Files
firefox/image/IDecodingTask.cpp
T
Csoregi Natalia ee575ba419 Backed out 8 changesets (bug 1616411) for webgl failures on test_2_conformance__textures__misc__texture-upload-size.html. CLOSED TREE
Backed out changeset 03dd88d53439 (bug 1616411)
Backed out changeset cfee2ce9405d (bug 1616411)
Backed out changeset 0a323c33506f (bug 1616411)
Backed out changeset 1a25353a07b0 (bug 1616411)
Backed out changeset dc64af52b5f8 (bug 1616411)
Backed out changeset 0f54b1b12105 (bug 1616411)
Backed out changeset 4dee3e753e8e (bug 1616411)
Backed out changeset 034a30a6b088 (bug 1616411)
2020-04-16 05:43:16 +03:00

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "IDecodingTask.h"
#include "nsThreadUtils.h"
#include "Decoder.h"
#include "DecodePool.h"
#include "RasterImage.h"
#include "SurfaceCache.h"
namespace mozilla {
using gfx::IntRect;
namespace image {
///////////////////////////////////////////////////////////////////////////////
// Helpers for sending notifications to the image associated with a decoder.
///////////////////////////////////////////////////////////////////////////////
void IDecodingTask::EnsureHasEventTarget(NotNull<RasterImage*> aImage) {
if (!mEventTarget) {
// We determine the event target as late as possible, at the first dispatch
// time, because the observers bound to an imgRequest will affect it.
// We cache it rather than query for the event target each time because the
// event target can change. We don't want to risk events being executed in
// a different order than they are dispatched, which can happen if we
// selected scheduler groups which have no ordering guarantees relative to
// each other (e.g. it moves from scheduler group A for doc group DA to
// scheduler group B for doc group DB due to changing observers -- if we
// dispatched the first event on A, and the second on B, we don't know which
// will execute first.)
RefPtr<ProgressTracker> tracker = aImage->GetProgressTracker();
if (tracker) {
mEventTarget = tracker->GetEventTarget();
} else {
mEventTarget = GetMainThreadSerialEventTarget();
}
}
}
bool IDecodingTask::IsOnEventTarget() const {
// This is essentially equivalent to NS_IsOnMainThread() because all of the
// event targets are for the main thread (although perhaps with a different
// label / scheduler group). The observers in ProgressTracker may have
// different event targets from this, so this is just a best effort guess.
bool current = false;
mEventTarget->IsOnCurrentThread(&current);
return current;
}
void IDecodingTask::NotifyProgress(NotNull<RasterImage*> aImage,
NotNull<Decoder*> aDecoder) {
MOZ_ASSERT(aDecoder->HasProgress() && !aDecoder->IsMetadataDecode());
EnsureHasEventTarget(aImage);
// Capture the decoder's state. If we need to notify asynchronously, it's
// important that we don't wait until the lambda actually runs to capture the
// state that we're going to notify. That would both introduce data races on
// the decoder's state and cause inconsistencies between the NotifyProgress()
// calls we make off-main-thread and the notifications that RasterImage
// actually receives, which would cause bugs.
Progress progress = aDecoder->TakeProgress();
IntRect invalidRect = aDecoder->TakeInvalidRect();
Maybe<uint32_t> frameCount = aDecoder->TakeCompleteFrameCount();
DecoderFlags decoderFlags = aDecoder->GetDecoderFlags();
SurfaceFlags surfaceFlags = aDecoder->GetSurfaceFlags();
// Synchronously notify if we can.
if (IsOnEventTarget() && !(decoderFlags & DecoderFlags::ASYNC_NOTIFY)) {
aImage->NotifyProgress(progress, invalidRect, frameCount, decoderFlags,
surfaceFlags);
return;
}
// We're forced to notify asynchronously.
NotNull<RefPtr<RasterImage>> image = aImage;
mEventTarget->Dispatch(CreateMediumHighRunnable(NS_NewRunnableFunction(
"IDecodingTask::NotifyProgress",
[=]() -> void {
image->NotifyProgress(progress, invalidRect,
frameCount, decoderFlags,
surfaceFlags);
})),
NS_DISPATCH_NORMAL);
}
void IDecodingTask::NotifyDecodeComplete(NotNull<RasterImage*> aImage,
NotNull<Decoder*> aDecoder) {
MOZ_ASSERT(aDecoder->HasError() || !aDecoder->InFrame(),
"Decode complete in the middle of a frame?");
EnsureHasEventTarget(aImage);
// Capture the decoder's state.
