Heretek-AI

Mirrored from GitHub organization: Heretek-AI

Native C++20 Flecs/Jolt/Vulkan + .NET 10 Roslyn game engine — zero-copy ECS spine, GPU-driven renderer, agent-orchestrated build
Updated 2026-11-06 17:46:26 -10:00
The Open Source Strix Halo AI engine. Qwen 3.8 Flash Next Q4_K_XL: 1,801.01 pp, 73.17 tg single user, 194.37 tok/s 8 users; Qwen 3.8 27B Q4_K_XL: 656.33pp, 70.56tg tok/s single user with DFlash2
Updated 2026-10-31 22:37:15 -09:00
Qwen3.8-Flash-Next on any consumer hardware: one-click install for Windows / Linux. Strata inference engine, OpenAI/Anthropic API on localhost, optional image input.
Updated 2026-10-31 17:12:35 -09:00