msgid "Paste"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:248
|
|
msgid "Paste text at cursor"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:253
|
|
msgid "Undo"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:253
|
|
msgid "Undo last editing"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:254
|
|
msgid "Redo"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:254
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:435
|
|
msgid "Redo last undo"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:259
|
|
msgid "Search direction"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:259
|
|
msgid "Search direction for next occurance in document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:260
|
|
msgid "Find..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:260
|
|
msgid "Find text in document..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:261
|
|
msgid "Find next"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:261
|
|
msgid "Find next occurance in document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:262
|
|
msgid "Replace..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:262
|
|
msgid "Replace text in document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:273
|
|
msgid "Toggle bookmark"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:273
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:621
|
|
msgid "Toggle a bookmark on cursor line"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:274
|
|
msgid "First bookmark"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:274
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:623
|
|
msgid "Goto first bookmark"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:275
|
|
msgid "Previous bookmark"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:275
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:624
|
|
msgid "Goto previous bookmark"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:276
|
|
msgid "Next bookmark"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:276
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:625
|
|
msgid "Goto next bookmark"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:277
|
|
msgid "Last bookmark"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:277
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:626
|
|
msgid "Goto last bookmark"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:278
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:628
|
|
msgid "Clear all bookmarks"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:278
|
|
msgid "Clear bookmarks"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:293
|
|
msgid "&New...\tCtrl-N"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:293
|
|
msgid "Clear contents and start a new file"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:298
|
|
msgid "&Open...\tCtrl-O"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:298
|
|
msgid "Open file..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:305
|
|
msgid "&Close current page\tCtrl-Shift-Q"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:307
|
|
msgid "Cl&ose all pages..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:307
|
|
msgid "Close all pages"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:315
|
|
msgid "&Save \tCtrl-S"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:317
|
|
msgid "Save &As...\tAlt-S"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:317
|
|
msgid "Save as file..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:320
|
|
msgid "Save A&ll\tCtrl-Shift-S"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:329
|
|
msgid "Expor&t..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:329
|
|
msgid "Export to file..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:336
|
|
msgid "Document propert&ies..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:336
|
|
msgid "Show document properties dialog"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:343
|
|
msgid "&Print...\tCtrl-P"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:343
|
|
msgid "Print current document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:344
|
|
msgid "Print pre&view...\tCtrl-Shift-P"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:344
|
|
msgid "Print preview of the current document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:345
|
|
msgid "Printer set&up..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:345
|
|
msgid "Setup the printer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:346
|
|
msgid "Printer pa&ge setup..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:346
|
|
msgid "Setup the printout page"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:347
|
|
msgid "Printer options..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:347
|
|
msgid "Set other printout options"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:353
|
|
msgid "E&xit\tCtrl-Q"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:353
|
|
msgid "Exit editor"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:374
|
|
msgid "Cu&t \tCtrl-X"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:374
|
|
msgid "Cut selected text to clipboard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:375
|
|
msgid "&Copy \tCtrl-C"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:375
|
|
msgid "Copy selected text to clipboard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:377
|
|
msgid "Copy primary\tCtrl-Shift-C"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:377
|
|
msgid "Copy selected text to primary clipboard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:381
|
|
msgid "&Paste \tCtrl-V"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:381
|
|
msgid "Paste text from clipboard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:382
|
|
msgid "Paste Rect\tAlt-Shift-V"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:382
|
|
msgid "Paste rectangular text from clipboard (select with Shift+Alt)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:387
|
|
msgid "Select A&ll\tCtrl-A"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:387
|
|
msgid "Selects entire document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:398
|
|
msgid "Line Cu&t \tCtrl-L"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:398
|
|
msgid "Cut current line to clipboard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:400
|
|
msgid "Line &Copy \tCtrl-Shift-T"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:400
|
|
msgid "Copy current line to clipboard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:404
|
|
msgid "Line &Delete \tCtrl-Shift-L"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:404
|
|
msgid "Delete current line"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:405
|
|
msgid "Line &Transpose \tCtrl-T"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:405
|
|
msgid "Transpose current line upwards"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:406
|
|
msgid "Line D&uplicate \tCtrl-D"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:406
|
|
msgid "Duplicate current line"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:409
|
|
msgid "L&ine Editing"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:416
|
|
msgid "&Find...\tCtrl-F"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:416
|
|
msgid "Find text"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:417
|
|
msgid "Find &Next\tF3"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:417
|
|
msgid "Find next occurance"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:418
|
|
msgid "Search F&orward\tF2"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:418
|
|
msgid "Search forward/reverse in document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:420
|
|
msgid "R&eplace...\tCtrl-H"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:420
|
|
msgid "Replace text"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:427
|
|
msgid "&Go To... \tCtrl-G"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:427
|
|
msgid "Goto line number"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:434
|
|
msgid "&Undo \tCtrl-Z"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:434
|
|
msgid "Undo last operation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:435
|
|
msgid "&Redo \tCtrl-Y"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:442
|
|
msgid "Readonly"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:442
|
|
msgid "Make document readonly"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:469
|
|
msgid "Selection &uppercase\tCtrl-Shift-U"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:469
|
|
msgid "Convert the selected text to uppercase"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:470
|
|
msgid "Selection &lowercase\tCtrl-U"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:470
|
|
msgid "Convert the selected text to lowercase"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:477
|
|
msgid "&Increase indent"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:477
|
|
msgid "Increase indent of selected text or current line"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:478
|
|
msgid "&Decrease indent"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:478
|
|
msgid "Decrease indent of selected text or current line"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:485
|
|
msgid "&Join selected lines\tCtrl-J"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:485
|
|
msgid "Join selected lines together"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:486
|
|
msgid "&Split selected lines\tCtrl-K"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:486
|
|
msgid "Split selected lines to edge marker"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:493
|
|
msgid "Convert &tabs to spaces"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:493
|
|
msgid "Convert tabs to spaces in selection or current line"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:494
|
|
msgid "Convert s&paces to tabs"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:494
|
|
msgid "Convert spaces to tabs in selection or current line"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:501
|
|
msgid "Convert &EOL characters..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:501
|
|
msgid "Convert all end of line characters in doc"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:508
|
|
msgid "Remove trailing &whitespace\tCtrl-W"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:508
|
|
msgid "Remove whitespace at the ends of lines"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:515
|
|
msgid "I&nsert text...\tCtrl-I"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:515
|
|
msgid "Prepend, Append, or insert text at column..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:522
|
|
msgid "&Columnize..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:522
|
|
msgid "Reformat selected lines in columns..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:543
|
|
msgid "&Wrap text to window"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:543
|
|
msgid "Wrap the text to fit inside window"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:550
|
|
msgid "Show &EOL"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:550
|
|
msgid "Show end of line symbols"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:551
|
|
msgid "Show whi&tespace"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:551
|
|
msgid "Show whitespace using symbols"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:556
|
|
msgid "Show indent &guides"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:556
|
|
msgid "Show indentation column guides"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:557
|
|
msgid "Show l&ong line guide"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:557
|
|
msgid "Show column guide for long lines"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:558
|
|
msgid "Set long l&ine guide column..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:558
|
|
msgid "Set column long line guide..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:559
|
|
msgid "&Guides"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:564
|
|
msgid "Show &line number margin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:564
|
|
msgid "Show line number margin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:565
|
|
msgid "Show &marker margin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:565
|
|
msgid "Show a margin for markers"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:566
|
|
msgid "Show &folding margin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:566
|
|
msgid "Show code folding margin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:567
|
|
msgid "&Margins"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:575
|
|
msgid "To&ggle current fold"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:575
|
|
msgid "Toggle the current fold level"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:576
|
|
msgid "&Collapse folds below level..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:576
|
|
msgid "Collapse all folds below the level in document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:577
|
|
msgid "E&xpand folds above level..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:577
|
|
msgid "Expand all folds above the level in document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:578
|
|
msgid "&Collapse all folds"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:578
|
|
msgid "Collapse all folds in document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:579
|
|
msgid "E&xpand all folds"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:579
|
|
msgid "Expand all folds in document"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:580
|
|
msgid "&Folding"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:587
|
|
msgid "S&yntax coloring"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:587
|
|
msgid "Hilight document based on the syntax"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:594
|
|
msgid "&Scale font size..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:594
|
|
msgid "Increase or decrease the size of the text"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:601
|
|
msgid "Show f&ullscreen\tF11"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:601
|
|
msgid "Show the editor fullscreen"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:621
|
|
msgid "&Toggle bookmark\tF4"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:623
|
|
msgid "&First bookmark\tShift+F5"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:624
|
|
msgid "&Previous bookmark\tF5"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:625
|
|
msgid "&Next bookmark\tF6"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:626
|
|
msgid "&Last bookmark\tShift+F6"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:628
|
|
msgid "&Clear all bookmarks\tShift+F4"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:642
|
|
msgid "Show &preference dialog..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:642
|
|
msgid "Show preference dialog..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:649
|
|
msgid "Use &tabs"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:649
|
|
msgid "Tab key inserts a tab character"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:650
|
|
msgid "Tab &indents"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:650
|
|
msgid "Tab key indents"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:651
|
|
msgid "&Backspace unindents"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:651
|
|
msgid "Backspace key unindents"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:652
|
|
msgid "&Auto indent"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:652
|
|
msgid "Indent new lines to previous indentation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:654
|
|
msgid "Set tab &width..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:654
|
|
msgid "Set the number of spaces to show for tab character"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:655
|
|
msgid "Set indent wi&dth..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:655
|
|
msgid "Set the number of spaces to use for indentation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:662
|
|
msgid "&EOL Mode..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:662
|
|
msgid "Set the end of line mode"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:669
|
|
msgid "Save preferences"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:669
|
|
msgid "Save current preferences"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:697
|
|
msgid "&Show sidebar"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:697
|
|
msgid "Show the sidebar panel"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:704
|
|
msgid "Pr&evious page\tShift+F8"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:704
|
|
msgid "Goto previous page"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:705
|
|
msgid "Ne&xt page\tF8"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:705
|
|
msgid "Goto next page"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:733
|
|
msgid "&About..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:733
|
|
msgid "About this program"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:752
|
|
msgid "Tab character"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:753
|
|
msgid "Carriage return"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:754
|
|
msgid "Line feed"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:759
|
|
msgid "Any character"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:760
|
|
msgid "Character in range"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:761
|
|
msgid "Character not in range"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:762
|
|
msgid "Beginning of line"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:763
|
|
msgid "End of line"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:764
|
|
msgid "Tagged expression"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:765
|
|
msgid "0 or more matches"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:766
|
|
msgid "1 or more matches"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:767
|
|
msgid "0 or 1 matches"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:769
|
|
msgid "Alphanumeric characters"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:770
|
|
msgid "Alphabetical characters"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:771
|
|
msgid "Numeric characters"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:772
|
|
msgid "Tab characters"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stemenum.cpp:774
|
|
msgid "Regexp"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stenoteb.cpp:277
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stenoteb.cpp:302
|
|
msgid ""
|
|
"Maximum number of notebook pages exceeded,\n"
|
|
"please close one first."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stenoteb.cpp:278
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stenoteb.cpp:303
|
|
msgid "Too many pages opened"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stenoteb.cpp:610
|
|
msgid "Close all pages?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stenoteb.cpp:610
|
|
msgid "Confim closing"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stenoteb.cpp:704
|
|
msgid "Open file into new notebook page"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stenoteb.cpp:757
|
|
msgid "Open file(s) into new notebook page"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stenoteb.cpp:774
|
|
msgid "Loading files..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stenoteb.cpp:1140
|
|
#, c-format
|
|
msgid ""
|
|
"Replaced %d occurances of\n"
|
|
"'%s' with '%s'\n"
|
|
"in %d documents."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steprint.cpp:147
|
|
msgid ""
|
|
"The font cannot be properly scaled for the printout\n"
|
|
"and the output may be corrupted.\n"
|
|
"Press cancel to not see this warning again."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steprint.cpp:148
|
|
msgid "Unscalable font"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steprint.cpp:272
|
|
msgid "Formatting printout"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steprint.cpp:272
|
|
msgid "Page 1 of ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steprint.cpp:292
|
|
#, c-format
|
|
msgid "Page %d of %d"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\steprint.cpp:379
|
|
msgid "Printout options"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stestyls.cpp:751
|
|
msgid ""
|
|
"Error loading editor config data, would you like to repair it?\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stestyls.cpp:754
|
|
msgid "Config load error"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stestyls.cpp:787
|
|
msgid "Unknown style name in '"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stestyls.cpp:798
|
|
msgid "Empty style option '"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stestyls.cpp:798
|
|
msgid "' in style '"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stestyls.cpp:813
|
|
msgid "Invalid foreground colour in style '"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stestyls.cpp:823
|
|
msgid "Invalid background colour in style '"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stestyls.cpp:838
|
|
msgid "Invalid font size in style '"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stestyls.cpp:879
|
|
msgid "Invalid letter case for style '"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stestyls.cpp:891
|
|
msgid "Invalid indicator style in '"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stestyls.cpp:901
|
|
msgid "Invalid marker style in '"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\src\stestyls.cpp:905
|
|
msgid "Style set for non indicator or marker in '"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\include\wx\stedit\stedlgs.h:427
|
|
msgid "Insert Text"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\include\wx\stedit\stedlgs.h:492
|
|
msgid "Columnize Text"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\ide\wxstedit\include\wx\stedit\steexprt.h:83
|
|
msgid "Export file"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\advancedextension.cpp:12
|
|
msgid "Fonctionnalités de contrôle avancé"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\advancedextension.cpp:13
|
|
msgid "Extension offrant des fonctionnalités de contrôle avancé, integrée en standard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\advancedextension.cpp:19
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\advancedextension.cpp:21
|
|
msgid "Toujours"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\advancedextension.cpp:20
|
|
msgid "Cette condition renvoie toujours vrai ( et toujours faux si le contraire est activé )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\advancedtextentrydlg.cpp:71
|
|
msgid "Ouvrir un éditeur d'expression"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\advancedtextentrydlg.cpp:73
|
|
msgid "Ouvrir un éditeur de texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\ajoutplusimage.cpp:41
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:370
|
|
msgid "Ajouter plusieurs images"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\ajoutplusimage.cpp:50
|
|
msgid ""
|
|
"Ecrivez les noms des images à ajouter.\n"
|
|
"Mettez un nom d'image par ligne."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\ajoutplusimage.cpp:66
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:273
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:283
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:114
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:124
|
|
msgid "Ajouter"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:15
|
|
msgid "Audio"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:16
|
|
msgid "Extension audio integrée en standard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:22
|
|
msgid "Jouer un son sur un canal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:23
|
|
msgid ""
|
|
"Joue un son ( court fichier audio ) sur un canal précis,\n"
|
|
"pour pouvoir ensuite interagir avec."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:24
|
|
msgid "Jouer le son _PARAM1_ sur le canal _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:25
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:44
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:59
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:74
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:203
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:239
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:273
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:353
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:368
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:383
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:448
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:482
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:512
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:524
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:536
|
|
msgid "Sons"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:30
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:94
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:278
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:296
|
|
msgid "Fichier audio"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:31
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:49
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:64
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:79
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:95
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:113
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:128
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:143
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:158
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:175
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:208
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:226
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:244
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:261
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:403
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:420
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:453
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:470
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:487
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:504
|
|
msgid "Canal ( 0 à 15 )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:32
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:96
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:279
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:297
|
|
msgid "Boucler le son ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:33
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:97
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:280
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:298
|
|
msgid "Volume ( De 0 à 100, 100 par défaut )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:34
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:98
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:281
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:299
|
|
msgid "Pitch ( Vitesse ) ( 1 par défaut )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:41
|
|
msgid "Arrêter le son sur un canal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:42
|
|
msgid "Arrêter le son joué sur le canal indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:43
|
|
msgid "Arrêter le son du canal _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:56
|
|
msgid "Mettre en pause le son d'un canal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:57
|
|
msgid "Mettre en pause le son joué sur le canal indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:58
|
|
msgid "Mettre en pause le son du canal _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:71
|
|
msgid "Jouer le son d'un canal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:72
|
|
msgid "(Re)jouer le son du canal."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:73
|
|
msgid "Jouer le son du canal _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:86
|
|
msgid "Jouer une musique sur un canal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:87
|
|
msgid ""
|
|
"Joue une musique sur un canal précis,\n"
|
|
"pour pouvoir ensuite interagir avec."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:88
|
|
msgid "Jouer la musique _PARAM1_ sur le canal _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:89
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:108
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:123
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:138
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:221
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:256
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:291
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:309
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:324
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:339
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:465
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:499
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:518
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:530
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:542
|
|
msgid "Musiques"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:105
|
|
msgid "Arrêter la musique sur un canal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:106
|
|
msgid "Arrêter la musique jouée sur le canal indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:107
|
|
msgid "Arrêter la musique du canal _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:120
|
|
msgid "Mettre en pause la musique d'un canal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:121
|
|
msgid "Mettre en pause la musique jouée sur le canal indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:122
|
|
msgid "Mettre en pause la musique du canal _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:135
|
|
msgid "Jouer la musique d'un canal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:136
|
|
msgid "(Re)jouer la musique du canal."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:137
|
|
msgid "Jouer la musique du canal _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:150
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:395
|
|
msgid "Volume d'un son sur un canal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:151
|
|
msgid "Cette action modifie le volume du son sur le canal spécifié. Le volume est compris entre 0 et 100."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:152
|
|
msgid "Faire _PARAM3__PARAM2_ au volume du son sur le canal _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:153
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:170
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:187
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:398
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:415
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:432
|
|
msgid "Volume sonore"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:159
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:176
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:192
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:209
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:227
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:245
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:262
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:55
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:89
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:261
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:293
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:63
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:81
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:153
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:38
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:55
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:72
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:89
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:154
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:171
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:188
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:125
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:159
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:262
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:70
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:105
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:141
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:176
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:212
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:248
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:284
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:88
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:122
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:156
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:118
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:48
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:65
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:82
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:117
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:152
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:188
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:223
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:259
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:295
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:329
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:364
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:400
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:434
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:470
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:506
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:542
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:577
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:611
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:79
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:113
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:147
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:181
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:215
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:250
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:285
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:319
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:353
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:387
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:421
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:455
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:62
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:96
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:131
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:166
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:474
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:509
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:195
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:230
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:105
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:121
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:171
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:236
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:239
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:275
|
|
msgid "Valeur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:167
|
|
msgid "Volume de la musique d'un canal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:168
|
|
msgid "Cette action modifie le volume de la musique sur le canal spécifié. Le volume est compris entre 0 et 100."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:169
|
|
msgid "Faire _PARAM3__PARAM2_ au volume de la musique du canal _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:184
|
|
msgid "Volume global du jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:185
|
|
msgid "Cette action modifie le volume sonore global du jeu. Le volume est compris entre 0 et 100."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:186
|
|
msgid "Faire _PARAM2__PARAM1_ au volume sonore global"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:200
|
|
msgid "Pitch d'un son sur un canal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:201
|
|
msgid ""
|
|
"Cette action modifie le pitch ( vitesse ) du son d'un canal.\n"
|
|
"Un pitch de 1 indique une vitesse normale."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:202
|
|
msgid "Faire _PARAM3__PARAM2_ au pitch du son sur le canal _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:218
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:462
|
|
msgid "Pitch de la musique d'un canal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:219
|
|
msgid ""
|
|
"Cette action modifie le pitch de la musique sur un canal.\n"
|
|
"Un pitch de 1 indique une vitesse normale."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:220
|
|
msgid "Faire _PARAM3__PARAM2_ au pitch de la musique du canal _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:236
|
|
msgid "Position de lecture d'un son sur un canal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:237
|
|
msgid "Cette action modifie la position de lecture du son d'un canal."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:238
|
|
msgid "Faire _PARAM3__PARAM2_s à la position de lecture du son sur le canal _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:253
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:496
|
|
msgid "Position de lecture de la musique d'un canal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:254
|
|
msgid "Cette action modifie la position de lecture de la musique sur un canal."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:255
|
|
msgid "Faire _PARAM3__PARAM2_s à la position de lecture de la musique du canal _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:270
|
|
msgid "Jouer un son"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:271
|
|
msgid "Joue un son."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:272
|
|
msgid "Jouer le son _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:288
|
|
msgid "Jouer une musique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:289
|
|
msgid "Joue une musique."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:290
|
|
msgid "Jouer la musique _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:306
|
|
msgid "Une musique est entrain d'être jouée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:307
|
|
msgid "Teste si la musique sur le canal indiqué est entrain d'être jouée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:308
|
|
msgid "La musique sur le canal _PARAM1_ est entrain d'être jouée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:314
