Files
GDevelop/IDE/ChoiceFile.cpp
T
Florian 96adebedc1 Corrected freeze occurring with debugger, when deleting an object from the tree, which could cause a freeze.
Adapted Objects editor for global object groups.

git-svn-id: svn://localhost@94 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-04-21 21:04:09 +00:00

100 lines
4.3 KiB
C++

#include "ChoiceFile.h"
//(*InternalHeaders(ChoiceFile)
#include <wx/intl.h>
#include <wx/string.h>
//*)
#include "EditTexte.h"
class Game;
class Scene;
//(*IdInit(ChoiceFile)
const long ChoiceFile::ID_STATICTEXT1 = wxNewId();
const long ChoiceFile::ID_TEXTCTRL1 = wxNewId();
const long ChoiceFile::ID_STATICTEXT2 = wxNewId();
const long ChoiceFile::ID_STATICLINE1 = wxNewId();
const long ChoiceFile::ID_BUTTON4 = wxNewId();
const long ChoiceFile::ID_BUTTON3 = wxNewId();
const long ChoiceFile::ID_BUTTON2 = wxNewId();
//*)
BEGIN_EVENT_TABLE(ChoiceFile,wxDialog)
//(*EventTable(ChoiceFile)
//*)
END_EVENT_TABLE()
ChoiceFile::ChoiceFile(wxWindow* parent, string file_, Game & game_, Scene & scene_, bool canSelectGroup_, const vector < string > & mainObjectsName_) :
file(file_),
game(game_),
scene(scene_),
canSelectGroup(canSelectGroup_),
mainObjectsName(mainObjectsName_)
{
//(*Initialize(ChoiceFile)
wxFlexGridSizer* FlexGridSizer4;
wxFlexGridSizer* FlexGridSizer2;
wxFlexGridSizer* FlexGridSizer1;
Create(parent, wxID_ANY, _("Choisir un fichier"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE, _T("wxID_ANY"));
FlexGridSizer1 = new wxFlexGridSizer(0, 1, 0, 0);
FlexGridSizer2 = new wxFlexGridSizer(0, 1, 0, 0);
StaticText1 = new wxStaticText(this, ID_STATICTEXT1, _("Entrez le nom d\'un fichier :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT1"));
FlexGridSizer2->Add(StaticText1, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
fileEdit = new wxTextCtrl(this, ID_TEXTCTRL1, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL1"));
FlexGridSizer2->Add(fileEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
StaticText2 = new wxStaticText(this, ID_STATICTEXT2, _("Le fichier devra être ou sera créé dans le répertoire...\n-...de l\'éditeur, quand vous éditez le jeu.\n-...dans le répertoire du jeu, une fois le jeu compilé."), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT2"));
FlexGridSizer2->Add(StaticText2, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer1->Add(FlexGridSizer2, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
StaticLine1 = new wxStaticLine(this, ID_STATICLINE1, wxDefaultPosition, wxSize(10,-1), wxLI_HORIZONTAL, _T("ID_STATICLINE1"));
FlexGridSizer1->Add(StaticLine1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0);
FlexGridSizer4 = new wxFlexGridSizer(0, 3, 0, 0);
okBt = new wxButton(this, ID_BUTTON4, _("Ok"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON4"));
FlexGridSizer4->Add(okBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
cancelBt = new wxButton(this, ID_BUTTON3, _("Annuler"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON3"));
FlexGridSizer4->Add(cancelBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
advancedBt = new wxButton(this, ID_BUTTON2, _("Avancé"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON2"));
FlexGridSizer4->Add(advancedBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5);
FlexGridSizer1->Add(FlexGridSizer4, 1, wxALL|wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 0);
SetSizer(FlexGridSizer1);
FlexGridSizer1->Fit(this);
FlexGridSizer1->SetSizeHints(this);
Connect(ID_TEXTCTRL1,wxEVT_COMMAND_TEXT_UPDATED,(wxObjectEventFunction)&ChoiceFile::OnfileEditText);
Connect(ID_BUTTON4,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&ChoiceFile::OnokBtClick);
Connect(ID_BUTTON3,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&ChoiceFile::OncancelBtClick);
Connect(ID_BUTTON2,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&ChoiceFile::OnadvancedBtClick);
//*)
fileEdit->SetValue(file);
}
ChoiceFile::~ChoiceFile()
{
//(*Destroy(ChoiceFile)
//*)
}
void ChoiceFile::OnadvancedBtClick(wxCommandEvent& event)
{
EditTexte dialog(this, file, game, scene, canSelectGroup, mainObjectsName);
if ( dialog.ShowModal() == 1 )
{
file = dialog.texteFinal;
fileEdit->SetValue(file);
}
}
void ChoiceFile::OnokBtClick(wxCommandEvent& event)
{
EndModal(1);
}
void ChoiceFile::OncancelBtClick(wxCommandEvent& event)
{
EndModal(0);
}
void ChoiceFile::OnfileEditText(wxCommandEvent& event)
{
file = static_cast<string>(fileEdit->GetValue());
}