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GDevelop/Extensions/TopDownMovementBehavior/TopDownMovementBehavior.h
T
Florian Rival 1a27f689e0 Remove deprecated/unused/unmaintained GDCpp code (#2930)
* This also includes extensions code.

Only show in developer changelog
2021-08-17 14:34:58 +02:00

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C++

/**
GDevelop - Top-down movement Behavior Extension
Copyright (c) 2010-present Florian Rival (Florian.Rival@gmail.com)
This project is released under the MIT License.
*/
#ifndef TOPDOWNMOVEMENTBEHAVIOR_H
#define TOPDOWNMOVEMENTBEHAVIOR_H
#include <vector>
#include "GDCore/Project/Behavior.h"
#include "GDCore/Project/Object.h"
namespace gd {
class SerializerElement;
} // namespace gd
/**
* \brief Allow to move an object in 4 or 8 directions.
*/
class GD_EXTENSION_API TopDownMovementBehavior : public gd::Behavior {
public:
TopDownMovementBehavior(){};
virtual ~TopDownMovementBehavior(){};
virtual Behavior* Clone() const override { return new TopDownMovementBehavior(*this); }
#if defined(GD_IDE_ONLY)
virtual std::map<gd::String, gd::PropertyDescriptor> GetProperties(
const gd::SerializerElement& behaviorContent) const override;
virtual bool UpdateProperty(gd::SerializerElement& behaviorContent,
const gd::String& name,
const gd::String& value) override;
#endif
/**
* \brief Serialize the behavior
*/
virtual void InitializeContent(
gd::SerializerElement& behaviorContent) override;
private:
};
#endif // TOPDOWNMOVEMENTBEHAVIOR_H