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GDevelop/Extensions/PanelSpriteObject/PanelSpriteObjectEditor.h
T
Florian Rival 64e6860718 Version bump.
Updated copyrights.
2015-01-22 21:22:01 +01:00

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/**
GDevelop - Panel Sprite Extension
Copyright (c) 2012-2015 Victor Levasseur (victorlevasseur01@orange.fr)
This project is released under the MIT License.
*/
#if defined(GD_IDE_ONLY)
#ifndef TILEDSPRITEOBJECTEDITOR_H
#define TILEDSPRITEOBJECTEDITOR_H
//(*Headers(PanelSpriteObjectEditor)
#include <wx/sizer.h>
#include <wx/stattext.h>
#include <wx/textctrl.h>
#include <wx/checkbox.h>
#include <wx/statline.h>
#include <wx/panel.h>
#include <wx/bmpbuttn.h>
#include <wx/button.h>
#include <wx/dialog.h>
//*)
#include <wx/aui/aui.h>
namespace gd { class Project; }
class PanelSpriteObject;
namespace gd { class MainFrameWrapper; }
class ResourcesEditor;
class PanelSpriteObjectEditor: public wxDialog
{
public:
PanelSpriteObjectEditor( wxWindow* parent, gd::Project & game_, PanelSpriteObject & object_, gd::MainFrameWrapper & mainFrameWrapper_ );
virtual ~PanelSpriteObjectEditor();
//(*Declarations(PanelSpriteObjectEditor)
wxPanel* Core;
wxTextCtrl* topMarginTextCtrl;
wxTextCtrl* widthEdit;
wxStaticText* StaticText2;
wxTextCtrl* heightEdit;
wxStaticText* StaticText8;
wxStaticText* StaticText1;
wxStaticText* StaticText3;
wxButton* cancelBt;
wxButton* imageBankBt;
wxTextCtrl* bottomMarginTextCtrl;
wxStaticText* StaticText5;
wxStaticText* StaticText7;
wxStaticLine* StaticLine1;
wxTextCtrl* rightMarginTextCtrl;
wxCheckBox* smoothCheckBox;
wxBitmapButton* frontAddFromBt;
wxStaticText* StaticText4;
wxTextCtrl* leftMarginTextCtrl;
wxButton* okBt;
wxTextCtrl* frontTextureEdit;
//*)
ResourcesEditor * resourcesEditor;
protected:
//(*Identifiers(PanelSpriteObjectEditor)
static const long ID_STATICTEXT7;
static const long ID_TEXTCTRL7;
static const long ID_STATICTEXT8;
static const long ID_TEXTCTRL8;
static const long ID_STATICTEXT2;
static const long ID_TEXTCTRL3;
static const long ID_STATICTEXT1;
static const long ID_TEXTCTRL2;
static const long ID_STATICTEXT5;
static const long ID_STATICTEXT3;
static const long ID_TEXTCTRL4;
static const long ID_STATICTEXT4;
static const long ID_TEXTCTRL5;
static const long ID_TEXTCTRL1;
static const long ID_BITMAPBUTTON1;
static const long ID_CHECKBOX1;
static const long ID_STATICLINE1;
static const long ID_BUTTON3;
static const long ID_BUTTON1;
static const long ID_BUTTON2;
static const long ID_PANEL1;
//*)
private:
//(*Handlers(PanelSpriteObjectEditor)
void OncancelBtClick(wxCommandEvent& event);
void OnokBtClick(wxCommandEvent& event);
void OnfrontAddFromBtClick(wxCommandEvent& event);
void OnimageBankBtClick(wxCommandEvent& event);
//*)
gd::Project & game;
gd::MainFrameWrapper & mainFrameWrapper;
PanelSpriteObject & object;
wxAuiManager m_mgr; ///< Used to display the image bank editor
DECLARE_EVENT_TABLE()
};
#endif
#endif