mirror of
https://github.com/Heretek-AI/GDevelop.git
synced 2026-07-21 17:45:25 -04:00
742 lines
33 KiB
C++
742 lines
33 KiB
C++
/**
|
|
|
|
GDevelop - Platform Behavior Extension
|
|
Copyright (c) 2014-2016 Florian Rival (Florian.Rival@gmail.com)
|
|
This project is released under the MIT License.
|
|
*/
|
|
|
|
#include "PlatformBehavior.h"
|
|
|
|
#include "GDCore/Extensions/PlatformExtension.h"
|
|
#include "GDCore/Tools/Localization.h"
|
|
#include "GDCore/Project/BehaviorsSharedData.h"
|
|
#include "PlatformerObjectBehavior.h"
|
|
|
|
void DeclarePlatformBehaviorExtension(gd::PlatformExtension& extension) {
|
|
extension
|
|
.SetExtensionInformation(
|
|
"PlatformBehavior",
|
|
_("Platform Behavior"),
|
|
"The platformer engine allows to create controllable objects that "
|
|
"can run and jump on other objects that are marked as platforms. It "
|
|
"supports various features commonly found in platformers: "
|
|
"grabbing the edge of a platform, sustaining the jump while a key is "
|
|
"held, customizable gravity... It can be used for the player, but "
|
|
"also for other objects moving on platforms. In this case though, "
|
|
"it's recommended to first check if there is a simpler behavior that "
|
|
"could be used.",
|
|
"Florian Rival",
|
|
"Open source (MIT License)")
|
|
.SetExtensionHelpPath("/behaviors/platformer");
|
|
|
|
{
|
|
gd::BehaviorMetadata& aut = extension.AddBehavior(
|
|
"PlatformerObjectBehavior",
|
|
_("Platformer character"),
|
|
"PlatformerObject",
|
|
_("Controllable character that can jump and run on platforms."),
|
|
"",
|
|
"CppPlatform/Extensions/platformerobjecticon.png",
|
|
"PlatformerObjectBehavior",
|
|
std::make_shared<PlatformerObjectBehavior>(),
|
|
std::make_shared<gd::BehaviorsSharedData>());
|
|
|
|
aut.AddCondition("IsMoving",
|
|
_("Is moving"),
|
|
_("Check if the object is moving (whether it is on the "
|
|
"floor or in the air)."),
|
|
_("_PARAM0_ is moving"),
|
|
"",
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.MarkAsSimple()
|
|
.SetFunctionName("IsMoving");
|
|
|
|
aut.AddCondition("IsOnFloor",
|
|
_("Is on floor"),
|
|
_("Check if the object is on a platform."),
|
|
_("_PARAM0_ is on floor"),
|
|
"",
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.MarkAsSimple()
|
|
.SetFunctionName("IsOnFloor");
|
|
|
|
aut.AddCondition("IsOnLadder",
|
|
_("Is on ladder"),
|
|
_("Check if the object is on a ladder."),
|
|
_("_PARAM0_ is on ladder"),
|
|
"",
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("IsOnLadder");
|
|
|
|
aut.AddCondition("IsJumping",
|
|
_("Is jumping"),
|
|
_("Check if the object is jumping."),
|
|
_("_PARAM0_ is jumping"),
|
|
"",
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.MarkAsSimple()
|
|
.SetFunctionName("IsJumping");
|
|
|
|
aut.AddCondition(
|
|
"IsFalling",
|
|
_("Is falling"),
|
|
_("Check if the object is falling.\nNote that the object can be "
|
|
"flagged as jumping and falling at the same time: at the end of a "
|
|
"jump, the fall speed becomes higher than the jump speed."),
|
|
_("_PARAM0_ is falling"),
|
|
"",
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("IsFalling");
|
|
|
|
aut.AddCondition("IsGrabbingPlatform",
|
|
_("Is grabbing platform ledge"),
|
|
_("Check if the object is grabbing a platform ledge."),
|
|
_("_PARAM0_ is grabbing a platform ledge"),
|
|
"",
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("IsGrabbingPlatform");
|
|
|
|
aut.AddCondition("Gravity",
|
|
_("Gravity"),
|
|
_("Compare the gravity applied on the object (in pixels "
|
|
"per second per second)."),
|
|
_("the gravity"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardRelationalOperatorParameters("number")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("GetGravity");
|
|
|
|
aut.AddAction("Gravity",
|
|
_("Gravity"),
|
|
_("Change the gravity applied on an object (in pixels per "
|
|
"second per second)."),
|
|
_("the gravity"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardOperatorParameters("number")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("SetGravity")
