mirror of
https://github.com/Heretek-AI/GDevelop.git
synced 2026-07-23 02:25:52 -04:00
182 lines
5.4 KiB
JavaScript
182 lines
5.4 KiB
JavaScript
/*
|
|
* Game Develop JS Platform
|
|
* 2013 Florian Rival (Florian.Rival@gmail.com)
|
|
*/
|
|
|
|
/**
|
|
* The textRuntimeObject displays a text on the screen.
|
|
*
|
|
* @class TextRuntimeObject
|
|
* @extends RuntimeObject
|
|
*/
|
|
gdjs.TextRuntimeObject = function(runtimeScene, objectData)
|
|
{
|
|
gdjs.RuntimeObject.call(this, runtimeScene, objectData);
|
|
|
|
this._runtimeScene = runtimeScene;
|
|
this._characterSize = objectData.characterSize;
|
|
this._fontName = "Arial";
|
|
this._bold = objectData.bold;
|
|
this._italic = objectData.italic;
|
|
this._underlined = objectData.underlined;
|
|
this._color = [objectData.color.r, objectData.color.g, objectData.color.b];
|
|
if ( objectData.font !== "" ) {
|
|
this._fontName = "\"gdjs_font_"+objectData.font+"\"";
|
|
}
|
|
|
|
this._str = objectData.string;
|
|
|
|
if ( this._text === undefined ) this._text = new PIXI.Text(" ", {align:"left"});
|
|
this._text.anchor.x = 0.5;
|
|
this._text.anchor.y = 0.5;
|
|
runtimeScene.getLayer("").addChildToPIXIContainer(this._text, this.zOrder);
|
|
|
|
this._text.setText(this._str.length === 0 ? " " : this._str);
|
|
this._justCreated = true; //Work around a PIXI.js bug. See updateTime method.
|
|
this._updateTextStyle();
|
|
this._updateTextPosition();
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype = Object.create( gdjs.RuntimeObject.prototype );
|
|
gdjs.TextRuntimeObject.thisIsARuntimeObjectConstructor = "TextObject::Text";
|
|
|
|
gdjs.TextRuntimeObject.prototype.onDeletedFromScene = function(runtimeScene) {
|
|
runtimeScene.getLayer(this.layer).removePIXIContainerChild(this._text);
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype._updateTextStyle = function() {
|
|
style = {align:"left"};
|
|
style.font = "";
|
|
if ( this._italic ) style.font += "italic ";
|
|
if ( this._bold ) style.font += "bold ";
|
|
//if ( this._underlined ) style.font += "underlined "; Not supported :/
|
|
style.font += this._characterSize+"px"+" "+this._fontName;
|
|
style.fill = "rgb("+this._color[0]+","+this._color[1]+","+this._color[2]+")";
|
|
this._text.setStyle(style);
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.updateTime = function() {
|
|
if (this._justCreated) { //Work around a PIXI.js bug:
|
|
this._text.updateText();
|
|
this._updateTextPosition(); //Width seems not to be correct when text is not rendered yet.
|
|
this._justCreated = false;
|
|
}
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype._updateTextPosition = function() {
|
|
this._text.position.x = this.x+this._text.width/2;
|
|
this._text.position.y = this.y+this._text.height/2;
|
|
this.hitBoxesDirty = true;
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.setX = function(x) {
|
|
this.x = x;
|
|
this._updateTextPosition();
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.setY = function(y) {
|
|
this.y = y;
|
|
this._updateTextPosition();
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.setAngle = function(angle) {
|
|
this.angle = angle;
|
|
this._text.rotation = gdjs.toRad(angle);
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.setOpacity = function(opacity) {
|
|
if ( opacity < 0 ) opacity = 0;
|
|
if ( opacity > 255 ) opacity = 255;
|
|
|
|
this.opacity = opacity;
|
|
this._text.alpha = opacity/255;
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.getOpacity = function() {
|
|
return this.opacity;
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.getString = function() {
|
|
return this._str;
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.setString = function(str) {
|
|
if ( str === this._str ) return;
|
|
|
|
this._str = str;
|
|
this._text.setText(str.length === 0 ? " " : str);
|
|
this._text.updateText(); //Work around a PIXI.js bug.
|
|
this._updateTextPosition();
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.getCharacterSize = function() {
|
|
return this._characterSize;
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.setCharacterSize = function(newSize) {
|
|
this._characterSize = newSize;
|
|
this._updateTextStyle();
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.isBold = function() {
|
|
return this._bold;
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.setBold = function(enable) {
|
|
this._bold = enable;
|
|
this._updateTextStyle();
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.isItalic = function() {
|
|
return this._italic;
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.setItalic = function(enable) {
|
|
this._italic = enable;
|
|
this._updateTextStyle();
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.hide = function(enable) {
|
|
if ( enable === undefined ) enable = true;
|
|
this._hidden = enable;
|
|
this._text.visible = !enable;
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.setLayer = function(name) {
|
|
//We need to move the object from the pixi container of the layer
|
|
this._runtimeScene.getLayer(this.layer).removePIXIContainerChild(this._text);
|
|
this.layer = name;
|
|
this._runtimeScene.getLayer(this.layer).addChildToPIXIContainer(this._text, this.zOrder);
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.getWidth = function() {
|
|
return this._text.width;
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.getHeight = function() {
|
|
return this._text.height;
|
|
};
|
|
|
|
gdjs.TextRuntimeObject.prototype.setColor = function(str) {
|
|
var color = str.split(";");
|
|
if ( color.length < 3 ) return;
|
|
|
|
this._color[0] = parseInt(color[0], 10);
|
|
this._color[1] = parseInt(color[1], 10);
|
|
this._color[2] = parseInt(color[2], 10);
|
|
this._updateTextStyle();
|
|
};
|
|
|
|
/**
|
|
* Set the Z order of the object.
|
|
*
|
|
* @method setZOrder
|
|
* @param z {Number} The new Z order position of the object
|
|
*/
|
|
gdjs.TextRuntimeObject.prototype.setZOrder = function(z) {
|
|
if ( z != this.zOrder ) {
|
|
this._runtimeScene.getLayer(this.layer).changePIXIContainerChildZOrder(this._text, z);
|
|
this.zOrder = z;
|
|
}
|
|
};
|