Files
BillyOutlast 0861452c63 feat(zerotier): game-scoped mesh networks and production-safe client slot
- Pass LaunchContext through pre-launch/post-exit hooks and tag stored joins
  with gameId so launching one game never revokes membership of another's mesh
- Add optional gameId to MeshNetwork, POST /networks and GET /networks/active
- Replace raw template string with a render-function slot component
- Fix manifest conformance: top-level capabilities carry the server set; drop
  the unused client:ws declaration
- Add manifest conformance test asserting the shipped bundle capabilities
2026-09-17 16:23:41 -04:00
..