Files
GDevelop/GDevelop.js/__tests__/Serializer.js
T
2020-02-02 19:32:09 +00:00

101 lines
4.1 KiB
JavaScript

const initializeGDevelopJs = require('../../Binaries/embuild/GDevelop.js/libGD.js');
describe('libGD.js object serialization', function() {
let gd = null;
beforeAll((done) => (initializeGDevelopJs().then(module => {
gd = module;
done();
})));
describe('gd.SerializerElement', function() {
it('should support operations on its value', function() {
var element = new gd.SerializerElement();
element.setStringValue('aaa');
expect(element.getStringValue()).toBe('aaa');
element.setIntValue(123);
expect(element.getIntValue()).toBe(123);
element.setDoubleValue(123.457);
expect(element.getDoubleValue()).toBeCloseTo(123.457);
});
it('should cast values from a type to another', function() {
var element = new gd.SerializerElement();
element.setStringValue('123');
expect(element.getStringValue()).toBe('123');
expect(element.getIntValue()).toBe(123);
expect(element.getDoubleValue()).toBe(123.0);
element.setStringValue('true');
expect(element.getBoolValue()).toBe(true);
element.setBoolValue(false);
expect(element.getBoolValue()).toBe(false);
});
it('should support operations on its children', function() {
var element = new gd.SerializerElement();
expect(element.hasChild('Missing')).toBe(false);
var child1 = element.addChild('Child1');
expect(element.hasChild('Child1')).toBe(true);
expect(element.getChild('Child1').ptr).toBe(child1.ptr);
var child2 = new gd.SerializerElement();
child2.addChild('subChild').setStringValue('Hello world!');
element.addChild('Child2');
element.setChild('Child2', child2);
expect(
element
.getChild('Child2')
.getChild('subChild')
.getStringValue()
).toBe('Hello world!');
});
});
describe('gd.Serializer', function() {
it('should serialize a Text Object', function() {
var obj = new gd.TextObject('testObject');
obj.setType('TextObject::Text');
obj.setName('testObject');
obj.setString('Text of the object, with 官话 characters');
obj.setTags('inventory, player');
var serializedObject = new gd.SerializerElement();
obj.serializeTo(serializedObject);
var jsonObject = gd.Serializer.toJSON(serializedObject);
serializedObject.delete();
obj.delete();
expect(jsonObject).toBe(
'{"bold": false,"italic": false,"name": "testObject","smoothed": true,"tags": "inventory, player","type": "TextObject::Text","underlined": false,"variables": [],"behaviors": [],"string": "Text of the object, with 官话 characters","font": "","characterSize": 20,"color": {"b": 0,"g": 0,"r": 0}}'
);
});
});
describe('gd.Serializer.fromJSON', function() {
it('should unserialize and reserialize JSON', function() {
var json =
'{"a": {"a1": {"name": "","referenceTo": "/a/a1"}},"b": {"b1": "world"},"c": {"c1": 3},"things": {"0": {"name": "layout0","referenceTo": "/layouts/layout"},"1": {"name": "layout1","referenceTo": "/layouts/layout"},"2": {"name": "layout2","referenceTo": "/layouts/layout"},"3": {"name": "layout3","referenceTo": "/layouts/layout"},"4": {"name": "layout4","referenceTo": "/layouts/layout"}}}';
var element = gd.Serializer.fromJSON(json);
var outputJson = gd.Serializer.toJSON(element);
expect(outputJson).toBe(json);
});
});
describe('gd.Serializer.fromJSObject', function() {
it('should unserialize and reserialize JSON', function() {
var json =
'{"a": {"a1": {"name": "","referenceTo": "/a/a1"}},"b": {"b1": "world"},"c": {"c1": 3},"things": {"0": {"name": "layout0","referenceTo": "/layouts/layout"},"1": {"name": "layout1","referenceTo": "/layouts/layout"},"2": {"name": "layout2","referenceTo": "/layouts/layout"},"3": {"name": "layout3","referenceTo": "/layouts/layout"},"4": {"name": "layout4","referenceTo": "/layouts/layout"}}}';
var object = JSON.parse(json);
var element = gd.Serializer.fromJSObject(object);
var outputJson = gd.Serializer.toJSON(element);
expect(outputJson).toBe(json);
});
});
});