mirror of
https://github.com/Heretek-AI/GDevelop.git
synced 2026-07-25 12:25:52 -04:00
66 lines
2.2 KiB
JavaScript
66 lines
2.2 KiB
JavaScript
gdjs.TextEntryRuntimeObjectPixiRenderer = function(runtimeObject)
|
|
{
|
|
this._object = runtimeObject;
|
|
this._pressHandler = function(evt) {
|
|
if (!runtimeObject.isActivated()) {
|
|
return;
|
|
}
|
|
|
|
evt = evt || window.event;
|
|
var charCode = evt.which || evt.keyCode;
|
|
var charTyped = String.fromCharCode(charCode);
|
|
|
|
if (charTyped !== undefined && //Skip some non displayable characters
|
|
charCode !== 8) { //On Firefox, backspace is considered as a character
|
|
runtimeObject.setString(runtimeObject.getString() + charTyped);
|
|
}
|
|
|
|
if (evt.preventDefault) evt.preventDefault();
|
|
return false;
|
|
};
|
|
this._upHandler = function(evt) {
|
|
if (!runtimeObject.isActivated()) {
|
|
return;
|
|
}
|
|
|
|
evt = evt || window.event;
|
|
var charCode = evt.which || evt.keyCode;
|
|
if (charCode === 8) { //Backspace
|
|
runtimeObject.setString(runtimeObject.getString().slice(0, -1));
|
|
}
|
|
|
|
if (evt.preventDefault) evt.preventDefault();
|
|
return false;
|
|
};
|
|
this._downHandler = function(evt) {
|
|
evt = evt || window.event;
|
|
var charCode = evt.which || evt.keyCode;
|
|
|
|
//Prevent backspace from going to the previous page
|
|
if (charCode === 8) {
|
|
if (evt.preventDefault) evt.preventDefault();
|
|
return false;
|
|
}
|
|
};
|
|
|
|
document.addEventListener('keypress', this._pressHandler);
|
|
document.addEventListener('keyup', this._upHandler);
|
|
document.addEventListener('keydown', this._downHandler);
|
|
};
|
|
|
|
gdjs.TextEntryRuntimeObjectRenderer = gdjs.TextEntryRuntimeObjectPixiRenderer; //Register the class to let the engine use it.
|
|
|
|
gdjs.TextEntryRuntimeObjectPixiRenderer.prototype.ownerRemovedFromScene = function() {
|
|
document.removeEventListener('keypress', this._pressHandler);
|
|
document.removeEventListener('keyup', this._upHandler);
|
|
document.removeEventListener('keydown', this._downHandler);
|
|
};
|
|
|
|
gdjs.TextEntryRuntimeObjectPixiRenderer.prototype.updateString = function() {
|
|
//Nothing to do.
|
|
}
|
|
|
|
gdjs.TextEntryRuntimeObjectPixiRenderer.prototype.activate = function(enable) {
|
|
//Nothing to do.
|
|
}
|