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:329
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:344
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:358
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:373
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:388
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:514
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:520
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:526
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:532
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:538
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:544
|
|
msgid "Canal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:321
|
|
msgid "Une musique est en pause"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:322
|
|
msgid "Teste si la musique sur le canal indiqué est en pause."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:323
|
|
msgid "La musique sur le canal _PARAM1_ est en pause"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:336
|
|
msgid "Une musique est arrêtée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:337
|
|
msgid "Teste si la musique sur le canal indiqué est arrêtée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:338
|
|
msgid "La musique sur le canal _PARAM1_ est arrêtée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:350
|
|
msgid "Un son est entrain d'être jouée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:351
|
|
msgid "Teste si le son sur le canal indiqué est entrain d'être joué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:352
|
|
msgid "Le son sur le canal _PARAM1_ est entrain d'être joué"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:365
|
|
msgid "Un son est en pause"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:366
|
|
msgid "Teste si le son sur le canal indiqué est en pause."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:367
|
|
msgid "Le son sur le canal _PARAM1_ est en pause"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:380
|
|
msgid "Un son est arrêtée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:381
|
|
msgid "Teste si le son sur le canal indiqué est arrêté."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:382
|
|
msgid "Le son sur le canal _PARAM1_ est arrêté"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:396
|
|
msgid "Teste le volume du son sur le canal indiqué. Le volume est compris entre 0 et 100."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:397
|
|
msgid "Le volume du son sur le canal _PARAM1_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:404
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:421
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:437
|
|
msgid "Volume à tester"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:412
|
|
msgid "Volume de la musique sur un canal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:413
|
|
msgid "Teste le volume de la musique sur le canal indiqué. Le volume est compris entre 0 et 100."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:414
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:464
|
|
msgid "Le volume de la musique sur le canal _PARAM1_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:429
|
|
msgid "Volume sonore global"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:430
|
|
msgid "Vérifie que le volume sonore global correspond au test. Le volume est compris entre 0 et 100."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:431
|
|
msgid "Le volume sonore global est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:445
|
|
msgid "Pitch du son d'un canal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:446
|
|
msgid "Teste le pitch ( vitesse ) du son sur le canal indiqué. Un pitch de 1 indique une vitesse normale."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:447
|
|
msgid "Le pitch du son sur le canal _PARAM1_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:454
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:471
|
|
msgid "Pitch à tester"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:463
|
|
msgid "Teste le pitch ( vitesse ) de la musique sur le canal indiqué. Un pitch de 1 indique une vitesse normale."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:479
|
|
msgid "Position de lecture du son d'un canal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:480
|
|
msgid "Teste la position de lecture du son sur le canal indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:481
|
|
msgid "La position de lecture du son sur le canal _PARAM1_ est _PARAM3_ à _PARAM2_s"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:488
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:505
|
|
msgid "Position à tester ( en secondes )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:497
|
|
msgid "Teste la position de lecture de la musique sur le canal indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:498
|
|
msgid "La position de lecture la musique sur le canal _PARAM1_ est _PARAM3_ à _PARAM2_s"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:512
|
|
msgid "Position de lecture d'un son"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:518
|
|
msgid "Position de lecture d'une musique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:524
|
|
msgid "Volume d'un son"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:530
|
|
msgid "Volume d'une musique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:536
|
|
msgid "Pitch d'un son"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:542
|
|
msgid "Pitch d'une musique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:569
|
|
msgid "Son joué :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:571
|
|
msgid "Son stoppé :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:573
|
|
msgid "Son en pause :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:582
|
|
msgid "Musique jouée :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:584
|
|
msgid "Musique stoppée :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\audioextension.cpp:586
|
|
msgid "Musique en pause :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:8
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:21
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:22
|
|
msgid "Objet de base"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:9
|
|
msgid "Objet de base integré en standard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:30
|
|
msgid "Tester la position X d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:31
|
|
msgid "Teste si la position X de l'objet correspond au test effectué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:32
|
|
msgid "La position X de l'objet _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:38
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:106
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:125
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:179
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:624
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:18
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:38
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:83
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:114
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:136
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:341
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:29
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:311
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:271
|
|
msgid "Position X"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:47
|
|
msgid "Position X d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:48
|
|
msgid "Change la position x d'un objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:49
|
|
msgid "Faire _PARAM2__PARAM1_ à la position X de l'objet _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:64
|
|
msgid "Tester la position Y d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:65
|
|
msgid "Teste si la position Y de l'objet correspond au test effectué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:66
|
|
msgid "La position Y de l'objet _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:72
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:108
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:126
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:180
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:630
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:19
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:39
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:84
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:132
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:137
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:342
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:30
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:312
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:272
|
|
msgid "Position Y"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:81
|
|
msgid "Position Y d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:82
|
|
msgid "Change la position Y d'un objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:83
|
|
msgid "Faire _PARAM2__PARAM1_ à la position Y de l'objet _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:98
|
|
msgid "Position d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:99
|
|
msgid "Change la position d'un objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:100
|
|
msgid "Faire _PARAM2__PARAM1_;_PARAM4__PARAM3_ à la position de l'objet _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:117
|
|
msgid "Mettre un objet autour d'une position"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:118
|
|
msgid "Positionne un objet autour d'une position, avec l'angle et la distance indiquée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:119
|
|
msgid "Mettre _PARAM0_ autour de _PARAM1_;_PARAM2_ à _PARAM4_° et à _PARAM3_ pixels de distance"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:127
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:584
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:125
|
|
msgid "Distance"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:128
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:585
|
|
msgid "Angle en degré"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:136
|
|
msgid "Ajouter une force à un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:137
|
|
msgid ""
|
|
"Ajouter une force à un objet. L'objet bougera ensuite en fonction de\n"
|
|
"toutes les forces qui s'exercent sur lui. Cette action créé la force en utilisant des coordonnées X et Y."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:138
|
|
msgid "Ajouter à _PARAM0_ une force de _PARAM1_ p/s en X et _PARAM2_ p/s en Y"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:139
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:156
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:174
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:192
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:211
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:412
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:426
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:442
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:541
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:559
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:596
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:636
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:642
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:648
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:654
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:661
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:667
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:84
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:98
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:67
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:85
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:102
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:155
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:170
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:399
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:414
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:421
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:428
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:435
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:442
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:449
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:269
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:287
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:305
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:341
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:360
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:379
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:432
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:468
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:485
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:503
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:534
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:543
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:559
|
|
msgid "Déplacement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:144
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\object.cpp:224
|
|
msgid "Déplacement en X"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:145
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\object.cpp:225
|
|
msgid "Déplacement en Y"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:146
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:163
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:182
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:201
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:548
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:567
|
|
msgid "Dissipation ( 0 par défaut )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:153
|
|
msgid "Ajouter une force ( Par angle )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:154
|
|
msgid ""
|
|
"Ajouter une force à un objet. L'objet bougera ensuite en fonction de\n"
|
|
"toutes les forces qui s'exercent sur lui. Cette action créé la force en utilisant l'angle et la longueur indiquée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:155
|
|
msgid "Ajouter à _PARAM0_ une force d'angle _PARAM1_° et de longueur _PARAM2_ pixels"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:162
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:181
|
|
msgid "Longueur ( en pixels )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:171
|
|
msgid "Ajouter une force dirigée vers une position"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:172
|
|
msgid "Ajouter une force à un objet pour qu'il se dirige vers la position."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:173
|
|
msgid "Diriger _PARAM0_ vers _PARAM1_;_PARAM2_ avec une force de longueur _PARAM3_ pixels"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:189
|
|
msgid "Ajouter une force pour tourner autour d'une position"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:190
|
|
msgid ""
|
|
"Ajouter une force à un objet pour qu'il tourne autour d'une position.\n"
|
|
"Notez que le déplacement n'est pas forcément précis, notamment si la vitesse est élevée.\n"
|
|
"Pour positionner de façon parfaite un objet autour d'une position, utilisez les actions de la catégorie Position."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:191
|
|
msgid "Faire tourner _PARAM0_ autour de _PARAM1_;_PARAM2_ à _PARAM3_°/sec et à _PARAM4_ pixels de distance"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:197
|
|
msgid "Position X du point autour duquel tourner"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:198
|
|
msgid "Position Y du point autour duquel tourner"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:199
|
|
msgid "Vitesse ( en Degrés par secondes )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:200
|
|
msgid "Distance ( en pixels )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:208
|
|
msgid "Arrêter l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:209
|
|
msgid "Arrête l'objet en supprimant toutes ses forces."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:210
|
|
msgid "Arrêter l'objet _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:222
|
|
msgid "Supprimer un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:223
|
|
msgid "Supprime l'objet indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:224
|
|
msgid "Supprimer l'objet _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:237
|
|
msgid "Dupliquer un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:238
|
|
msgid "Crée une copie d'un objet ( même position, même animation... )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:239
|
|
msgid "Dupliquer l'objet _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:253
|
|
msgid "Changer le plan d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:254
|
|
msgid "Modifier le numéro du plan d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:255
|
|
msgid "Faire _PARAM2__PARAM1_ au plan de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:269
|
|
msgid "Changer le calque sur lequel est un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:270
|
|
msgid "Change le calque sur lequel est actuellement situé l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:271
|
|
msgid "Mettre _PARAM0_ sur le calque _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:272
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:22
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:40
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:58
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:76
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:94
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:112
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:130
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:148
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:166
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:186
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:201
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:218
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:238
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:255
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:278
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:298
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:313
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:328
|
|
msgid "Calques et caméras"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:277
|
|
msgid "Mettre sur le calque ( calque de base si vide )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:284
|
|
msgid "Modifier une variable d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:285
|
|
msgid "Modifie la valeur d'une variable d'un objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:286
|
|
msgid "Faire _PARAM3__PARAM2_ à la variable _PARAM1_ de l'objet _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:292
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:310
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:463
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:481
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:499
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:732
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:739
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:26
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:43
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:60
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:75
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:92
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:109
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:124
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:141
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:158
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:175
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:185
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:192
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:206
|
|
msgid "Nom de la variable"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:302
|
|
msgid "Modifier le texte d'une variable d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:303
|
|
msgid "Modifie le texte d'une variable d'un objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:304
|
|
msgid "Faire _PARAM3__PARAM2_ au texte de la variable _PARAM1_ de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:311
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:96
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:25
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:39
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:52
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:64
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:77
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:90
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:104
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:142
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:176
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:28
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:134
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:72
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:53
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:68
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:73
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:84
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:273
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobject.cpp:209
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobjecteditor.cpp:79
|
|
msgid "Texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:321
|
|
msgid "Cacher un objet ( rendre invisible )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:322
|
|
msgid "Rend invisible l'objet indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:323
|
|
msgid "Cacher l'objet _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:324
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:338
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:384
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:398
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:701
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:707
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\object.cpp:219
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:33
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:300
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:166
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:183
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:202
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:217
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:234
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:252
|
|
msgid "Visibilité"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:335
|
|
msgid "Montrer un objet ( rendre visible )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:336
|
|
msgid "Rend visible l'objet indiqué ( si il a été précedemment rendu invisible )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:337
|
|
msgid "Montrer l'objet _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:350
|
|
msgid "Tester le plan d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:351
|
|
msgid "Teste si le plan de l'objet correspond au test effectué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:352
|
|
msgid "Le plan de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:366
|
|
msgid "Tester le calque d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:367
|
|
msgid "Teste si l'objet est sur le calque indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:368
|
|
msgid "_PARAM0_ est sur le calque _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:381
|
|
msgid "Visibilité d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:382
|
|
msgid "Teste si un objet est visible ( non masqué )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:383
|
|
msgid "L'objet _PARAM0_ est visible"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:395
|
|
msgid "Invisibilité d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:396
|
|
msgid "Teste si un objet est invisible ( masqué )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:397
|
|
msgid "L'objet _PARAM0_ est invisible"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:409
|
|
msgid "L'objet est à l'arrêt"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:410
|
|
msgid "Teste si l'objet ne bouge pas."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:411
|
|
msgid "L'objet _PARAM0_ est à l'arrêt"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:423
|
|
msgid "Vitesse de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:424
|
|
msgid "Teste si la vitesse globale de l'objet correspond au test effectué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:425
|
|
msgid "La vitesse de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:431
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\object.cpp:222
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:82
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:91
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:99
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:108
|
|
msgid "Vitesse"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:439
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\object.cpp:223
|
|
msgid "Angle de déplacement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:440
|
|
msgid "Teste l'angle de déplacement d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:441
|
|
msgid "L'angle de déplacement de _PARAM0_ est de _PARAM1_ ( Tolérance : _PARAM2_° )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:447
|
|
msgid "Angle ( en degrés )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:448
|
|
msgid "Tolérance"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:455
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:730
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:737
|
|
msgid "Variable d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:456
|
|
msgid "Teste si la valeur d'une variable d'un objet correspond au test effectué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:457
|
|
msgid "La variable _PARAM1_ de _PARAM0_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:464
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:177
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:27
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:45
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:102
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:120
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:135
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:43
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:271
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:288
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:305
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:43
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:27
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:76
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:87
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:123
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:159
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:194
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:230
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:266
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:302
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:105
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:139
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:173
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:99
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:134
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:170
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:206
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:241
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:277
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:312
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:347
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:382
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:417
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:452
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:488
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:524
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:560
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:594
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:628
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:96
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:130
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:164
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:198
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:232
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:267
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:302
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:336
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:370
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:404
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:438
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:473
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:79
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:113
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:148
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:184
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:366
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:385
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:420
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:438
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:491
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:213
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:247
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:188
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:253
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:257
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:293
|
|
msgid "Valeur à tester"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:473
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:737
|
|
msgid "Texte d'une variable d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:474
|
|
msgid "Teste si le texte de la variable d'un objet correspond au test effectué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:475
|
|
msgid "Le texte de la variable _PARAM1_ de _PARAM0_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:482
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:44
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:93
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:218
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:88
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:89
|
|
msgid "Texte à tester"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:491
|
|
msgid "Variable définie"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:492
|
|
msgid "Teste si une variable d'un objet existe."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:493
|
|
msgid "La variable _PARAM1_ de _PARAM0_ est définie"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:507
|
|
msgid "Automatisme activé"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:508
|
|
msgid "Renvoi vrai si l'automatisme spécifié est activé pour l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:509
|
|
msgid "L'automatisme _PARAM1_ de _PARAM0_ est activé"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:522
|
|
msgid "De/Activer un automatisme"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:523
|
|
msgid "Dés/active l'automatisme spécifié pour l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:524
|
|
msgid "Activer l'automatisme _PARAM1_ de _PARAM0_ : _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:531
|
|
msgid "Activer ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:538
|
|
msgid "Ajouter une force dirigée vers un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:539
|
|
msgid ""
|
|
"Ajoute une force à un objet pour qu'il se dirige vers un autre. L'objet bougera ensuite en fonction de\n"
|
|
"toutes les forces qui s'exercent sur lui."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:540
|
|
msgid "Diriger _PARAM0_ vers _PARAM1_ avec une force de longueur _PARAM2_ pixels"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:546
|
|
msgid "Objet vers lequel se diriger"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:547
|
|
msgid "Longueur en pixel"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:556
|
|
msgid "Ajouter une force pour tourner autour d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:557
|
|
msgid ""
|
|
"Ajoute une force à un objet pour qu'il tourne autour d'un autre.\n"
|
|
"Notez que le déplacement n'est pas forcément précis, notamment si la vitesse est élevée.\n"
|
|
"Pour positionner de façon parfaite un objet autour d'un autre, utilisez les actions de la catégorie Position."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:558
|
|
msgid "Faire tourner _PARAM0_ autour de _PARAM1_ à _PARAM2_°/sec et à _PARAM3_ pixels de distance"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:564
|
|
msgid "Objet autour duquel tourner"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:565
|
|
msgid "Vitesse ( Degrés par secondes )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:566
|
|
msgid "Distance ( en pixel )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:575
|
|
msgid "Mettre un objet autour d'un autre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:576
|
|
msgid "Positionne un objet autour d'un autre, avec l'angle et la distance indiquée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:577
|
|
msgid "Mettre _PARAM0_ autour de _PARAM1_ à _PARAM3_° et à _PARAM2_ pixels de distance"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:583
|
|
msgid "Objet autour duquel positionner le premier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:593
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:609
|
|
msgid "Ecarter un objet d'un autre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:594
|
|
msgid "Ecarte un objet d'un autre, en utilisant les forces."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:595
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:611
|
|
msgid "Ecarter _PARAM0_ de _PARAM2_ ( seul _PARAM0_ bougera )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:601
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:617
|
|
msgid "Objet 2 ( Ne bougera pas )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:610
|
|
msgid "Ecarte un objet d'un autre sans utiliser les forces."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:624
|
|
msgid "Position X de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:630
|
|
msgid "Position Y de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:636
|
|
msgid "Force moyenne en X"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:642
|
|
msgid "Force moyenne en Y"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:648
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:654
|
|
msgid "Angle moyen des forces"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:661
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:667
|
|
msgid "Longueur moyenne des forces"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:675
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:681
|
|
msgid "Largeur d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:688
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:694
|
|
msgid "Hauteur d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:701
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:707
|
|
msgid "Plan d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:714
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:114
|
|
msgid "Distance entre deux objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension.cpp:722
|
|
msgid "Distance au carré entre deux objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:7
|
|
msgid "Créer un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:8
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:28
|
|
msgid "Créer un objet à la position spécifiée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:9
|
|
msgid "Créer l'objet _PARAM3_ à la position _PARAM4_;_PARAM5_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:17
|
|
msgid "Objet à créer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:20
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:40
|
|
msgid "Calque ( calque de base si vide )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:27
|
|
msgid "Créer un objet de partir son nom"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:29
|
|
msgid "Créer l'objet ayant le nom _PARAM3_ à la position _PARAM4_;_PARAM5_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:37
|
|
msgid "Texte représentant le nom de l'objet à créer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:47
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:134
|
|
msgid "Prendre en compte des objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:48
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:135
|
|
msgid "Prend en compte tous les objets ainsi nommés de la scène."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:49
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:136
|
|
msgid "Prendre en compte tous les _PARAM3_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:64
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:151
|
|
msgid "Prendre un objet au hasard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:65
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:152
|
|
msgid "Prend un seul objet ayant ce nom parmi tous ceux de la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:66
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:153
|
|
msgid "Prendre un _PARAM3_ au hasard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:81
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:83
|
|
msgid "Effectuer le déplacement des objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:82
|
|
msgid ""
|
|
"Fait bouger les objets en fonction des forces qui leurs sont attribués.\n"
|
|
"Game Develop appelle par défaut cette action à la fin de la liste des évènements.\n"
|
|
"Vous pouvez l'appeler et utiliser ensuite les actions de centrage de caméra/positionnement d'objets d'interfaces par exemple."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:95
|
|
msgid "Un objet se dirige vers un autre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:96
|
|
msgid ""
|
|
"Teste si l'objet se dirige vers un autre.\n"
|
|
"L'objet 1 doit être en mouvement."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:97
|
|
msgid "_PARAM0_ se dirige vers _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:103
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:122
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:578
