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b772a99ff0
only) Updated all source code to use the new macro
510 lines
25 KiB
C++
510 lines
25 KiB
C++
/**
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Sound Object Extension
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Copyright (c) 2011-2012 Thomas Flecy
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This project is released under the MIT License.
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*/
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/**
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* Contributors to the extension:
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* Victor Levasseur ( Reworked extension )
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* Florian Rival ( Adaptations to the latest versions of GD )
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*/
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#include "GDCpp/ExtensionBase.h"
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#include "GDCore/Tools/Version.h"
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#include "SoundObject.h"
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/**
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* \brief This class declares information about the extension.
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*/
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class Extension : public ExtensionBase
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{
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public:
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/**
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* Constructor of an extension declares everything the extension contains: objects, actions, conditions and expressions.
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*/
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Extension()
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{
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SetExtensionInformation("SoundObject",
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GD_T("Sound object"),
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GD_T("Extension allowing to use spatialized sounds."),
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"Thomas Flecy, Victor Levasseur et al.",
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"Open source (MIT License)");
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//Declaration of all objects available
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{
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gd::ObjectMetadata & obj = AddObject("Sound",
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GD_T("Sound"),
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GD_T("Invisible object emitting a sound which can be moved in the space."),
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"CppPlatform/Extensions/soundicon32.png",
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&CreateSoundObject);
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AddRuntimeObject(obj, "RuntimeSoundObject", CreateRuntimeSoundObject);
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#if defined(GD_IDE_ONLY)
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SoundObject::LoadEdittimeIcon();
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obj.SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddAction("Volume",
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GD_T("Sound level"),
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GD_T("Modify the sound level of a Sound object."),
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GD_T("Do _PARAM1__PARAM2_ to the sound level of _PARAM0_"),
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GD_T("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.AddParameter("operator", GD_T("Modification's sign"))
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.AddParameter("expression", GD_T("Value"))
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.codeExtraInformation.SetFunctionName("SetVolume").SetManipulatedType("number").SetAssociatedGetter("GetVolume").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddAction("Pitch",
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GD_T("Pitch"),
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GD_T("Change the pitch of a sound object."),
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GD_T("Do _PARAM1__PARAM2_ to Pitch of _PARAM0_"),
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GD_T("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.AddParameter("operator", GD_T("Modification's sign"))
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.AddParameter("expression", GD_T("Value"))
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.codeExtraInformation.SetFunctionName("SetPitch").SetManipulatedType("number").SetAssociatedGetter("GetPitch").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddAction("Attenuation",
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GD_T("Attenuation"),
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GD_T("Change the attenuation of a sound object."),
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GD_T("Do _PARAM1__PARAM2_ to the attenuation of _PARAM0_"),
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GD_T("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.AddParameter("operator", GD_T("Modification's sign"))
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.AddParameter("expression", GD_T("Value"))
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.codeExtraInformation.SetFunctionName("SetAttenuation").SetManipulatedType("number").SetAssociatedGetter("GetAttenuation").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddAction("ZPos",
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GD_T("Z Position"),
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GD_T("Modify the sound level of a Sound object."),
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GD_T("Do _PARAM1__PARAM2_ to the sound level of _PARAM0_"),
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GD_T("Position"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.AddParameter("operator", GD_T("Modification's sign"))
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.AddParameter("expression", GD_T("Value"))
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.codeExtraInformation.SetFunctionName("SetZPos").SetManipulatedType("number").SetAssociatedGetter("GetZPos").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddAction("Loop",
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GD_T("Automatic restart"),
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GD_T("Activate or desactivate the looping of a sound."),
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GD_T("Activate looping for _PARAM0_: _PARAM1_"),
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GD_T("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.AddParameter("yesorno", GD_T("Loop"))
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.codeExtraInformation.SetFunctionName("SetLoop").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddAction("RelativeToListener",
