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9b178bc985
Don't show the rest in changelog: * More generally, fix resources exposed by any object declared in JavaScript * Refactored GetProperties (and UpdateProperty) across behavior/object/behavior shared data to remove the dependency on gd::Project.
156 lines
5.7 KiB
C++
156 lines
5.7 KiB
C++
/**
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GDevelop - Anchor Behavior Extension
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Copyright (c) 2016 Victor Levasseur (victorlevasseur52@gmail.com)
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This project is released under the MIT License.
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*/
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#include "AnchorBehavior.h"
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#include <map>
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#include "GDCore/CommonTools.h"
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#include "GDCore/Project/PropertyDescriptor.h"
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#include "GDCore/Serialization/SerializerElement.h"
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#include "GDCore/Tools/Localization.h"
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void AnchorBehavior::InitializeContent(gd::SerializerElement& content) {
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content.SetAttribute("relativeToOriginalWindowSize", true);
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content.SetAttribute("leftEdgeAnchor",
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static_cast<int>(ANCHOR_HORIZONTAL_NONE));
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content.SetAttribute("rightEdgeAnchor",
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static_cast<int>(ANCHOR_HORIZONTAL_NONE));
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content.SetAttribute("topEdgeAnchor", static_cast<int>(ANCHOR_VERTICAL_NONE));
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content.SetAttribute("bottomEdgeAnchor",
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static_cast<int>(ANCHOR_VERTICAL_NONE));
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}
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#if defined(GD_IDE_ONLY)
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namespace {
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gd::String GetAnchorAsString(AnchorBehavior::HorizontalAnchor anchor) {
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if (anchor == AnchorBehavior::ANCHOR_HORIZONTAL_WINDOW_LEFT)
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return _("Window left");
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else if (anchor == AnchorBehavior::ANCHOR_HORIZONTAL_WINDOW_RIGHT)
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return _("Window right");
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else if (anchor == AnchorBehavior::ANCHOR_HORIZONTAL_PROPORTIONAL)
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return _("Proportional");
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else
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return _("No anchor");
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}
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gd::String GetAnchorAsString(AnchorBehavior::VerticalAnchor anchor) {
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if (anchor == AnchorBehavior::ANCHOR_VERTICAL_WINDOW_TOP)
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return _("Window top");
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else if (anchor == AnchorBehavior::ANCHOR_VERTICAL_WINDOW_BOTTOM)
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return _("Window bottom");
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else if (anchor == AnchorBehavior::ANCHOR_VERTICAL_PROPORTIONAL)
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return _("Proportional");
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else
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return _("No anchor");
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}
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} // namespace
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std::map<gd::String, gd::PropertyDescriptor> AnchorBehavior::GetProperties(
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const gd::SerializerElement& behaviorContent) const {
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std::map<gd::String, gd::PropertyDescriptor> properties;
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properties[_("relativeToOriginalWindowSize")]
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.SetValue(behaviorContent.GetBoolAttribute("relativeToOriginalWindowSize")
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? "true"
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: "false")
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.SetType("Boolean")
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.SetLabel(_("Anchor relatively to original window size"))
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.SetDescription(_("otherwise, objects are anchored according to the "
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"window size when the object is created."));
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properties[_("Left edge anchor")]
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.SetValue(GetAnchorAsString(static_cast<HorizontalAnchor>(
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behaviorContent.GetIntAttribute("leftEdgeAnchor"))))
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.SetType("Choice")
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.AddExtraInfo(_("No anchor"))
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.AddExtraInfo(_("Window left"))
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.AddExtraInfo(_("Window right"))
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.AddExtraInfo(_("Proportional"))
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.SetDescription(_("Use this to anchor the object on X axis."));
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properties[_("Right edge anchor")]
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.SetValue(GetAnchorAsString(static_cast<HorizontalAnchor>(
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behaviorContent.GetIntAttribute("rightEdgeAnchor"))))
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.SetType("Choice")
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.AddExtraInfo(_("No anchor"))
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.AddExtraInfo(_("Window left"))
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.AddExtraInfo(_("Window right"))
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.AddExtraInfo(_("Proportional"));
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properties[_("Top edge anchor")]
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.SetValue(GetAnchorAsString(static_cast<VerticalAnchor>(
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behaviorContent.GetIntAttribute("topEdgeAnchor"))))
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.SetType("Choice")
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.AddExtraInfo(_("No anchor"))
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.AddExtraInfo(_("Window top"))
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.AddExtraInfo(_("Window bottom"))
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.AddExtraInfo(_("Proportional"))
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.SetDescription(_("Use this to anchor the object on Y axis."));
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properties[_("Bottom edge anchor")]
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.SetValue(GetAnchorAsString(static_cast<VerticalAnchor>(
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behaviorContent.GetIntAttribute("bottomEdgeAnchor"))))
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.SetType("Choice")
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.AddExtraInfo(_("No anchor"))
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.AddExtraInfo(_("Window top"))
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.AddExtraInfo(_("Window bottom"))
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.AddExtraInfo(_("Proportional"));
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return properties;
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}
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namespace {
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AnchorBehavior::HorizontalAnchor GetHorizontalAnchorFromString(
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const gd::String& value) {
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if (value == _("Window left"))
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return AnchorBehavior::ANCHOR_HORIZONTAL_WINDOW_LEFT;
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else if (value == _("Window right"))
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return AnchorBehavior::ANCHOR_HORIZONTAL_WINDOW_RIGHT;
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else if (value == _("Proportional"))
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return AnchorBehavior::ANCHOR_HORIZONTAL_PROPORTIONAL;
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else
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return AnchorBehavior::ANCHOR_HORIZONTAL_NONE;
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}
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AnchorBehavior::VerticalAnchor GetVerticalAnchorFromString(
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const gd::String& value) {
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if (value == _("Window top"))
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return AnchorBehavior::ANCHOR_VERTICAL_WINDOW_TOP;
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else if (value == _("Window bottom"))
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return AnchorBehavior::ANCHOR_VERTICAL_WINDOW_BOTTOM;
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else if (value == _("Proportional"))
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return AnchorBehavior::ANCHOR_VERTICAL_PROPORTIONAL;
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else
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return AnchorBehavior::ANCHOR_VERTICAL_NONE;
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}
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} // namespace
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bool AnchorBehavior::UpdateProperty(gd::SerializerElement& behaviorContent,
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const gd::String& name,
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const gd::String& value) {
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if (name == _("relativeToOriginalWindowSize"))
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behaviorContent.SetAttribute("relativeToOriginalWindowSize", value == "1");
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else if (name == _("Left edge anchor"))
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behaviorContent.SetAttribute(
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"leftEdgeAnchor",
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static_cast<int>(GetHorizontalAnchorFromString(value)));
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else if (name == _("Right edge anchor"))
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behaviorContent.SetAttribute(
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"rightEdgeAnchor",
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static_cast<int>(GetHorizontalAnchorFromString(value)));
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else if (name == _("Top edge anchor"))
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behaviorContent.SetAttribute(
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"topEdgeAnchor", static_cast<int>(GetVerticalAnchorFromString(value)));
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else if (name == _("Bottom edge anchor"))
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behaviorContent.SetAttribute(
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"bottomEdgeAnchor",
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static_cast<int>(GetVerticalAnchorFromString(value)));
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else
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return false;
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return true;
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}
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#endif
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