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8beabbadef
* This is useful if you want to allow to jump again in the air for a bit of time, and then forbid to jump again later (for example, to implement a "Coyote Time" feature to your player character)
805 lines
36 KiB
C++
805 lines
36 KiB
C++
/**
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GDevelop - Platform Behavior Extension
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Copyright (c) 2014-2016 Florian Rival (Florian.Rival@gmail.com)
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This project is released under the MIT License.
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*/
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#include "PlatformBehavior.h"
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#include "GDCpp/Extensions/ExtensionBase.h"
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#include "PlatformRuntimeBehavior.h"
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#include "PlatformerObjectBehavior.h"
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#include "PlatformerObjectRuntimeBehavior.h"
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#include "ScenePlatformObjectsManager.h"
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void DeclarePlatformBehaviorExtension(gd::PlatformExtension& extension) {
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extension
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.SetExtensionInformation(
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"PlatformBehavior",
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_("Platform Behavior"),
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"The platformer engine allows to create controllable objects that "
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"can run and jump on other objects that are marked as platforms. It "
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"supports various features commonly found in platformers: "
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"grabbing the edge of a platform, sustaining the jump while a key is "
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"held, customizable gravity... It can be used for the player, but "
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"also for other objects moving on platforms. In this case though, "
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"it's recommended to first check if there is a simpler behavior that "
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"could be used.",
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"Florian Rival",
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"Open source (MIT License)")
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.SetExtensionHelpPath("/behaviors/platformer");
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{
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gd::BehaviorMetadata& aut = extension.AddBehavior(
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"PlatformerObjectBehavior",
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_("Platformer character"),
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"PlatformerObject",
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_("Controllable character that can jump and run on platforms."),
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"",
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"CppPlatform/Extensions/platformerobjecticon.png",
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"PlatformerObjectBehavior",
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std::make_shared<PlatformerObjectBehavior>(),
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std::make_shared<gd::BehaviorsSharedData>());
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#if defined(GD_IDE_ONLY)
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aut.AddCondition("IsMoving",
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_("Is moving"),
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_("Check if the object is moving (whether it is on the "
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"floor or in the air)."),
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_("_PARAM0_ is moving"),
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"",
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.MarkAsSimple()
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.SetFunctionName("IsMoving")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddCondition("IsOnFloor",
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_("Is on floor"),
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_("Check if the object is on a platform."),
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_("_PARAM0_ is on floor"),
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"",
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.MarkAsSimple()
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.SetFunctionName("IsOnFloor")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddCondition("IsOnLadder",
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_("Is on ladder"),
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_("Check if the object is on a ladder."),
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_("_PARAM0_ is on ladder"),
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"",
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.MarkAsAdvanced()
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.SetFunctionName("IsOnLadder")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddCondition("IsJumping",
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_("Is jumping"),
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_("Check if the object is jumping."),
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_("_PARAM0_ is jumping"),
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"",
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.MarkAsSimple()
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.SetFunctionName("IsJumping")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddCondition(
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"IsFalling",
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_("Is falling"),
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_("Check if the object is falling.\nNote that the object can be "
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"flagged as jumping and falling at the same time: at the end of a "
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"jump, the fall speed becomes higher than the jump speed."),
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_("_PARAM0_ is falling"),
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"",
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.SetFunctionName("IsFalling")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddCondition("IsGrabbingPlatform",
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_("Is grabbing platform ledge"),
