Files
GDevelop/Extensions/TextObject/TextExtension.layout
T
Florian ea66eb3aca Adapted to changes in GDCore/GDL.
Font loading is now done when loading scene resources, or when the font is changed with the appropriate action.
Cleaned header.

git-svn-id: svn://localhost@766 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-06-09 21:17:11 +00:00

20 lines
989 B
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<ActiveTarget name="Development - Edittime" />
<File name="TextObjectEditor.cpp" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor1 position="704" topLine="0" />
</File>
<File name="TextObject.h" open="1" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor1 position="4793" topLine="106" />
</File>
<File name="TextObject.cpp" open="1" top="1" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor1 position="5986" topLine="132" />
</File>
<File name="Extension.cpp" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor1 position="974" topLine="9" />
</File>
<File name="TextObjectEditor.h" open="0" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor1 position="290" topLine="0" />
</File>
</CodeBlocks_layout_file>