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9b178bc985
Don't show the rest in changelog: * More generally, fix resources exposed by any object declared in JavaScript * Refactored GetProperties (and UpdateProperty) across behavior/object/behavior shared data to remove the dependency on gd::Project.
27 lines
1.2 KiB
JavaScript
27 lines
1.2 KiB
JavaScript
// Automatically generated by GDevelop.js/scripts/generate-types.js
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declare class gdObject {
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constructor(name: string): void;
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clone(): gdUniquePtrObject;
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setName(name: string): void;
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getName(): string;
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setType(type: string): void;
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getType(): string;
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setTags(tags: string): void;
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getTags(): string;
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getProperties(): gdMapStringPropertyDescriptor;
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updateProperty(name: string, value: string): boolean;
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getInitialInstanceProperties(instance: gdInitialInstance, project: gdProject, scene: gdLayout): gdMapStringPropertyDescriptor;
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updateInitialInstanceProperty(instance: gdInitialInstance, name: string, value: string, project: gdProject, scene: gdLayout): boolean;
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exposeResources(worker: gdArbitraryResourceWorker): void;
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getVariables(): gdVariablesContainer;
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getAllBehaviorNames(): gdVectorString;
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hasBehaviorNamed(name: string): boolean;
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addNewBehavior(project: gdProject, type: string, name: string): gdBehaviorContent;
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getBehavior(name: string): gdBehaviorContent;
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removeBehavior(name: string): void;
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renameBehavior(oldName: string, name: string): boolean;
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serializeTo(element: gdSerializerElement): void;
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unserializeFrom(project: gdProject, element: gdSerializerElement): void;
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delete(): void;
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ptr: number;
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}; |