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_("Check if the object is grabbing a platform ledge."),
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_("_PARAM0_ is grabbing a platform ledge"),
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"",
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.SetFunctionName("IsGrabbingPlatform")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddCondition("Gravity",
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_("Gravity"),
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_("Compare the gravity applied on the object (in pixels "
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"per second per second)."),
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_("the gravity"),
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_("Options"),
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.UseStandardRelationalOperatorParameters("number")
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.MarkAsAdvanced()
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.SetFunctionName("GetGravity")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddAction("Gravity",
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_("Gravity"),
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_("Change the gravity applied on an object (in pixels per "
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"second per second)."),
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_("the gravity"),
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_("Options"),
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.UseStandardOperatorParameters("number")
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.MarkAsAdvanced()
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.SetFunctionName("SetGravity")
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.SetGetter("GetGravity")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddCondition(
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"MaxFallingSpeed",
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_("Maximum falling speed"),
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_("Compare the maximum falling speed of the object (in pixels per "
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"second)."),
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_("the maximum falling speed"),
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_("Options"),
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.UseStandardRelationalOperatorParameters("number")
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.MarkAsAdvanced()
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.SetFunctionName("GetMaxFallingSpeed")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddAction(
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"MaxFallingSpeed",
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_("Maximum falling speed"),
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_("Change the maximum falling speed of an object (in pixels per "
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"second)."),
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_("the maximum falling speed"),
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_("Options"),
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.UseStandardOperatorParameters("number")
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.MarkAsAdvanced()
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.SetFunctionName("SetMaxFallingSpeed")
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.SetGetter("GetMaxFallingSpeed")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddCondition("LadderClimbingSpeed",
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_("Ladder climbing speed"),
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_("Compare the ladder climbing speed (in pixels per "
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"second)."),
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_("the ladder climbing speed"),
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_("Options"),
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.UseStandardRelationalOperatorParameters("number")
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.MarkAsAdvanced()
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.SetFunctionName("GetLadderClimbingSpeed")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddAction("LadderClimbingSpeed",
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_("Ladder climbing speed"),
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_("Change the ladder climbing speed (in pixels per "
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"second)."),
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_("the ladder climbing speed"),
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_("Options"),
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.UseStandardOperatorParameters("number")
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.MarkAsAdvanced()
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.SetFunctionName("SetLadderClimbingSpeed")
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.SetGetter("GetLadderClimbingSpeed")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddCondition("Acceleration",
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_("Acceleration"),
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_("Compare the acceleration of the object (in pixels per "
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"second per second)."),
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_("the acceleration"),
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_("Options"),
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.UseStandardRelationalOperatorParameters("number")
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.MarkAsAdvanced()
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.SetFunctionName("GetAcceleration")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddAction("Acceleration",
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_("Acceleration"),
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_("Change the acceleration of an object (in pixels per "
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"second per second)."),
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_("the acceleration"),
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_("Options"),
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.UseStandardOperatorParameters("number")
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.MarkAsAdvanced()
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.SetFunctionName("SetAcceleration")
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.SetGetter("GetAcceleration")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddCondition("Deceleration",
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_("Deceleration"),
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_("Compare the deceleration of the object (in pixels per "
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"second per second)."),
