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docs/unity-dotnet: hp25-hp27, start-up 37 s with system-library units
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]> Claude-Session: https://claude.ai/code/session_1896c5b302a54696aaa92c5f4047f20b
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@@ -2248,3 +2248,19 @@ Not yet:
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| hp24 | 705dc708 | UnityPlayer | 53 s | 83 s | 41.1 |
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| hp21 | 114b6b69 + zero scan | + libc, libm | 45 s | 77 s | - |
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| hp23 | 705dc708 | + 15 libraries (5 at stale bases) | 43 s | 73 s | 40.1 |
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| hp25, hp26 | 705dc708 | + 15 libraries at current bases | 40 s, 40 s | 71 s, 70 s | 39.8, 41.2 |
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| hp27 | 87176416 | same | 37 s | 69 s | 40.3 |
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- hp25/hp26 still JIT-translated libasound (3.1 MiB): ALSA dlopens and
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dlcloses it six times, and the retired unit was never placed again.
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That is fixed in the commit after 705dc708.
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- Left to the JIT by the first frame: ld.so 1.8 MiB (the kernel maps it,
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so `elf_unit_maps` never sees it), Mesa's `/gex/gl/libGL.so.1`
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0.2 MiB, and UnityPlayer misses 0.1 MiB. The edger system libGL unit
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is unused.
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- Library bases are deterministic for a given shim. 5 of 16 moved when
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master 9e5ac0ff merged in, and a mismatched unit falls back to the JIT
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(no fault). Pinning them (`?pins=`) would make the cache independent of
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layout.
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- Native has the same hash-only retire test (`nt_cgen::on_retire`) and
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the same placed-once rule.
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