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:65
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:83
|
|
msgid "Objet 2"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:106
|
|
msgid "Angle de tolérance"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:115
|
|
msgid "Teste si la distance entre les deux objets correspond au test effectué"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:116
|
|
msgid "La distance entre les objets _PARAM0_ et _PARAM1_ est _PARAM5_ à _PARAM4_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:169
|
|
msgid "Teste le nombre d'objet concernés."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:170
|
|
msgid "Le nombre de _PARAM0_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:185
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:188
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:570
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:573
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:447
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:450
|
|
msgid "Collision"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:186
|
|
msgid ""
|
|
"Teste la collision entre deux objets en utilisant leurs masques de collisions.\n"
|
|
"Notez que certains objets peuvent ne pas avoir de masque de collisions.\n"
|
|
"D'autres, comme les Sprites, proposent des conditions de collisions plus précises."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:187
|
|
msgid "_PARAM0_ est en collision avec _PARAM1_ ( Masques de collisions )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\baseobjectextension2.cpp:202
|
|
msgid "Compte le nombre d'objets indiqué actuellement concernés"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:12
|
|
msgid "Fonctionnalités sur les caméras"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:13
|
|
msgid "Extension caméra integrée en standard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:19
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:55
|
|
msgid "Position X de la caméra"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:20
|
|
msgid ""
|
|
"Teste si la valeur de la position x de la caméra\n"
|
|
"correspond au test effectué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:21
|
|
msgid "La position X de la caméra _PARAM4_ est _PARAM2_ à _PARAM1_ ( Calque : _PARAM3_ )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:29
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:47
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:65
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:83
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:117
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:137
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:155
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:171
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:191
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:206
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:223
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:244
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:267
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:286
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:303
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:318
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:333
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:116
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:134
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:34
|
|
msgid "Calque ( Calque de base si vide )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:30
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:48
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:66
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:84
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:138
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:156
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:245
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:268
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:287
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:342
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:350
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:358
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:366
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:374
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:382
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:390
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:398
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:407
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:415
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:424
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:432
|
|
msgid "Numéro de la caméra ( 0 par défaut )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:37
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:73
|
|
msgid "Position Y de la caméra"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:38
|
|
msgid "Modifie la position Y de la caméra indiquée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:39
|
|
msgid "Faire _PARAM2__PARAM1_ à la position Y de la caméra _PARAM4_ ( Calque : _PARAM3_ )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:56
|
|
msgid "Modifie la position X de la caméra indiquée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:57
|
|
msgid "Faire _PARAM2__PARAM1_ à la position X de la caméra _PARAM4_ ( Calque : _PARAM3_ )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:74
|
|
msgid ""
|
|
"Teste si la valeur de la position Y de la caméra\n"
|
|
"correspond au test effectué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:75
|
|
msgid "La position Y de la caméra _PARAM4_ est _PARAM2_ à _PARAM1_ ( Calque : _PARAM3_ )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:91
|
|
msgid "Largeur d'une caméra"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:92
|
|
msgid "Teste la largeur d'une caméra d'un calque."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:93
|
|
msgid "La largeur de la caméra _PARAM2_ du calque _PARAM1_ est _PARAM3_ à _PARAM4_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:100
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:118
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:192
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:207
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:224
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:695
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:487
|
|
msgid "Numéro de la caméra"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:109
|
|
msgid "Hauteur d'une caméra"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:110
|
|
msgid "Teste la hauteur d'une caméra d'un calque."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:111
|
|
msgid "La hauteur de la caméra _PARAM2_ du calque _PARAM1_ est _PARAM3_ à _PARAM4_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:127
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:421
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:429
|
|
msgid "Angle de la caméra d'un calque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:128
|
|
msgid "Teste l'angle d'une caméra."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:129
|
|
msgid "L'angle de la caméra est _PARAM2_ à _PARAM1_° ( Calque : _PARAM3_, caméra : _PARAM4_ )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:145
|
|
msgid "Modifier l'angle de la caméra"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:146
|
|
msgid "Cette action modifie l'angle de la caméra du calque indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:147
|
|
msgid "Faire _PARAM2__PARAM1_ à l'angle de la caméra ( calque : _PARAM3_, caméra : _PARAM4_ )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:163
|
|
msgid "Ajouter une caméra à un calque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:164
|
|
msgid "Cette action ajoute une caméra à un calque."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:165
|
|
msgid "Ajouter une caméra au calque _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:172
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:208
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:64
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\box3dobject.cpp:452
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:62
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:79
|
|
msgid "Largeur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:173
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:209
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:65
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\box3dobject.cpp:453
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:97
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:115
|
|
msgid "Hauteur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:174
|
|
msgid "Position X du point haut gauche de la zone de rendu ( entre 0 et 1 )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:175
|
|
msgid "Position Y du point haut gauche de la zone de rendu ( entre 0 et 1 )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:176
|
|
msgid "Position X du point bas droit de la zone de rendu ( entre 0 et 1 )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:177
|
|
msgid "Position Y du point bas droit de la zone de rendu ( entre 0 et 1 )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:183
|
|
msgid "Supprimer une caméra d'un calque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:184
|
|
msgid "Supprime la caméra indiquée d'un calque."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:185
|
|
msgid "Supprimer la caméra _PARAM2_ du calque _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:198
|
|
msgid "Modifier la taille d'une caméra"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:199
|
|
msgid "Cette action modifie la taille d'une caméra. Remet le zoom à sa valeur initiale."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:200
|
|
msgid "Changer la taille de la caméra _PARAM2_ du calque _PARAM1_ en _PARAM3_*_PARAM4_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:215
|
|
msgid "Modifier la zone de rendu d'une caméra"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:216
|
|
msgid "Cette action modifie la zone de rendu d'une caméra, exprimée en facteur de la fenêtre."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:217
|
|
msgid "Mettre la zone de rendu de la caméra _PARAM2_ du calque _PARAM1_ à _PARAM3_;_PARAM4_ _PARAM5_;_PARAM6_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:225
|
|
msgid "Position X du point haut gauche de la zone ( entre 0 et 1 )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:226
|
|
msgid "Position Y du point haut gauche de la zone ( entre 0 et 1 )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:227
|
|
msgid "Position X du point bas droit de la zone ( entre 0 et 1 )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:228
|
|
msgid "Position Y du point bas droit de la zone ( entre 0 et 1 )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:235
|
|
msgid "Changer le niveau de zoom de la caméra"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:236
|
|
msgid "Modifie le niveau de zoom de la caméra."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:237
|
|
msgid "Mettre le niveau de zoom de la caméra à _PARAM1_ ( calque : _PARAM2_, caméra : _PARAM3_ )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:243
|
|
msgid "Valeur ( 1: Zoom initial, 2: Zoom avant x2, 0.5:Zoom arrière x2... )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:252
|
|
msgid "Centrer la caméra sur un objet ( Limites )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:253
|
|
msgid ""
|
|
"Centre la caméra sur l'objet, dans les limites définies.\n"
|
|
"Il est préférable d'appeler cette action vers la fin des évènements, quand toutes les actions\n"
|
|
"de positionnement et de déplacement de l'objet ont été effectuées."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:254
|
|
msgid "Centrer la caméra sur _PARAM1_ ( limites : de _PARAM3_;_PARAM4_ à _PARAM5_;_PARAM6_ ) ( calque : _PARAM8_, caméra : _PARAM9_ )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:262
|
|
msgid "Coté haut gauche de la limite : Position X"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:263
|
|
msgid "Coté haut gauche de la limite : Position Y"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:264
|
|
msgid "Coté bas droit de la limite : Position X"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:265
|
|
msgid "Coté bas droit de la limite : Position Y"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:266
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:285
|
|
msgid "Anticiper le déplacement de l'objet ( oui par défaut )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:275
|
|
msgid "Centrer la caméra sur un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:276
|
|
msgid ""
|
|
"Centre la caméra sur l'objet indiqué.\n"
|
|
"Il est préférable d'appeler cette action vers la fin des évènements, quand toutes les actions\n"
|
|
"de positionnement et de déplacement de l'objet ont été effectuées."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:277
|
|
msgid "Centrer la caméra sur _PARAM1_ ( calque : _PARAM4_, caméra : _PARAM5_ )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:295
|
|
msgid "Afficher un calque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:296
|
|
msgid "Rend visible un calque."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:297
|
|
msgid "Afficher le calque _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:310
|
|
msgid "Cacher un calque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:311
|
|
msgid "Rend invisible un calque."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:312
|
|
msgid "Cacher le calque _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:325
|
|
msgid "Visibilité d'un calque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:326
|
|
msgid "Teste si un calque est affiché."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:327
|
|
msgid "Le calque _PARAM1_ est visible"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:339
|
|
msgid "Largeur de la caméra d'un calque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:339
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:347
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:355
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:363
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:371
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:379
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:387
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:395
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:404
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:412
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:421
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:429
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:159
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:167
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:176
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:184
|
|
msgid "Caméra"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:347
|
|
msgid "Hauteur de la caméra d'un calque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:355
|
|
msgid "Position X du coté haut-gauche de la zone de rendu d'une caméra"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:363
|
|
msgid "Position Y du coté haut-gauche de la zone de rendu d'une caméra"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:371
|
|
msgid "Position X du coté bas-droit de la zone de rendu d'une caméra"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:379
|
|
msgid "Position Y du coté bas-droit de la zone de rendu d'une caméra"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:387
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:395
|
|
msgid "Position X de la caméra d'un calque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:404
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\cameraextension.cpp:412
|
|
msgid "Position Y de la caméra d'un calque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choixdossier.cpp:48
|
|
msgid "Choisissez un dossier à afficher"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choixdossier.cpp:57
|
|
msgid ""
|
|
"Les dossiers permettent de regrouper\n"
|
|
"les images suivant vos critères."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choixdossier.cpp:66
|
|
msgid "Choisissez un dossier, ou ajoutez en un avec le clic droit."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choixdossier.cpp:71
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:703
|
|
msgid "Toutes les images"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choixdossier.cpp:77
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:196
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:210
|
|
msgid "Ajouter un dossier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choixdossier.cpp:80
|
|
msgid "Supprimer le dossier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choixdossier.cpp:107
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choixdossier.cpp:119
|
|
msgid "Tous les dossiers"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choixdossier.cpp:121
|
|
msgid ""
|
|
"Vous n'avez pas selectionné de dossier.\n"
|
|
"Pour afficher toutes les images, cliquez sur le bouton \"Toutes les images\"."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choixdossier.cpp:144
|
|
msgid "Nom du nouveau dossier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choixdossier.cpp:144
|
|
msgid "Ajout de dossier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choixdossier.cpp:150
|
|
msgid "Un dossier porte déjà ce nom !"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choixdossier.cpp:175
|
|
msgid "Impossible de trouver le dossier à supprimer."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseautomatismdlg.cpp:54
|
|
msgid "Choisissez un automatisme de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooselayer.cpp:38
|
|
msgid "Choisir un calque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooselayer.cpp:47
|
|
msgid ""
|
|
"Choisissez un des calques de la scène.\n"
|
|
"Pour ajouter ou modifier des calques,\n"
|
|
"utilisez l'éditeur des calques de la scène."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseobject.cpp:79
|
|
msgid ""
|
|
"Choisissez un des objets de la scène. Pour ajouter ou\n"
|
|
" modifier des objets, utilisez l'éditeur des objets."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseobject.cpp:111
|
|
msgid "Aucun"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseobject.cpp:115
|
|
msgid "Choisir cet objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseobject.cpp:124
|
|
msgid "Pour ajouter des objets, utilisez l'éditeur d'objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseobject.cpp:126
|
|
msgid "Choisir ce groupe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\chooseobject.cpp:135
|
|
msgid "Pour ajouter des groupes, utilisez l'éditeur de groupes d'objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choosevariabledialog.cpp:60
|
|
msgid "Choisir une variable"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choosevariabledialog.cpp:73
|
|
msgid ""
|
|
"Choisissez la variable à utiliser.\n"
|
|
"Notez qu'il n'est pas obligatoire de déclarer une variable\n"
|
|
"dans le tableau pour l'utiliser. Déclarer une variable dans\n"
|
|
"le tableau permet de lui affecter une valeur initiale, et de\n"
|
|
"pouvoir la retrouver facilement."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\choosevariabledialog.cpp:208
|
|
msgid "Impossible de trouver la variable à supprimer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commonconversionsextension.cpp:6
|
|
msgid "Conversions standards"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commonconversionsextension.cpp:7
|
|
msgid "Extension apportant des expressions de conversion, intégrée en standard."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commonconversionsextension.cpp:13
|
|
msgid "Convertir en un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commonconversionsextension.cpp:14
|
|
msgid "Converti le texte en un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commonconversionsextension.cpp:18
|
|
msgid "Texte à convertir en nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commonconversionsextension.cpp:25
|
|
msgid "Convertir en un texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commonconversionsextension.cpp:26
|
|
msgid "Converti le résultat de l'expression en un texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commonconversionsextension.cpp:30
|
|
msgid "Expression à convertir en texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:26
|
|
msgid "Évènements standards"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:27
|
|
msgid "Extension apportant des types d'évènements de base, intégrée en standard."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:33
|
|
msgid "Ou"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:34
|
|
msgid "Renvoie vraie si une seule des sous conditions est vraie"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:35
|
|
msgid "Si une de ces condition est vraie :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:121
|
|
msgid "Et"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:122
|
|
msgid "Renvoie vraie si toutes les sous conditions sont vraies"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:123
|
|
msgid "Si toutes ces conditions sont vraies :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:154
|
|
msgid "Renvoie l'inverse du résultat des sous conditions"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:155
|
|
msgid "Inverser le résultat logique de ces conditions :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:205
|
|
msgid "Évènement standard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:214
|
|
msgid "Lien"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:223
|
|
msgid "Commentaire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:232
|
|
msgid "Tant que"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:241
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\repeatevent.cpp:161
|
|
msgid "Répéter"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\commoninstructionsextension.cpp:250
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\foreachevent.cpp:236
|
|
msgid "Pour chaque objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\compilertoolchainpathmanager.cpp:83
|
|
msgid "Le compilateur GCC est incorrectement configuré.\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\compilertoolchainpathmanager.cpp:89
|
|
msgid "Le chemin de la bibliothèque wxWidgets n'existe pas.\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\compilertoolchainpathmanager.cpp:94
|
|
msgid "La bibliothèque wxWidgets semble être incorrecte.\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\compilertoolchainpathmanager.cpp:100
|
|
msgid "Le chemin de la bibliothèque SFML n'existe pas.\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\compilertoolchainpathmanager.cpp:105
|
|
msgid "La bibliothèque SFML semble être incorrecte.\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\compilertoolchainpathmanager.cpp:111
|
|
msgid "Le chemin de la bibliothèque Boost n'existe pas.\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\compilertoolchainpathmanager.cpp:117
|
|
msgid "Le chemin de la bibliothèque Game Develop Library n'existe pas.\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\compilertoolchainpathmanager.cpp:122
|
|
msgid "La bibliothèque Game Develop library semble être incorrecte.\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\dynamicextensioncallerevent.cpp:56
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\dynamicextensioncallerevent.cpp:67
|
|
msgid "L'évènement C++ nommé"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\dynamicextensioncallerevent.cpp:56
|
|
msgid "ne sera pas executé car le jeu n'utilise pas de sources C++."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\dynamicextensioncallerevent.cpp:67
|
|
msgid ""
|
|
"n'a pas été trouvé.\n"
|
|
"Assurez vous de l'avoir declaré dans le fichier de déclaration."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\dynamicextensioncallerevent.cpp:111
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\dynamicextensioncallerevent.cpp:112
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\dynamicextensioncallerevent.cpp:127
|
|
msgid "Appeler "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\dynamicextensionsmanager.cpp:27
|
|
msgid "Impossible de charger le code : Vérifiez que la compilation se soit deroulée avec succès."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\dynamicextensionsmanager.cpp:28
|
|
msgid "Impossible de charger le code C++."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\dynamicextensionsmanager.cpp:42
|
|
msgid "Aucun fichier de déclaration n'a été trouvé pour le code C++ : Insérez en un au projet à l'aide de la fenêtre de création de fichiers sources."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\dynamicextensionsmanager.cpp:43
|
|
msgid "Code C++ manquant."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editcomment.cpp:37
|
|
msgid "Editer le commentaire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editcomment.cpp:42
|
|
msgid "Couleur du commentaire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editcomment.cpp:43
|
|
msgid "Arrière plan - Cliquez pour choisir"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editcomment.cpp:45
|
|
msgid "Texte - Cliquez pour choisir"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editcomment.cpp:49
|
|
msgid "Textes du commentaire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editdynamicextensioncallerevent.cpp:51
|
|
msgid "Appel d'un évènement C++"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editdynamicextensioncallerevent.cpp:60
|
|
msgid "Cet évènement va appeler un évènement codé en C++. N'oubliez pas de déclarer vos évènements à l'aide d'un fichier de déclaration."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editdynamicextensioncallerevent.cpp:70
|
|
msgid "Nom de l'évènement :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editdynamicextensioncallerevent.cpp:73
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editlink.cpp:76
|
|
msgid "Nom de la scène liée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editdynamicextensioncallerevent.cpp:102
|
|
msgid ""
|
|
"Le jeu ne possède pas de sources C++.\n"
|
|
"Ajoutez au moins un fichier de déclaration permettant de signaler\n"
|
|
"à Game Develop les évènements C++ disponibles."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editdynamicextensioncallerevent.cpp:104
|
|
msgid ""
|
|
"Le jeu n'utilise pas de sources C++.\n"
|
|
"Activez l'utilisation dans les propriétés du jeu afin de pouvoir créer\n"
|
|
"et appeler des évènements C++."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:112
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:140
|
|
msgid "Editer l'expression"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:133
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:453
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:86
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:526
|
|
msgid "Pas d'erreurs."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:134
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:87
|
|
msgid "Cliquer pour positionner le curseur sur l'erreur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:145
|
|
msgid "Opérations courantes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:148
|
|
msgid "+"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:152
|
|
msgid "*"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:154
|
|
msgid "/"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:157
|
|
msgid "Opérations complexes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:160
|
|
msgid "("
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:162
|
|
msgid ")"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:164
|
|
msgid "^"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:165
|
|
msgid "x^n éleve x à la puissance n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:167
|
|
msgid "E10"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:170
|
|
msgid "sqrt(x) calcule la racine carrée de x."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:173
|
|
msgid "Racine n-ième. nthroot(27, 3) donnera 3"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:175
|
|
msgid "exp"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:176
|
|
msgid "Exponentielle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:178
|
|
msgid "log"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:179
|
|
msgid "Logarithme népérien"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:181
|
|
msgid "cos"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:182
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:98
|
|
msgid "Cosinus"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:184
|
|
msgid "sin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:185
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:197
|
|
msgid "Sinus"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:187
|
|
msgid "tan"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:188
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:215
|
|
msgid "Tangente"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:190
|
|
msgid "log10"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:193
|
|
msgid "Logarithme en base 10."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:195
|
|
msgid "cosh"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:198
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:104
|
|
msgid "Cosinus hyperbolique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:200
|
|
msgid "sinh"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:203
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:203
|
|
msgid "Sinus hyperbolique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:205
|
|
msgid "tanh"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:208
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:221
|
|
msgid "Tangente hyperbolique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:210
|
|
msgid "floor"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:213
|
|
msgid "Arrondi à l'entier le plus petit."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:215
|
|
msgid "acos"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:219
|
|
msgid "asin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:223
|
|
msgid "atan"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:227
|
|
msgid "ceil"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:228
|
|
msgid "Arrondi à l'entier le plus grand."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:230
|
|
msgid ""
|
|
"a\n"
|
|
"cosh"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:234
|
|
msgid ""
|
|
"a\n"
|
|
"sinh"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:238
|
|
msgid ""
|
|
"a\n"
|
|
"tanh"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:242
|
|
msgid "int"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:243
|
|
msgid "int(x) convertit x en un entier."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:245
|
|
msgid "sec"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:248
|
|
msgid "Sécante ( 1/cos(x) )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:250
|
|
msgid "csc"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:253
|
|
msgid "Cosécante ( 1/sin(x) )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:255
|
|
msgid "cot"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:258
|
|
msgid "Cotangente ( 1/tan(x) )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:260
|
|
msgid "abs"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:261
|
|
msgid "abs(x) renvoie la valeur absolue de x."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:269
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:110
|
|
msgid "Propriétés des objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:279
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:120
|
|
msgid "Valeurs spéciales"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:467
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:398
|
|
msgid "L'expression est mal formulée. Êtes vous sûr de vouloir valider cette expression ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:467
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:398
|
|
msgid "L'expression contient une ou plusieurs erreurs."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:477
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:171
|
|
msgid "Toutes les proprietés"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:480
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:174
|
|
msgid "Toutes les valeurs spéciales"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:651
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:659
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editexpression.cpp:700
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:412
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:427
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:492
|
|
msgid "Paramètre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editforeachevent.cpp:47
|
|
msgid "Edition de l'évènement \"Pour chaque objet\""
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editforeachevent.cpp:56
|
|
msgid "Les conditions et actions seront répétées pour chacun des objets ayant le nom indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editforeachevent.cpp:66
|
|
msgid "Répeter l'évènement pour chaque objet :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editlink.cpp:54
|
|
msgid "Créer un lien vers une autre scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editlink.cpp:63
|
|
msgid ""
|
|
"Un lien permet d'insérer les évènements d'une autre \n"
|
|
"scène à celle ci."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editlink.cpp:73
|
|
msgid "Lien vers la scène :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editlink.cpp:79
|
|
msgid "Inclure"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editlink.cpp:82
|
|
msgid "Tous les évènements de la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editlink.cpp:86
|
|
msgid "Seulement les évènements"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editlink.cpp:89
|
|
msgid "Numéro de l'évènement de départ"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editlink.cpp:94
|
|
msgid "Numéro de l'évènement de fin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editlink.cpp:96
|
|
msgid "(inclus)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editlink.cpp:101
|
|
msgid ""
|
|
"Pensez à mettre à jour les numéros des évènements du lien\n"
|
|
"si vous supprimez/ajoutez des évènements dans la scène liée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:163
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobjecteditor.cpp:76
|
|
msgid "Editer l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:184
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\extension.cpp:143
|
|
msgid "Sans nom"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:198
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:514
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:521
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteinitialpositionpanel.cpp:33
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteobject.cpp:204
|
|
msgid "Animation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:201
|
|
msgid "Pas d'animations"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:203
|
|
msgid "Ajouter une animation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:204
|
|
msgid "Ajoutez des animations à l'objet avec ce bouton."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:206
|
|
msgid "Supprimer l'animation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:207
|
|
msgid "Supprime l'animation actuelle."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:217
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:67
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:131
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:217
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:435
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:501
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:508
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteinitialpositionpanel.cpp:43
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteobject.cpp:205
|
|
msgid "Direction"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:219
|
|
msgid "Normal"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:221
|
|
msgid ""
|
|
"En mode normal, 8 directions sont disponibles.\n"
|
|
"Vous pouvez changer la direction de l'objet en cours de jeu grâce aux actions du thème \"Direction\"."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:224
|
|
msgid "5"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:226
|
|
msgid "6"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:228
|
|
msgid "7"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:230
|
|
msgid "4"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:239
|
|
msgid "2"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:244
|
|
msgid "Rotation automatique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:246
|
|
msgid ""
|
|
"En mode Rotation automatique, Game Develop fera tourner l'objet suivant sa direction, de 0 à 360.\n"
|
|
"Vous pouvez changer la direction de l'objet en cours de jeu grâce aux actions du thème \"Direction\"."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:275
|
|
msgid "Aperçu de l'image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:292
|
|
msgid ""
|
|
"Liste des images de la direction.\n"
|
|
"Utilisez le clic droit ou la barre d'outils pour modifier les images."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:306
|
|
msgid "Temps entre chaque image :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:309
|
|
msgid ""
|
|
"Utilisez le point ( . ) pour entrer des valeurs intermédiaires :\n"
|
|
"0.35, 1.75..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:311
|
|
msgid "secondes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:315
|
|
msgid "Répéter les images :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:318
|
|
msgid "Après la dernière image, l'animation reprendra du départ."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:322
|
|
msgid "Une fois l'animation arrivée à la dernière image, elle s'arrêtera à celle ci."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:335
|
|
msgid "Afficher la banque d'images"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:336
|
|
msgid "Consulter et/ou éditer la banque d'image."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:350
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:361
|
|
msgid "...à la fin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:353
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:364
|
|
msgid "...après celle-ci"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:356
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:367
|
|
msgid "...avant celle-ci"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:359
|
|