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_("the deceleration"),
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_("Options"),
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.UseStandardRelationalOperatorParameters("number")
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.MarkAsAdvanced()
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.SetFunctionName("GetDeceleration")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddAction("Deceleration",
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_("Deceleration"),
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_("Change the deceleration of an object (in pixels per "
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"second per second)."),
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_("the deceleration"),
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_("Options"),
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.UseStandardOperatorParameters("number")
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.MarkAsAdvanced()
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.SetFunctionName("SetDeceleration")
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.SetGetter("GetDeceleration")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddCondition(
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"MaxSpeed",
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_("Maximum speed"),
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_("Compare the maximum speed of the object (in pixels per second)."),
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_("the maximum speed"),
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_("Options"),
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.UseStandardRelationalOperatorParameters("number")
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.SetFunctionName("GetMaxSpeed")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddAction(
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"MaxSpeed",
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_("Maximum speed"),
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_("Change the maximum speed of an object (in pixels per second)."),
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_("the maximum speed"),
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_("Options"),
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.UseStandardOperatorParameters("number")
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.MarkAsAdvanced()
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.SetFunctionName("SetMaxSpeed")
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.SetGetter("GetMaxSpeed")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddCondition(
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"JumpSpeed",
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_("Jump speed"),
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_("Compare the jump speed of the object (in pixels per second)."),
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_("the jump speed"),
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_("Options"),
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.UseStandardRelationalOperatorParameters("number")
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.MarkAsAdvanced()
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.SetFunctionName("GetJumpSpeed")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddAction(
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"JumpSpeed",
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_("Jump speed"),
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_("Change the jump speed of an object (in pixels per second)."),
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_("the jump speed"),
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_("Options"),
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.UseStandardOperatorParameters("number")
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.SetFunctionName("SetJumpSpeed")
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.SetGetter("GetJumpSpeed")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddCondition(
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"JumpSustainTime",
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_("Jump sustain time"),
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_("Compare the jump sustain time of the object (in seconds)."),
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_("the jump sustain time"),
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_("Options"),
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.UseStandardRelationalOperatorParameters("number")
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.MarkAsAdvanced();
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aut.AddAction("JumpSustainTime",
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_("Jump sustain time"),
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_("Change the jump sustain time of an object (in seconds)."),
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_("the jump sustain time"),
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_("Options"),
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.UseStandardOperatorParameters("number");
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aut.AddAction(
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"SetCanJump",
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_("Allow jumping again"),
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_("When this action is executed, the object is able to jump again, "
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"even if it is in the air: this can be useful to allow a double "
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"jump for example. This is not a permanent effect: you must call "
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"again this action everytime you want to allow the object to jump "
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"(apart if it's on the floor)."),
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_("Allow _PARAM0_ to jump again"),
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_("Options"),
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.MarkAsSimple()
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.SetFunctionName("SetCanJump")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddScopedAction(
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"SetCanNotAirJump",
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_("Forbid jumping again in the air"),
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_("This revokes the effect of \"Allow jumping again\". The object "
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"is made unable to jump while in mid air. This has no effect if "
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"the object is not in the air."),
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_("Forbid _PARAM0_ to air jump"),
