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Anne van Kesteren 023b1fd223 Bug 2022714 [wpt PR 58434] - fullscreen/rendering/backdrop-object.html continues to be flaky, a=testonly
Automatic update from web-platform-tests
fullscreen/rendering/backdrop-object.html continues to be flaky

The problem is that test_driver.bless creates a button and presses on it, but that button might be shifted due to the <object> loading while the press is happening. An additional issue is that the fullscreen animation might not have finished by the time fullscreenchange fires so we want a couple of additional frames there.
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wpt-commits: eab63d2473f1a0fa91e1bd2ecd36c2fe5edd9a1c
wpt-pr: 58434
2026-03-16 10:12:58 +00:00

33 lines
1010 B
HTML

<!DOCTYPE html>
<html class=reftest-wait>
<title>::backdrop for a fullscreen object element</title>
<link rel=match href="backdrop-object-ref.html">
<link rel=help href="https://github.com/w3c/csswg-drafts/issues/6939">
<script src="/resources/testdriver.js"></script>
<script src="/resources/testdriver-vendor.js"></script>
<style>
object::backdrop {
background: blue;
}
object {
object-position: 0 0;
}
</style>
<object width="200" type="image/svg+xml"></object>
<script>
const object = document.querySelector("object");
document.addEventListener("fullscreenchange", async () => {
// Await fullscreen animation. It seems to always be done within 3 frames.
await new Promise(requestAnimationFrame);
await new Promise(requestAnimationFrame);
await new Promise(requestAnimationFrame);
document.documentElement.classList.remove('reftest-wait');
});
object.onload = () => test_driver.bless('fullscreen', () => object.requestFullscreen());
object.data = "/images/100px-green-rect.svg";
</script>