Files
GDevelop/GDJS/tests/games/memory-benchmarks
Florian Rival 721b021b0a Fix memory leak and warning about texture not found.
Replaced the invalid texture for the PIXI image manager by a valid, hardcoded image. This:
* avoids a warning about not being able to load bunny.png (finally!)
* when creating a new Sprite, the invalid texture being used while the sprite is being set up, this was making PIXI adding a new event listener on the bunny.png texture. As the texture was not loaded, the event listener would never be removed, creating a leak.

Verified that the memory consumption is now stable on "Collisions with creation and deletion benchmark.gdg.json" benchmark game.
2019-12-08 23:16:16 +00:00
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