|
|
.SetGetter("GetGravity");
|
|
|
|
aut.AddCondition(
|
|
"MaxFallingSpeed",
|
|
_("Maximum falling speed"),
|
|
_("Compare the maximum falling speed of the object (in pixels per "
|
|
"second)."),
|
|
_("the maximum falling speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardRelationalOperatorParameters("number")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("GetMaxFallingSpeed");
|
|
|
|
aut.AddAction(
|
|
"MaxFallingSpeed",
|
|
_("Maximum falling speed"),
|
|
_("Change the maximum falling speed of an object (in pixels per "
|
|
"second)."),
|
|
_("the maximum falling speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardOperatorParameters("number")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("SetMaxFallingSpeed")
|
|
.SetGetter("GetMaxFallingSpeed");
|
|
|
|
aut.AddCondition("LadderClimbingSpeed",
|
|
_("Ladder climbing speed"),
|
|
_("Compare the ladder climbing speed (in pixels per "
|
|
"second)."),
|
|
_("the ladder climbing speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardRelationalOperatorParameters("number")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("GetLadderClimbingSpeed");
|
|
|
|
aut.AddAction("LadderClimbingSpeed",
|
|
_("Ladder climbing speed"),
|
|
_("Change the ladder climbing speed (in pixels per "
|
|
"second)."),
|
|
_("the ladder climbing speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardOperatorParameters("number")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("SetLadderClimbingSpeed")
|
|
.SetGetter("GetLadderClimbingSpeed");
|
|
|
|
aut.AddCondition("Acceleration",
|
|
_("Acceleration"),
|
|
_("Compare the acceleration of the object (in pixels per "
|
|
"second per second)."),
|
|
_("the acceleration"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardRelationalOperatorParameters("number")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("GetAcceleration");
|
|
|
|
aut.AddAction("Acceleration",
|
|
_("Acceleration"),
|
|
_("Change the acceleration of an object (in pixels per "
|
|
"second per second)."),
|
|
_("the acceleration"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardOperatorParameters("number")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("SetAcceleration")
|
|
.SetGetter("GetAcceleration");
|
|
|
|
aut.AddCondition("Deceleration",
|
|
_("Deceleration"),
|
|
_("Compare the deceleration of the object (in pixels per "
|
|
"second per second)."),
|
|
_("the deceleration"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardRelationalOperatorParameters("number")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("GetDeceleration");
|
|
|
|
aut.AddAction("Deceleration",
|
|
_("Deceleration"),
|
|
_("Change the deceleration of an object (in pixels per "
|
|
"second per second)."),
|
|
_("the deceleration"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardOperatorParameters("number")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("SetDeceleration")
|
|
.SetGetter("GetDeceleration");
|
|
|
|
aut.AddCondition(
|
|
"MaxSpeed",
|
|
_("Maximum speed"),
|
|
_("Compare the maximum speed of the object (in pixels per second)."),
|
|
_("the maximum speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardRelationalOperatorParameters("number")
|
|
.SetFunctionName("GetMaxSpeed");
|
|
|
|
aut.AddAction(
|
|
"MaxSpeed",
|
|
_("Maximum speed"),
|
|
_("Change the maximum speed of an object (in pixels per second)."),
|
|
_("the maximum speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardOperatorParameters("number")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("SetMaxSpeed")
|
|
.SetGetter("GetMaxSpeed");
|
|
|
|
aut.AddCondition(
|
|
"JumpSpeed",
|
|
_("Jump speed"),
|
|
_("Compare the jump speed of the object (in pixels per second)."),
|
|
_("the jump speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardRelationalOperatorParameters("number")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("GetJumpSpeed");
|
|
|
|
aut.AddAction(
|
|
"JumpSpeed",
|
|
_("Jump speed"),
|
|
