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64e6860718
Updated copyrights.
108 lines
2.8 KiB
C++
108 lines
2.8 KiB
C++
/**
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GDevelop - Panel Sprite Extension
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Copyright (c) 2012-2015 Victor Levasseur (victorlevasseur01@orange.fr)
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This project is released under the MIT License.
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*/
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#if defined(GD_IDE_ONLY)
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#ifndef TILEDSPRITEOBJECTEDITOR_H
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#define TILEDSPRITEOBJECTEDITOR_H
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//(*Headers(PanelSpriteObjectEditor)
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#include <wx/sizer.h>
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#include <wx/stattext.h>
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#include <wx/textctrl.h>
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#include <wx/checkbox.h>
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#include <wx/statline.h>
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#include <wx/panel.h>
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#include <wx/bmpbuttn.h>
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#include <wx/button.h>
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#include <wx/dialog.h>
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//*)
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#include <wx/aui/aui.h>
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namespace gd { class Project; }
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class PanelSpriteObject;
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namespace gd { class MainFrameWrapper; }
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class ResourcesEditor;
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class PanelSpriteObjectEditor: public wxDialog
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{
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public:
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PanelSpriteObjectEditor( wxWindow* parent, gd::Project & game_, PanelSpriteObject & object_, gd::MainFrameWrapper & mainFrameWrapper_ );
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virtual ~PanelSpriteObjectEditor();
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//(*Declarations(PanelSpriteObjectEditor)
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wxPanel* Core;
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wxTextCtrl* topMarginTextCtrl;
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wxTextCtrl* widthEdit;
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wxStaticText* StaticText2;
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wxTextCtrl* heightEdit;
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wxStaticText* StaticText8;
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wxStaticText* StaticText1;
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wxStaticText* StaticText3;
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wxButton* cancelBt;
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wxButton* imageBankBt;
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wxTextCtrl* bottomMarginTextCtrl;
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wxStaticText* StaticText5;
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wxStaticText* StaticText7;
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wxStaticLine* StaticLine1;
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wxTextCtrl* rightMarginTextCtrl;
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wxCheckBox* smoothCheckBox;
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wxBitmapButton* frontAddFromBt;
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wxStaticText* StaticText4;
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wxTextCtrl* leftMarginTextCtrl;
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wxButton* okBt;
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wxTextCtrl* frontTextureEdit;
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//*)
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ResourcesEditor * resourcesEditor;
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protected:
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//(*Identifiers(PanelSpriteObjectEditor)
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static const long ID_STATICTEXT7;
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static const long ID_TEXTCTRL7;
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static const long ID_STATICTEXT8;
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static const long ID_TEXTCTRL8;
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static const long ID_STATICTEXT2;
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static const long ID_TEXTCTRL3;
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static const long ID_STATICTEXT1;
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static const long ID_TEXTCTRL2;
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static const long ID_STATICTEXT5;
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static const long ID_STATICTEXT3;
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static const long ID_TEXTCTRL4;
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static const long ID_STATICTEXT4;
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static const long ID_TEXTCTRL5;
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static const long ID_TEXTCTRL1;
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static const long ID_BITMAPBUTTON1;
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static const long ID_CHECKBOX1;
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static const long ID_STATICLINE1;
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static const long ID_BUTTON3;
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static const long ID_BUTTON1;
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static const long ID_BUTTON2;
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static const long ID_PANEL1;
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//*)
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private:
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//(*Handlers(PanelSpriteObjectEditor)
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void OncancelBtClick(wxCommandEvent& event);
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void OnokBtClick(wxCommandEvent& event);
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void OnfrontAddFromBtClick(wxCommandEvent& event);
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void OnimageBankBtClick(wxCommandEvent& event);
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//*)
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gd::Project & game;
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gd::MainFrameWrapper & mainFrameWrapper;
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PanelSpriteObject & object;
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wxAuiManager m_mgr; ///< Used to display the image bank editor
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DECLARE_EVENT_TABLE()
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};
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#endif
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#endif
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