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GD_T("Listener relation"),
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GD_T("Activate or desactivate the sound spatialisation relative to the listener."),
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GD_T("Set _PARAM0_ as relative to the listener position: _PARAM1_"),
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GD_T("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.AddParameter("yesorno", GD_T("Relative to the listener"))
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.codeExtraInformation.SetFunctionName("SetRelativeToListener").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddAction("Play",
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GD_T("Play"),
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GD_T("Play a sound."),
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GD_T("Play sound _PARAM0_"),
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"",
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.codeExtraInformation.SetFunctionName("Play").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddAction("Stop",
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GD_T("Stop"),
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GD_T("Stop a sound."),
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GD_T("Stop _PARAM0_"),
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"",
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.codeExtraInformation.SetFunctionName("Stop").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddAction("Pause",
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GD_T("Pause"),
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GD_T("Pause a sound."),
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GD_T("Pause _PARAM0_"),
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"",
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.codeExtraInformation.SetFunctionName("Pause").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("Volume",
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GD_T("Sound level"),
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GD_T("Test the sound level of a Sound object."),
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GD_T("Th sound level of _PARAM0_ is _PARAM2_ _PARAM1_"),
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GD_T("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.AddParameter("relationalOperator", GD_T("Sign of the test"))
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.AddParameter("expression", GD_T("Value to test"))
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.codeExtraInformation.SetFunctionName("GetVolume").SetManipulatedType("number").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("Pitch",
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GD_T("Pitch"),
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GD_T("Test the pitch value of a sound."),
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GD_T("Pitch of _PARAM0_ is _PARAM1__PARAM2_"),
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GD_T("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.AddParameter("relationalOperator", GD_T("Sign of the test"))
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.AddParameter("expression", GD_T("Value to test"))
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.codeExtraInformation.SetFunctionName("GetPitch").SetManipulatedType("number").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("Attenuation",
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GD_T("Attenuation"),
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GD_T("Test the attenuation of a sound."),
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GD_T("The attenuation of _PARAM0_ is _PARAM1__PARAM2_"),
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GD_T("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.AddParameter("relationalOperator", GD_T("Sign of the test"))
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.AddParameter("expression", GD_T("Value to test"))
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.codeExtraInformation.SetFunctionName("GetAttenuation").SetManipulatedType("number").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("MinDistance",
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GD_T("Minimal distance"),
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GD_T("Test the minimal distance of a sound"),
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GD_T("The minimal distance of _PARAM0_ is _PARAM1__PARAM2_"),
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GD_T("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.AddParameter("relationalOperator", GD_T("Sign of the test"))
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.AddParameter("expression", GD_T("Value to test"))
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.codeExtraInformation.SetFunctionName("GetMinDistance").SetManipulatedType("number").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("ZPos",
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GD_T("Z Position"),
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GD_T("Test Z position of a sound."),
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GD_T("The Z position of _PARAM0_ is _PARAM1__PARAM2_"),
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GD_T("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.AddParameter("relationalOperator", GD_T("Sign of the test"))
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.AddParameter("expression", GD_T("Value to test"))
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.codeExtraInformation.SetFunctionName("GetZPos").SetManipulatedType("number").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("Loop",
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GD_T("Automatic restart"),
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GD_T("Test if an sound is looping."),
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GD_T("_PARAM0_ is looping"),
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GD_T("Parameters"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.codeExtraInformation.SetFunctionName("GetLoop").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("Playing",
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GD_T("Being played"),
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GD_T("Test if a sound is being played."),
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GD_T("_PARAM0_ is being played"),
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"",
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.codeExtraInformation.SetFunctionName("IsPlaying").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("Paused",
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GD_T("Paused"),
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GD_T("A sound is paused"),
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GD_T("_PARAM0_ is paused"),
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"",
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.codeExtraInformation.SetFunctionName("IsPaused").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("Stopped",
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GD_T("Stopped"),
