Files
GDevelop/Extensions/Physics2Behavior/physics2tools.ts
T

35 lines
991 B
TypeScript

namespace gdjs {
export namespace physics2 {
export const objectsCollide = function (
objectsLists1: Hashtable<Array<gdjs.RuntimeObject>>,
behaviorName: string,
objectsLists2: Hashtable<Array<gdjs.RuntimeObject>>,
inverted: boolean
) {
return gdjs.evtTools.object.twoListsTest(
gdjs.Physics2RuntimeBehavior.collisionTest,
objectsLists1,
objectsLists2,
inverted,
behaviorName
);
};
export const setTimeScale = function (objectsLists, behavior, timeScale) {
const lists = gdjs.staticArray(gdjs.physics2.setTimeScale);
objectsLists.values(lists);
for (let i = 0, len = lists.length; i < len; i++) {
const list = lists[i];
for (let j = 0, lenj = list.length; j < lenj; j++) {
gdjs.Physics2RuntimeBehavior.setTimeScaleFromObject(
list[j],
behavior,
timeScale
);
return;
}
}
};
}
}