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* When launching the Debugger to inspect a game, open the Console to see internal messages sent by the game, JavaScript code or the game engine. * This is an advanced feature that is useful to find issues in your game or to see if your game is displaying any internal error.
50 lines
1.3 KiB
JSON
50 lines
1.3 KiB
JSON
{
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"name": "GDevelop.js",
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"version": "0.0.1",
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"author": "Florian Rival <florian.rival@gmail.com> (http://florianrival.com)",
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"description": "Core of GDevelop, the open-source game creator requiring no programming skills, ported to Javascript",
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"keywords": [
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"GDevelop",
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"game",
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"creator",
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"events",
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"programming",
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"making",
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"port"
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],
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"scripts": {
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"build": "grunt build",
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"build-with-MinGW": "grunt build --use-MinGW",
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"clean": "grunt clean",
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"test": "jest"
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},
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"license": "MIT",
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"devDependencies": {
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"extend": "^2.0.1",
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"grunt": "^1.0.1",
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"grunt-contrib-clean": "^1.0.0",
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"grunt-contrib-compress": "^1.3.0",
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"grunt-contrib-concat": "^1.0.1",
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"grunt-contrib-copy": "^1.0.0",
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"grunt-contrib-uglify": "^2.0.0",
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"grunt-mkdir": "^1.0.0",
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"grunt-newer": "^1.2.0",
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"grunt-shell": "^2.1.0",
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"grunt-string-replace": "^1.3.1",
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"jest": "^23.5.0",
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"shelljs": "^0.8.4",
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"webidl-tools": "git://github.com/4ian/webidl-tools.git#87247d37944d9cfdecb4f73da93289929b4077df"
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},
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"jest": {
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"testEnvironment": "node",
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"transformIgnorePatterns": [
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"../Binaries/embuild/GDevelop.js/libGD.js"
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],
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"testPathIgnorePatterns": [
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"<rootDir>/emsdk/",
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"<rootDir>/node_modules/"
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]
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},
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"dependencies": {}
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}
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