msgid "Ajouter l'image selectionnée dans la banque d'image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:372
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:180
|
|
msgid "Supprimer l'image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:375
|
|
msgid "Supprimer toutes les images"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:378
|
|
msgid "Copier toutes les images depuis..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:381
|
|
msgid "Editer les points"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:384
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:499
|
|
msgid "Editer le masque de collision"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:387
|
|
msgid "Arrêter l'édition du masque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:390
|
|
msgid "Ajouter un rectangle de collision"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:397
|
|
msgid "Modifier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:399
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:414
|
|
msgid "Positionner précisement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:401
|
|
msgid "Rectangle sélectionné"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:403
|
|
msgid "Appliquer à toutes les images de la direction"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:407
|
|
msgid "Retourner au masque par défaut"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:409
|
|
msgid "Arrêter de positionner les points"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:412
|
|
msgid "Choisir le point"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:417
|
|
msgid "Positionner en même temps sur les autres images"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:421
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:496
|
|
msgid "Ajouter un point"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:423
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:497
|
|
msgid "Supprimer un point"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:491
|
|
msgid "Ajouter une image à la fin depuis la banque d'image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:492
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:345
|
|
msgid "Supprimer l'image selectionnée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:493
|
|
msgid "Copier les images depuis une animation/direction"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:495
|
|
msgid "Positionner un point"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:500
|
|
msgid "Ajouter un rectangle au masque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:501
|
|
msgid "Supprimer le rectangle selectionné du masque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:517
|
|
msgid "Editeur de la banque d'images"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1037
|
|
msgid ""
|
|
"Pas d'images. \n"
|
|
"Utilisez le clic droit ou la barre d'outils pour ajouter des images."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1249
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1273
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1307
|
|
msgid "Affichez l'éditeur de la banque d'image, et sélectionnez une image avant de cliquer sur ce bouton."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1255
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1279
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1313
|
|
msgid "Choisissez une image dans la banque d'image."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1455
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1501
|
|
msgid ""
|
|
"Choisissez le point à éditer.\n"
|
|
"Vous pourrez ensuite le placer en faisant un clic gauche sur l'image."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1455
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1501
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1599
|
|
msgid "Choisir le point à positionner"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1459
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1505
|
|
msgid ""
|
|
"Le point centre peut être positionné automatiquement par Game Develop au centre (comportement par défaut).\n"
|
|
"Voulez vous modifier ce point ?\n"
|
|
"Cliquez sur oui pour le modifier, cliquez sur non pour que Game Develop le place automatiquement."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1460
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1506
|
|
msgid "Position du point \"Centre\""
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1520
|
|
msgid "Entrez la position X du point par rapport à l'image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1521
|
|
msgid "Entrez la position Y du point par rapport à l'image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1560
|
|
msgid "Entrez le nom du nouveau point"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1560
|
|
msgid "Création d'un point"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1564
|
|
msgid "Un point ayant ce nom existe déjà !"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1569
|
|
msgid "Voulez vous ajouter ce point à toutes les images de la direction ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1570
|
|
msgid "Ajouter ce point à toutes les images"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1595
|
|
msgid "Aucun point à éditer. Ajoutez un point avant de pouvoir le positionner."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1599
|
|
msgid "Choisissez le point à éditer."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1604
|
|
msgid "Voulez vous supprimer ce point de toutes les images de la direction ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1605
|
|
msgid "Supprimer ce point de toutes les images"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1707
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1759
|
|
msgid "Entrez la largeur du rectangle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1707
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1708
|
|
msgid "Nouveau rectangle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1708
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1760
|
|
msgid "Entrez la hauteur du rectangle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1759
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1760
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1788
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1789
|
|
msgid "Edition d'un rectangle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1788
|
|
msgid "Entrez la position X rectangle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editorobjet.cpp:1789
|
|
msgid "Entrez la position Y rectangle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editrepeatevent.cpp:46
|
|
msgid "Edition de l'évènement Répéter"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editrepeatevent.cpp:55
|
|
msgid "Les conditions et actions seront répétées le nombre de fois indiquées."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\editrepeatevent.cpp:65
|
|
msgid "Nombre de répétitions :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:71
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:102
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translateaction.cpp:198
|
|
msgid "Editer le texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:129
|
|
msgid "Expression numérique :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:131
|
|
msgid "Insérer une expression numérique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\edittextdialog.cpp:132
|
|
msgid "Permet d'insérer un calcul, ou la valeur d'une variable"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\eventsexecutionengine.cpp:128
|
|
msgid "Une extension ou fonctionnalité de Game Develop présente une erreur. Veuillez rapporter ce problème au développeur de Game Develop en indiquant ce message d'erreur :\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\eventsexecutionengine.cpp:128
|
|
msgid ""
|
|
"\n"
|
|
"Des actions/conditions du jeu ne s'executeront pas correctement."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\eventsrenderinghelper.cpp:162
|
|
msgid "Pas de conditions"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\eventsrenderinghelper.cpp:260
|
|
msgid "Pas d'actions"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\extensionsloader.cpp:164
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\extensionsloader.cpp:179
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\extensionsloader.cpp:235
|
|
msgid "L'extension "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\extensionsloader.cpp:164
|
|
msgid ""
|
|
" n'a pas pû être chargée.\n"
|
|
"Prenez contact avec le développeur pour plus d'informations.\n"
|
|
"\n"
|
|
"Erreur détaillée :\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\extensionsloader.cpp:165
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\extensionsloader.cpp:180
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\extensionsloader.cpp:236
|
|
msgid "Extension non compatible"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\extensionsloader.cpp:179
|
|
msgid ""
|
|
" n'a pas pû être chargée.\n"
|
|
"Prenez contact avec le développeur pour plus d'informations."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\extensionsloader.cpp:235
|
|
msgid " présente des erreurs :\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\extensionsloader.cpp:235
|
|
msgid ""
|
|
"\n"
|
|
"L'extension n'a pas été chargée. Prenez contact avec le développeur pour plus d'informations."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\extensionsmanager.cpp:76
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\extensionsmanager.cpp:77
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\extensionsmanager.cpp:78
|
|
msgid "Instruction inconnue"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:7
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:17
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:140
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:169
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:183
|
|
msgid "Fichiers"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:8
|
|
msgid "Extension offrant des actions et conditions sur les fichiers, integrée en standard."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:14
|
|
msgid "Le fichier existe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:15
|
|
msgid "Teste si le fichier existe."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:16
|
|
msgid "Le fichier _PARAM0_ existe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:21
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:35
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:144
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:158
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:173
|
|
msgid "Nom du fichier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:28
|
|
msgid "Existence d'un groupe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:29
|
|
msgid ""
|
|
"Teste si le groupe ( de la forme /Racine/Exemple/1 ) existe dans le fichier.\n"
|
|
"Attention ! Les espaces sont interdits dans le nom des groupes."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:30
|
|
msgid "Le groupe _PARAM1_ existe dans le fichier _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:31
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:46
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:60
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:74
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:90
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:106
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:123
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:154
|
|
msgid "Fichiers XML"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:36
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:79
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:95
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:111
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:128
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:159
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:117
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:133
|
|
msgid "Groupe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:43
|
|
msgid "Charger un fichier en mémoire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:44
|
|
msgid ""
|
|
"Cette action charge le fichier XML en mémoire, pour permettre de lire et écrire dedans.\n"
|
|
"Il est possible de lire et d'écrire dans un fichier XML sans passer par cette action, mais les performances seront moindres.\n"
|
|
"N'oubliez surtout pas de décharger le fichier de la mémoire une fois les opérations terminées."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:45
|
|
msgid "Charger le fichier XML _PARAM0_ en mémoire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:57
|
|
msgid "Fermer un fichier chargé en mémoire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:58
|
|
msgid "Cette action ferme le fichier XML chargé précédemment en mémoire, en enregistrant les modifications apportées à celui ci."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:59
|
|
msgid "Fermer le fichier XML _PARAM0_ chargé en mémoire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:71
|
|
msgid "Ecrire une valeur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:72
|
|
msgid ""
|
|
"Cette action écrit le résultat de l'expression dans le fichier, dans le groupe indiqué.\n"
|
|
"Indiquez la structure du groupe en séparant les éléments par des /. (Exemple : Racine/MonPersonnage/X)\n"
|
|
"Attention ! Les espaces sont interdits dans le nom des groupes."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:73
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:89
|
|
msgid "Ecrire _PARAM2_ dans _PARAM1_ du fichier _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:80
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:32
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:38
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:44
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:50
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:56
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:62
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:75
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:81
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:87
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:93
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:99
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:105
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:111
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:117
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:123
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:129
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:135
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:141
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:147
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:153
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:160
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:166
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:186
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:192
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:198
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:204
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:210
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:216
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:222
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:228
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translateaction.cpp:182
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translatecondition.cpp:73
|
|
msgid "Expression"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:87
|
|
msgid "Ecrire un texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:88
|
|
msgid ""
|
|
"Cette action écrit le texte dans le fichier, dans le groupe indiqué.\n"
|
|
"Indiquez la structure du groupe en séparant les éléments par des /. (Exemple : Racine/MonPersonnage/X)\n"
|
|
"Attention ! Les espaces sont interdits dans le nom des groupes."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:103
|
|
msgid "Lire une valeur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:104
|
|
msgid ""
|
|
"Cette action lit la valeur du groupe indiqué et\n"
|
|
"la stocke dans une variable de la scène.\n"
|
|
"Indiquez la structure du groupe en séparant les éléments par des /. (Exemple : Racine/Niveau/Actuel)\n"
|
|
"Attention ! Les espaces sont interdits dans le nom des groupes."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:105
|
|
msgid "Lire le groupe _PARAM1_ du fichier _PARAM0_ et stocker la valeur dans _PARAM3_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:113
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:130
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:18
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:116
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:183
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:190
|
|
msgid "Variable de la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:120
|
|
msgid "Lire un texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:121
|
|
msgid ""
|
|
"Cette action lit le texte du groupe indiqué et\n"
|
|
"le stocke dans une variable de la scène.\n"
|
|
"Indiquez la structure du groupe en séparant les éléments par des /. (Exemple : Racine/Niveau/Actuel)\n"
|
|
"Attention ! Les espaces sont interdits dans le nom des groupes."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:122
|
|
msgid "Lire le groupe _PARAM1_ du fichier _PARAM0_ et stocker le texte dans _PARAM3_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:137
|
|
msgid "Supprimer un fichier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:138
|
|
msgid "Supprime le fichier de façon définitive."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:139
|
|
msgid "Supprimer le fichier _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:151
|
|
msgid "Supprimer un groupe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:152
|
|
msgid ""
|
|
"Cette action supprime le groupe indiqué du fichier XML.\n"
|
|
"Indiquez la structure du groupe en séparant les éléments par des /. (Exemple : Racine/Niveau/Actuel)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:153
|
|
msgid "Supprimer le groupe _PARAM1_ du fichier _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:166
|
|
msgid "Lancer un fichier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:167
|
|
msgid "Cette action lance le fichier indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:168
|
|
msgid "Lancer le fichier _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:180
|
|
msgid "Executer une commande"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:181
|
|
msgid "Cette action execute la commande indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:182
|
|
msgid "Executer _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:187
|
|
msgid "Commande"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fileextension.cpp:206
|
|
msgid "Fichier ouvert :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\foreachevent.cpp:236
|
|
msgid ", répéter :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:63
|
|
msgid "Lancement de la compilation du projet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:66
|
|
msgid "Pas de système cible défini."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:86
|
|
msgid "ne peut être compilée : Veuillez arrêter tout aperçu de celle ci avant de lancer la compilation.\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:98
|
|
msgid "Compilation en attente de la fin des tâches en cours..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:116
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:141
|
|
msgid "Compilation de la scène "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:116
|
|
msgid "."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:136
|
|
msgid "La compilation de la scène "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:136
|
|
msgid " a échouée : Rendez vous sur notre site pour nous rapporter cette erreur, en joignant le fichier suivant:\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:141
|
|
msgid " effectuée avec succès."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:156
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:164
|
|
msgid "Préparation des ressources..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:190
|
|
msgid "Copie des ressources..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:196
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:330
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:341
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:352
|
|
msgid "Impossible de copier "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:196
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:370
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:373
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:380
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:383
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:386
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:391
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:394
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:413
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:416
|
|
msgid " dans le répertoire de compilation.\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:204
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:210
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:252
|
|
msgid "Compilation du jeu..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:204
|
|
msgid "Etape 1 sur 3"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:210
|
|
msgid "Etape 2 sur 3"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:252
|
|
msgid "Etape 3 sur 3"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:281
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:523
|
|
msgid "Impossible de supprimer le fichier "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:281
|
|
msgid " situé dans le répertoire de compilation.\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:289
|
|
msgid "Exportation du jeu..."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:306
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:312
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:318
|
|
msgid "Impossible de copier l'extension "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:306
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:330
|
|
msgid " pour Windows dans le répertoire de compilation.\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:312
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:341
|
|
msgid " pour Linux dans le répertoire de compilation.\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:318
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:352
|
|
msgid " pour Mac OS dans le répertoire de compilation.\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:360
|
|
msgid "Impossible de copier les sources C++ compilées ( dynext.dxgd ) dans le répertoire de compilation.\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:370
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:373
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:380
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:383
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:386
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:391
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:394
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:413
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:416
|
|
msgid "Impossible de créer "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:403
|
|
msgid "Impossible de copier le fichier "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:419
|
|
msgid "Exportation du jeu... ( Compression )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:440
|
|
msgid "Unable to open 7zS.sfx"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:456
|
|
msgid "Unable to open config.txt"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:472
|
|
msgid "Unable to open "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:485
|
|
msgid "Compilation terminée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:508
|
|
msgid ""
|
|
"Game Develop n'a pas réussi à trouver un répertoire temporaire pour la compilation.\n"
|
|
"Si la compilation échoue, allez dans les préférences et choisissez un répertoire temporaire où vous avez les droits d'écriture."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:508
|
|
msgid "La compilation risque d'échouer."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:517
|
|
msgid "Impossible de créer le répertoire : "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:532
|
|
msgid "La compilation a échoué avec ces erreurs :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:538
|
|
msgid "La compilation a terminé sans erreurs."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\fullprojectcompiler.cpp:551
|
|
msgid "Avancement : "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\game.cpp:15
|
|
msgid "Projet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:109
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:185
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:235
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:276
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:327
|
|
msgid "Nombre attendu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:135
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:308
|
|
msgid "Erreur de syntaxe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:144
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:158
|
|
msgid "Erreur de syntaxe dans la formation d'un nombre."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:171
|
|
msgid "Opérateur manquant devant un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:204
|
|
msgid "Opérateur en trop avant la parenthèse."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:214
|
|
msgid "Parenthèse fermante en trop"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:223
|
|
msgid "Parenthèses vides"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:254
|
|
msgid "Opérateur manquant devant une paranthèse"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:295
|
|
msgid "Opérateurs accolés sans nombres entre eux"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:336
|
|
msgid "Parenthèses mal formées"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:345
|
|
msgid "Opérateur seul en fin d'expression"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:491
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:694
|
|
msgid "Parenthèses non fermées"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:502
|
|
msgid "Nombre de paramètre incorrect."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:504
|
|
msgid "Attendu ( au maximum ) :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:522
|
|
msgid "Parenthèses des paramètres manquantes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:589
|
|
msgid "L'expression est invalide ou vide. Entrez un texte ( entouré de guillemets ) ou une fonction."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:609
|
|
msgid "Guillemets non fermés."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:719
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:746
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:798
|
|
msgid "Nombre de paramètres incorrect."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:824
|
|
msgid "Fonction non reconnue."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:849
|
|
msgid "+ manquant entre deux chaines."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:857
|
|
msgid "Symbole manquant entre deux +."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\gdexpressionparser.cpp:868
|
|
msgid "Symbole erroné en fin d'expression."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:10
|
|
msgid "Fonctionnalités pour les joysticks"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:11
|
|
msgid "Extension permettant d'utiliser des joysticks, integrée en standard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:17
|
|
msgid "Un bouton d'un joystick est appuyé"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:18
|
|
msgid "Teste si un bouton d'un joystick est appuyé."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:19
|
|
msgid "Le bouton _PARAM2_ du joystick _PARAM1_ est appuyé"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:20
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:36
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:54
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:70
|
|
msgid "Joystick"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:25
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:41
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:59
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:74
|
|
msgid "Numéro du joystick ( Premier joystick : 0 )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:26
|
|
msgid "Numéro du bouton"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:33
|
|
msgid "Valeur d'un axe d'un joystick"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:34
|
|
msgid "Teste si la valeur de l'axe d'un joystick correspond."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:35
|
|
msgid "La valeur de l'axe _PARAM2_ du joystick _PARAM1_ est _PARAM4_ à _PARAM3_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:51
|
|
msgid "Obtenir la valeur de l'axe d'un joystick"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:52
|
|
msgid "Enregistre dans la variable de la scène indiquée la valeur de l'axe du joystick ( de -100 à 100 )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:53
|
|
msgid "Enregistrer dans _PARAM3_ la valeur de l'axe _PARAM2_ du joystick _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:61
|
|
msgid "Variable de la scène où enregistrer la valeur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:68
|
|
msgid "Axe d'un joystick"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\joystickextension.cpp:69
|
|
msgid "Valeur de l'axe d'un joystick"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\keyboardextension.cpp:12
|
|
msgid "Fonctionnalités d'utilisation du clavier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\keyboardextension.cpp:13
|
|
msgid "Extension permettant d'utiliser le clavier, integrée en standard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\keyboardextension.cpp:19
|
|
msgid "Une touche est appuyée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\keyboardextension.cpp:20
|
|
msgid "Teste si une touche du clavier est appuyée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\keyboardextension.cpp:21
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\keyboardextension.cpp:36
|
|
msgid "La touche _PARAM1_ est appuyée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\keyboardextension.cpp:22
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\keyboardextension.cpp:37
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\keyboardextension.cpp:52
|
|
msgid "Clavier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\keyboardextension.cpp:27
|
|
msgid "Touche à tester"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\keyboardextension.cpp:34
|
|
msgid "Une touche est appuyée (Expression texte)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\keyboardextension.cpp:35
|
|
msgid "Teste si une touche du clavier, retrouvée à partir du résultat de l'expression, est appuyée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\keyboardextension.cpp:42
|
|
msgid "Expression générant la touche à tester"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\keyboardextension.cpp:49
|
|
msgid "N'importe quelle touche est appuyée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\keyboardextension.cpp:50
|
|
msgid "Teste si n'importe quelle touche du clavier est appuyée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\keyboardextension.cpp:51
|
|
msgid "Une touche du clavier est appuyée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\linkevent.cpp:130
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\linkevent.cpp:131
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\linkevent.cpp:152
|
|
msgid "Lien vers "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\linkevent.cpp:135
|
|
msgid "Inclure tous les évènements"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\linkevent.cpp:137
|
|
msgid "Inclure les évènements "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\linkevent.cpp:137
|
|
msgid " à "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:11
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:17
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:24
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:31
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:37
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:43
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:49
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:55
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:61
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:67
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:74
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:80
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:86
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:92
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:98
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:104
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:110
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:116
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:122
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:128
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:134
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:140
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:146
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:152
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:159
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:165
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:171
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:178
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:185
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:191
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:197
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:203
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:209
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:215
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:221
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:227
|
|
msgid "Outils mathématiques"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:12
|
|
msgid "Extension proposant des outils mathématiques, integrée en standard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:17
|
|
msgid "Minimum de deux nombres"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:18
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:25
|
|
msgid "Première expression"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:19
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:26
|
|
msgid "Deuxième expression"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:24
|
|
msgid "Maximum de deux nombres"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:31
|
|
msgid "Valeur absolue"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:31
|
|
msgid "Valeur absolue d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:37
|
|
msgid "Arccosinus"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:37
|
|
msgid "Arccosinus d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:43
|
|
msgid "Arccosinus hyperbolique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:43
|
|
msgid "Arccosinus hyperbolique d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:49
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:55
|
|
msgid "Arcsinus"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:49
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:55
|
|
msgid "Arcsinus d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:61
|
|
msgid "Arctangente"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:61
|
|
msgid "Arctangente d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:67
|
|
msgid "Arctangente à deux arguments"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:67
|
|
msgid "Arctangente à deux arguments ( atan2 )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:74
|
|
msgid "Arctangente hyperbolique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:80
|
|
msgid "Racine cubique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:86
|
|
msgid "Partie entière par excès"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:86
|
|
msgid "Partie entière par excès ( ceil )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:92
|
|
msgid "Partie entière par défaut"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:92
|
|
msgid "Partie entière par défaut ( floor )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:98
|
|
msgid "Cosinus d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:104
|
|
msgid "Cosinus hyperbolique d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:110
|
|
msgid "Cotangente"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:110
|
|
msgid "Cotangente d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:116
|
|
msgid "cosécante "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:116
|
|
msgid "Cosécante d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:122
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:128
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:134
|
|
msgid "Arrondi"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:122
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:128
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:134
|
|
msgid "Arrondi d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:140
|
|
msgid "Exponentiel"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:140
|
|
msgid "Exponentiel d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:146
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:152
|
|
msgid "Logarithme"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:146
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:152
|
|
msgid "Logarithme ( Base e ) d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:159
|
|
msgid "Logarithme en base 2"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:159
|
|
msgid "Logarithme ( Base 2 ) d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:165
|
|
msgid "Logarithme en base 10"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:165
|
|
msgid "Logarithme ( Base 10 ) d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:171
|
|
msgid "Racine n-ième"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:171
|
|
msgid "Racine n-ième d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:172
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:179
|
|
msgid "Nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:173
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:180
|
|
msgid "N"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:178
|
|
msgid "Puissance"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:178
|
|
