Files
GDevelop/Extensions/TileMapObject/TileSetPanel.cpp
T
Victor Levasseur 7bc23ca655 Reduce TileMapObject memory consumption
(Texture coords are now calculated on the fly, only non-default hitboxes
are stored and collidable property is separated from hitbox storage)
2015-07-31 18:13:34 +02:00

159 lines
5.3 KiB
C++

/**
GDevelop - Tile Map Extension
Copyright (c) 2014-2015 Victor Levasseur (victorlevasseur52@gmail.com)
This project is released under the MIT License.
*/
#if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI)
#include "TileSetPanel.h"
#include <iostream>
#include <wx/dcbuffer.h>
#include "GDCore/IDE/CommonBitmapManager.h"
wxDEFINE_EVENT(TILE_SELECTION_CHANGED, TileSelectionEvent);
TileSetPanel::TileSetPanel(wxWindow* parent, wxWindowID id, const wxPoint &pos, const wxSize &size, long style) :
wxScrolledWindow(parent, id, pos, size, style),
m_tileset(NULL),
m_selectedCol(0),
m_selectedRow(0)
{
SetBackgroundStyle(wxBG_STYLE_PAINT);
Connect(wxEVT_PAINT, wxPaintEventHandler(TileSetPanel::OnPaint), NULL, this);
Connect(wxEVT_LEFT_DOWN, wxMouseEventHandler(TileSetPanel::OnLeftButtonPressed), NULL, this);
}
TileSetPanel::~TileSetPanel()
{
}
void TileSetPanel::SetTileSet(TileSet *tileset)
{
m_tileset = tileset;
Update();
}
int TileSetPanel::GetSelectedTile() const
{
if(!m_tileset || m_tileset->IsDirty())
return -1;
return m_tileset->GetTileIDFromCell(m_selectedCol, m_selectedRow);
}
void TileSetPanel::Update()
{
SetScrollRate(1, 1);
SetVirtualSize(m_tileset->GetSize().x, m_tileset->GetSize().y);
Refresh();
}
void TileSetPanel::OnPaint(wxPaintEvent& event)
{
wxAutoBufferedPaintDC dc(this);
DoPrepareDC(dc);
//Get the viewport
wxPoint minPos = GetViewStart();
int width, height;
GetClientSize(&width, &height);
wxPoint maxPos = minPos + wxPoint(width, height);
if(m_tileset && !m_tileset->IsDirty())
{
//Determine the first and last columns and rows to draw
int firstCol = std::max((int)(minPos.x / (m_tileset->tileSize.x + m_tileset->tileSpacing.x) - 1), 1);
int firstRow = std::max((int)(minPos.y / (m_tileset->tileSize.y + m_tileset->tileSpacing.y) - 1), 1);
int lastCol = std::min((int)(maxPos.x / (m_tileset->tileSize.x + m_tileset->tileSpacing.x) + 1), m_tileset->GetColumnsCount());
int lastRow = std::min((int)(maxPos.y / (m_tileset->tileSize.y + m_tileset->tileSpacing.y) + 1), m_tileset->GetRowsCount());
//Draw the background
dc.SetBrush(gd::CommonBitmapManager::Get()->transparentBg);
dc.DrawRectangle(minPos.x, minPos.y, width, height);
//Draw the bitmap
dc.DrawBitmap(m_tileset->GetWxBitmap(), 0, 0, true);
//Draw the lines
dc.SetPen(wxPen(wxColor(128, 128, 128, 255), 1));
for(int row = firstRow; row < lastRow; row++)
{
dc.DrawLine(minPos.x, row * m_tileset->tileSize.y + (row - 1) * m_tileset->tileSpacing.y,
maxPos.x, row * m_tileset->tileSize.y + (row - 1) * m_tileset->tileSpacing.y);
dc.DrawLine(minPos.x, row * m_tileset->tileSize.y + (row) * m_tileset->tileSpacing.y - 1,
maxPos.x, row * m_tileset->tileSize.y + (row) * m_tileset->tileSpacing.y - 1);
for(int col = firstCol; col < lastCol; col++)
{
dc.DrawLine(col * m_tileset->tileSize.x + (col - 1) * m_tileset->tileSpacing.x, minPos.y,
col * m_tileset->tileSize.x + (col - 1) * m_tileset->tileSpacing.x, maxPos.y);
dc.DrawLine(col * m_tileset->tileSize.x + (col) * m_tileset->tileSpacing.x - 1, minPos.y,
col * m_tileset->tileSize.x + (col) * m_tileset->tileSpacing.x - 1, maxPos.y);
}
}
//Draw the selection
if(m_selectedRow != -1 && m_selectedCol != -1)
{
dc.SetPen(wxPen(wxColor(0, 0, 255, 255), 4));
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.DrawRectangle(GetPositionOfTile(m_selectedCol, m_selectedRow), wxSize(m_tileset->tileSize.x, m_tileset->tileSize.y));
}
}
else
{
//Draw a white background with a text
dc.SetBrush(*wxWHITE_BRUSH);
dc.DrawRectangle(minPos.x, minPos.y, width, height);
dc.DrawText(_("You haven't selected a tileset yet."), minPos.x + 16, minPos.y + 16);
}
}
void TileSetPanel::OnLeftButtonPressed(wxMouseEvent& event)
{
if (!m_tileset || m_tileset->IsDirty())
return;
wxPoint mousePos = CalcUnscrolledPosition(event.GetPosition());
//Select the tile
int selectedCol, selectedRow;
GetTileAt(mousePos, selectedCol, selectedRow);
if (selectedCol >= m_tileset->GetColumnsCount() || selectedRow >= m_tileset->GetRowsCount())
return;
m_selectedCol = selectedCol;
m_selectedRow = selectedRow;
//Send the event
TileSelectionEvent newEvent(TILE_SELECTION_CHANGED, GetId(), m_tileset->GetTileIDFromCell(m_selectedCol, m_selectedRow));
newEvent.SetEventObject(this);
ProcessWindowEvent(newEvent);
Refresh();
}
wxPoint TileSetPanel::GetPositionOfTile(int column, int row)
{
return wxPoint(column *(m_tileset->tileSize.x + m_tileset->tileSpacing.x), row * (m_tileset->tileSize.y + m_tileset->tileSpacing.y));
}
void TileSetPanel::GetTileAt(wxPoint position, int &tileCol, int &tileRow)
{
if (m_tileset->tileSize.x == 0 || m_tileset->tileSize.y == 0)
{
tileCol = 0;
tileRow = 0;
return;
}
tileCol = (int)(position.x / (m_tileset->tileSize.x + m_tileset->tileSpacing.x));
tileRow = (int)(position.y / (m_tileset->tileSize.y + m_tileset->tileSpacing.y));
}
#endif