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GDevelop/GDJS/tests/package.json
T
Harsimran Singh Virk b7902bb141 Add support for dynamic 2D lights (#1881)
* This adds a **Light** object that can be added on the scene, with a customizable color and radius.
* Add the **Light Obstacle** behavior to the object that must acts as obstacle (walls, etc...) to the lights.
* You can customize the ambient color of the rest of the scene from almost white (useful to show light shadows) to entirely black (useful for horror/exploration games) or any color.
* Use effects on the "Lighting" layer like "Kawase Blur" to achieve soft shadows.
2020-08-17 17:48:26 +02:00

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{
"name": "GDJS-tests",
"version": "0.0.0",
"description": "Tests for the HTML5 engine of GDevelop",
"main": "index.js",
"private": true,
"scripts": {
"test": "karma start --browsers ChromeHeadless --single-run",
"test:firefox": "karma start --browsers Firefox --single-run"
},
"keywords": [
"HTML5",
"games",
"engine",
"Game",
"Develop"
],
"author": "Florian Rival",
"license": "MIT",
"dependencies": {
"expect.js": "^0.3.1",
"mocha": "^1.21.4"
},
"devDependencies": {
"karma": "^1.7.1",
"karma-chrome-launcher": "^2.2.0",
"karma-firefox-launcher": "^1.1.0",
"karma-mocha": "^1.3.0"
}
}