Files
GDevelop/Core/GDCore/Tools/FileStream.h
T

83 lines
1.8 KiB
C++

#ifndef GDCORE_FSTREAMTOOLS
#define GDCORE_FSTREAMTOOLS
#include <iostream>
#include <memory>
#include <SFML/System.hpp>
#include "GDCore/String.h"
#if defined(WINDOWS) && __GLIBCXX__
#include <ext/stdio_filebuf.h>
#else
#include <fstream> //for std::filebuf
#endif
namespace gd {
/**
* Similar to std::i/ofstream except that it can open file with
* gd::String paths (useful on Windows where fstream doesn't
* support wide paths).
*/
class GD_CORE_API FileStream : public std::iostream {
public:
#if defined(WINDOWS) && __GLIBCXX__
using InternalBufferType = __gnu_cxx::stdio_filebuf<char>;
#else
using InternalBufferType = std::filebuf;
#endif
FileStream();
FileStream(const gd::String& path, std::ios_base::openmode mode);
~FileStream();
FileStream(const FileStream& other) = delete;
FileStream(FileStream&& other) = delete; // HACK for GCC 4.9 (Windows)
// FileStream(FileStream && other); WILL WORK with GCC>=5 (not 4.9 used on
// Windows)
FileStream& operator=(const FileStream& other) = delete;
FileStream& operator=(FileStream&& other) =
delete; // HACK for GCC 4.9 (Windows)
// FileStream& operator=(FileStream && other); WILL WORK with GCC>=5 (not 4.9
// used on Windows)
void open(const gd::String& path, std::ios_base::openmode mode);
bool is_open() const;
void close();
// void swap(FileStream & other); //WILL WORK with GCC>=5 (not 4.9 used on
// Windows)
private:
FILE* m_file;
std::unique_ptr<InternalBufferType> m_buffer;
};
class GD_CORE_API SFMLFileStream : public sf::InputStream {
public:
SFMLFileStream();
~SFMLFileStream();
bool open(const gd::String& filename);
virtual sf::Int64 read(void* data, sf::Int64 size);
virtual sf::Int64 seek(sf::Int64 position);
virtual sf::Int64 tell();
virtual sf::Int64 getSize();
private:
FILE* m_file;
};
} // namespace gd
#endif