msgid "Elever un nombre à la puissance n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:185
|
|
msgid "Sécante"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:185
|
|
msgid "Sécante d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:191
|
|
msgid "Signe d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:191
|
|
msgid "Renvoie le signe d'un nombre (sous la forme 1, -1 ou 0 )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:197
|
|
msgid "Sinus d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:203
|
|
msgid "Sinus hyperbolique d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:209
|
|
msgid "Racine d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:215
|
|
msgid "Tangente d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:221
|
|
msgid "Tangente hyperbolique d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:227
|
|
msgid "Troncature"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mathematicaltoolsextension.cpp:227
|
|
msgid "Troncature d'un nombre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:12
|
|
msgid "Fonctionnalité d'utilisation de la souris"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:13
|
|
msgid "Extension permettant d'utiliser la souris, integrée en standard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:19
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:21
|
|
msgid "Centrer la souris en x"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:20
|
|
msgid "Met le curseur au milieu de l'écran horizontalement."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:22
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:36
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:50
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:64
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:78
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:94
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:109
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:127
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:145
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:156
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:164
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:173
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:181
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:190
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:451
|
|
msgid "Souris"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:33
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:35
|
|
msgid "Centrer la souris en y"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:34
|
|
msgid "Met le curseur au milieu de l'écran verticalement."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:47
|
|
msgid "Cacher le curseur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:48
|
|
msgid "Cache le curseur de la souris."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:49
|
|
msgid "Cacher le curseur de la souris"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:61
|
|
msgid "Montrer le curseur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:62
|
|
msgid "Montre le curseur de la souris."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:63
|
|
msgid "Montrer le curseur de la souris"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:75
|
|
msgid "Positionner le curseur de la souris"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:76
|
|
msgid "Positionne le curseur de la souris aux coordonnées données."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:77
|
|
msgid "Mettre le curseur en _PARAM1_;_PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:91
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:93
|
|
msgid "Centrer la souris"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:92
|
|
msgid "Centre la souris."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:106
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:156
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:164
|
|
msgid "Position X de la souris"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:107
|
|
msgid "Teste si la valeur de la position x de la souris correspond au test effectué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:108
|
|
msgid "La position X de la souris est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:117
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:135
|
|
msgid "Numéro de la caméra ( Caméra 0 si vide )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:124
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:173
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:181
|
|
msgid "Position Y de la souris"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:125
|
|
msgid "Teste si la valeur de la position y de la souris correspond au test effectué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:126
|
|
msgid "La position Y de la souris est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:142
|
|
msgid "Bouton de la souris"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:143
|
|
msgid "Teste si le bouton choisi de la souris est appuyé."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:144
|
|
msgid "Le bouton _PARAM1_ de la souris est appuyé"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:150
|
|
msgid "Bouton à tester"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:190
|
|
msgid "Roulette : Déplacement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\mouseextension.cpp:190
|
|
msgid "Déplacement de la roulette de la souris"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:11
|
|
msgid "Fonctionnalités internet basiques"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:12
|
|
msgid "Extension pour utiliser internet, integrée en standard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:18
|
|
msgid "Envoyer des données sur internet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:19
|
|
msgid ""
|
|
"Envoie les données spécifié à un site web.\n"
|
|
"Vous avez besoin de mettre en place une page php sur votre site web permettant de récolter ces données.\n"
|
|
"Entrez un mot de passe, et appliquez le même à la configuration de votre page php.\n"
|
|
"Pour plus d'informations sur la mise en place de votre site, consultez l'aide."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:20
|
|
msgid "Envoyer à _PARAM0_ les données : _PARAM2_, _PARAM3_,_PARAM4_,_PARAM5_,_PARAM6_,_PARAM7_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:21
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:42
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:181
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:187
|
|
msgid "Réseau"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:25
|
|
msgid "Adresse de la page .php ( N'oubliez pas le protocole http:// )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:26
|
|
msgid "Mot de passe de sécurité"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:27
|
|
msgid "Donnée 1"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:28
|
|
msgid "Donnée 2"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:29
|
|
msgid "Donnée 3"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:30
|
|
msgid "Donnée 4"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:31
|
|
msgid "Donnée 5"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:32
|
|
msgid "Donnée 6"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:39
|
|
msgid "Télécharger un fichier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:40
|
|
msgid "Télécharge un fichier depuis un site web."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:41
|
|
msgid "Télécharger le fichier _PARAM1_ depuis _PARAM0_ sous le nom de _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:46
|
|
msgid "Site web ( Par exemple : http://www.monsite.com )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:47
|
|
msgid "Chemin du fichier ( Par exemple : /dossier/fichier.txt )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\networkextension.cpp:48
|
|
msgid "Enregistrer le fichier sous le nom"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\object.cpp:219
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\object.cpp:247
|
|
msgid "Masqué"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\object.cpp:219
|
|
msgid "Affiché"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\objectlistdialogshelper.cpp:20
|
|
msgid "Tous les objets de la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\objectlistdialogshelper.cpp:37
|
|
msgid "Tous les groupes de la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\objectlistdialogshelper.cpp:54
|
|
msgid "Tous les objets globaux"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\objectlistdialogshelper.cpp:71
|
|
msgid "Tous les groupes globaux"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\opensavegame.cpp:19
|
|
msgid "Loading: "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\opensavegame.cpp:20
|
|
msgid "Error during loading: "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\opensavegame.cpp:80
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\opensavegame.cpp:83
|
|
msgid ""
|
|
"\n"
|
|
"Vérifiez que le fichier existe et que vous possédez les droits suffisants pour y accéder."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\opensavegame.cpp:136
|
|
msgid ""
|
|
"La version de l'éditeur utilisé pour créer ce jeu semble être une nouvelle version.\n"
|
|
"Le jeu peut donc ne pas s'ouvrir, ou des données peuvent manquer.\n"
|
|
"Vous devriez vérifier si une nouvelle version de Game Develop est disponible."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\opensavegame.cpp:142
|
|
msgid ""
|
|
"La version de l'éditeur utilisé pour créer ce jeu semble être supérieure.\n"
|
|
"Le jeu peut donc ne pas s'ouvrir, ou des données peuvent manquer.\n"
|
|
"Vous devriez vérifier si une nouvelle version de Game Develop est disponible."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\opensavegame.cpp:156
|
|
msgid ""
|
|
"Le jeu ouvert a été enregistré avec une ancienne version de Game Develop.\n"
|
|
"Il se peut que le jeu ne soit pas correctement ouvert.\n"
|
|
"Veuillez ouvrir le jeu et l'enregistrer avec la version 1.5.10151 avant de le réouvrir avec cette version de Game Develop."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\opensavegame.cpp:309
|
|
msgid "Attention, si vous enregistrez votre jeu avec cette version de Game Develop, vous ne pourrez plus le réouvrir avec une version précédente."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\opensavegame.cpp:366
|
|
msgid "Aucune information sur la portabilité du jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\opensavegame.cpp:993
|
|
msgid "Impossible d'enregistrer le fichier. Vérifiez que le disque comporte assez d'espace disque, ou qu'il n'est pas protégé en écriture."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\propimage.cpp:58
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:167
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:346
|
|
msgid "Modifier les propriétés de l'image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\propimage.cpp:63
|
|
msgid "Propriétés de l'image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\propimage.cpp:69
|
|
msgid "Fichier :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\propimage.cpp:78
|
|
msgid "Lisser l'image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\propimage.cpp:80
|
|
msgid "Activé par défaut, permet de \"lisser\" l'image, de façon à moins voir les pixels."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\propimage.cpp:83
|
|
msgid "Toujours conserver l'image en mémoire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\propimage.cpp:85
|
|
msgid "Laisser l'image en mémoire, afin d'éviter par exemple de la recharger si elle n'est pas utilisé continuellement par un objet, mais utilisée dans des actions de dessin."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\propimage.cpp:89
|
|
msgid "Informations sur l'image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\propimage.cpp:93
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\propimage.cpp:97
|
|
msgid "0 pixels"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\propimage.cpp:238
|
|
msgid "Choisissez l'image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\propimage.cpp:238
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:378
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourcesmanager.cpp:47
|
|
msgid "Images supportées|*.bmp;*.gif;*.jpg;*.png;*.tga;*.dds|Tous les fichiers|*.*"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\repeatevent.cpp:161
|
|
msgid "fois :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:152
|
|
msgid "Clic droit sur une image pour accéder aux options"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:170
|
|
msgid "Modifier le nom de l'image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:173
|
|
msgid "Modifier le fichier de l'image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:183
|
|
msgid "Supprimer seulement du dossier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:186
|
|
msgid "Déplacer vers le haut\tCtrl-P"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:186
|
|
msgid "Déplacer l'image vers le haut dans la liste"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:189
|
|
msgid "Déplacer l'image vers le bas dans la liste"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:349
|
|
msgid "Ouvrir l'image avec un éditeur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:350
|
|
msgid "Naviguer dans les dossiers"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:351
|
|
msgid "Rechercher une image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:353
|
|
msgid "Aide de l'éditeur de la banque d'images"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:378
|
|
msgid "Choisissez une ou plusieurs images à ajouter"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:382
|
|
msgid "Ajout des images"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:403
|
|
msgid "Ajout de l'image "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:429
|
|
msgid "Des images portant le même nom sont déjà présentes, et n'ont pas été ajoutées à la liste de toutes les images :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:431
|
|
msgid "L'image a été correctement ajoutée à la banque d'image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:453
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:506
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:521
|
|
msgid "Aucune image sélectionnée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:627
|
|
msgid "Impossible de renommer le dossier : un autre dossier porte déjà ce nom."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:641
|
|
msgid "Impossible de renommer l'image : une autre image porte déjà ce nom."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:767
|
|
msgid ""
|
|
"Ces images ne semblent plus être utilisée dans le projet :\n"
|
|
"Cochez les images à supprimer."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:767
|
|
msgid "Suppression d'images inutiles"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:792
|
|
msgid "L'image à modifier n'a pas été trouvée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:824
|
|
msgid "La ressource est introuvable."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:857
|
|
msgid "Choisissez le programme pour éditer ce type de ressource"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:857
|
|
msgid "Programmes (*.exe)|*.exe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:884
|
|
msgid ""
|
|
"Choisissez une ressource dans\n"
|
|
"la liste de gauche pour l'afficher.\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:885
|
|
msgid ""
|
|
"Vous pouvez ajouter et\n"
|
|
"modifier les ressources avec le ruban."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:885
|
|
msgid ""
|
|
"Vous pouvez ajouter et\n"
|
|
"modifier les ressources avec la barre d'outils"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:936
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:1029
|
|
msgid "L'image à déplacer n'a pas été trouvée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:1111
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourceseditor.cpp:1115
|
|
msgid "Nouveau dossier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourcesmanager.cpp:47
|
|
msgid "Choisissez le fichier de l'image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\resourcesmanager.cpp:60
|
|
msgid "Fichier de l'image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:12
|
|
msgid "Fonctionnalités de manipulation des scènes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:13
|
|
msgid "Extension permettant de manipuler les scènes, integrée en standard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:18
|
|
msgid "Valeur aléatoire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:18
|
|
msgid "Aléatoire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:19
|
|
msgid "Valeur maximale"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:25
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:27
|
|
msgid "Au lancement de la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:26
|
|
msgid "Est vrai uniquement quand la scène vient juste d'être lancée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:39
|
|
msgid "Comparaisons d'expressions"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:40
|
|
msgid "Teste les deux expressions"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:41
|
|
msgid "_PARAM0_ _PARAM2_ _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:46
|
|
msgid "Expression 1"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:47
|
|
msgid "Expression 2"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:55
|
|
msgid "Aller à une scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:56
|
|
msgid "Change et démarre la scène spécifiée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:57
|
|
msgid "Aller à la scène _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:63
|
|
msgid "Nom de la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:70
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:72
|
|
msgid "Quitter le jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:71
|
|
msgid "Quitte le jeu."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:84
|
|
msgid "Changer la couleur d'arrière plan"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:85
|
|
msgid "Remplace la couleur d'arrière plan de la scène par celle indiquée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:86
|
|
msgid "Remplacer la couleur d'arrière plan par _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sceneextension.cpp:92
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:376
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:31
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:64
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:72
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:190
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\lightobject.cpp:280
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:145
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:147
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:155
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobject.cpp:212
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:223
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobject.cpp:232
|
|
msgid "Couleur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sourcefilebuilder.cpp:154
|
|
msgid "Compilation arrêtée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sourcefilebuilder.cpp:184
|
|
msgid "Compilation de "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sourcefilebuilder.cpp:190
|
|
msgid "Compilation arrêté, "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sourcefilebuilder.cpp:190
|
|
msgid " est introuvable."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sourcefilebuilder.cpp:210
|
|
msgid "Edition des liens"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\sourcefilebuilder.cpp:236
|
|
msgid "Compilation terminée avec succès."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:12
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:19
|
|
msgid "Sprite ( image animée )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:13
|
|
msgid "Extension permettant d'ajouter des objets animées à la scène, qui peuvent contenir des animations avec des directions à l'intérieur de chacune."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:20
|
|
msgid "Objet animé, composé d'animations et directions contenant des images."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:30
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:231
|
|
msgid "Régler l'opacité d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:31
|
|
msgid "Modifie la transparence d'un objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:32
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:165
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:233
|
|
msgid "Faire _PARAM2__PARAM1_ à l'opacité de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:47
|
|
msgid "Changer le numéro de l'animation d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:48
|
|
msgid "Modifie le numéro de l'animation de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:49
|
|
msgid "Faire _PARAM2__PARAM1_ au numéro de l'animation de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:50
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:84
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:101
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:116
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:200
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:234
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:251
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:514
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:521
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:527
|
|
msgid "Animations et images"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:64
|
|
msgid "Changer le numéro de la direction d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:65
|
|
msgid "Modifie la direction de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:66
|
|
msgid "Faire _PARAM2__PARAM1_ à la direction de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:81
|
|
msgid "Changer le numéro de l'image d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:82
|
|
msgid "Modifie le numéro de l'image actuelle de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:83
|
|
msgid "Faire _PARAM2__PARAM1_ au numéro de l'image de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:98
|
|
msgid "Mettre en pause l'animation de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:99
|
|
msgid "Met en pause l'animation actuelle de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:100
|
|
msgid "Mettre en pause l'animation actuelle de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:113
|
|
msgid "Jouer l'animation de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:114
|
|
msgid "Joue l'animation actuelle de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:115
|
|
msgid "Jouer l'animation actuelle de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:128
|
|
msgid "Tourner un objet vers une position"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:129
|
|
msgid ""
|
|
"Tourne un objet vers une position.\n"
|
|
"( Si la direction est normale, l'objet prendra la direction la plus appropriée.\n"
|
|
"Si c'est une rotation automatique, il sera tourné vers l'objet. )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:130
|
|
msgid "Tourner _PARAM0_ vers _PARAM1_;_PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:135
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:439
|
|
msgid "Objet à tourner"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:146
|
|
msgid "Modifier l'échelle d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:147
|
|
msgid "Modifie l'échelle de la taille de l'objet indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:148
|
|
msgid "Faire _PARAM2__PARAM1_ à l'échelle de la taille de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:163
|
|
msgid "Modifier l'échelle en largeur d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:164
|
|
msgid "Modifie l'échelle de la taille de l'objet indiqué en largeur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:165
|
|
msgid "Faire _PARAM2__PARAM1_ à l'échelle de la taille de _PARAM0_ en largeur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:180
|
|
msgid "Modifier l'échelle en hauteur d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:181
|
|
msgid "Modifie l'échelle de la taille de l'objet indiqué en hauteur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:182
|
|
msgid "Faire _PARAM2__PARAM1_ à l'échelle de la taille de _PARAM0_ en hauteur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:197
|
|
msgid "Numéro de l'animation d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:198
|
|
msgid "Teste si le numéro de l'animation de l'objet correspond."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:199
|
|
msgid "Le numéro de l'animation de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:205
|
|
msgid "Numéro de l'animation à tester"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:214
|
|
msgid "Numéro de la direction de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:215
|
|
msgid "Teste si le numéro de la direction de l'objet correspond au test effectué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:216
|
|
msgid "La direction de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:222
|
|
msgid "Numéro de la direction à tester"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:231
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:527
|
|
msgid "Numéro de l'image de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:232
|
|
msgid "Teste si le numéro de l'image de l'objet correspond."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:233
|
|
msgid "L'image de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:239
|
|
msgid "Numéro de l'image à tester"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:248
|
|
msgid "L'animation est en pause"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:249
|
|
msgid "Teste si l'animation de l'objet est en pause."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:250
|
|
msgid "L'animation de _PARAM0_ est en pause"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:263
|
|
msgid "Echelle de la taille d'un objet en largeur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:264
|
|
msgid "Teste l'échelle de la taille de l'objet en largeur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:265
|
|
msgid "L'échelle de la taille de l'objet _PARAM0_ en largeur est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:280
|
|
msgid "Echelle de la taille d'un objet en hauteur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:281
|
|
msgid "Teste l'échelle de la taille de l'objet en hauteur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:282
|
|
msgid "L'échelle de la taille de l'objet _PARAM0_ en hauteur est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:297
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:249
|
|
msgid "Opacité d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:298
|
|
msgid "Teste la valeur de l'opacité ( transparence ) d'un objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:299
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:182
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:251
|
|
msgid "L'opacité de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:314
|
|
msgid "Mode d'affichage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:315
|
|
msgid "Teste le numéro du mode d'affichage actuellement employé par un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:316
|
|
msgid "Le numéro du mode d'affichage de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:322
|
|
msgid "Valeur à tester ( 0 : Alpha, 1 : Add, 2 : Multiply, 3 : None )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:331
|
|
msgid "Copier une image sur celle d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:332
|
|
msgid ""
|
|
"Copie une image sur celle d'un objet.\n"
|
|
"Notez qu'il est préférable que l'image source reste chargée en mémoire."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:333
|
|
msgid "Copier l'image _PARAM2_ sur celle de _PARAM0_ à l'emplacement _PARAM3_;_PARAM4_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:340
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:270
|
|
msgid "Nom de l'image source"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:343
|
|
msgid "Utiliser la transparence de la source ( non si vide )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:352
|
|
msgid "Rendre une couleur de l'image d'un objet transparente"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:353
|
|
msgid "Rend une couleur de l'image d'un objet transparente."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:354
|
|
msgid "Rendre la couleur _PARAM1_ de l'image actuelle de _PARAM0_ transparente"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:360
|
|
msgid "Couleur à rendre transparente"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:368
|
|
msgid "Changer la couleur globale d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:369
|
|
msgid "Change la couleur globale de l'objet. Par défaut, la couleur est le blanc."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:370
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:66
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:149
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:217
|
|
msgid "Changer la couleur de _PARAM0_ en _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:384
|
|
msgid "Changer le mode d'affichage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:385
|
|
msgid ""
|
|
"Change le numéro de mode d'affichage d'un objet.\n"
|
|
"Le mode d'affichage par défaut est 0 ( Alpha )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:386
|
|
msgid "Changer le numéro de mode d'affichage de _PARAM0_ en _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:392
|
|
msgid "Mode ( 0 : Alpha, 1 : Add, 2 : Multiply, 3 : None )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:400
|
|
msgid "Inverser l'affichage horizontalement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:401
|
|
msgid "Inverse l'affichage de l'objet horizontalement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:402
|
|
msgid "Inverser l'affichage de _PARAM0_ horizontalement : _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:408
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:424
|
|
msgid "Activer l'inversion"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:416
|
|
msgid "Inverser l'affichage verticalement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:417
|
|
msgid "Inverse l'affichage de l'objet verticalement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:418
|
|
msgid "Inverser l'affichage de _PARAM0_ verticalement : _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:432
|
|
msgid "Tourner un objet vers un autre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:433
|
|
msgid ""
|
|
"Tourne un objet vers un autre.\n"
|
|
"( Si la direction est normale, l'objet prendra la direction la plus appropriée.\n"
|
|
"Si c'est une rotation automatique, il sera tourné vers l'objet. )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:434
|
|
msgid "Tourner _PARAM0_ vers _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:440
|
|
msgid "Objet vers lequel se tourner"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:448
|
|
msgid "Le curseur est sur un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:449
|
|
msgid "Teste si le curseur survole un objet. Le test est précis par défaut ( vérifie que le curseur n'est pas sur une zone transparente )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:450
|
|
msgid "Le curseur est sur _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:457
|
|
msgid "Test précis ? ( oui par défaut )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:463
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:483
|
|
msgid "Position X d'un point"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:466
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:476
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:486
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:495
|
|
msgid "Nom du point"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:473
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:492
|
|
msgid "Position Y d'un point"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:501
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:508
|
|
msgid "Direction de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:514
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:521
|
|
msgid "Animation de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:527
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteobject.cpp:206
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:194
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:210
|
|
msgid "Image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:533
|
|
msgid "Echelle de la taille en largeur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:539
|
|
msgid "Echelle de la taille en hauteur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:571
|
|
msgid ""
|
|
"La condition est vraie si il y a collision entre les deux objets donnés.\n"
|
|
"La collision est faite au pixel près.\n"
|
|
"Attention ! Cette condition est couteuse pour l'ordinateur en terme de perfomance."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:572
|
|
msgid "_PARAM0_ est en collision avec _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteextension.cpp:577
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:64
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:82
|
|
msgid "Objet 1"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteinitialpositionpanel.cpp:36
|
|
msgid ""
|
|
"Numéro de l'animation\n"
|
|
"initiale :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteinitialpositionpanel.cpp:39
|
|
msgid "Numéro de l'animation initiale de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteinitialpositionpanel.cpp:46
|
|
msgid ""
|
|
"Angle \n"
|
|
"initial :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteinitialpositionpanel.cpp:50
|
|
msgid "Angle initial"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteobject.cpp:207
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:163
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:180
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:261
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobject.cpp:213
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:301
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobject.cpp:233
|
|
msgid "Opacité"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteobject.cpp:208
|
|
msgid "Méthode d'affichage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteobject.cpp:212
|
|
msgid "Echelle X de la taille"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\spriteobject.cpp:213
|
|
msgid "Echelle Y de la taille"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:12
|
|
msgid "Manipulation de texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:13
|
|
msgid "Extension apportant des expressions de manipulation de texte, intégrée en standard."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:20
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:21
|
|
msgid "Obtenir une portion de texte depuis un texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:22
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:36
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:49
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:61
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:74
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:87
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:101
|
|
msgid "Manipulation sur le texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:26
|
|
msgid "Position de départ de la portion ( La première lettre est à la position 0 )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:27
|
|
msgid "Longueur de la portion"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:34
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:35
|
|
msgid "Obtenir un caractère depuis un texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:40
|
|
msgid "Position du caractère à prélever ( Premier caractère : 0 )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:47
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:48
|
|
msgid "Longueur d'un texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:59
|
|
msgid "Chercher dans un texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:60
|
|
msgid "Chercher dans un texte ( Retourne la position du résultat ou -1 si non trouvé )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:65
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:78
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:91
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:105
|
|
msgid "Texte à chercher"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:72
|
|
msgid "Chercher dans un texte depuis la fin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:73
|
|
msgid "Chercher dans un texte depuis la fin ( Retourne la position du résultat ou -1 si non trouvé )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:85
|
|
msgid "Chercher dans un texte à partir d'une position"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:86
|
|
msgid "Chercher dans un texte à partir d'une position ( Retourne la position du résultat ou -1 si non trouvé )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:92
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:106
|
|
msgid "Position à partir de laquelle chercher le texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:99
|
|
msgid "Chercher dans un texte depuis la fin à partir d'une position"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\stringinstructionsextension.cpp:100
|
|
msgid "Chercher dans un texte depuis la fin à partir d'une position ( Retourne la position du résultat ou -1 si non trouvé )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:12
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:139
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:144
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:150
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:157
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:162
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:169
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:174
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:181
|
|
msgid "Temps"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:13
|
|
msgid "Extension proposant des actions et conditions sur le temps, integrée en standard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:19
|
|
msgid "Valeur d'un chronomètre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:20
|
|
msgid "Teste si le chronomètre atteint ou dépasse le temps indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:21
|
|
msgid "Le chronomètre _PARAM2_ est supérieur à _PARAM1_ secondes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:22
