Files
GDevelop/Extensions/SkeletonObject/JsExtension.cpp
T
2018-02-27 19:09:31 -03:00

53 lines
1.4 KiB
C++

/**
GDevelop - Skeleton Object Extension
Copyright (c) 2017-2018 Franco Maciel (francomaciel10@gmail.com)
This project is released under the MIT License.
*/
#if defined(GD_IDE_ONLY)
#include "GDCore/Extensions/PlatformExtension.h"
#include "SkeletonObject.h"
#include <iostream>
void DeclareSkeletonObjectExtension(gd::PlatformExtension & extension);
/**
* \brief This class declares information about the JS extension.
*/
class SkeletonObjectJsExtension : public gd::PlatformExtension
{
public:
/**
* Constructor of an extension declares everything the extension contains: objects, actions, conditions and expressions.
*/
SkeletonObjectJsExtension()
{
DeclareSkeletonObjectExtension(*this);
GetObjectMetadata("SkeletonObject::Skeleton").SetIncludeFile("Extensions/SkeletonObject/skeletonruntimeobject.js");
GetAllActionsForObject("SkeletonObject::Skeleton")["SkeletonObject::SayHello"].SetFunctionName("sayHello");
GD_COMPLETE_EXTENSION_COMPILATION_INFORMATION();
};
};
#if defined(EMSCRIPTEN)
extern "C" gd::PlatformExtension * CreateGDJSSkeletonObjectExtension() {
return new SkeletonObjectJsExtension;
}
#else
/**
* Used by GDevelop to create the extension class
* -- Do not need to be modified. --
*/
extern "C" gd::PlatformExtension * GD_EXTENSION_API CreateGDJSExtension() {
return new SkeletonObjectJsExtension;
}
#endif
#endif