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_("Options"),
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior");
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aut.AddCondition("CanJump",
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_("Can jump"),
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_("Check if the object can jump."),
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_("_PARAM0_ can jump"),
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"",
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"CppPlatform/Extensions/platformerobjecticon24.png",
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"CppPlatform/Extensions/platformerobjecticon16.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.MarkAsSimple()
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.SetFunctionName("canJump")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddAction("SimulateLeftKey",
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_("Simulate left key press"),
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_("Simulate a press of the left key."),
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_("Simulate pressing Left for _PARAM0_"),
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_("Controls"),
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"res/conditions/keyboard24.png",
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"res/conditions/keyboard.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.MarkAsAdvanced()
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.SetFunctionName("SimulateLeftKey")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddAction("SimulateRightKey",
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_("Simulate right key press"),
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_("Simulate a press of the right key."),
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_("Simulate pressing Right for _PARAM0_"),
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_("Controls"),
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"res/conditions/keyboard24.png",
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"res/conditions/keyboard.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.MarkAsAdvanced()
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.SetFunctionName("SimulateRightKey")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddAction("SimulateUpKey",
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_("Simulate up key press"),
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_("Simulate a press of the up key (used when on a ladder)."),
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_("Simulate pressing Up for _PARAM0_"),
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_("Controls"),
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"res/conditions/keyboard24.png",
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"res/conditions/keyboard.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.MarkAsAdvanced()
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.SetFunctionName("SimulateUpKey")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddAction(
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"SimulateDownKey",
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_("Simulate down key press"),
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_("Simulate a press of the down key (used when on a ladder)."),
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_("Simulate pressing Down for _PARAM0_"),
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_("Controls"),
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"res/conditions/keyboard24.png",
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"res/conditions/keyboard.png")
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.AddParameter("object", _("Object"))
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.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
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.MarkAsAdvanced()
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.SetFunctionName("SimulateDownKey")
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.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
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aut.AddAction(
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"SimulateLadderKey",
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_("Simulate ladder key press"),
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_("Simulate a press of the ladder key (used to grab a ladder)."),
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|
_("Simulate pressing Ladder key for _PARAM0_"),
|
|
_("Controls"),
|
|
"res/conditions/keyboard24.png",
|
|
"res/conditions/keyboard.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("SimulateLadderKey")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
aut.AddAction("SimulateJumpKey",
|
|
_("Simulate jump key press"),
|
|
_("Simulate a press of the jump key."),
|
|
_("Simulate pressing Jump key for _PARAM0_"),
|
|
_("Controls"),
|
|
"res/conditions/keyboard24.png",
|
|
"res/conditions/keyboard.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("SimulateJumpKey")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
aut.AddAction("SimulateReleaseKey",
|
|
_("Simulate release key press"),
|
|
_("Simulate a press of the release key (used when grabbing a "
|
|
"platform ledge)."),
|
|
_("Simulate pressing Release key for _PARAM0_"),
|
|
_("Controls"),
|
|
"res/conditions/keyboard24.png",
|
|
"res/conditions/keyboard.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("SimulateReleaseKey")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
aut.AddAction("SimulateControl",
|
|
_("Simulate control"),
|
|
_("Simulate a press of a key.\nValid keys are Left, Right, "
|
|
"Jump, Ladder, Up, Down."),
|
|
_("Simulate pressing _PARAM2_ key for _PARAM0_"),
|
|
_("Controls"),
|
|
"res/conditions/keyboard24.png",
|
|
"res/conditions/keyboard.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.AddParameter("string", _("Key"))
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("SimulateControl")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
aut.AddAction("IgnoreDefaultControls",
|
|
_("Ignore default controls"),
|
|
_("De/activate the use of default controls.\nIf deactivated, "
|
|
"use the simulated actions to move the object."),
|
|
_("Ignore default controls for _PARAM0_: _PARAM2_"),
|
|
_("Controls"),
|
|
"res/conditions/keyboard24.png",
|
|
"res/conditions/keyboard.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.AddParameter("yesorno", _("Ignore controls"))
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("IgnoreDefaultControls")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
aut.AddAction("CanGrabPlatforms",
|
|
_("Platform grabbing"),
|
|
_("Enable (or disable) the ability of the object to grab "
|
|
"platforms when falling near to one."),
|
|
_("Allow _PARAM0_ to grab platforms: _PARAM2_"),
|
|
_("Controls"),
|
|
"res/conditions/keyboard24.png",
|
