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a8559bfbbc
* Update all CMakeLists of extensions to use clang-format * Run clang-format on all Extensions * Update GDCore CMakeLists.txt to add clang-format * Run clang-format on GDCore files * Update GDJS and GDCpp CMakeLists.txt to add clang-format * Run clang-format on GDCpp and GDJS files
46 lines
1.5 KiB
C++
46 lines
1.5 KiB
C++
/**
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GDevelop - Path Behavior Extension
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Copyright (c) 2010-2016 Florian Rival (Florian.Rival@gmail.com)
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This project is released under the MIT License.
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*/
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#include "ScenePathDatas.h"
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#include "GDCore/Serialization/SerializerElement.h"
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#include "PathBehavior.h"
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#if defined(GD_IDE_ONLY)
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void ScenePathDatas::SerializeTo(gd::SerializerElement& element) const {
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gd::SerializerElement& pathsElement = element.AddChild("paths");
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pathsElement.ConsiderAsArrayOf("path");
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for (std::map<gd::String, std::vector<sf::Vector2f> >::const_iterator it =
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globalPaths.begin();
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it != globalPaths.end();
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it++) {
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gd::SerializerElement& pathElement = pathsElement.AddChild("path");
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pathElement.SetAttribute("name", it->first);
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pathElement.SetAttribute(
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"coords",
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PathBehavior::GetStringFromCoordsVector(it->second, '/', ';'));
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}
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}
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#endif
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void ScenePathDatas::UnserializeFrom(const gd::SerializerElement& element) {
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globalPaths.clear();
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if (!element.HasChild("paths", "Paths")) return;
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const gd::SerializerElement& pathsElement =
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element.GetChild("paths", 0, "Paths");
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pathsElement.ConsiderAsArrayOf("path", "Path");
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for (int i = 0; i < pathsElement.GetChildrenCount(); ++i) {
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const gd::SerializerElement& pathElement = pathsElement.GetChild(i);
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globalPaths[pathElement.GetStringAttribute("name")] =
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PathBehavior::GetCoordsVectorFromString(
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pathElement.GetStringAttribute("coords"), '/', ';');
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}
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}
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