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GDevelop/Core/GDCore/Project/EventsFunctionsExtension.cpp
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/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#if defined(GD_IDE_ONLY)
#include "EventsFunctionsExtension.h"
#include "EventsBasedBehavior.h"
#include "EventsFunction.h"
#include "GDCore/Serialization/SerializerElement.h"
#include "GDCore/Tools/MakeUnique.h"
namespace gd {
EventsFunctionsExtension::EventsFunctionsExtension() {}
EventsFunctionsExtension::EventsFunctionsExtension(
const EventsFunctionsExtension& other) {
Init(other);
}
EventsFunctionsExtension& EventsFunctionsExtension::operator=(
const EventsFunctionsExtension& other) {
if (this != &other) Init(other);
return *this;
}
void EventsFunctionsExtension::Init(const gd::EventsFunctionsExtension& other) {
version = other.version;
extensionNamespace = other.extensionNamespace;
shortDescription = other.shortDescription;
description = other.description;
name = other.name;
fullName = other.fullName;
tags = other.tags;
author = other.author;
previewIconUrl = other.previewIconUrl;
iconUrl = other.iconUrl;
helpPath = other.helpPath;
EventsFunctionsContainer::Init(other);
eventsBasedBehaviors = other.eventsBasedBehaviors;
}
void EventsFunctionsExtension::SerializeTo(SerializerElement& element) const {
element.SetAttribute("version", version);
element.SetAttribute("extensionNamespace", extensionNamespace);
element.SetAttribute("shortDescription", shortDescription);
element.SetAttribute("description", description);
element.SetAttribute("name", name);
element.SetAttribute("fullName", fullName);
element.SetAttribute("tags", tags);
element.SetAttribute("author", author);
element.SetAttribute("previewIconUrl", previewIconUrl);
element.SetAttribute("iconUrl", iconUrl);
element.SetAttribute("helpPath", helpPath);
SerializeEventsFunctionsTo(element.AddChild("eventsFunctions"));
eventsBasedBehaviors.SerializeElementsTo(
"eventsBasedBehavior", element.AddChild("eventsBasedBehaviors"));
}
void EventsFunctionsExtension::UnserializeFrom(
gd::Project& project, const SerializerElement& element) {
version = element.GetStringAttribute("version");
extensionNamespace = element.GetStringAttribute("extensionNamespace");
shortDescription = element.GetStringAttribute("shortDescription");
description = element.GetStringAttribute("description");
name = element.GetStringAttribute("name");
fullName = element.GetStringAttribute("fullName");
tags = element.GetStringAttribute("tags");
author = element.GetStringAttribute("author");
previewIconUrl = element.GetStringAttribute("previewIconUrl");
iconUrl = element.GetStringAttribute("iconUrl");
helpPath = element.GetStringAttribute("helpPath");
UnserializeEventsFunctionsFrom(project, element.GetChild("eventsFunctions"));
eventsBasedBehaviors.UnserializeElementsFrom(
"eventsBasedBehavior", project, element.GetChild("eventsBasedBehaviors"));
}
bool EventsFunctionsExtension::IsExtensionLifecycleEventsFunction(
const gd::String& eventsFunctionName) {
// The list of all supported lifecycle events function names.
// If adding a new one, code generator(s) must be updated.
return eventsFunctionName == "onFirstSceneLoaded" ||
eventsFunctionName == "onSceneLoaded" ||
eventsFunctionName == "onScenePreEvents" ||
eventsFunctionName == "onScenePostEvents" ||
eventsFunctionName == "onScenePaused" ||
eventsFunctionName == "onSceneResumed" ||
eventsFunctionName == "onSceneUnloading";
}
} // namespace gd
#endif