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GD_T("Test if a sound is stopped."),
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GD_T("_PARAM0_ is stopped"),
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"",
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.codeExtraInformation.SetFunctionName("IsStopped").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddCondition("RelativeToListener",
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GD_T("Listener relation"),
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GD_T("Test if a sound is relative to the listener."),
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GD_T("_PARAM0_ is relative to the listener"),
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GD_T("Parameters"),
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"res/conditions/son24.png",
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"res/conditions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.codeExtraInformation.SetFunctionName("IsRelativeToListener").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddExpression("Volume", GD_T("Sound level"), GD_T("Sound level"), GD_T("Parameters"), "res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.codeExtraInformation.SetFunctionName("GetVolume").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddExpression("Pitch", GD_T("Pitch"), GD_T("Pitch"), GD_T("Parameters"), "res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.codeExtraInformation.SetFunctionName("GetPitch").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddExpression("Attenuation", GD_T("Attenuation"), GD_T("Attenuation"), GD_T("Parameters"), "res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.codeExtraInformation.SetFunctionName("GetAttenuation").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddExpression("MinDistance", GD_T("Minimal distance"), GD_T("Minimal distance"), GD_T("Parameters"), "res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.codeExtraInformation.SetFunctionName("GetMinDistance").SetIncludeFile("SoundObject/SoundObject.h");
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obj.AddExpression("ZPos", GD_T("Z Position"), GD_T("Z Position"), GD_T("Position"), "res/actions/son.png")
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.AddParameter("object", GD_T("Object"), "Sound", false)
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.codeExtraInformation.SetFunctionName("GetZPos").SetIncludeFile("SoundObject/SoundObject.h");
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#endif
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}
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// Actions liées à l'écouteur
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#if defined(GD_IDE_ONLY)
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AddAction("ListenerX",
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GD_T("X position"),
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GD_T("Modify the X position of the listener."),
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GD_T("Do _PARAM0__PARAM1_ to the X position of the listener"),
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GD_T("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("operator", GD_T("Modification's sign"))
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.AddParameter("expression", GD_T("Value"))
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.codeExtraInformation.SetFunctionName("SetListenerX").SetManipulatedType("number").SetAssociatedGetter("GetListenerX").SetIncludeFile("SoundObject/SoundListener.h");
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AddAction("ListenerY",
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GD_T("Y position"),
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GD_T("Modify the Y position of the listener."),
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GD_T("Do _PARAM0__PARAM1_ to the Y position of the listener"),
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GD_T("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("operator", GD_T("Modification's sign"))
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.AddParameter("expression", GD_T("Value"))
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.codeExtraInformation.SetFunctionName("SetListenerY").SetManipulatedType("number").SetAssociatedGetter("GetListenerY").SetIncludeFile("SoundObject/SoundListener.h");
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AddAction("ListenerZ",
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GD_T("Z position"),
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GD_T("Modify the Z position of the listener."),
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GD_T("Do _PARAM0__PARAM1_ to the Z position of the listener"),
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GD_T("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("operator", GD_T("Modification's sign"))
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.AddParameter("expression", GD_T("Value"))
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.codeExtraInformation.SetFunctionName("SetListenerZ").SetManipulatedType("number").SetAssociatedGetter("GetListenerZ").SetIncludeFile("SoundObject/SoundListener.h");
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AddAction("ListenerDirectionX",
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GD_T("Direction on X axis"),
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GD_T("Change the direction of the listener on X axis."),
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GD_T("Do _PARAM1__PARAM2_ to the direction on X axis of the listener"),
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GD_T("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("operator", GD_T("Modification's sign"))
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.AddParameter("expression", GD_T("Value"))
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.codeExtraInformation.SetFunctionName("SetListenerDirectionX").SetManipulatedType("number").SetAssociatedGetter("GetListenerDirectionX").SetIncludeFile("SoundObject/SoundListener.h");
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AddAction("ListenerDirectionY",
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GD_T("Direction on Y axis"),
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GD_T("Change the direction of the listener on Y axis."),
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GD_T("Do _PARAM1__PARAM2_ to the direction on Y axis of the listener"),
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GD_T("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("operator", GD_T("Modification's sign"))
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.AddParameter("expression", GD_T("Value"))
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.codeExtraInformation.SetFunctionName("SetListenerDirectionY").SetManipulatedType("number").SetAssociatedGetter("GetListenerDirectionY").SetIncludeFile("SoundObject/SoundListener.h");
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AddAction("ListenerDirectionZ",
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GD_T("Direction on Z axis"),
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GD_T("Change the direction of the listener on Z axis."),
