Files
GDevelop/Extensions/TileMapObject/TileMapObjectEditor.cpp
T
2014-08-13 12:55:35 +02:00

178 lines
5.1 KiB
C++

/**
Game Develop - Tiled Sprite Extension
Copyright (c) 2012 Victor Levasseur (victorlevasseur01@orange.fr)
Copyright (c) 2014 Florian Rival (Florian.Rival@gmail.com)
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI)
#include <wx/dcclient.h>
#include <wx/dcmemory.h>
#include <wx/dcbuffer.h>
#include <wx/textdlg.h>
#include "GDCore/Tools/Log.h"
#include "GDCore/Tools/Localization.h"
#include "GDCore/IDE/Dialogs/MainFrameWrapper.h"
#include "GDCore/IDE/SkinHelper.h"
#include "GDCpp/Project.h"
#include "GDCpp/CommonTools.h"
#include "GDCore/IDE/Dialogs/ResourcesEditor.h"
#include "GDCore/IDE/CommonBitmapManager.h"
#include "TileMapObjectEditor.h"
#include "TileMapObject.h"
#include <iostream>
TileMapObjectEditor::TileMapObjectEditor( wxWindow* parent, gd::Project & game_, TileMapObject & object_, gd::MainFrameWrapper & mainFrameWrapper_ ) :
TileMapObjectEditorBase(parent),
tileSetBitmap(NULL),
game(game_),
mainFrameWrapper(mainFrameWrapper_),
object(object_)
{
m_tileSetPanel->Connect(TILE_SELECTION_CHANGED, TileSelectionEventHandler(TileMapObjectEditor::OnTileSetSelectionChanged), NULL, this);
UpdateLayerChoice();
}
TileMapObjectEditor::~TileMapObjectEditor()
{
if(tileSetBitmap)
delete tileSetBitmap;
}
void TileMapObjectEditor::OnTileSetPanelErase(wxEraseEvent& event)
{
}
void TileMapObjectEditor::OnTileSetPanelPaint(wxPaintEvent& event)
{
m_tileSetPanel->SetBackgroundStyle( wxBG_STYLE_PAINT );
wxBufferedPaintDC dc( m_tileSetPanel );
if(tileSetBitmap != NULL)
{
dc.DrawBitmap(*tileSetBitmap, 0, 0);
}
}
void TileMapObjectEditor::OnUpdateClicked(wxCommandEvent& event)
{
std::string imageName = ToString(m_imageNameTextCtrl->GetValue());
SetTileSet(imageName);
m_tileSetPanel->SetTileCount(m_tileColumnsSpin->GetValue(), m_tileRowsSpin->GetValue());
m_tileSetPanel->SetTileSize(wxSize(m_tileWidthSpin->GetValue(), m_tileHeightSpin->GetValue()));
m_tileSetPanel->SetTileMargins(wxSize(m_horizontalMarginsSpin->GetValue(), m_verticalMarginsSpin->GetValue()));
m_tileMapPanel->SetTileSetCount(m_tileColumnsSpin->GetValue(), m_tileRowsSpin->GetValue());
m_tileMapPanel->SetTileSetSize(wxSize(m_tileWidthSpin->GetValue(), m_tileHeightSpin->GetValue()));
m_tileMapPanel->SetTileSetMargins(wxSize(m_horizontalMarginsSpin->GetValue(), m_verticalMarginsSpin->GetValue()));
m_tileSetPanel->Update();
m_tileMapPanel->Update();
}
void TileMapObjectEditor::OnMapUpdateButtonClicked(wxCommandEvent& event)
{
m_tileMapPanel->SetMapSize(m_mapWidthSpin->GetValue(), m_mapHeightSpin->GetValue());
}
void TileMapObjectEditor::OnLayerAddButtonClicked(wxCommandEvent& event)
{
m_tileMapPanel->AddLayer(m_tileMapPanel->GetCurrentLayer() + 1);
m_tileMapPanel->SetCurrentLayer(m_tileMapPanel->GetCurrentLayer() + 1);
UpdateLayerChoice();
}
void TileMapObjectEditor::OnLayerChoiceChanged(wxCommandEvent& event)
{
m_tileMapPanel->SetCurrentLayer(m_layerChoice->GetSelection());
}
void TileMapObjectEditor::OnLayerDeleteButtonClicked(wxCommandEvent& event)
{
}
void TileMapObjectEditor::OnTileSetSelectionChanged(TileSelectionEvent &event)
{
m_tileMapPanel->OnTileSetSelectionChanged(event);
}
void TileMapObjectEditor::SetTileSet(const std::string &tileSetName)
{
if(tileSetBitmap != NULL)
{
delete tileSetBitmap;
tileSetBitmap = NULL;
}
if(game.GetResourcesManager().HasResource(tileSetName))
{
tileSetBitmap = new wxBitmap(GetwxBitmapFromImageResource(game.GetResourcesManager().GetResource(tileSetName)));
m_tileSetPanel->SetTileSet(tileSetBitmap);
m_tileMapPanel->SetTileSet(tileSetBitmap);
}
else
{
tileSetBitmap = NULL;
}
}
void TileMapObjectEditor::UpdateLayerChoice()
{
m_layerChoice->Clear();
for(int layerId = 0; layerId < m_tileMapPanel->GetLayersCount(); layerId++)
{
m_layerChoice->Append(wxString::FromDouble(layerId, 0));
}
m_layerChoice->SetSelection(m_tileMapPanel->GetCurrentLayer());
}
wxBitmap TileMapObjectEditor::GetwxBitmapFromImageResource(gd::Resource & resource)
{
try
{
gd::ImageResource & image = dynamic_cast<gd::ImageResource&>(resource);
if ( wxFileExists(image.GetAbsoluteFile(game)) )
{
wxBitmap bmp( image.GetAbsoluteFile(game), wxBITMAP_TYPE_ANY);
return bmp;
}
}
catch(...)
{
//Resource is probably not an image.
}
return gd::CommonBitmapManager::Get()->error48;
}
#endif