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:38
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:54
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:69
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:84
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:99
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:114
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:128
|
|
msgid "Temps et chronomètres"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:27
|
|
msgid "Temps en secondes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:28
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:59
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:74
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:89
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:104
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:119
|
|
msgid "Nom du chronomètre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:35
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:169
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:174
|
|
msgid "Echelle du temps"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:36
|
|
msgid "Teste si l'échelle du temps actuelle correspond."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:37
|
|
msgid "L'échelle du temps est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:51
|
|
msgid "Pause d'un chronomètre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:52
|
|
msgid "Teste si le chronomètre indiqué est en pause."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:53
|
|
msgid "Le chronomètre _PARAM1_ est en pause"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:66
|
|
msgid "Remettre à zéro un chronomètre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:67
|
|
msgid "Remet à zéro le chronomètre indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:68
|
|
msgid "Remettre à zéro le chronomètre _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:81
|
|
msgid "Mettre en pause un chronomètre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:82
|
|
msgid "Met en pause le chronomètre indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:83
|
|
msgid "Mettre en pause le chronomètre _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:96
|
|
msgid "Enlever la pause d'un chronomètre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:97
|
|
msgid "Enlève la pause du chronomètre indiqué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:98
|
|
msgid "Enlever la pause du chronomètre _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:111
|
|
msgid "Supprimer un chronomètre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:112
|
|
msgid "Supprime un chronomètre de la mémoire."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:113
|
|
msgid "Supprimer le chronomètre _PARAM1_ de la mémoire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:125
|
|
msgid "Changer l'échelle du temps"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:126
|
|
msgid "Change la vitesse du déroulement du jeu."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:127
|
|
msgid "Mettre à _PARAM1_ l'échelle du temps"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:133
|
|
msgid "Echelle ( 1 : Normal, 2 : Double la vitesse, 0.5 : Ralenti de moitié... )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:139
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:144
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:150
|
|
msgid "Temps écoulé depuis la dernière image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:157
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:162
|
|
msgid "Temps écoulé depuis le début de la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:181
|
|
msgid "Temps actuel"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\timeextension.cpp:183
|
|
msgid ""
|
|
"Valeur à récupérer :\n"
|
|
"\n"
|
|
"Heure : hour\n"
|
|
"Minutes : min\n"
|
|
"Secondes : sec\n"
|
|
"Jour du mois: mday\n"
|
|
"Mois depuis janvier : mon\n"
|
|
"Années depuis 1900 : year\n"
|
|
"Jours depuis dimanche :wday\n"
|
|
"Jours depuis le 1er Janvier : yday"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translateaction.cpp:184
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translatecondition.cpp:75
|
|
msgid "Choisir l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translateaction.cpp:186
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translatecondition.cpp:77
|
|
msgid "Choisir l'automatisme"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translateaction.cpp:188
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translatecondition.cpp:79
|
|
msgid "Choisir le signe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translateaction.cpp:190
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translatecondition.cpp:81
|
|
msgid "Choisir le fichier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translateaction.cpp:192
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translatecondition.cpp:93
|
|
msgid "Oui ou non"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translateaction.cpp:194
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobjecteditor.cpp:96
|
|
msgid "Choisir la police"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translateaction.cpp:200
|
|
msgid "Choisir la musique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translateaction.cpp:202
|
|
msgid "Choisir le son"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translateaction.cpp:204
|
|
msgid "Créer un mot de passe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translateaction.cpp:206
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translatecondition.cpp:95
|
|
msgid "Choisir le calque"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translateaction.cpp:208
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translatecondition.cpp:97
|
|
msgid "Choisir l'axe"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translateaction.cpp:210
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translatecondition.cpp:99
|
|
msgid "Choisir la variable de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translateaction.cpp:212
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translatecondition.cpp:101
|
|
msgid "Choisir la variable de la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translateaction.cpp:214
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translatecondition.cpp:103
|
|
msgid "Choisir la variable globale"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translatecondition.cpp:85
|
|
msgid "Choisir le texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translatecondition.cpp:87
|
|
msgid "Choisir la touche"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\translatecondition.cpp:89
|
|
msgid "Choisir le bouton"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:11
|
|
msgid "Fonctionnalités sur les variables"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:12
|
|
msgid "Extension permettant de manipuler les variables, integrée en standard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:19
|
|
msgid "Teste si la variable correspond au test effectué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:20
|
|
msgid "La variable _PARAM1_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:35
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:133
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:190
|
|
msgid "Texte d'une variable de la scène"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:36
|
|
msgid "Teste si le texte de la variable correspond au test effectué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:37
|
|
msgid "Le texte de la variable _PARAM1_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:52
|
|
msgid "Tester si une variable de la scène est définie"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:53
|
|
msgid "Teste si la variable de la scène existe."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:54
|
|
msgid "La variable _PARAM1_ est définie"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:67
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:150
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:197
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:204
|
|
msgid "Variable globale"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:68
|
|
msgid "Teste si la variable globale correspond au test effectué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:69
|
|
msgid "La variable globale _PARAM1_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:84
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:167
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:204
|
|
msgid "Texte d'une variable globale"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:85
|
|
msgid "Teste si le texte de la variable globale correspond au test effectué."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:86
|
|
msgid "Le texte de la variable globale _PARAM1_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:101
|
|
msgid "Tester si une variable globale est définie"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:102
|
|
msgid "Teste si la variable globale existe."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:103
|
|
msgid "La variable globale _PARAM1_ est définie"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:117
|
|
msgid "Modifie une variable de la scène."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:118
|
|
msgid "Faire _PARAM3__PARAM2_ à la variable _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:134
|
|
msgid "Modifie le texte d'une variable de la scène."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:135
|
|
msgid "Faire _PARAM3__PARAM2_ au texte de la variable _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:151
|
|
msgid "Modifie une variable globale"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:152
|
|
msgid "Faire _PARAM3__PARAM2_ à la variable globale _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:168
|
|
msgid "Modifie le texte d'une variable globale."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:169
|
|
msgid "Faire _PARAM3__PARAM2_ au texte de la variable globale _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\variablesextension.cpp:199
|
|
msgid "Nom de la variable globale"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\whileevent.cpp:145
|
|
msgid "Tant que :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\whileevent.cpp:152
|
|
msgid "Répéter :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:13
|
|
msgid "Fonctionnalités de fenêtrage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:14
|
|
msgid "Extension permettant de manipuler la fenêtre de jeu, integrée en standard"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:20
|
|
msgid "Afficher un texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:21
|
|
msgid "Affiche le texte spécifié à l'écran."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:22
|
|
msgid "Afficher _PARAM1_ en _PARAM2_;_PARAM3_ ( couleur : _PARAM4_ , taille : _PARAM5_, police : _PARAM6_ )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:33
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:100
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobject.cpp:210
|
|
msgid "Police"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:41
|
|
msgid "(Dés)Activer le plein écran"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:42
|
|
msgid "Cette action active ou désactive l'affichage du jeu en plein écran."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:43
|
|
msgid "Activer le plein écran : _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:44
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:59
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:75
|
|
msgid "Fenêtre de jeu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:49
|
|
msgid "Activer le plein écran"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:56
|
|
msgid "Changer la taille de l'écran"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:57
|
|
msgid "Cette action change la taille de la fenêtre de jeu."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:58
|
|
msgid "Changer la taille de la fenêtre de jeu en _PARAM1_x_PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:66
|
|
msgid "Utiliser cette taille pour la taille par défaut des caméras des scènes ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:72
|
|
msgid "Changer l'icône de la fenêtre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:73
|
|
msgid "Cette action change l'icône de la fenêtre de jeu."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:74
|
|
msgid "Utiliser _PARAM1_ en tant qu'icone pour la fenêtre de jeu."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\gdl\gdl\windowextension.cpp:80
|
|
msgid "Nom de l'image à utiliser en tant qu'icône"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\aes\extension.cpp:44
|
|
msgid "Algorithme de chiffrement AES"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\aes\extension.cpp:45
|
|
msgid "Extension permettant de chiffrer des fichiers avec l'algorithme AES."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\aes\extension.cpp:52
|
|
msgid "Crypter un fichier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\aes\extension.cpp:53
|
|
msgid "Crypte un fichier avec AES."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\aes\extension.cpp:54
|
|
msgid "Crypter le fichier _PARAM0_ en _PARAM1_ avec AES"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\aes\extension.cpp:55
|
|
#: d:\florian\programmation\gamedevelop2\extensions\aes\extension.cpp:72
|
|
msgid "Cryptage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\aes\extension.cpp:59
|
|
#: d:\florian\programmation\gamedevelop2\extensions\aes\extension.cpp:76
|
|
msgid "Fichier source"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\aes\extension.cpp:60
|
|
#: d:\florian\programmation\gamedevelop2\extensions\aes\extension.cpp:77
|
|
msgid "Fichier de destination"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\aes\extension.cpp:61
|
|
#: d:\florian\programmation\gamedevelop2\extensions\aes\extension.cpp:78
|
|
msgid "Mot de passe ( 24 caractères )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\aes\extension.cpp:69
|
|
msgid "Décrypter un fichier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\aes\extension.cpp:70
|
|
msgid "Décrypter un fichier avec AES."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\aes\extension.cpp:71
|
|
msgid "Décrypter le fichier _PARAM0_ en _PARAM1_ avec AES"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:45
|
|
msgid "Automatisme de recherche de chemin ( Pathfinding A* )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:46
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:53
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:289
|
|
msgid "Automatisme permettant de déplacer les objets en évitant les obstacles."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:51
|
|
msgid "Recherche de chemin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:52
|
|
msgid "AStar"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:64
|
|
msgid "Déplacement vers une position"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:65
|
|
msgid "Déplace l'objet vers une position"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:66
|
|
msgid "Déplacer _PARAM0_ vers _PARAM3_;_PARAM4_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:74
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:442
|
|
msgid "Position X de la destination"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:75
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:449
|
|
msgid "Position Y de la destination"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:83
|
|
msgid "Change la vitesse de déplacement sur le chemin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:84
|
|
msgid "Faire _PARAM3__PARAM2_ à la vitesse de _PARAM0_ sur le chemin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:100
|
|
msgid "Teste la vitesse de déplacement sur le chemin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:101
|
|
msgid "La vitesse de déplacement de _PARAM0_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:117
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:134
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:407
|
|
msgid "Difficulté de passage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:118
|
|
msgid "Change la difficulté de passage au dessus de l'objet. 9 est un obstacle infranchissable."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:119
|
|
msgid "Faire _PARAM3__PARAM2_ à la difficulté de passage au dessus de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:120
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:137
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:407
|
|
msgid "Obstacles"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:126
|
|
msgid "Difficulté ( 0 à 9 )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:135
|
|
msgid "Teste la difficulté de passage au dessus de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:136
|
|
msgid "La difficulté de passage au dessus de _PARAM0_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:143
|
|
msgid "Difficulté"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:152
|
|
msgid "Chemin trouvé"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:153
|
|
msgid "Renvoi vrai si un chemin a été trouvé"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:154
|
|
msgid "Un chemin a été trouvé pour _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:167
|
|
msgid "Destination atteinte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:168
|
|
msgid "Renvoi vrai si la destination de l'objet a été atteinte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:169
|
|
msgid "_PARAM0_ a atteint sa destination"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:181
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:200
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:456
|
|
msgid "Largeur de la grille virtuelle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:182
|
|
msgid "Change la largeur des cellules de la grille virtuelle."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:183
|
|
msgid "Faire _PARAM4__PARAM3_ à la largeur des cellules de la grille virtuelle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:184
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:203
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:220
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:238
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:456
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:464
|
|
msgid "Paramétrage global"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:191
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:210
|
|
msgid "Largeur ( pixels )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:201
|
|
msgid "Teste la largeur des cellules de la grille virtuelle."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:202
|
|
msgid "La largeur des cellules de la grille virtuelle est _PARAM4_ à _PARAM3_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:217
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:235
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:464
|
|
msgid "Hauteur de la grille virtuelle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:218
|
|
msgid "Change la hauteur des cellules de la grille virtuelle."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:219
|
|
msgid "Faire _PARAM4__PARAM3_ à la hauteur des cellules de la grille virtuelle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:227
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:245
|
|
msgid "Hauteur ( pixels )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:236
|
|
msgid "Teste la hauteur des cellules de la grille virtuelle."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:237
|
|
msgid "La hauteur des cellules de la grille virtuelle est _PARAM4_ à _PARAM3_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:253
|
|
msgid "Changer la position sur le chemin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:254
|
|
msgid "Change l'état d'avancement de l'objet sur le chemin calculé."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:255
|
|
msgid "Faire _PARAM3__PARAM2_ à l'état de l'avancement de l'objet sur le chemin calculé"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:270
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:330
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:472
|
|
msgid "Bordure gauche"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:271
|
|
msgid "Teste la taille, en cases virtuelles, de la bordure gauche de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:272
|
|
msgid "La bordure gauche de _PARAM0_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:279
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:294
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:309
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:324
|
|
msgid "Largeur ( en cases virtuelles )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:285
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:347
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:478
|
|
msgid "Bordure droite"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:286
|
|
msgid "Teste la taille, en cases virtuelles, de la bordure droite de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:287
|
|
msgid "La bordure droite de _PARAM0_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:300
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:365
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:484
|
|
msgid "Bordure haute"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:301
|
|
msgid "Teste la taille, en cases virtuelles, de la bordure haute de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:302
|
|
msgid "La bordure haute de _PARAM0_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:315
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:383
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:490
|
|
msgid "Bordure basse"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:316
|
|
msgid "Teste la taille, en cases virtuelles, de la bordure basse de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:317
|
|
msgid "La bordure basse de _PARAM0_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:331
|
|
msgid "Change la taille, en cases virtuelles, de la bordure gauche de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:332
|
|
msgid "Faire _PARAM3__PARAM2_ à taille de la bordure gauche de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:339
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:356
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:374
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:392
|
|
msgid "Largeur ( Cases virtuelles )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:348
|
|
msgid "Change la taille, en cases virtuelles, de la bordure droite de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:349
|
|
msgid "Faire _PARAM3__PARAM2_ à taille de la bordure droite de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:366
|
|
msgid "Change la taille, en cases virtuelles, de la bordure haute de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:367
|
|
msgid "Faire _PARAM3__PARAM2_ à taille de la bordure haute de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:384
|
|
msgid "Change la taille, en cases virtuelles, de la bordure basse de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:385
|
|
msgid "Faire _PARAM3__PARAM2_ à taille de la bordure basse de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:399
|
|
msgid "Vitesse de déplacement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:399
|
|
msgid "Vitesse de déplacement sur le chemin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:407
|
|
msgid "Difficulté de passage au dessus de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:414
|
|
msgid "Position X du dernier point de passage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:421
|
|
msgid "Position Y du dernier point de passage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:428
|
|
msgid "Position X du prochain point de passage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\astarautomatism\extension.cpp:435
|
|
msgid "Position Y du prochain point de passage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\box3dobject.cpp:454
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:133
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:151
|
|
msgid "Profondeur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\box3dobject.cpp:455
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryinitialpositionpanel.cpp:70
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textinitialpositionpanel.cpp:70
|
|
msgid "Coordonnée Z"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\box3dobject.cpp:456
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:204
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:222
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:323
|
|
msgid "Yaw"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\box3dobject.cpp:457
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:240
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:258
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:329
|
|
msgid "Pitch"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\box3dobject.cpp:458
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:276
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:294
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:335
|
|
msgid "Roll"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:45
|
|
msgid "Objet Boîte 3D"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:46
|
|
msgid "Extension permettant d'utiliser des objets boites en 3D."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:51
|
|
msgid "Boite en 3D"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:52
|
|
msgid "Objet affichant une boite en 3D"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:63
|
|
msgid "Modifie la largeur d'une boite 3D."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:64
|
|
msgid "Faire _PARAM2__PARAM1_ à la largeur de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:80
|
|
msgid "Teste la largeur d'une boite 3D."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:81
|
|
msgid "La largeur de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:98
|
|
msgid "Modifie la hauteur d'une boite 3D."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:99
|
|
msgid "Faire _PARAM2__PARAM1_ à la hauteur de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:116
|
|
msgid "Teste la hauteur d'une boite 3D."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:117
|
|
msgid "La hauteur de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:134
|
|
msgid "Modifie la profondeur d'une boite 3D."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:135
|
|
msgid "Faire _PARAM2__PARAM1_ à la profondeur de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:152
|
|
msgid "Teste la profondeur d'une boite 3D."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:153
|
|
msgid "La profondeur de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:168
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:186
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:317
|
|
msgid "Position Z"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:169
|
|
msgid "Modifie la position Z d'une boite 3D."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:170
|
|
msgid "Faire _PARAM2__PARAM1_ à la position Z de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:187
|
|
msgid "Teste la position Z d'une boite 3D."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:188
|
|
msgid "La position Z de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:205
|
|
msgid "Modifie la rotation yaw d'une boite 3D."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:206
|
|
msgid "Faire _PARAM2__PARAM1_ au yaw de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:223
|
|
msgid "Teste la rotation yaw d'une boite 3D."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:224
|
|
msgid "Le yaw de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:241
|
|
msgid "Modifie la rotation pitch d'une boite 3D."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:242
|
|
msgid "Faire _PARAM2__PARAM1_ au pitch de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:259
|
|
msgid "Teste la rotation pitch d'une boite 3D."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:260
|
|
msgid "Le pitch de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:277
|
|
msgid "Modifie la rotation roll d'une boite 3D."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:278
|
|
msgid "Faire _PARAM2__PARAM1_ au roll de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:295
|
|
msgid "Teste la rotation roll d'une boite 3D."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:296
|
|
msgid "Le roll de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\box3dobject\extension.cpp:311
|
|
msgid "Profondeur de la boite 3D"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:44
|
|
msgid "Boites de dialogues communes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:45
|
|
msgid "Extension permettant d'afficher des boites de dialogues souvent utilisées ( Message, ouverture de fichier... )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:51
|
|
msgid "Afficher une boite de message"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:52
|
|
msgid "Affiche une boite de message avec le texte indiqué, et un bouton ok."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:53
|
|
msgid "Afficher le message \"_PARAM1_\" avec le titre \"_PARAM2_\""
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:54
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:70
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:87
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:104
|
|
msgid "Interfaces"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:60
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:76
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:94
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:111
|
|
msgid "Titre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:67
|
|
msgid "Afficher une fenêtre d'ouverture de fichier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:68
|
|
msgid ""
|
|
"Affiche une fenêtre permettant de choisir un fichier.\n"
|
|
"Le nom et répertoire du fichier est enregistré dans la variable de la scène indiquée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:69
|
|
msgid "Ouvrir une fenêtre de choix de fichier, et enregistrer le résultat dans _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:75
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:92
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:109
|
|
msgid "Variable de la scène où enregistrer le résultat"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:77
|
|
msgid "Filtres ( Forme : \"TypeDeFichier|*.ext;*.ext2|TypeDeFichier2|*.ext3\" ) ( Windows seulement ) "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:84
|
|
msgid "Afficher une fenêtre d'entrée de texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:85
|
|
msgid ""
|
|
"Affiche une fenêtre permettant d'entrer un texte.\n"
|
|
"Le texte sera enregistré dans la variable de la scène indiquée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:86
|
|
msgid "Ouvrir une fenêtre d'entrée de texte, et enregistrer le résultat dans _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:101
|
|
msgid "Afficher une boite de message Oui/Non"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:102
|
|
msgid ""
|
|
"Affiche une fenêtre permettant de choisir entre oui ou non.\n"
|
|
"La réponse ( \"yes\" ou \"no\" ) sera enregistrée dans la variable de la scène indiquée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\common dialogs\extension.cpp:103
|
|
msgid "Ouvrir une fenêtre Oui/Non, et enregistrer le résultat dans _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:51
|
|
msgid "Evenements fonctions"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:52
|
|
msgid "Extension permettant d'utiliser des évènements agissant comme des fonctions."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:59
|
|
msgid "Lancer une fonction"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:60
|
|
msgid "Lance une fonction"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:61
|
|
msgid "Lancer _PARAM0_ (_PARAM1_, _PARAM2_, _PARAM3_, _PARAM4_, _PARAM5_, _PARAM6_, _PARAM7_)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:62
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:120
|
|
msgid "Fonctions"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:66
|
|
msgid "Nom de la fonction"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:67
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:125
|
|
msgid "Paramètre 1"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:68
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:126
|
|
msgid "Paramètre 2"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:69
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:127
|
|
msgid "Paramètre 3"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:70
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:128
|
|
msgid "Paramètre 4"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:71
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:129
|
|
msgid "Paramètre 5"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:72
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:130
|
|
msgid "Paramètre 6"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:73
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:131
|
|
msgid "Paramètre 7"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:117
|
|
msgid "Lancer une fonction grâce à une expression"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:118
|
|
msgid "Lance une fonction en retrouvant son nom depuis l'expression."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:119
|
|
msgid "Lancer la fonction correspondant à _PARAM0_ (_PARAM2_, _PARAM3_, _PARAM4_, _PARAM5_, _PARAM6_, _PARAM7_)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:124
|
|
msgid "Expression donnant le nom de la fonction"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:180
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:191
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\functionevent.cpp:227
|
|
msgid "Fonction"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:181
|
|
msgid "Évènement fonction : L'évènement lancé uniquement grâce à l'action \"Lancer une fonction\""
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:189
|
|
msgid "Paramètre de la fonction actuel"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:190
|
|
msgid "Renvoi le texte contenue dans un paramètre de la fonction actuellement lancée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\extension.cpp:194
|
|
msgid "Numéro du paramètre ( Commence à 0 ! )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\functioneventeditordlg.cpp:56
|
|
msgid ""
|
|
"La fonction et ses sous évènements ne sera executée\n"
|
|
"que lorsqu'elle aura été lancée par une action ou une expression."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\functioneventeditordlg.cpp:66
|
|
msgid "Nom de la fonction ( Doit être unique ) :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\functioneventeditordlg.cpp:78
|
|
msgid "Utiliser les objets concernés du contexte qui appelle la fonction"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\functioneventeditordlg.cpp:79
|
|
msgid "Oublier les objets déjà concernés."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\function\functioneventeditordlg.cpp:81
|
|
msgid "Lors de l'appel à la fonction"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:46
|
|
msgid "Lumières"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:47
|
|
msgid "Permet d'afficher des lumières et d'utiliser des obstacles à celles ci."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:52
|
|
msgid "Lumière"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:53
|
|
msgid "Objet émettant de la lumière"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:65
|
|
msgid "Change la couleur de la lumière."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:80
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:97
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:261
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\lightobject.cpp:281
|
|
msgid "Intensité"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:81
|
|
msgid "Modifie l'intensité d'une lumière"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:82
|
|
msgid "Faire _PARAM2__PARAM1_ à l'intensité de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:98
|
|
msgid "Teste la valeur de l'intensité d'une lumière."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:99
|
|
msgid "L'intensité de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:114
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:131
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:266
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\lightobject.cpp:282
|
|
msgid "Rayon"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:115
|
|
msgid "Modifie le rayon d'une lumière"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:116
|
|
msgid "Faire _PARAM2__PARAM1_ au rayon de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:132
|
|
msgid "Teste le rayon d'une lumière."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:133
|
|
msgid "Le rayon de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:148
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:165
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:271
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\lightobject.cpp:283
|
|
msgid "Qualité"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:149
|
|
msgid "Modifie la qualité d'une lumière"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:150
|
|
msgid "Faire _PARAM2__PARAM1_ à la qualité de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:166
|
|
msgid "Teste la valeur de la qualité d'une lumière."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:167
|
|
msgid "La qualité de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:182
|
|
msgid "Couleur globale"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:183
|
|
msgid "Change la couleur de la scène pour une lumière globale."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:184
|
|
msgid "Changer la couleur globale de la scène de _PARAM0_ en _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:198
|
|
msgid "Rendre une lumière globale"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:199
|
|
msgid "Rend une lumière globale ou normale."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:200
|
|
msgid "Rendre _PARAM0_ globale : _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:201
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:217
|
|
msgid "Type de lumière"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:206
|
|
msgid "Rendre la lumière globale"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:214
|
|
msgid "Une lumière est globale"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:215
|
|
msgid "Renvoi vrai si la lumière est globale."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:216
