It is useful/necessary for WebCodecs image decoding support to be able
to calculate a frame count for the encoded image without actually
decoding every frame. It needs to be able to provide results without the
complete buffer as well.
Differential Revision: https://phabricator.services.mozilla.com/D212831
It is useful/necessary for WebCodecs image decoding support to be able
to calculate a frame count for the encoded image without actually
decoding every frame. It needs to be able to provide results without the
complete buffer as well.
Differential Revision: https://phabricator.services.mozilla.com/D212831
This prevents a crash that would occur if a redecode of an animated AVIF happened after changing the `sequences.enabled` pref from `true` to `false`.
Differential Revision: https://phabricator.services.mozilla.com/D170190
DecoderFlags::BLEND_ANIMATION will cause the decoder to inject the
BlendAnimationFilter from the previous patch into the SurfacePipe filter
chain. All frames produced by this decoder will be complete, and
should be equivalent to the result outputted by FrameAnimator.
DecoderFlags::BLEND_ANIMATION will cause the decoder to inject the
BlendAnimationFilter from the previous patch into the SurfacePipe filter
chain. All frames produced by this decoder will be complete, and
should be equivalent to the result outputted by FrameAnimator.
When SurfaceCache::Lookup is called to access surface data, it indicates
that the caller will not accept substitutes as in the case of
SurfaceCache::LookupBestMatch. As such, we need to be careful not to
remove those surfaces from our cache when pruning (in part 8b). This is
the marker used to track that, at some point, there was a caller which
got this surface that would accept no other (e.g. factor of 2 mode must
make an accept for this particular surface).