_("Change the jump speed of an object (in pixels per second)."),
|
|
_("the jump speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardOperatorParameters("number")
|
|
.SetFunctionName("SetJumpSpeed")
|
|
.SetGetter("GetJumpSpeed");
|
|
|
|
aut.AddCondition(
|
|
"JumpSustainTime",
|
|
_("Jump sustain time"),
|
|
_("Compare the jump sustain time of the object (in seconds)."),
|
|
_("the jump sustain time"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardRelationalOperatorParameters("number")
|
|
.MarkAsAdvanced();
|
|
|
|
aut.AddAction("JumpSustainTime",
|
|
_("Jump sustain time"),
|
|
_("Change the jump sustain time of an object (in seconds)."),
|
|
_("the jump sustain time"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardOperatorParameters("number");
|
|
|
|
aut.AddAction(
|
|
"SetCanJump",
|
|
_("Allow jumping again"),
|
|
_("When this action is executed, the object is able to jump again, "
|
|
"even if it is in the air: this can be useful to allow a double "
|
|
"jump for example. This is not a permanent effect: you must call "
|
|
"again this action everytime you want to allow the object to jump "
|
|
"(apart if it's on the floor)."),
|
|
_("Allow _PARAM0_ to jump again"),
|
|
_(""),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.MarkAsSimple()
|
|
.SetFunctionName("SetCanJump");
|
|
|
|
aut.AddScopedAction(
|
|
"SetCanNotAirJump",
|
|
_("Forbid jumping again in the air"),
|
|
_("This revokes the effect of \"Allow jumping again\". The object "
|
|
"is made unable to jump while in mid air. This has no effect if "
|
|
"the object is not in the air."),
|
|
_("Forbid _PARAM0_ to air jump"),
|
|
_(""),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior");
|
|
|
|
aut.AddCondition("CanJump",
|
|
_("Can jump"),
|
|
_("Check if the object can jump."),
|
|
_("_PARAM0_ can jump"),
|
|
"",
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.MarkAsSimple()
|
|
.SetFunctionName("canJump");
|
|
|
|
aut.AddAction("SimulateLeftKey",
|
|
_("Simulate left key press"),
|
|
_("Simulate a press of the left key."),
|
|
_("Simulate pressing Left for _PARAM0_"),
|
|
_("Controls"),
|
|
"res/conditions/keyboard24.png",
|
|
"res/conditions/keyboard.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("SimulateLeftKey");
|
|
|
|
aut.AddAction("SimulateRightKey",
|
|
_("Simulate right key press"),
|
|
_("Simulate a press of the right key."),
|
|
_("Simulate pressing Right for _PARAM0_"),
|
|
_("Controls"),
|
|
"res/conditions/keyboard24.png",
|
|
"res/conditions/keyboard.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("SimulateRightKey");
|
|
|
|
aut.AddAction("SimulateUpKey",
|
|
_("Simulate up key press"),
|
|
_("Simulate a press of the up key (used when on a ladder)."),
|
|
_("Simulate pressing Up for _PARAM0_"),
|
|
_("Controls"),
|
|
"res/conditions/keyboard24.png",
|
|
"res/conditions/keyboard.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("SimulateUpKey");
|
|
|
|
aut.AddAction(
|
|
"SimulateDownKey",
|
|
_("Simulate down key press"),
|
|
_("Simulate a press of the down key (used when on a ladder)."),
|
|
_("Simulate pressing Down for _PARAM0_"),
|
|
_("Controls"),
|
|
"res/conditions/keyboard24.png",
|
|
"res/conditions/keyboard.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("SimulateDownKey");
|
|
|
|
aut.AddAction(
|
|
"SimulateLadderKey",
|
|
_("Simulate ladder key press"),
|
|
_("Simulate a press of the ladder key (used to grab a ladder)."),
|
|
_("Simulate pressing Ladder key for _PARAM0_"),
|
|
_("Controls"),
|
|
"res/conditions/keyboard24.png",
|
|
"res/conditions/keyboard.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("SimulateLadderKey");
|
|
|
|
aut.AddAction(
|
|
"SimulateReleaseLadderKey",
|
|
_("Simulate release ladder key press"),
|
|
_("Simulate a press of the Release Ladder key (used to get off a ladder)."),
|
|
_("Simulate pressing Release Ladder key for _PARAM0_"),
|
|
_("Controls"),
|
|
"res/conditions/keyboard24.png",
|
|
"res/conditions/keyboard.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.MarkAsAdvanced();