DecoderFinalStatus finalStatus = aDecoder->FinalStatus();
ImageMetadata metadata = aDecoder->GetImageMetadata();
DecoderTelemetry telemetry = aDecoder->Telemetry();
Progress progress = aDecoder->TakeProgress();
IntRect invalidRect = aDecoder->TakeInvalidRect();
Maybe<uint32_t> frameCount = aDecoder->TakeCompleteFrameCount();
DecoderFlags decoderFlags = aDecoder->GetDecoderFlags();
SurfaceFlags surfaceFlags = aDecoder->GetSurfaceFlags();
// Synchronously notify if we can.
if (IsOnEventTarget() && !(decoderFlags & DecoderFlags::ASYNC_NOTIFY)) {
aImage->NotifyDecodeComplete(finalStatus, metadata, telemetry, progress,
invalidRect, frameCount, decoderFlags,
surfaceFlags);
return;
}
// We're forced to notify asynchronously.
NotNull<RefPtr<RasterImage>> image = aImage;
mEventTarget->Dispatch(CreateMediumHighRunnable(NS_NewRunnableFunction(
"IDecodingTask::NotifyDecodeComplete",
[=]() -> void {
image->NotifyDecodeComplete(
finalStatus, metadata, telemetry, progress,
invalidRect, frameCount, decoderFlags,
surfaceFlags);
})),
NS_DISPATCH_NORMAL);
}
///////////////////////////////////////////////////////////////////////////////
// IDecodingTask implementation.
///////////////////////////////////////////////////////////////////////////////
void IDecodingTask::Resume() { DecodePool::Singleton()->AsyncRun(this); }
///////////////////////////////////////////////////////////////////////////////
// MetadataDecodingTask implementation.
///////////////////////////////////////////////////////////////////////////////
MetadataDecodingTask::MetadataDecodingTask(NotNull<Decoder*> aDecoder)
: mMutex("mozilla::image::MetadataDecodingTask"), mDecoder(aDecoder) {
MOZ_ASSERT(mDecoder->IsMetadataDecode(),
"Use DecodingTask for non-metadata decodes");
}
void MetadataDecodingTask::Run() {
MutexAutoLock lock(mMutex);
LexerResult result = mDecoder->Decode(WrapNotNull(this));
if (result.is<TerminalState>()) {
NotifyDecodeComplete(mDecoder->GetImage(), mDecoder);
return; // We're done.
}
if (result == LexerResult(Yield::NEED_MORE_DATA)) {
// We can't make any more progress right now. We also don't want to report
// any progress, because it's important that metadata decode results are
// delivered atomically. The decoder itself will ensure that we get
// reenqueued when more data is available; just return for now.
return;
}
MOZ_ASSERT_UNREACHABLE("Metadata decode yielded for an unexpected reason");
}
///////////////////////////////////////////////////////////////////////////////
// AnonymousDecodingTask implementation.
///////////////////////////////////////////////////////////////////////////////
AnonymousDecodingTask::AnonymousDecodingTask(NotNull<Decoder*> aDecoder,
bool aResumable)
: mDecoder(aDecoder), mResumable(aResumable) {}
void AnonymousDecodingTask::Run() {
while (true) {
LexerResult result = mDecoder->Decode(WrapNotNull(this));
if (result.is<TerminalState>()) {
return; // We're done.
}
if (result == LexerResult(Yield::NEED_MORE_DATA)) {
// We can't make any more progress right now. Let the caller decide how to
// handle it.
return;
}
// Right now we don't do anything special for other kinds of yields, so just
// keep working.
MOZ_ASSERT(result.is<Yield>());
}
}
void AnonymousDecodingTask::Resume() {
// Anonymous decoders normally get all their data at once. We have tests
// where they don't; typically in these situations, the test re-runs them
// manually. However some tests want to verify Resume works, so they will
// explicitly request this behaviour.
if (mResumable) {
RefPtr<AnonymousDecodingTask> self(this);
NS_DispatchToMainThread(
NS_NewRunnableFunction("image::AnonymousDecodingTask::Resume",
[self]() -> void { self->Run(); }));
}
}
} // namespace image
} // namespace mozilla