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GDevelop/Core/tests/Serializer.cpp
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Florian Rival a8559bfbbc Add clang-format to format (C++) source files automatically (#491)
* Update all CMakeLists of extensions to use clang-format
* Run clang-format on all Extensions
* Update GDCore CMakeLists.txt to add clang-format
* Run clang-format on GDCore files
* Update GDJS and GDCpp CMakeLists.txt to add clang-format
* Run clang-format on GDCpp and GDJS files
2018-05-09 15:57:38 -07:00

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/*
* GDevelop Core
* Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
/**
* @file Tests covering serialization to JSON.
*/
#include "GDCore/Serialization/Serializer.h"
#include "GDCore/CommonTools.h"
#include "GDCore/Events/Builtin/StandardEvent.h"
#include "GDCore/Events/Event.h"
#include "GDCore/Events/EventsList.h"
#include "GDCore/Events/Serialization.h"
#include "GDCore/Project/Layout.h"
#include "GDCore/Project/Project.h"
#include "GDCore/Project/Variable.h"
#include "GDCore/Serialization/Splitter.h"
#include "GDCore/Tools/SystemStats.h"
#include "GDCore/Tools/VersionWrapper.h"
#include "catch.hpp"
using namespace gd;
TEST_CASE("Serializer", "[common]") {
SECTION("JSON basics") {
gd::String originalJSON = "{\"ok\": true,\"hello\": \"world\"}";
SerializerElement element = Serializer::FromJSON(originalJSON);
REQUIRE(element.GetChild("ok").GetValue().GetBool() == true);
REQUIRE(element.GetChild("hello").GetValue().GetString() == "world");
gd::String json = Serializer::ToJSON(element);
REQUIRE(json == originalJSON);
}
SECTION("Quotes and special characters") {
gd::String originalJSON =
"{\"\\\"hello\\\"\": \" \\\"quote\\\" \",\"caret-prop\": "
"1,\"special-\\b\\f\\n\\r\\t\\\"\": \"\\b\\f\\n\\r\\t\"}";
SerializerElement element = Serializer::FromJSON(originalJSON);
REQUIRE(element.GetChild("caret-prop").GetValue().GetBool() == true);
REQUIRE(element.GetChild("\"hello\"").GetValue().GetString() ==
" \"quote\" ");
REQUIRE(element.GetChild("special-\b\f\n\r\t\"").GetValue().GetString() ==
"\b\f\n\r\t");
gd::String json = Serializer::ToJSON(element);
REQUIRE(json == originalJSON);
}
SECTION("UTF8 characters") {
gd::String originalJSON =
u8"{\"Ich heiße GDevelop\": \"Gut!\",\"Bonjour à tout le monde\": "
u8"1,\"Hello 官话 world\": \"官话\"}";
SerializerElement element = Serializer::FromJSON(originalJSON);
REQUIRE(
element.GetChild(u8"Bonjour à tout le monde").GetValue().GetBool() ==
true);
REQUIRE(element.GetChild(u8"Ich heiße GDevelop").GetValue().GetString() ==
"Gut!");
REQUIRE(element.GetChild(u8"Hello 官话 world").GetValue().GetString() ==
u8"官话");
gd::String json = Serializer::ToJSON(element);
REQUIRE(json == originalJSON);
}
SECTION("Splitter") {
SECTION("Split elements") {
// Create some elements
SerializerElement root;
root.AddChild("a").AddChild("a1").SetValue(gd::String("hello"));
root.AddChild("b").AddChild("b1").SetValue(gd::String("world"));
root.AddChild("c").AddChild("c1").SetValue(3);
auto& layouts = root.AddChild("layouts");
layouts.ConsiderAsArrayOf("layout");
for (auto i = 0; i < 5; ++i) {
auto& layout = layouts.AddChild("layout");
layout.SetAttribute("name", "layout" + gd::String::From(i));
layout.AddChild("child").SetValue(42);
}
// And split them
gd::Splitter splitter;
auto splitElements = splitter.Split(root, {"/a/a1", "/layouts/layout"});
REQUIRE(splitElements.size() == 6);
REQUIRE(splitElements[0].path == "/a/a1");
REQUIRE(splitElements[1].path == "/layouts/layout");
REQUIRE(splitElements[1].name == "layout0");
REQUIRE(Serializer::ToJSON(splitElements[0].element) == "\"hello\"");
REQUIRE(Serializer::ToJSON(splitElements[1].element) ==
"{\"name\": \"layout0\",\"child\": 42}");
REQUIRE(Serializer::ToJSON(root) ==
"{\"a\": {\"a1\": {\"name\": \"\",\"referenceTo\": "
"\"/a/a1\"}},\"b\": {\"b1\": \"world\"},\"c\": {\"c1\": "
"3},\"layouts\": [{\"name\": \"layout0\",\"referenceTo\": "
"\"/layouts/layout\"},{\"name\": \"layout1\",\"referenceTo\": "
"\"/layouts/layout\"},{\"name\": \"layout2\",\"referenceTo\": "
"\"/layouts/layout\"},{\"name\": \"layout3\",\"referenceTo\": "
"\"/layouts/layout\"},{\"name\": \"layout4\",\"referenceTo\": "
"\"/layouts/layout\"}]}");
}
SECTION("Unsplit elements") {
// Get a JSON with elements being reference to split elements
gd::String originalJSON =
"{\"a\": {\"a1\": {\"name\": \"\",\"referenceTo\": "
"\"/a/a1\"}},\"b\": {\"b1\": \"world\"},\"c\": {\"c1\": "
"3},\"layouts\": [{\"name\": \"layout0\",\"referenceTo\": "
"\"/layouts/layout\"},{\"name\": \"layout1\",\"referenceTo\": "
"\"/layouts/layout\"},{\"name\": \"layout2\",\"referenceTo\": "
"\"/layouts/layout\"},{\"name\": \"layout3\",\"referenceTo\": "
"\"/layouts/layout\"},{\"name\": \"layout4\",\"referenceTo\": "
"\"/layouts/layout\"}]}";
SerializerElement root = Serializer::FromJSON(originalJSON);
gd::Splitter splitter;
splitter.Unsplit(root, [](gd::String path, gd::String name) {
// Return new elements to replace the split elements
SerializerElement element;
element.SetAttribute("path", path);
element.SetAttribute("name", name);
element.AddChild("child").SetValue(name == "" ? 41 : 42);
return element;
});
// Check that we can now get elements, with all split elements
// replaced by the new ones.
root.GetChild("layouts").ConsiderAsArrayOf("layout");
REQUIRE(root.GetChild("a").GetChild("a1").GetStringAttribute("name") ==
"");
REQUIRE(root.GetChild("a")
.GetChild("a1")
.GetChild("child")
.GetValue()
.GetInt() == 41);
REQUIRE(root.GetChild("layouts").GetChild(0).GetStringAttribute("path") ==
"/layouts/layout");
REQUIRE(root.GetChild("layouts").GetChild(1).GetStringAttribute("name") ==
"layout1");
REQUIRE(root.GetChild("layouts")
.GetChild(2)
.GetChild("child")
.GetValue()
.GetInt() == 42);
}
}
}