|
|
|
|
aut.AddAction("SimulateJumpKey",
|
|
_("Simulate jump key press"),
|
|
_("Simulate a press of the jump key."),
|
|
_("Simulate pressing Jump key for _PARAM0_"),
|
|
_("Controls"),
|
|
"res/conditions/keyboard24.png",
|
|
"res/conditions/keyboard.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("SimulateJumpKey");
|
|
|
|
aut.AddAction("SimulateReleasePlatformKey",
|
|
_("Simulate release platform key press"),
|
|
_("Simulate a press of the release platform key (used when grabbing a "
|
|
"platform ledge)."),
|
|
_("Simulate pressing Release Platform key for _PARAM0_"),
|
|
_("Controls"),
|
|
"res/conditions/keyboard24.png",
|
|
"res/conditions/keyboard.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("SimulateReleasePlatformKey");
|
|
|
|
// Support for deprecated names:
|
|
aut.AddDuplicatedAction("SimulateReleaseKey", "SimulateReleasePlatformKey").SetHidden();
|
|
|
|
aut.AddAction("SimulateControl",
|
|
_("Simulate control"),
|
|
_("Simulate a press of a key.\nValid keys are Left, Right, "
|
|
"Jump, Ladder, Release Ladder, Up, Down."),
|
|
_("Simulate pressing _PARAM2_ key for _PARAM0_"),
|
|
_("Controls"),
|
|
"res/conditions/keyboard24.png",
|
|
"res/conditions/keyboard.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.AddParameter("stringWithSelector",
|
|
_("Key"),
|
|
"[\"Left\", \"Right\", \"Jump\", \"Ladder\", \"Release Ladder\", \"Up\", \"Down\"]")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("SimulateControl");
|
|
|
|
aut.AddScopedCondition("IsUsingControl",
|
|
_("Control pressed or simulated"),
|
|
_("A control was applied from a default control or a simulated by an action."),
|
|
_("_PARAM0_ has the _PARAM2_ key pressed or simulated"),
|
|
_(""),
|
|
"res/conditions/keyboard24.png",
|
|
"res/conditions/keyboard.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.AddParameter("stringWithSelector",
|
|
_("Key"),
|
|
"[\"Left\", \"Right\", \"Jump\", \"Ladder\", \"Release Ladder\", \"Up\", \"Down\"]")
|
|
.MarkAsAdvanced();
|
|
|
|
aut.AddAction("IgnoreDefaultControls",
|
|
_("Ignore default controls"),
|
|
_("De/activate the use of default controls.\nIf deactivated, "
|
|
"use the simulated actions to move the object."),
|
|
_("Ignore default controls for _PARAM0_: _PARAM2_"),
|
|
_("Options"),
|
|
"res/conditions/keyboard24.png",
|
|
"res/conditions/keyboard.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.AddParameter("yesorno", _("Ignore controls"))
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("IgnoreDefaultControls");
|
|
|
|
aut.AddAction("CanGrabPlatforms",
|
|
_("Platform grabbing"),
|
|
_("Enable (or disable) the ability of the object to grab "
|
|
"platforms when falling near to one."),
|
|
_("Allow _PARAM0_ to grab platforms: _PARAM2_"),
|
|
_("Options"),
|
|
"res/conditions/keyboard24.png",
|
|
"res/conditions/keyboard.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.AddParameter("yesorno", _("Can grab platforms"))
|
|
.MarkAsAdvanced();
|
|
|
|
aut.AddCondition("CanGrabPlatforms",
|
|
_("Can grab platforms"),
|
|
_("Check if the object can grab the platforms."),
|
|
_("_PARAM0_ can grab the platforms"),
|
|
"Options",
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.MarkAsSimple()
|
|
.SetFunctionName("canGrabPlatforms");
|
|
|
|
aut.AddCondition(
|
|
"CurrentFallSpeed",
|
|
_("Current falling speed"),
|
|
_("Compare the current falling speed of the object (in pixels per "
|
|
"second)."),
|
|
_("the current falling speed"),
|
|
_(""),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardRelationalOperatorParameters("number")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("GetCurrentFallSpeed");
|
|
|
|
aut.AddCondition(
|
|
"CurrentJumpSpeed",
|
|
_("Current jump speed"),
|
|
_("Compare the current jump speed of the object (in pixels per "
|
|
"second)."),
|
|
_("the current jump speed"),
|
|
_(""),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardRelationalOperatorParameters("number")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("GetCurrentJumpSpeed");