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GD_T("Do _PARAM1__PARAM2_ to the direction on Z axis of the listener"),
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GD_T("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("operator", GD_T("Modification's sign"))
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.AddParameter("expression", GD_T("Value"))
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.codeExtraInformation.SetFunctionName("SetListenerDirectionZ").SetManipulatedType("number").SetAssociatedGetter("GetListenerDirectionZ").SetIncludeFile("SoundObject/SoundListener.h");
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// Conditions liées à l'écouteur
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AddCondition("ListenerX",
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GD_T("X position"),
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GD_T("Test the position of the listener on X axis."),
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GD_T("The listener X position is _PARAM1__PARAM0_"),
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GD_T("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("relationalOperator", GD_T("Sign of the test"))
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.AddParameter("expression", GD_T("Value to test"))
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.codeExtraInformation.SetFunctionName("GetListenerX").SetManipulatedType("number").SetIncludeFile("SoundObject/SoundListener.h");
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AddCondition("ListenerY",
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GD_T("Y position"),
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GD_T("Test the position of the listener on Y axis."),
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GD_T("The listener Y position is _PARAM1__PARAM0_"),
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GD_T("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("relationalOperator", GD_T("Sign of the test"))
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.AddParameter("expression", GD_T("Value to test"))
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.codeExtraInformation.SetFunctionName("GetListenerY").SetManipulatedType("number").SetIncludeFile("SoundObject/SoundListener.h");
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AddCondition("ListenerZ",
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GD_T("Z position"),
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GD_T("Test the position of the listener on Z axis."),
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GD_T("The listener Z position is _PARAM1__PARAM0_"),
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GD_T("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("relationalOperator", GD_T("Sign of the test"))
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.AddParameter("expression", GD_T("Value to test"))
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.codeExtraInformation.SetFunctionName("GetListenerZ").SetManipulatedType("number").SetIncludeFile("SoundObject/SoundListener.h");
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AddCondition("ListenerDirectionX",
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GD_T("X direction"),
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GD_T("Test the direction of the listener on X axis."),
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GD_T("The listener X direction is _PARAM1__PARAM0_"),
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GD_T("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
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.AddParameter("relationalOperator", GD_T("Sign of the test"))
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.AddParameter("expression", GD_T("Value to test"))
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.codeExtraInformation.SetFunctionName("GetListenerDirectionX").SetManipulatedType("number").SetIncludeFile("SoundObject/SoundListener.h");
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AddCondition("ListenerDirectionY",
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GD_T("Y direction"),
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GD_T("Test the direction of the listener on Y axis."),
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GD_T("The listener Y direction is _PARAM1__PARAM0_"),
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GD_T("Listener"),
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"res/actions/son24.png",
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"res/actions/son.png")
|
|
|
|
.AddParameter("relationalOperator", GD_T("Sign of the test"))
|
|
.AddParameter("expression", GD_T("Value to test"))
|
|
|
|
.codeExtraInformation.SetFunctionName("GetListenerDirectionY").SetManipulatedType("number").SetIncludeFile("SoundObject/SoundListener.h");
|
|
|
|
|
|
|
|
|
|
AddCondition("ListenerDirectionZ",
|
|
GD_T("Z direction"),
|
|
GD_T("Test the direction of the listener on Z axis."),
|
|
GD_T("The listener Z direction is _PARAM1__PARAM0_"),
|
|
GD_T("Listener"),
|
|
"res/actions/son24.png",
|
|
"res/actions/son.png")
|
|
|
|
.AddParameter("relationalOperator", GD_T("Sign of the test"))
|
|
.AddParameter("expression", GD_T("Value to test"))
|
|
|
|
.codeExtraInformation.SetFunctionName("GetListenerDirectionZ").SetManipulatedType("number").SetIncludeFile("SoundObject/SoundListener.h");
|
|
|
|
|
|
|
|
|
|
AddExpression("ListenerX", GD_T("X position"), GD_T("Listener X position"), GD_T("Listener"), "res/actions/son.png")
|
|
.codeExtraInformation.SetFunctionName("GetListenerX").SetIncludeFile("SoundObject/SoundListener.h");
|
|
|
|
|
|
AddExpression("ListenerY", GD_T("Y position"), GD_T("Listener Y position"), GD_T("Listener"), "res/actions/son.png")
|
|
.codeExtraInformation.SetFunctionName("GetListenerY").SetIncludeFile("SoundObject/SoundListener.h");
|
|
|
|
|
|
AddExpression("ListenerZ", GD_T("Z position"), GD_T("Listener Z position"), GD_T("Listener"), "res/actions/son.png")
|
|
.codeExtraInformation.SetFunctionName("GetListenerZ").SetIncludeFile("SoundObject/SoundListener.h");
|
|
|
|
|
|
AddExpression("ListenerDirectionX", GD_T("Direction on X axis"), GD_T("Listener x direction"), GD_T("Listener"), "res/actions/son.png")
|
|
.codeExtraInformation.SetFunctionName("GetListenerDirectionX").SetIncludeFile("SoundObject/SoundListener.h");
|
|
|
|
|
|
AddExpression("ListenerDirectionY", GD_T("Direction on Y axis"), GD_T("Listener y direction"), GD_T("Listener"), "res/actions/son.png")
|
|
.codeExtraInformation.SetFunctionName("GetListenerDirectionY").SetIncludeFile("SoundObject/SoundListener.h");
|
|
|
|
|
|
AddExpression("ListenerDirectionZ", GD_T("Direction on Z axis"), GD_T("Listener z direction"), GD_T("Listener"), "res/actions/son.png")
|
|
.codeExtraInformation.SetFunctionName("GetListenerDirectionZ").SetIncludeFile("SoundObject/SoundListener.h");
|
|
|
|
#endif
|
|
|
|
GD_COMPLETE_EXTENSION_COMPILATION_INFORMATION();
|
|
};
|
|
};
|
|
|
|
/**
|
|
* Used by GDevelop to create the extension class
|
|
* -- Do not need to be modified. --
|
|
*/
|
|
extern "C" ExtensionBase * GD_EXTENSION_API CreateGDExtension() {
|
|
return new Extension;
|
|
}
|