Files
GDevelop/IDE/PlayerUnitTests.cpp
T

19 lines
390 B
C++

#include "CppUnitLite/TestHarness.h"
#include <boost/shared_ptr.hpp>
#include <string>
#include <vector>
#include "GDL/Object.h"
#include "GDL/SpriteObject.h"
#include "GDL/Object.h"
#include "GDL/RuntimeGame.h"
#include "GDL/RuntimeScene.h"
#include "GDL/GDExpression.h"
#ifdef ___WXMSW___
#include "windows.h"
#include <wx/msw/winundef.h>
#endif
using namespace std;