|
|
|
|
aut.AddCondition("CurrentSpeed",
|
|
_("Current speed"),
|
|
_("Compare the current speed of the object (in pixels per "
|
|
"second)."),
|
|
_("the current speed"),
|
|
_(""),
|
|
"CppPlatform/Extensions/platformerobjecticon24.png",
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.UseStandardRelationalOperatorParameters("number")
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("GetCurrentSpeed");
|
|
|
|
aut.AddExpression("Gravity",
|
|
_("Gravity"),
|
|
_("Get the gravity applied on the object"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetGravity");
|
|
|
|
aut.AddExpression("MaxFallingSpeed",
|
|
_("Maximum falling speed"),
|
|
_("Get the maximum falling speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetMaxFallingSpeed");
|
|
|
|
aut.AddExpression("LadderClimbingSpeed",
|
|
_("Ladder climbing speed"),
|
|
_("Get the ladder climbing speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetLadderClimbingSpeed");
|
|
|
|
aut.AddExpression("Acceleration",
|
|
_("Acceleration"),
|
|
_("Acceleration"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetAcceleration");
|
|
|
|
aut.AddExpression("Deceleration",
|
|
_("Deceleration"),
|
|
_("Deceleration"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetDeceleration");
|
|
|
|
aut.AddExpression("MaxSpeed",
|
|
_("Maximum speed"),
|
|
_("Maximum speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetMaxSpeed");
|
|
|
|
aut.AddExpression("JumpSpeed",
|
|
_("Jump speed"),
|
|
_("Jump speed"),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetJumpSpeed");
|
|
|
|
aut.AddExpression("JumpSustainTime",
|
|
_("Jump sustain time"),
|
|
_("The time during which keeping the jump button held "
|
|
"allow the initial jump speed to be maintained."),
|
|
_("Options"),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior");
|
|
|
|
aut.AddExpression("CurrentFallSpeed",
|
|
_("Current fall speed"),
|
|
_("Current fall speed"),
|
|
_(""),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetCurrentFallSpeed");
|
|
|
|
aut.AddExpression("CurrentSpeed",
|
|
_("Current speed"),
|
|
_("Current speed"),
|
|
_(""),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetCurrentSpeed");
|
|
|
|
aut.AddExpression("CurrentJumpSpeed",
|
|
_("Current jump speed"),
|
|
_("Current jump speed"),
|
|
_(""),
|
|
"CppPlatform/Extensions/platformerobjecticon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.SetFunctionName("GetCurrentJumpSpeed");
|
|
}
|
|
{
|
|
gd::BehaviorMetadata& aut = extension.AddBehavior(
|
|
"PlatformBehavior",
|
|
_("Platform"),
|
|
"Platform",
|
|
_("Platform that Platformer characters can run on."),
|
|
"",
|
|
"CppPlatform/Extensions/platformicon.png",
|
|
"PlatformBehavior",
|
|
std::make_shared<PlatformBehavior>(),
|
|
std::make_shared<gd::BehaviorsSharedData>());
|
|
|
|
|
|
aut.AddAction("ChangePlatformType",
|
|
_("Change platform type"),
|
|
_("Change the platform type of the object: Platform, "
|
|
"Jump-Through, or Ladder."),
|
|
_("Set platform type of _PARAM0_ to _PARAM2_"),
|
|
_("Platforms"),
|
|
"CppPlatform/Extensions/platformicon24.png",
|
|
"CppPlatform/Extensions/platformicon16.png")
|
|
.AddParameter("object", _("Object"))
|
|
.AddParameter("behavior", _("Behavior"), "PlatformBehavior")
|
|
.AddParameter(
|
|
"string",
|
|
_("Platform type (\"Platform\", \"Jumpthru\" or \"Ladder\")"))
|
|
.MarkAsAdvanced()
|
|
.SetFunctionName("ChangePlatformType");
|
|
}
|
|
|
|
extension.AddCondition("IsObjectOnGivenFloor",
|
|
_("Is object on given floor"),
|
|
_("Test if an object is on a given floor."),
|
|
_("_PARAM0_ is on floor _PARAM2_"),
|
|
_("Platforms"),
|
|
"CppPlatform/Extensions/platformicon24.png",
|
|
"CppPlatform/Extensions/platformicon16.png")
|
|
.AddParameter("objectList", _("Object"), "", false)
|
|
.AddParameter("behavior", _("Behavior"), "PlatformerObjectBehavior")
|
|
.AddParameter("objectList", _("Platforms"), "", false)
|
|
.AddCodeOnlyParameter("conditionInverted", "")
|
|
.SetFunctionName("gdjs.evtTools.platform.isOnPlatform");
|
|
}
|