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mirror of https://github.com/Heretek-AI/GDevelop.git synced 2026-07-23 02:25:52 -04:00
Code Issues 2 Packages Projects Releases 2 Wiki Activity
Files
e7ef94de5f7efc7ef61e9be5534f5ef58053c728
GDevelop/GDJS/Runtime/events-tools
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History
Arthur Pacaud cb36057014 Add condition to check if the game is in fullscreen mode (#1992)
2020-09-20 14:00:35 +02:00
..
cameratools.js
Add support for booleans in effects parameters
2019-12-21 15:16:15 +01:00
commontools.js
Add JSDoc to evt.common functions (#1640)
2020-04-15 22:14:17 +02:00
inputtools.js
Fix Left/Right Ctrl/Shift/Alt/Meta not recognised as separate keys (#1553)
2020-03-25 21:13:08 +01:00
networktools.js
Make the action to send a web request "asynchronous" (not blocking the game execution) (#1937)
2020-08-24 20:51:37 +01:00
objecttools.js
Revert usage of pick in GenerateObjectCondition
2020-08-05 18:47:39 +02:00
runtimescenetools.js
Add hot reloader (electron app only)
2020-07-25 14:23:00 +01:00
soundtools.js
Fix sound/music restarted when play called with the sound/music not paused
2019-12-01 21:27:53 +00:00
storagetools.js
Update GDJS docs to use JSDoc
2018-07-04 22:26:02 +01:00
stringtools.js
Remove implementation of StrRFind/StrRFindFrom
2020-07-19 15:42:06 +01:00
windowtools.js
Add condition to check if the game is in fullscreen mode (#1992)
2020-09-20 14:00:35 +02:00
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