Files
GDevelop/Extensions/Network/SceneNetworkDatas.h
T
Florian Rival a8559bfbbc Add clang-format to format (C++) source files automatically (#491)
* Update all CMakeLists of extensions to use clang-format
* Run clang-format on all Extensions
* Update GDCore CMakeLists.txt to add clang-format
* Run clang-format on GDCore files
* Update GDJS and GDCpp CMakeLists.txt to add clang-format
* Run clang-format on GDCpp and GDJS files
2018-05-09 15:57:38 -07:00

42 lines
1.1 KiB
C++

/**
GDevelop - Network Extension
Copyright (c) 2010-2016 Florian Rival (Florian.Rival@gmail.com)
This project is released under the MIT License.
*/
#ifndef SCENENETWORKDATAS_H
#define SCENENETWORKDATAS_H
#include "GDCpp/Runtime/Project/BehaviorsSharedData.h"
#include "RuntimeSceneNetworkDatas.h"
/**
* \brief Data shared by Network Behavior ( i.e. Nothing )
*/
class GD_EXTENSION_API SceneNetworkDatas : public gd::BehaviorsSharedData {
public:
SceneNetworkDatas(){};
virtual ~SceneNetworkDatas(){};
virtual std::shared_ptr<gd::BehaviorsSharedData> Clone() const {
return std::shared_ptr<gd::BehaviorsSharedData>(
new SceneNetworkDatas(*this));
}
virtual std::shared_ptr<BehaviorsRuntimeSharedData>
CreateRuntimeSharedDatas() {
return std::shared_ptr<BehaviorsRuntimeSharedData>(
new RuntimeSceneNetworkDatas(*this));
}
#if defined(GD_IDE_ONLY)
virtual void SerializeTo(gd::SerializerElement& element) const;
#endif
virtual void UnserializeFrom(const gd::SerializerElement& element);
private:
};
#endif // SCENENETWORKDATAS_H