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31 lines
856 B
C++
31 lines
856 B
C++
/**
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GDevelop - Pathfinding Behavior Extension
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Copyright (c) 2010-2015 Florian Rival (Florian.Rival@gmail.com)
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This project is released under the MIT License.
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*/
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#include "ScenePathfindingObstaclesManager.h"
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#include "PathfindingObstacleBehavior.h"
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#include <iostream>
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std::map<RuntimeScene*, ScenePathfindingObstaclesManager> ScenePathfindingObstaclesManager::managers;
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ScenePathfindingObstaclesManager::~ScenePathfindingObstaclesManager()
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{
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for (std::set<PathfindingObstacleBehavior*>::iterator it = allObstacles.begin();
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it != allObstacles.end();
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++it)
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{
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(*it)->Activate(false);
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}
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}
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void ScenePathfindingObstaclesManager::AddObstacle(PathfindingObstacleBehavior * obstacle)
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{
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allObstacles.insert(obstacle);
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}
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void ScenePathfindingObstaclesManager::RemoveObstacle(PathfindingObstacleBehavior * obstacle)
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{
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allObstacles.erase(obstacle);
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}
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