|
|
msgid "_PARAM0_ est une lumière globale"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:287
|
|
msgid "Obstacle à la lumière"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\light\extension.cpp:288
|
|
msgid "LightObstacle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:46
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:57
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:75
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:93
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:109
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:127
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:146
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:164
|
|
msgid "Associations d'objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:47
|
|
msgid "Extension permettant d'associer virtuellement des objets entre eux et de les retrouver ensuite."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:54
|
|
msgid "Lier deux objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:55
|
|
msgid "Lier deux objets ensemble, pour pouvoir retrouver l'un à partir de l'autre."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:56
|
|
msgid "Lier _PARAM3_ et _PARAM4_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:72
|
|
msgid "Délier deux objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:73
|
|
msgid "Délier deux objets."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:74
|
|
msgid "Délier _PARAM3_ et _PARAM4_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:90
|
|
msgid "Délier tous les objets d'un objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:91
|
|
msgid "Délier tous les objets d'un objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:92
|
|
msgid "Délier tous les objets liés à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:106
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:143
|
|
msgid "Prendre en compte tous les objets liés"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:107
|
|
msgid ""
|
|
"Prends en compte tous les objets liés à un objet pour les prochaines conditions et actions.\n"
|
|
"La condition renvoie faux si aucun objet n'a été pris en compte."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:108
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:145
|
|
msgid "Prendre en compte tous les objets liés à _PARAM3_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:124
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:161
|
|
msgid "Prendre en compte des objets liés"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:125
|
|
msgid ""
|
|
"Prends en compte des objets liés à un objet pour les prochaines conditions et actions.\n"
|
|
"La condition renvoie faux si aucun objet n'a été pris en compte."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:126
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:163
|
|
msgid "Prendre en compte tous les objets \"_PARAM5_\" liés à _PARAM3_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:136
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:173
|
|
msgid "Objets liés à prendre en compte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:144
|
|
msgid "Prends en compte tous les objets liés à un objet pour les prochaines actions."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\linkedobjects\extension.cpp:162
|
|
msgid "Prends en compte des objets liés à un objet pour les prochaines actions."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:48
|
|
msgid "Fonctionnalités réseau"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:49
|
|
msgid "Extension permettant de communiquer entre plusieurs jeux."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:56
|
|
msgid "Ajouter un destinataire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:57
|
|
msgid "Ajoute l'ordinateur ayant l'adresse IP indiquée comme destinataire des données envoyées."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:58
|
|
msgid "Ajouter _PARAM0_ en destinataire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:59
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:74
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:113
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:129
|
|
msgid "Réseau : Envoi"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:63
|
|
msgid "Adresse IP du destinataire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:64
|
|
msgid "Port du destinataire (Par défaut : 50001)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:71
|
|
msgid "Supprimer tous les destinataires"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:72
|
|
msgid "Vide la liste des destinataires des données envoyées"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:73
|
|
msgid "Vider la liste des destinataires"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:84
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:86
|
|
msgid "Initialiser la réception de données"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:85
|
|
msgid "Initialise le réseau afin de pouvoir recevoir des données depuis d'autres ordinateurs."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:87
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:101
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:144
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:156
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:164
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:170
|
|
msgid "Réseau : Reception"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:91
|
|
msgid "Port d'écoute (Par défaut : 50001)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:98
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:100
|
|
msgid "Arrêter la réception de données"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:99
|
|
msgid "Arrête la réception de données."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:110
|
|
msgid "Envoyer une valeur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:111
|
|
msgid "Envoi une valeur aux destinataires"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:112
|
|
msgid "Envoyer la valeur _PARAM1_ avec l'intitulé _PARAM0_ aux destinataires"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:126
|
|
msgid "Envoyer un texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:127
|
|
msgid "Envoi un texte aux destinataires"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:128
|
|
msgid "Envoyer le texte _PARAM1_ avec l'intitulé _PARAM0_ aux destinataires"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:141
|
|
msgid "Recevoir les données en attente"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:142
|
|
msgid ""
|
|
"Reçois les données envoyées depuis d'autre ordinateurs.\n"
|
|
"Vous pouvez ensuite les consulter avec les expressions appropriées"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:143
|
|
msgid "Recevoir les données"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:153
|
|
msgid "Supprimer toutes les données reçues en mémoire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:154
|
|
msgid "Supprime toutes les données reçues et stockées en mémoire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:155
|
|
msgid "Supprimer toutes les données reçues et stockées en mémoire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:164
|
|
msgid "Obtenir le texte d'une donnée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:164
|
|
msgid "Obtenir le texte contenu dans une donnée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:165
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:171
|
|
msgid "Nom de la donnée contenant le texte à récupérer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:170
|
|
msgid "Obtenir la valeur d'une donnée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:170
|
|
msgid "Obtenir la valeur contenue dans une donnée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:176
|
|
msgid "Dernière erreur survenue"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:176
|
|
msgid "Obtenir le texte décrivant la dernière erreur survenue."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:176
|
|
msgid "Réseau : Erreurs"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:181
|
|
msgid "Adresse IP"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:181
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:187
|
|
msgid "Permet d'obtenir l'adresse de l'ordinateur sur internet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:182
|
|
msgid "Temps au maximum à attendre afin d'obtenir l'adresse ( en secondes ) ( 0 = Pas de limite )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:187
|
|
msgid "Adresse IP ( Locale/LAN )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:193
|
|
msgid "Mise à jour en réseau automatique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:194
|
|
msgid "NetworkUpdater"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:195
|
|
msgid "Automatisme permettant de déplacer automatiquement les objets d'un jeu en réseau"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:204
|
|
msgid "Mettre en envoi de données"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:205
|
|
msgid ""
|
|
"L'automatisme enverra les données de ses objets.\n"
|
|
"Assurez vous d'avoir généré les identifiants des objets auparavant"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:206
|
|
msgid "Mettre _PARAM0_ en envoi de données"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:207
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:223
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:239
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:252
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:265
|
|
msgid "Automatisme Mise à jour en réseau automatique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:212
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:228
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:244
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:270
|
|
msgid "Automatism"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:220
|
|
msgid "Mettre en réception de données"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:221
|
|
msgid ""
|
|
"L'automatisme recevra les données et mettera à jours les objets.\n"
|
|
"Assurez vous d'avoir généré les identifiants des objets auparavant"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:222
|
|
msgid "Mettre _PARAM0_ en réception de données"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:236
|
|
msgid "Changer l'identifiant de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:237
|
|
msgid "Chaque objet nécessite un identifiant unique, le même sur tous les ordinateurs, afin d'être identifié et mis à jour"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:238
|
|
msgid "Mettre l'identifiant de _PARAM0_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:245
|
|
msgid "Identifiant"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:252
|
|
msgid "Obtenir l'identifiant de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:262
|
|
msgid "Générer les identifiants des objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:263
|
|
msgid ""
|
|
"Génère automatiquement des identifiants différents pour les objets indiqués.\n"
|
|
"Notez qu'il est préférable d'utiliser cette action en début de scène par exemple, pour assurer que les objets aient\n"
|
|
"bien les mêmes identifiants sur les différents ordinateurs."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:264
|
|
msgid "Générer des identifiants réseau unique pour _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:291
|
|
msgid "Liste des destinataires"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\network\extension.cpp:294
|
|
msgid " Port : "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extension.cpp:42
|
|
msgid "Système de particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extension.cpp:43
|
|
msgid "Extension permettant d'afficher un grand nombre de petites particules."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extension.cpp:49
|
|
msgid "Emetteur de particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extension.cpp:50
|
|
msgid "Objet affichant un grand nombre de petites particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:40
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:263
|
|
msgid "Force minimale de l'émission"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:41
|
|
msgid "Modifie la force minimale d'émission des particules."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:42
|
|
msgid "Faire _PARAM2__PARAM1_ à la force minimale d'émission des particules de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:43
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:60
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:183
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:201
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:290
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:307
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:324
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:342
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:359
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:377
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:395
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:412
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:429
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:447
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:572
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:589
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:606
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:623
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:42
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:58
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:280
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:297
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:314
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:331
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:348
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:365
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:382
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:399
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:416
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:433
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:450
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:468
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:486
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:126
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:143
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:161
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:179
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:197
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:213
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:251
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:257
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:263
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:269
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:290
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:305
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:325
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:330
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:335
|
|
msgid "Commun"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:57
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:269
|
|
msgid "Force maximale de l'émission"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:58
|
|
msgid "Modifie la force maximale d'émission des particules."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:59
|
|
msgid "Faire _PARAM2__PARAM1_ à la force maximale d'émission des particules de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:74
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:91
|
|
msgid "Direction d'émission en X"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:75
|
|
msgid "Modifie la direction d'émission des particules en X."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:76
|
|
msgid "Faire _PARAM2__PARAM1_ à la direction d'émission des particules en X de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:92
|
|
msgid "Teste la direction d'émission des particules en X."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:93
|
|
msgid "La direction d'émission des particules en X de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:109
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:126
|
|
msgid "Direction d'émission en Y"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:110
|
|
msgid "Modifie la direction d'émission des particules en Y."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:111
|
|
msgid "Faire _PARAM2__PARAM1_ à la direction d'émission des particules en Y de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:127
|
|
msgid "Teste la direction d'émission des particules en Y."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:128
|
|
msgid "La direction d'émission des particules en Y de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:144
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:162
|
|
msgid "Direction d'émission en Z"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:145
|
|
msgid "Modifie la direction d'émission des particules en Z."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:146
|
|
msgid "Faire _PARAM2__PARAM1_ à la direction d'émission des particules en Z de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:163
|
|
msgid "Teste la direction d'émission des particules en Z."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:164
|
|
msgid "La direction d'émission des particules en Z de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:180
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:198
|
|
msgid "Angle d'émission"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:181
|
|
msgid "Modifie l'angle d'émission."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:182
|
|
msgid "Faire _PARAM2__PARAM1_ à l'angle d'émission de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:199
|
|
msgid "Teste la valeur de l'angle d'émission de l'émetteur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:200
|
|
msgid "L'angle d'émission de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:215
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:233
|
|
msgid "Angle d'émission 1"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:216
|
|
msgid "Modifie l'angle d'émission n°1."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:217
|
|
msgid "Faire _PARAM2__PARAM1_ à l'angle d'émission n°1 de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:234
|
|
msgid "Teste la valeur de l'angle d'émission n°1 de l'émetteur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:235
|
|
msgid "L'angle d'émission n°1 de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:251
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:269
|
|
msgid "Angle d'émission 2"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:252
|
|
msgid "Modifie l'angle d'émission n°2."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:253
|
|
msgid "Faire _PARAM2__PARAM1_ à l'angle d'émission n°2 de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:270
|
|
msgid "Teste la valeur de l'angle d'émission n°2 de l'émetteur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:271
|
|
msgid "L'angle d'émission n°2 de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:287
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:304
|
|
msgid "Angle d'ouverture du cône d'émission"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:288
|
|
msgid "Modifie l'angle d'ouverture du cône d'émission."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:289
|
|
msgid "Faire _PARAM2__PARAM1_ à l'angle d'ouverture du cône d'émission de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:305
|
|
msgid "Teste l'angle d'ouverture du cône d'émission de l'émetteur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:306
|
|
msgid "L'angle d'ouverture du cône d'émission de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:321
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:339
|
|
msgid "Friction"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:322
|
|
msgid "Modifie la friction appliquée aux particules."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:323
|
|
msgid "Faire _PARAM2__PARAM1_ à la friction des particules _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:340
|
|
msgid "Teste la friction appliquée aux particules."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:341
|
|
msgid "La friction des particules de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:356
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:374
|
|
msgid "Rayon d'apparition"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:357
|
|
msgid ""
|
|
"Modifie le rayon d'apparition des particules.\n"
|
|
"Nécessite de recréer les particules pour prendre en compte les changements."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:358
|
|
msgid "Faire _PARAM2__PARAM1_ au rayon d'apparition des particules de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:375
|
|
msgid "Teste le rayon d'apparition des particules."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:376
|
|
msgid "Le rayon d'apparition des particules de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:392
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:409
|
|
msgid "Temps de vie minimum"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:393
|
|
msgid ""
|
|
"Modifie le temps de vie minimum des particules.\n"
|
|
"Nécessite de recréer les particules pour prendre en compte les changements."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:394
|
|
msgid "Faire _PARAM2__PARAM1_ au temps de vie minimum des particules de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:410
|
|
msgid "Teste la valeur du temps de vie minimum des particules."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:411
|
|
msgid "Le temps de vie minimum des particules de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:426
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:444
|
|
msgid "Temps de vie maximum"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:427
|
|
msgid ""
|
|
"Modifie le temps de vie maximum des particules.\n"
|
|
"Nécessite de recréer les particules pour prendre en compte les changements."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:428
|
|
msgid "Faire _PARAM2__PARAM1_ au temps de vie maximum des particules de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:445
|
|
msgid "Teste la valeur du temps de vie maximum des particules."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:446
|
|
msgid "Le temps de vie maximum des particules de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:462
|
|
msgid "Gravité en X"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:463
|
|
msgid "Modifie la direction de la gravité en X."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:464
|
|
msgid "Faire _PARAM2__PARAM1_ à la direction de la gravité en X de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:480
|
|
msgid "Direction de la gravité en X"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:481
|
|
msgid "Teste la direction de la gravité en X."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:482
|
|
msgid "La direction de la gravité des particules en X de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:498
|
|
msgid "Gravité en Y"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:499
|
|
msgid "Modifie la direction de la gravité en Y."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:500
|
|
msgid "Faire _PARAM2__PARAM1_ à la direction de la gravité en Y de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:516
|
|
msgid "Direction de la gravité en Y"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:517
|
|
msgid "Teste la direction de la gravité en Y."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:518
|
|
msgid "La direction de la gravité des particules en Y de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:534
|
|
msgid "Gravité en Z"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:535
|
|
msgid "Modifie la direction de la gravité en Z."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:536
|
|
msgid "Faire _PARAM2__PARAM1_ à la direction de la gravité en Z de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:552
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:71
|
|
msgid "Direction de la gravité en Z"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:553
|
|
msgid "Teste la direction de la gravité en Z."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:554
|
|
msgid "La direction de la gravité des particules en Z de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:569
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:586
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:325
|
|
msgid "Angle de la gravité"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:570
|
|
msgid "Modifie l'angle de la gravité."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:571
|
|
msgid "Faire _PARAM2__PARAM1_ à l'angle de la gravité de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:587
|
|
msgid "Teste la valeur de l'angle de la gravité de l'émetteur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:588
|
|
msgid "L'angle de la gravité de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:603
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:620
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:330
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:517
|
|
msgid "Gravité"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:604
|
|
msgid "Modifie la gravité de l'émetteur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:605
|
|
msgid "Faire _PARAM2__PARAM1_ à la gravité de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:621
|
|
msgid "Teste la valeur de la gravité de l'émetteur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration1.cpp:622
|
|
msgid "La gravité de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:39
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:47
|
|
msgid "Couleur initiale"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:40
|
|
msgid "Modifie la couleur initiale des particules."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:41
|
|
msgid "Mettre la couleur initiale des particules de _PARAM0_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:55
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:63
|
|
msgid "Couleur finale"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:56
|
|
msgid "Modifie la couleur finale des particules."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:57
|
|
msgid "Mettre la couleur finale des particules de _PARAM0_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:71
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:88
|
|
msgid "Couleur rouge, paramètre 1"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:72
|
|
msgid "Modifie le paramètre 1 de la couleur rouge."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:73
|
|
msgid "Faire _PARAM2__PARAM1_ au paramètre 1 de la couleur rouge de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:89
|
|
msgid "Teste le paramètre 1 de la couleur rouge"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:90
|
|
msgid "Le paramètre 1 de la couleur rouge de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:105
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:122
|
|
msgid "Couleur rouge, paramètre 2"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:106
|
|
msgid "Modifie le paramètre 2 de la couleur rouge."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:107
|
|
msgid "Faire _PARAM2__PARAM1_ au paramètre 2 de la couleur rouge de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:123
|
|
msgid "Teste le paramètre 2 de la couleur rouge"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:124
|
|
msgid "Le paramètre 2 de la couleur rouge de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:139
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:156
|
|
msgid "Couleur bleu, paramètre 1"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:140
|
|
msgid "Modifie le paramètre 1 de la couleur bleu."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:141
|
|
msgid "Faire _PARAM2__PARAM1_ au paramètre 1 de la couleur bleu de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:157
|
|
msgid "Teste le paramètre 1 de la couleur bleu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:158
|
|
msgid "Le paramètre 1 de la couleur bleu de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:173
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:190
|
|
msgid "Couleur bleu, paramètre 2"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:174
|
|
msgid "Modifie le paramètre 2 de la couleur bleu."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:175
|
|
msgid "Faire _PARAM2__PARAM1_ au paramètre 2 de la couleur bleu de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:191
|
|
msgid "Teste le paramètre 2 de la couleur bleu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:192
|
|
msgid "Le paramètre 2 de la couleur bleu de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:207
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:224
|
|
msgid "Couleur vert, paramètre 1"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:208
|
|
msgid "Modifie le paramètre 1 de la couleur vert."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:209
|
|
msgid "Faire _PARAM2__PARAM1_ au paramètre 1 de la couleur vert de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:225
|
|
msgid "Teste le paramètre 1 de la couleur vert"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:226
|
|
msgid "Le paramètre 1 de la couleur vert de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:242
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:259
|
|
msgid "Couleur vert, paramètre 2"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:243
|
|
msgid "Modifie le paramètre 2 de la couleur vert."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:244
|
|
msgid "Faire _PARAM2__PARAM1_ au paramètre 2 de la couleur vert de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:260
|
|
msgid "Teste le paramètre 2 de la couleur vert"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:261
|
|
msgid "Le paramètre 2 de la couleur vert de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:277
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:294
|
|
msgid "Taille, paramètre 1"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:278
|
|
msgid "Modifie le paramètre 1 de la taille des particules."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:279
|
|
msgid "Faire _PARAM2__PARAM1_ au paramètre 1 de la taille des particules de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:295
|
|
msgid "Teste le paramètre 1 de la taille des particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:296
|
|
msgid "Le paramètre 1 de la taille des particules de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:311
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:328
|
|
msgid "Taille, paramètre 2"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:312
|
|
msgid "Modifie le paramètre 2 de la taille des particules."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:313
|
|
msgid "Faire _PARAM2__PARAM1_ au paramètre 2 de la taille des particules de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:329
|
|
msgid "Teste le paramètre 2 de la taille des particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:330
|
|
msgid "Le paramètre 2 de la taille des particules de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:345
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:362
|
|
msgid "Angle, paramètre 1"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:346
|
|
msgid "Modifie le paramètre 1 de l'angle des particules."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:347
|
|
msgid "Faire _PARAM2__PARAM1_ au paramètre 1 de l'angle des particules de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:363
|
|
msgid "Teste le paramètre 1 de l'angle des particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:364
|
|
msgid "Le paramètre 1 de l'angle des particules de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:379
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:396
|
|
msgid "Angle, paramètre 2"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:380
|
|
msgid "Modifie le paramètre 2 de l'angle des particules."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:381
|
|
msgid "Faire _PARAM2__PARAM1_ au paramètre 2 de l'angle des particules de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:397
|
|
msgid "Teste le paramètre 2 de l'angle des particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:398
|
|
msgid "Le paramètre 2 de l'angle des particules de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:413
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:430
|
|
msgid "Transparence, paramètre 1"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:414
|
|
msgid "Modifie le paramètre 1 de la transparence des particules."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:415
|
|
msgid "Faire _PARAM2__PARAM1_ au paramètre 1 de la transparence des particules de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:431
|
|
msgid "Teste le paramètre 1 de la transparence des particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:432
|
|
msgid "Le paramètre 1 de la transparence des particules de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:447
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:465
|
|
msgid "Transparence, paramètre 2"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:448
|
|
msgid "Modifie le paramètre 2 de la transparence des particules."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:449
|
|
msgid "Faire _PARAM2__PARAM1_ au paramètre 2 de la transparence des particules de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:466
|
|
msgid "Teste le paramètre 2 de la transparence des particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:467
|
|
msgid "Le paramètre 2 de la transparence des particules de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:483
|
|
msgid "Plus aucune particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:484
|
|
msgid "Renvoi vrai si l'objet n'émet plus aucune particule, pour pouvoir par exemple le détruire ensuite."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration2.cpp:485
|
|
msgid "_PARAM0_ n'émet plus de particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:39
|
|
msgid "Recréer les particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:40
|
|
msgid "Efface et recréé les particules, pour prendre en compte par exemple les changements au niveau du paramétrage."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:41
|
|
msgid "Recréer les particules de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:54
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:239
|
|
msgid "Paramètre 1 du rendu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:55
|
|
msgid ""
|
|
"Modifie le premier paramètre du rendu ( Taille/Longueur ).\n"
|
|
"Nécessite de recréer les particules pour prendre en compte les changements."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:56
|
|
msgid "Faire _PARAM2__PARAM1_ au paramètre 1 du rendu de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:72
|
|
msgid "Teste la valeur du paramètre 1 de rendu ( Taille/Longueur )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:73
|
|
msgid "Le 1er paramètre du rendu de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:88
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:105
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:245
|
|
msgid "Paramètre 2 du rendu"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:89
|
|
msgid ""
|
|
"Modifie le second paramètre du rendu ( Taille/Longueur ).\n"
|
|
"Nécessite de recréer les particules pour prendre en compte les changements."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:90
|
|
msgid "Faire _PARAM2__PARAM1_ au paramètre 2 du rendu de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:106
|
|
msgid "Teste la valeur du paramètre 2 de rendu ( Taille/Longueur )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:107
|
|
msgid "Le 2nd paramètre du rendu de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:123
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:140
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:251
|
|
msgid "Capacité"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:124
|
|
msgid "Modifie la capacité de l'émetteur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:125
|
|
msgid "Faire _PARAM2__PARAM1_ à la capacité de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:141
|
|
msgid "Teste la capacité de l'émetteur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:142
|
|
msgid "La capacité de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:158
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:176
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:257
|
|
msgid "Flux"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:159
|
|
msgid "Modifie le flux de l'émetteur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:160
|
|
msgid "Faire _PARAM2__PARAM1_ au flux de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:177
|
|
msgid "Teste le flux de l'émetteur."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:178
|
|
msgid "Le flux de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:195
|
|
msgid "Modifie l'image des particules ( si affichée )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:196
|
|
msgid "Changer l'image des particules de _PARAM0_ en _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:202
|
|
msgid "Nouvelle image"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:211
|
|
msgid "Teste le nom de l'image affichée par les particules."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:212
|
|
msgid "L'image affichée par les particules de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:227
|
|
msgid "Image des particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:227
|
|
msgid "Nom de l'image affichée par les particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:227
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:233
|
|
msgid "Particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:233
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\particleemitterobject.cpp:629
|
|
msgid "Nombre de particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:275
|
|
msgid "Direction X de l'émission"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:280
|
|
msgid "Direction Y de l'émission"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:285
|
|
msgid "Direction Z de l'émission"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:290
|
|
msgid "Angle de l'émission"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:295
|
|
msgid "Angle A de l'émission"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:300
|
|
msgid "Angle B de l'émission"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:305
|
|
msgid "Rayon de la zone d'émission"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:310