|
"res/conditions/keyboard.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.AddParameter("yesorno", _("Can grab platforms"))
|
|
.MarkAsAdvanced();
|
|
|
|
aut.AddCondition("CanGrabPlatforms",
|
|
_("Can grab platforms"),
|
|
_("Check if the object can grab the platforms."),
|
|
_("_PARAM0_ can grab the platforms"),
|
|
"",
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.MarkAsSimple()
|
|
.SetFunctionName("canGrabPlatforms")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
aut.AddCondition(
|
|
"CurrentFallSpeed",
|
|
_("Current falling speed"),
|
|
_("Compare the current falling speed of the object (in pixels per "
|
|
"second)."),
|
|
_("the current falling speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardRelationalOperatorParameters("number")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("GetCurrentFallSpeed")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
aut.AddCondition(
|
|
"CurrentJumpSpeed",
|
|
_("Current jump speed"),
|
|
_("Compare the current jump speed of the object (in pixels per "
|
|
"second)."),
|
|
_("the current jump speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardRelationalOperatorParameters("number")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("GetCurrentJumpSpeed")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
aut.AddCondition("CurrentSpeed",
|
|
_("Current speed"),
|
|
_("Compare the current speed of the object (in pixels per "
|
|
"second)."),
|
|
_("the current speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardRelationalOperatorParameters("number")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("GetCurrentSpeed")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
aut.AddExpression("Gravity",
|
|
_("Gravity"),
|
|
_("Get the gravity applied on the object"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetGravity")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
aut.AddExpression("MaxFallingSpeed",
|
|
_("Maximum falling speed"),
|
|
_("Get the maximum falling speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetMaxFallingSpeed")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
aut.AddExpression("LadderClimbingSpeed",
|
|
_("Ladder climbing speed"),
|
|
_("Get the ladder climbing speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetLadderClimbingSpeed")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
aut.AddExpression("Acceleration",
|
|
_("Acceleration"),
|
|
_("Acceleration"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetAcceleration")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
aut.AddExpression("Deceleration",
|
|
_("Deceleration"),
|
|
_("Deceleration"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetDeceleration")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
aut.AddExpression("MaxSpeed",
|
|
_("Maximum speed"),
|
|
_("Maximum speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetMaxSpeed")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
aut.AddExpression("JumpSpeed",
|
|
_("Jump speed"),
|
|
_("Jump speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetJumpSpeed")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
aut.AddExpression("JumpSustainTime",
|
|
_("Jump sustain time"),
|
|
_("The time during which keeping the jump button held "
|
|
"allow the initial jump speed to be maintained."),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior");
|
|
|
|
aut.AddExpression("CurrentFallSpeed",
|
|
_("Current fall speed"),
|
|
_("Current fall speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetCurrentFallSpeed")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
aut.AddExpression("CurrentSpeed",
|
|
_("Current speed"),
|
|
_("Current speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetCurrentSpeed")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
aut.AddExpression("CurrentJumpSpeed",
|
|
_("Current jump speed"),
|
|
_("Current jump speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetCurrentJumpSpeed")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
#endif
|
|
}
|
|
{
|
|
gd::BehaviorMetadata& aut = extension.AddBehavior(
|
|
"PlatformBehavior",
|
|
_("Platform"),
|
|
"Platform",
|
|
_("Platform that Platformer characters can run on."),
|
|
"",
|
|
"CppPlatform/Extensions/platformicon.png",
|
|
"PlatformBehavior",
|
|
std::make_shared<PlatformBehavior>(),
|
|
std::make_shared<gd::BehaviorsSharedData>());
|
|
|
|
#if defined(GD_IDE_ONLY)
|
|
aut.SetIncludeFile("PlatformBehavior/PlatformRuntimeBehavior.h");
|
|
|
|
aut.AddAction("ChangePlatformType",
|
|
_("Change platform type"),
|
|
_("Change the platform type of the object: Platform, "
|
|
"Jump-Through, or Ladder."),
|
|
_("Set platform type of _PARAM0_ to _PARAM2_"),
|
|
_("Platforms"),
|
|
"CppPlatform/Extensions/platformicon24.png",
|
|
"CppPlatform/Extensions/platformicon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformBehavior")
|
|
.AddParameter(
|
|
"string",
|
|
_("Platform type (\"Platform\", \"Jumpthru\" or \"Ladder\")"))
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("ChangePlatformType")
|
|
.SetIncludeFile("PlatformBehavior/PlatformRuntimeBehavior.h");
|
|
#endif
|
|
}
|
|
}
|
|
|
|
/**
|
|
* \brief This class declares information about the extension.
|
|
*/
|
|
class PlatformBehaviorCppExtension : public ExtensionBase {
|
|
public:
|
|
/**
|
|
* Constructor of an extension declares everything the extension contains:
|
|
* objects, actions, conditions and expressions.
|
|
*/
|
|
PlatformBehaviorCppExtension() {
|
|
DeclarePlatformBehaviorExtension(*this);
|
|
AddRuntimeBehavior<PlatformRuntimeBehavior>(
|
|
GetBehaviorMetadata("PlatformBehavior::PlatformBehavior"),
|
|
"PlatformRuntimeBehavior");
|
|
GetBehaviorMetadata("PlatformBehavior::PlatformBehavior")
|
|
.SetIncludeFile("PlatformBehavior/PlatformRuntimeBehavior.h");
|
|
AddRuntimeBehavior<PlatformerObjectRuntimeBehavior>(
|
|
GetBehaviorMetadata("PlatformBehavior::PlatformerObjectBehavior"),
|
|
"PlatformerObjectRuntimeBehavior");
|
|
GetBehaviorMetadata("PlatformBehavior::PlatformerObjectBehavior")
|
|
.SetIncludeFile("PlatformBehavior/PlatformerObjectRuntimeBehavior.h");
|
|
|
|
GD_COMPLETE_EXTENSION_COMPILATION_INFORMATION();
|
|
};
|
|
|
|
/**
|
|
* \brief Initialize platforms list of the scene
|
|
*/
|
|
virtual void SceneLoaded(RuntimeScene& scene) {
|
|
ScenePlatformObjectsManager emptyManager;
|
|
ScenePlatformObjectsManager::managers[&scene] = emptyManager;
|
|
}
|
|
|
|
/**
|
|
* \brief Destroy platforms list of the scene
|
|
*/
|
|
virtual void SceneUnloaded(RuntimeScene& scene) {
|
|
ScenePlatformObjectsManager::managers.erase(&scene);
|
|
}
|
|
};
|
|
|
|
#if defined(ANDROID)
|
|
extern "C" ExtensionBase* CreateGDCppPlatformBehaviorExtension() {
|
|
return new PlatformBehaviorCppExtension;
|
|
}
|
|
#elif !defined(EMSCRIPTEN)
|
|
/**
|
|
* Used by GDevelop to create the extension class
|
|
* -- Do not need to be modified. --
|
|
*/
|
|
extern "C" ExtensionBase* GD_EXTENSION_API CreateGDExtension() {
|
|
return new PlatformBehaviorCppExtension;
|
|
}
|
|
#endif
|