Most changes are automated. Relevant bit is dom/.clang-format. I had to
manually disable clang-format in a few places where importing external
files and so on that aren't self-contained, and fix a couple includes /
forward declarations.
Differential Revision: https://phabricator.services.mozilla.com/D256800
This reverts commit 22fb6f2691.
Revert "Bug 1975714 - Update backlog expectations. r=webgpu-reviewers,nical"
This reverts commit 72b4644a09.
Revert "Bug 1975714 - Use `MOZ_CAN_RUN_SCRIPT_BOUNDARY` for `reportCompilationMessagesToConsole`. r=webgpu-reviewers,ErichDonGubler"
This reverts commit 4394625f93.
Revert "Bug 1975714 - Assert that the IDs in server messages are the same as the ones the `WebGPUChild` actor expects. r=webgpu-reviewers,nical"
This reverts commit 5ce8cf9b12.
Revert "Bug 1978369 - Stop leaking queues. r=webgpu-reviewers,nical"
This reverts commit 32ab875eab.
Revert "Bug 1975714 - Move remaining ID creation/destruction into resource creation/destruction functions. r=webgpu-reviewers,nical"
This reverts commit 122e1a6529.
Revert "Bug 1975714 - Replace uses of `make_slice` with `FfiSlice`. r=webgpu-reviewers,ErichDonGubler"
This reverts commit 62add844bf.
Revert "Bug 1975714 - Use `FfiSlice` in remaining places. r=webgpu-reviewers,ErichDonGubler"
This reverts commit 3812af72dd.
Revert "Bug 1975714 - Use an opaque pointer for `WebGPUParent`. r=webgpu-reviewers,ErichDonGubler"
This reverts commit bf83ea6553.
Revert "Bug 1975714 - Remove unneeded `#[allow(dead_code)]`. r=webgpu-reviewers,ErichDonGubler"
This reverts commit a84b40d4b8.
Revert "Bug 1977861 - Stop leaking BGLs returned by GPUPipelineBase.getBindGroupLayout(). r=webgpu-reviewers,ErichDonGubler"
This reverts commit b5ec027bf9.
Revert "Bug 1975714 - Turn function pointers into extern fns. r=webgpu-reviewers,nical"
This reverts commit d3681b7012.
Revert "Bug 1975714 - Make sure to resolve/reject all pending promises in `ClearActorState`. r=webgpu-reviewers,nical"
This reverts commit 2f607174ce.
Revert "Bug 1975714 - Do not immediately resolve the lost promise on `device.destroy()`. r=webgpu-reviewers,nical"
This reverts commit 1c10e1f698.
Revert "Bug 1960399 - Reject async pipeline creation with `GPUPipelineError`. r=webgpu-reviewers,nical"
This reverts commit ee47165e63.
Revert "Bug 1975714 - Correct comments. r=webgpu-reviewers,nical"
This reverts commit 9e0aabda0e.
This patch removes more main thread dependencies from the content side
of WebGPU. Instead of issuing a resource update for an external image,
we now use an async image pipeline in conjunction with
CompositableInProcessManager from part 1. This allows us to update the
HTMLCanvasElement bound to the WebGPU device without having to go
through the main thread, or even the content process after the swap
chain update / readback has been requested.
Differential Revision: https://phabricator.services.mozilla.com/D138887
This patch removes more main thread dependencies from the content side
of WebGPU. Instead of issuing a resource update for an external image,
we now use an async image pipeline in conjunction with
CompositableInProcessManager from part 1. This allows us to update the
HTMLCanvasElement bound to the WebGPU device without having to go
through the main thread, or even the content process after the swap
chain update / readback has been requested.
Differential Revision: https://phabricator.services.mozilla.com/D138887
This change enables light tracking of the commands and submissions
that affect a CanvasContext. Upon reaching the GPUQueue, they send
a signal for the parent HTML Element to be invalidated.
We are also invalidating the HTML Element and requesting a new
frame to be built on the creation of the swapchain.
Differential Revision: https://phabricator.services.mozilla.com/D71194
This change adds support for CanvasContext presenting WebGPU via CPU readback.
The presentation is handled mostly on GPU process side by managing a list of staging buffers
and copying the contents into a WR external image (backed by an external buffer).
Differential Revision: https://phabricator.services.mozilla.com/D68032
This change adds support for CanvasContext presenting WebGPU via CPU readback.
The presentation is handled mostly on GPU process side by managing a list of staging buffers
and copying the contents into a WR external image (backed by an external buffer).
Differential Revision: https://phabricator.services.mozilla.com/D68032
This change adds support for CanvasContext presenting WebGPU via CPU readback.
The presentation is handled mostly on GPU process side by managing a list of staging buffers
and copying the contents into a WR external image (backed by an external buffer).
Differential Revision: https://phabricator.services.mozilla.com/D68032
Previously, we kept the object IDs managed on content side only.
The GPU side would work with given indices.
When an object is destroyed, we'd free the ID on the content side and signal the GPU to delete the object.
Problem is that on the GPU process the object may still be kept alive for as long as any dependants are alive.
What this change is doing - hooking up the callbacks to the *actual* freeing of IDs on the GPU side.
These callbacks end up in messages from WebGPUParent to WebGPUChild, and only then the IDs are freed
on the content side and able to be reused.
Differential Revision: https://phabricator.services.mozilla.com/D67211
This mostly updates the bindings to the current state.
No actual logic backing them yet.
*Note*: the IDL does *not* need to be checked for matching the upstream spec precisely at this stage. The upstream is evolving, we just need to update in order to start integrating the implementation. What needs to be checked is - how C++ represents the IDL, esp with regards to derived classes, events, and hierarchies.
The trickiest points, arguably, are:
- WebGPU -> GPU prefix change
- the goop for interfaces that are not final
Differential Revision: https://phabricator.services.mozilla.com/D46166
This mostly updates the bindings to the current state.
No actual logic backing them yet.
*Note*: the IDL does *not* need to be checked for matching the upstream spec precisely at this stage. The upstream is evolving, we just need to update in order to start integrating the implementation. What needs to be checked is - how C++ represents the IDL, esp with regards to derived classes, events, and hierarchies.
The trickiest points, arguably, are:
- WebGPU -> GPU prefix change
- the goop for interfaces that are not final
Differential Revision: https://phabricator.services.mozilla.com/D46166