This website requires JavaScript.
Explore
Help
Sign In
Heretek-AI
/
GDevelop
Watch
1
Star
0
Fork
0
You've already forked GDevelop
mirror of
https://github.com/Heretek-AI/GDevelop.git
synced
2026-07-24 02:55:41 -04:00
Code
Issues
2
Packages
Projects
Releases
2
Wiki
Activity
Files
e7ef94de5f7efc7ef61e9be5534f5ef58053c728
GDevelop
/
GDJS
/
Runtime
/
cocos-renderers
T
History
Arthur Pacaud
cb36057014
Add condition to check if the game is in fullscreen mode (
#1992
)
2020-09-20 14:00:35 +02:00
..
cocos-director-manager.js
Update GDJS docs to use JSDoc
2018-07-04 22:26:02 +01:00
cocos-image-manager.js
Add hot reloader (electron app only)
2020-07-25 14:23:00 +01:00
cocos-tools.js
Add EffectMetadata and AddEffect to extensions
2019-12-17 09:04:00 +00:00
layer-cocos-renderer.js
Add support for dynamic 2D lights (
#1881
)
2020-08-17 17:48:26 +02:00
loadingscreen-cocos-renderer.js
Add LoadingScreen in project properties to allow to show/hide splash at startup
2018-02-18 23:02:26 +01:00
runtimegame-cocos-renderer.js
Add condition to check if the game is in fullscreen mode (
#1992
)
2020-09-20 14:00:35 +02:00
runtimescene-cocos-renderer.js
Add TypeScript checks to gdjs.RuntimeScene, gdjs
2020-08-05 18:47:39 +02:00
spriteruntimeobject-cocos-renderer.js
Change sprites flipping to use the center point as center for flipping
2019-10-26 11:04:23 +01:00