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- Remove gse-engine crate and ZeroTier integration from desktop - Retain generic LaunchInterceptor trait and move path_guard to process - Remove GSE multiplayer modal and composables from desktop UI - Remove drop-gse builtin plugin, GSE Prisma models, and ZTNET template - Update AGENTS.md, README.md, and spec documentation - Functionality preserved in drop-gse and drop-zerotier sister repos
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Drop
Drop is an open-source game distribution platform, similar to GameVault or Steam. It's designed to distribute and share DRM-free games quickly, all while being incredibly flexible, beautiful, and fast.
Philosophy
- Drop is flexible. While abstractions and interfaces can complicate the codebase, the flexibility is worth it.
- Drop is secure. The nature of Drop means an instance can never be accessible without authentication. In line with #1, Drop also supports a huge variety of authentication mechanisms, from username/password to SSO.
- Drop is user-friendly. The interface is designed to be clean and simple to use, with advanced features available to users who want them.
Roadmap & Architecture
See our Roadmap for our long-term architectural blueprint and vision for building an open-source, federated alternative to Steam.
Deployment
See our documentation on how to deploy Drop for more information.
Contributing
Please see the in-depth contributing guide. The guide includes information on how to set up the project, how to contribute code, how to report issues, and even how to effectively translate Drop.