|
|
msgid "Gravité en X des particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:315
|
|
msgid "Gravité en Y des particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:320
|
|
msgid "Gravité en Z des particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:330
|
|
msgid "Valeur de la gravité"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:335
|
|
msgid "Friction des particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:340
|
|
msgid "Temps de vie minimal des particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:345
|
|
msgid "Temps de vie maximal des particules"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:350
|
|
msgid "Paramètre 1 de la couleur rouge"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:355
|
|
msgid "Paramètre 2 de la couleur rouge"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:360
|
|
msgid "Paramètre 1 de la couleur bleue"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:365
|
|
msgid "Paramètre 2 de la couleur bleue"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:370
|
|
msgid "Paramètre 1 de la couleur vert"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:375
|
|
msgid "Paramètre 2 de la couleur vert"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:380
|
|
msgid "Paramètre 1 de la transparence"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:385
|
|
msgid "Paramètre 2 de la transparence"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:390
|
|
msgid "Paramètre 1 de la taille"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:395
|
|
msgid "Paramètre 2 de la taille"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:400
|
|
msgid "Paramètre 1 de l'angle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\particlesystem\extensionsubdeclaration3.cpp:405
|
|
msgid "Paramètre 2 de l'angle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:45
|
|
msgid "Automatisme Chemin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:46
|
|
msgid "Automatisme permettant de déplacer les objets sur un chemin prédéfini"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:51
|
|
msgid "Chemin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:52
|
|
msgid "Path"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:53
|
|
msgid "Automatisme permettant de déplacer les objets sur un chemin prédéfini."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:64
|
|
msgid "Dé/Activer les allers-retours"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:65
|
|
msgid "Active ou désactive les aller retours"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:66
|
|
msgid "Activer les allers-retours de _PARAM0_ : _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:73
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:89
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:104
|
|
msgid "Activer"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:80
|
|
msgid "Dé/Activer l'arrêt à la fin du chemin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:81
|
|
msgid "Active ou désactive l'arrêt de l'objet à la fin du chemin."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:82
|
|
msgid "Activer l'ârret de _PARAM0_ à la fin du chemin : _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:96
|
|
msgid "Allers-retours"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:97
|
|
msgid "Renvoie vrai si l'objet effectue des allers-retours"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:98
|
|
msgid "_PARAM0_ effectue des allers retours"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:110
|
|
msgid "Arrêt à la fin du chemin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:111
|
|
msgid "Renvoie vrai si l'objet s'arrête à la fin de son chemin."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\pathautomatism\extension.cpp:112
|
|
msgid "_PARAM0_ s'arrête à la fin du chemin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:45
|
|
msgid "Automatisme Moteur physique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:46
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:54
|
|
msgid "Automatisme permettant de déplacer les objets comme si ils étaient soumis aux lois de la physique."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:52
|
|
msgid "Moteur physique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:53
|
|
msgid "Physics"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:65
|
|
msgid "Rendre l'objet statique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:66
|
|
msgid "Rend l'objet statique physiquement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:67
|
|
msgid "Rendre _PARAM0_ statique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:68
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:84
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:101
|
|
msgid "Mouvement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:81
|
|
msgid "Rendre l'objet dynamique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:82
|
|
msgid "Rend l'objet dynamique ( affecté par les forces et les autres objets )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:83
|
|
msgid "Rendre _PARAM0_ dynamique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:98
|
|
msgid "L'objet est dynamique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:99
|
|
msgid "Teste si l'objet est dynamique ( affecté par les forces et les autres objets )."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:100
|
|
msgid "_PARAM0_ est dynamique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:114
|
|
msgid "Fixer la rotation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:115
|
|
msgid "Empêche l'objet de tourner."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:116
|
|
msgid "Fixer la rotation de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:117
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:189
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:205
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:324
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:397
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:414
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:551
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:567
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:231
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:248
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:267
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:270
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:288
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:307
|
|
msgid "Rotation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:131
|
|
msgid "Ajouter une charnière"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:132
|
|
msgid ""
|
|
"Ajoute une charnière autour de laquelle l'objet va tourner.\n"
|
|
"La distance entre la charnière et l'objet restera identique à quand l'action sera appelée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:133
|
|
msgid "Ajouter une charnière à _PARAM0_ à la position _PARAM2_;_PARAM3_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:134
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:152
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:170
|
|
msgid "Joints"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:140
|
|
msgid "Position X de la charnière"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:141
|
|
msgid "Position Y de la charnière"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:149
|
|
msgid "Ajouter une charnière entre deux objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:150
|
|
msgid "Ajoute une charnière autour de laquelle l'objet va tourner. "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:151
|
|
msgid "Ajouter une charnière entre _PARAM0_ et _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:167
|
|
msgid "Ajouter une liaison engrenage entre deux objets"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:168
|
|
msgid "Ajoute une liaison engrenage autour de laquelle l'objet va tourner. "
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:169
|
|
msgid "Ajouter une liaison engrenage entre _PARAM0_ et _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:186
|
|
msgid "Rendre la rotation libre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:187
|
|
msgid "Permet à l'objet de tourner."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:188
|
|
msgid "Permettre à _PARAM0_ de tourner"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:202
|
|
msgid "Rotation fixée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:203
|
|
msgid "Teste si l'objet a sa rotation fixée."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:204
|
|
msgid "_PARAM0_ a sa rotation fixée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:218
|
|
msgid "Considérer comme un projectile"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:219
|
|
msgid "Considérer l'objet comme un projectile, afin de garantir une meilleure gestion des collisions."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:220
|
|
msgid "Considérer _PARAM0_ comme un projectile"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:234
|
|
msgid "Ne pas considérer comme un projectile"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:235
|
|
msgid "Ne pas considérer l'objet comme un projectile, afin d'utiliser une gestion standard des collisions."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:236
|
|
msgid "Ne pas considérer _PARAM0_ comme un projectile"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:250
|
|
msgid "L'objet est considérée comme un projectile"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:251
|
|
msgid "Teste si l'objet est considéré comme un projectile."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:252
|
|
msgid "_PARAM0_ est considéré comme un projectile"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:266
|
|
msgid "Appliquer une force"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:267
|
|
msgid "Applique une force à l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:268
|
|
msgid "Appliquer à _PARAM0_ une force _PARAM2_;_PARAM3_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:275
|
|
msgid "Composante X"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:276
|
|
msgid "Composante Y"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:284
|
|
msgid "Appliquer une force ( angle )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:285
|
|
msgid "Applique une force à l'objet, en utilisant un angle et une longueur comme coordonnées de cette force."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:286
|
|
msgid "Appliquer à _PARAM0_ une force d'angle _PARAM2_ et de longueur _PARAM3_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:294
|
|
msgid "Longueur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:302
|
|
msgid "Appliquer une force vers une position"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:303
|
|
msgid "Applique une force, dirigée vers une position, à l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:304
|
|
msgid "Appliquer à _PARAM0_ une force vers la position _PARAM2_;_PARAM3_ de longeur _PARAM4_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:313
|
|
msgid "Longueur de la force"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:321
|
|
msgid "Appliquer un moment (rotation)"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:322
|
|
msgid "Applique un moment (rotation) à l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:323
|
|
msgid "Appliquer à _PARAM0_ un moment de valeur _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:330
|
|
msgid "Valeur du moment"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:338
|
|
msgid "Vitesse linéaire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:339
|
|
msgid "Modifie la vitesse de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:340
|
|
msgid "Mettre la vitesse linéaire de _PARAM0_ à _PARAM2_;_PARAM3_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:347
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:526
|
|
msgid "Coordonnée X"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:348
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:527
|
|
msgid "Coordonnée Y"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:357
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:534
|
|
msgid "Vitesse linéaire en X"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:358
|
|
msgid "Teste la vitesse linéaire en X de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:359
|
|
msgid "La vitesse linéaire en X de _PARAM0_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:367
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:386
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:421
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:439
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:492
|
|
msgid "Signe de la comparaison"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:376
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:543
|
|
msgid "Vitesse linéaire en Y"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:377
|
|
msgid "Teste la vitesse linéaire en Y de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:378
|
|
msgid "La vitesse linéaire en Y de _PARAM0_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:394
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:411
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:551
|
|
msgid "Vitesse angulaire ( de rotation )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:395
|
|
msgid "Modifie la vitesse angulaire de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:396
|
|
msgid "Mettre la vitesse angulaire de _PARAM0_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:403
|
|
msgid "Nouvelle valeur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:412
|
|
msgid "Teste la vitesse angulaire ( Vitesse de rotation ) de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:413
|
|
msgid "La vitesse angulaire de _PARAM0_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:429
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:465
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:559
|
|
msgid "Amortissement linéaire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:430
|
|
msgid "Teste l'amortissement linéaire de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:431
|
|
msgid "L'amortissement linéaire de _PARAM0_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:448
|
|
msgid ""
|
|
"Teste si deux objets sont en contact.\n"
|
|
"Attention ! Seul les objets spécifiés en premier, si ils sont en collision avec un des autres objets, seront pris en compte pour les prochaines conditions et actions."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:449
|
|
msgid "_PARAM0_ est en collision avec un _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:466
|
|
msgid "Modifie l'amortissement linéaire de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:467
|
|
msgid "Mettre l'amortissement linéaire de _PARAM0_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:482
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:500
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:567
|
|
msgid "Amortissement angulaire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:483
|
|
msgid "Teste l'amortissement angulaire de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:484
|
|
msgid "L'amortissement angulaire de _PARAM0_ est _PARAM3_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:501
|
|
msgid "Modifie l'amortissement angulaire de l'objet."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:502
|
|
msgid "Mettre l'amortissement angulaire de _PARAM0_ à _PARAM2_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:518
|
|
msgid "Modifie la force de gravité"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:519
|
|
msgid "Mettre la force de gravité à _PARAM2_;_PARAM3_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:520
|
|
msgid "Options globales"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\extension.cpp:551
|
|
msgid "Vitesse angulaire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:107
|
|
msgid "Editer l'automatisme"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:109
|
|
msgid "Paramètres initiaux"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:113
|
|
msgid "Forme du masque de collision :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:115
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:64
|
|
msgid "Rectangle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:118
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:83
|
|
msgid "Cercle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:122
|
|
msgid "Objet statique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:125
|
|
msgid "Empecher la rotation"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:129
|
|
msgid "Assimilable à un projectile ( meilleure gestion de la collision, mais plus lent )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:134
|
|
msgid "Densité de masse :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:141
|
|
msgid "Friction :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:143
|
|
msgid "0.8"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:148
|
|
msgid "Restitution ( Elasticité ) :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:155
|
|
msgid "Amortissement linéaire :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:157
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:164
|
|
msgid "0.1"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:162
|
|
msgid "Amortissement angulaire :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:169
|
|
msgid "Paramètres globaux du moteur physique"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:172
|
|
msgid "Coordonnées du vecteur de gravité :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:182
|
|
msgid "Echelle de taille de la représentation :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:185
|
|
msgid "1m ="
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:189
|
|
msgid "en X;"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\physicsautomatism\physicsautomatismeditor.cpp:193
|
|
msgid "en Y"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\drawerobject.cpp:258
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:121
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:129
|
|
msgid "Couleur de remplissage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\drawerobject.cpp:259
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:187
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:205
|
|
msgid "Opacité du remplissage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\drawerobject.cpp:260
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:153
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:170
|
|
msgid "Taille du contour"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\drawerobject.cpp:261
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:137
|
|
msgid "Couleur du contour"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\drawerobject.cpp:262
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:222
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:239
|
|
msgid "Opacité du contour"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:45
|
|
msgid "Dessin primitif"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:46
|
|
msgid "Extension permettant de dessiner directement des formes et de manipuler des images."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:52
|
|
msgid "Dessinateur manuel"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:53
|
|
msgid "Objet permettant de dessiner à l'écran"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:65
|
|
msgid "Dessine un rectangle à l'écran"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:66
|
|
msgid "Dessiner de _PARAM1_;_PARAM2_ à _PARAM3_;_PARAM4_ un rectangle avec _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:67
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:86
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:104
|
|
msgid "Dessin"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:71
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:90
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:108
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:128
|
|
msgid "Objet dessinateur"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:72
|
|
msgid "Position X du point haut gauche"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:73
|
|
msgid "Position Y du point haut gauche"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:74
|
|
msgid "Position X du point bas droit"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:75
|
|
msgid "Position Y du point bas droit"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:84
|
|
msgid "Dessine un cercle à l'écran"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:85
|
|
msgid "Dessiner en _PARAM1_;_PARAM2_ un cercle de rayon _PARAM3_ avec _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:91
|
|
msgid "Position X du centre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:92
|
|
msgid "Position Y du centre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:93
|
|
msgid "Rayon en pixels"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:102
|
|
msgid "Dessine une ligne à l'écran"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:103
|
|
msgid "Dessiner de _PARAM1_;_PARAM2_ à _PARAM3_;_PARAM4_ une ligne ( épaisseur : _PARAM5_) avec _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:109
|
|
msgid "Position X du point de départ"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:110
|
|
msgid "Position Y du point de départ"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:111
|
|
msgid "Position X du point d'arrivée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:112
|
|
msgid "Position Y du point d'arrivée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:113
|
|
msgid "Epaisseur en pixels"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:122
|
|
msgid "Change la couleur de remplissage pour le dessin."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:123
|
|
msgid "Changer la couleur de remplissage de _PARAM0_ en _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:138
|
|
msgid "Change la couleur du contour des futurs dessins."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:139
|
|
msgid "Changer la couleur du contour de _PARAM0_ en _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:154
|
|
msgid "Modifie la taille du contour des futurs dessins."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:155
|
|
msgid "Faire _PARAM2__PARAM1_ à la taille du contour de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:161
|
|
msgid "Taille en pixels"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:171
|
|
msgid "Teste la taille du contour."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:172
|
|
msgid "La taille du contour de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:178
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:138
|
|
msgid "Taille à tester"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:188
|
|
msgid "Modifie la transparence du remplissage des futurs dessins."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:189
|
|
msgid "Faire _PARAM2__PARAM1_ à l'opacité du remplissage de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:206
|
|
msgid "Teste la valeur de l'opacité du remplissage."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:207
|
|
msgid "L'opacité du remplissage de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:223
|
|
msgid "Modifie l'opacité du contour des futurs dessins."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:224
|
|
msgid "Faire _PARAM2__PARAM1_ à l'opacité du contour de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:240
|
|
msgid "Teste la valeur de l'opacité du contour."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:241
|
|
msgid "L'opacité du contour de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:262
|
|
msgid "Copier une image sur une autre"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:263
|
|
msgid ""
|
|
"Copie une image sur une autre.\n"
|
|
"Notez qu'il est préférable que l'image source reste chargée en mémoire."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:264
|
|
msgid "Copier l'image _PARAM1_ sur _PARAM0_ à l'emplacement _PARAM2_;_PARAM3_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\primitivedrawing\extension.cpp:269
|
|
msgid "Nom de l'image à modifier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:45
|
|
msgid "Objet d'entrée de texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:46
|
|
msgid "Extension permettant d'utiliser un objet captant le texte entré au clavier."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:54
|
|
msgid "Entrée de texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:55
|
|
msgid "Objet captant le texte entré au clavier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:64
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:80
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryobject.cpp:148
|
|
msgid "Texte en mémoire"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:65
|
|
msgid "Modifier le texte en mémoire de l'objet"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:66
|
|
msgid "Faire _PARAM2__PARAM1_ au texte en mémoire de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:67
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:83
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:125
|
|
msgid "Texte entré au clavier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:81
|
|
msgid "Teste le texte d'un objet Entré de texte."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:82
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:83
|
|
msgid "Le texte de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:96
|
|
msgid "De/Activer la capture de la saisie"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:97
|
|
msgid "Active ou désactive la capture du texte entré au clavier."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:98
|
|
msgid "Activer la capture par _PARAM0_ du texte entré au clavier : _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:112
|
|
msgid "Capture de la saisie"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:113
|
|
msgid "Teste si l'objet capture le texte entré au clavier."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\extension.cpp:114
|
|
msgid "_PARAM0_ capture le texte entré au clavier"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryinitialpositionpanel.cpp:45
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textinitialpositionpanel.cpp:45
|
|
msgid "Yaw :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryinitialpositionpanel.cpp:53
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textinitialpositionpanel.cpp:53
|
|
msgid "Pitch :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryinitialpositionpanel.cpp:61
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textinitialpositionpanel.cpp:61
|
|
msgid "Roll :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryinitialpositionpanel.cpp:72
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textinitialpositionpanel.cpp:72
|
|
msgid "Hauteur initiale :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryobject.cpp:149
|
|
msgid "Activé ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textentryobject\textentryobjecteditor.cpp:61
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobjecteditor.cpp:75
|
|
msgid "Editer l'objet texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:45
|
|
msgid "Objet Texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:46
|
|
msgid "Extension permettant d'utiliser un objet affichant du texte."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:54
|
|
msgid "Objet affichant un texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:65
|
|
msgid "Modifier le texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:66
|
|
msgid "Modifier le texte d'un objet texte."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:67
|
|
msgid "Faire _PARAM2__PARAM1_ au texte de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:81
|
|
msgid "Tester le texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:82
|
|
msgid "Teste le texte d'un objet texte."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:97
|
|
msgid "Police de caractère"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:98
|
|
msgid "Modifie la police de caractère du texte."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:99
|
|
msgid "Changer la police de _PARAM0_ en _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:114
|
|
msgid "Modifie la taille du texte."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:115
|
|
msgid "Faire _PARAM2__PARAM1_ à la taille du texte de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:131
|
|
msgid "Teste la taille du texte."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:132
|
|
msgid "La taille du texte de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:148
|
|
msgid "Change la couleur du texte. Par défaut, la couleur est le blanc."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:164
|
|
msgid "Modifie la transparence d'un objet texte."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:181
|
|
msgid "Teste la valeur de l'opacité ( transparence ) d'un objet texte."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:199
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:214
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobject.cpp:214
|
|
msgid "Lissage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:200
|
|
msgid "Active ou désactive le lissage d'un texte."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:201
|
|
msgid "Liser _PARAM0_ : _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:207
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobjecteditor.cpp:108
|
|
msgid "Lisser le texte"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:215
|
|
msgid "Teste si un objet texte est lissé."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:216
|
|
msgid "_PARAM0_ est lissé"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:229
|
|
msgid "Modifie l'angle d'un objet texte."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:230
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:269
|
|
msgid "Faire _PARAM2__PARAM1_ à l'angle de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:246
|
|
msgid "Teste la valeur de l'angle d'un objet texte."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\extension.cpp:247
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:287
|
|
msgid "L'angle de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobject.cpp:211
|
|
msgid "Taille de caractères"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobjecteditor.cpp:83
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobjecteditor.cpp:98
|
|
msgid "Autres propriétés"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobjecteditor.cpp:90
|
|
msgid "Police :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\textobject\textobjecteditor.cpp:99
|
|
msgid "Taille :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\extension.cpp:49
|
|
msgid "Evenements à retardement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\extension.cpp:50
|
|
msgid "Extension permettant d'utiliser des évènements qui ne se déclenche qu'au bout de l'accumulation d'un certain temps."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\extension.cpp:57
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\timedeventeditordlg.cpp:75
|
|
msgid "Evenement à retardement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\extension.cpp:58
|
|
msgid "Evenement qui ne se déclenche qu'au bout de l'accumulation d'un certain temps"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\extension.cpp:66
|
|
msgid "Remettre à zéro un évènement retardé"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\extension.cpp:67
|
|
msgid "Remet à zéro un évènement à retardement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\extension.cpp:68
|
|
msgid "Remettre à zéro le(s) évènement(s) retardé(s) _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\extension.cpp:69
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\extension.cpp:84
|
|
msgid "Evenements retardés"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\extension.cpp:81
|
|
msgid "Remettre à zéro ainsi que les sous évènements"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\extension.cpp:82
|
|
msgid "Remet à zéro un évènement retardé, ainsi que tous les sous évènements à retardement qu'il contient."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\extension.cpp:83
|
|
msgid "Remettre à zéro le(s) évènement(s) retardé(s) _PARAM0_ et ses sous évènements"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\timedeventeditordlg.cpp:84
|
|
msgid ""
|
|
"Les conditions et actions seront executés uniquement une fois\n"
|
|
"que l'évènement aurait été executé un certain nombre de secondes,\n"
|
|
"non nécessairement consécutives."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\timedeventeditordlg.cpp:94
|
|
msgid "Executer les conditions/actions au bout de ( en secondes ) :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\timedevent\timedeventeditordlg.cpp:107
|
|
msgid "Nom de l'évènement ( facultatif ) :"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:70
|
|
msgid "Objet Video"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:71
|
|
msgid "Extension permettant d'utiliser un objet affichant une vidéo."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:77
|
|
msgid "Video"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:78
|
|
msgid "Objet affichant une vidéo sans son."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:89
|
|
msgid "Charger et jouer une vidéo"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:90
|
|
msgid "Charge la vidéo et la joue."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:91
|
|
msgid "Charger et jouer _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:92
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:97
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:108
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:124
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:140
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:155
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:171
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:186
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:201
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:313
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:319
|
|
msgid "Vidéo"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:105
|
|
msgid "De/Activer la pause"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:106
|
|
msgid "Met ou enlève la pause de la vidéo."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:107
|
|
msgid "Mettre en pause _PARAM0_ : _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:113
|
|
msgid "Activer la pause ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:121
|
|
msgid "De/Activer le bouclage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:122
|
|
msgid "Met ou enlève le retour automatique au départ de la vidéo."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:123
|
|
msgid "Redémarrer _PARAM0_ automatiquement : _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:129
|
|
msgid "Activer le bouclage ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:137
|
|
msgid "Relancer la vidéo"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:138
|
|
msgid "Redémarre la vidéo depuis le départ."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:139
|
|
msgid "Relancer _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:152
|
|
msgid "Aller à une position dans la vidéo"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:153
|
|
msgid "Modifie la position actuelle dans la vidéo."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:154
|
|
msgid "Aller à la position _PARAM1_s de _PARAM0_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:160
|
|
msgid "Position ( en secondes )"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:168
|
|
msgid "Vidéo en pause ?"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:169
|
|
msgid "Renvoi vrai si la vidéo est en pause"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:170
|
|
msgid "_PARAM0_ est en pause"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:183
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobject.cpp:228
|
|
msgid "Bouclage"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:184
|
|
msgid "Renvoi vrai si la vidéo boucle automatiquement."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:185
|
|
msgid "_PARAM0_ redémarre automatiquement"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:198
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobject.cpp:229
|
|
msgid "Position dans la vidéo"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:199
|
|
msgid "Teste la position actuelle dans la vidéo."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:200
|
|
msgid "La position de la vidéo de _PARAM0_ est _PARAM2_ à _PARAM1_"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:206
|
|
msgid "Position ( en secondes ) à tester"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:215
|
|
msgid "Changer la couleur d'un objet vidéo"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:216
|
|
msgid "Change la couleur globale de la vidéo. Par défaut, la couleur est le blanc."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:232
|
|
msgid "Modifie la transparence d'un objet vidéo."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:250
|
|
msgid "Teste la valeur de l'opacité ( transparence ) d'un objet vidéo."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:267
|
|
msgid "Régler l'angle d'un objet vidéo"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:268
|
|
msgid "Modifie l'angle d'un objet vidéo."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:285
|
|
msgid "Angle d'un objet vidéo"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:286
|
|
msgid "Teste la valeur de l'angle d'un objet vidéo."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:313
|
|
msgid "Position actuelle dans la vidéo"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:313
|
|
msgid "Position actuelle dans la vidéo en secondes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:319
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobject.cpp:231
|
|
msgid "Durée"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:319
|
|
msgid "Durée de la vidéo en secondes"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\extension.cpp:325
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobjecteditor.cpp:78
|
|
msgid "Fichier vidéo"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobject.cpp:230
|
|
msgid "En pause"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobjecteditor.cpp:91
|
|
msgid "Les fichiers vidéo doivent être au format vidéo libre Ogg Theora."
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobjecteditor.cpp:100
|
|
msgid "Jouer la vidéo en boucle"
|
|
msgstr ""
|
|
|
|
#: d:\florian\programmation\gamedevelop2\extensions\videoobject\videoobjecteditor.cpp:163
|
|
msgid "Choisissez le fichier vidéo à convertir au format Ogg Theora"
|
|
msgstr ""
|