Files
GDevelop/IDE/ObjectTypeChoice.h
T
Florian 9203fab207 Initial import
git-svn-id: svn://localhost@6 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-01-24 19:15:15 +00:00

76 lines
1.7 KiB
C++

#ifndef OBJECTTYPECHOICE_H
#define OBJECTTYPECHOICE_H
//(*Headers(ObjectTypeChoice)
#include <wx/listctrl.h>
#include <wx/sizer.h>
#include <wx/stattext.h>
#include <wx/textctrl.h>
#include <wx/statline.h>
#include <wx/panel.h>
#include <wx/statbmp.h>
#include <wx/button.h>
#include <wx/dialog.h>
//*)
#include <string>
class Game;
class ObjectTypeChoice: public wxDialog
{
public:
ObjectTypeChoice(wxWindow* parent, Game & game_);
virtual ~ObjectTypeChoice();
//(*Declarations(ObjectTypeChoice)
wxStaticBitmap* StaticBitmap2;
wxStaticBitmap* iconBmp;
wxTextCtrl* infoEdit;
wxButton* moreObjectsBt;
wxPanel* Panel1;
wxStaticText* StaticText1;
wxButton* cancelBt;
wxStaticLine* StaticLine2;
wxStaticLine* StaticLine1;
wxButton* okBt;
wxListCtrl* objectsList;
//*)
std::string selectedObjectType;
protected:
//(*Identifiers(ObjectTypeChoice)
static const long ID_STATICBITMAP2;
static const long ID_STATICTEXT1;
static const long ID_PANEL1;
static const long ID_STATICLINE1;
static const long ID_LISTCTRL1;
static const long ID_STATICBITMAP1;
static const long ID_TEXTCTRL1;
static const long ID_STATICLINE2;
static const long ID_BUTTON3;
static const long ID_BUTTON1;
static const long ID_BUTTON2;
//*)
private:
//(*Handlers(ObjectTypeChoice)
void OnobjectsListItemSelect(wxListEvent& event);
void OnobjectsListItemActivated(wxListEvent& event);
void OncancelBtClick(wxCommandEvent& event);
void OnokBtClick(wxCommandEvent& event);
void OnClose(wxCloseEvent& event);
void OnmoreObjectsBtClick(wxCommandEvent& event);
//*)
void RefreshList();
Game & game;
DECLARE_EVENT_TABLE()
};
#endif