Files
GDevelop/Extensions/CommonDialogs/Extension.cpp
T

103 lines
4.2 KiB
C++

/**
GDevelop - Common Dialogs Extension
Copyright (c) 2008-2015 Florian Rival (Florian.Rival@gmail.com)
This project is released under the MIT License.
*/
#include "GDCpp/ExtensionBase.h"
#include "GDCore/Tools/Version.h"
/**
* \brief This class declares information about the extension.
*/
class Extension : public ExtensionBase
{
public:
/**
* Constructor of an extension declares everything the extension contains: objects, actions, conditions and expressions.
*/
Extension()
{
SetExtensionInformation("CommonDialogs",
_("Common dialogs"),
_("Extension allowing to display common dialogs ( Message box, open file dialog... )"),
"Florian Rival",
"Open source (MIT License)");
#if defined(GD_IDE_ONLY)
AddAction("ShowMsgBox",
_("Show a message box"),
_("Display a message box with specified text, and a Ok button."),
_("Display message \"_PARAM1_\" with title \"_PARAM2_\""),
_("Interfaces"),
"res/actions/msgbox24.png",
"res/actions/msgbox.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("string", _("Message"))
.AddParameter("string", _("Title"))
.SetFunctionName("GDpriv::CommonDialogs::ShowMessageBox").SetIncludeFile("CommonDialogs/CommonDialogs.h");
AddAction("ShowOpenFile",
_("Show a window to choose a file"),
_("Display a window allowing to choose a file.\nThe name and the directory of the file will be saved in the specified variable."),
_("Open a window so as to choose a file, and save the result in _PARAM1_"),
_("Interfaces"),
"res/actions/openfile24.png",
"res/actions/openfile.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("scenevar", _("Save result to scene variable"))
.AddParameter("string", _("Title"))
.AddParameter("string", _("Wildcard filter ( \"FileType|*.ext;*.ext2|2ndFileType|*.ext3\" ) ( Windows only ) "))
.SetFunctionName("GDpriv::CommonDialogs::ShowOpenFile").SetIncludeFile("CommonDialogs/CommonDialogs.h");
AddAction("ShowTextInput",
_("Show a window to enter a text"),
_("Show a window allowing to enter a text.\nThe text will be saved in the specified scene variable."),
_("Open a text input dialog, and save the result in _PARAM1_"),
_("Interfaces"),
"res/actions/textenter24.png",
"res/actions/textenter.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("scenevar", _("Save result to scene variable"))
.AddParameter("string", _("Message"))
.AddParameter("string", _("Title"))
.SetFunctionName("GDpriv::CommonDialogs::ShowTextInput").SetIncludeFile("CommonDialogs/CommonDialogs.h");
AddAction("ShowYesNoMsgBox",
_("Display a Yes/No message box"),
_("Open a message box allowing to choose Yes or No.\nThe answer ( \"yes\"/\"no\" ) will be saved in the specified variable."),
_("Open a Yes/No message box, and save the result in _PARAM1_"),
_("Interfaces"),
"res/actions/msgbox24.png",
"res/actions/msgbox.png")
.AddCodeOnlyParameter("currentScene", "")
.AddParameter("scenevar", _("Save result to scene variable"))
.AddParameter("string", _("Message"))
.AddParameter("string", _("Title"))
.SetFunctionName("GDpriv::CommonDialogs::ShowYesNoMsgBox").SetIncludeFile("CommonDialogs/CommonDialogs.h");
#endif
GD_COMPLETE_EXTENSION_COMPILATION_INFORMATION();
};
};
/**
* Used by GDevelop to create the extension class
* -- Do not need to be modified. --
*/
extern "C" ExtensionBase * GD_EXTENSION_API CreateGDExtension() {
return new Extension;
}