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Updated copyright. git-svn-id: svn://localhost@648 8062f311-0dae-4547-b526-b8ab9ac864a5
85 lines
2.4 KiB
C++
85 lines
2.4 KiB
C++
/**
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Game Develop - Particle System Extension
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Copyright (c) 2010-2012 Florian Rival (Florian.Rival@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#if defined(GD_IDE_ONLY)
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#ifndef PARTICLEEMITTERINITIALPOSITIONPANEL_H
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#define PARTICLEEMITTERINITIALPOSITIONPANEL_H
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//(*Headers(ParticleEmitterInitialPositionPanel)
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#include <wx/sizer.h>
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#include <wx/stattext.h>
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#include <wx/textctrl.h>
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#include <wx/panel.h>
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//*)
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class ParticleEmitterInitialPositionPanel: public wxPanel
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{
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public:
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ParticleEmitterInitialPositionPanel(wxWindow* parent,wxWindowID id=wxID_ANY,const wxPoint& pos=wxDefaultPosition,const wxSize& size=wxDefaultSize);
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virtual ~ParticleEmitterInitialPositionPanel();
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//(*Declarations(ParticleEmitterInitialPositionPanel)
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wxTextCtrl* rollEdit;
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wxStaticText* StaticText2;
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wxStaticText* StaticText6;
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wxTextCtrl* yawEdit;
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wxStaticText* StaticText1;
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wxStaticText* StaticText3;
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wxTextCtrl* zEdit;
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wxStaticText* StaticText5;
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wxStaticText* StaticText7;
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wxTextCtrl* pitchEdit;
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wxStaticText* StaticText4;
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//*)
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protected:
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//(*Identifiers(ParticleEmitterInitialPositionPanel)
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static const long ID_STATICTEXT4;
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static const long ID_TEXTCTRL3;
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static const long ID_STATICTEXT5;
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static const long ID_STATICTEXT2;
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static const long ID_TEXTCTRL2;
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static const long ID_STATICTEXT3;
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static const long ID_STATICTEXT6;
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static const long ID_TEXTCTRL4;
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static const long ID_STATICTEXT7;
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static const long ID_STATICTEXT1;
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static const long ID_TEXTCTRL1;
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//*)
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private:
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//(*Handlers(ParticleEmitterInitialPositionPanel)
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//*)
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DECLARE_EVENT_TABLE()
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};
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#endif
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#endif
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