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Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_e0aa53aa95eb4b86910519b4d14812a5
18 lines
1.5 KiB
Plaintext
18 lines
1.5 KiB
Plaintext
# Tools other repos and users call by path, not reached from a make target.
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# `make help-tools` prints this list; scripts/lint-scripts.py takes each as reached.
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# path what it is
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scripts/units-for.sh the function-tier units of a frozen image set, for one gexc (game repos' page legs)
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scripts/prof-report.py symbolise a GEX_PROF profile (crates/gexc/src/prof.rs)
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wine/dll-bases.py pinned DLL addresses for a 64-bit Wine or WoW64 prefix (dll-bases)
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wine/legacy32/dll-bases.py the same for a 32-bit Wine bundle (legacy)
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wine/page-prefix.sh a Wine prefix template for the page
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wine/run.sh run a Windows program on a Wine dist (natively, or --page)
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site/record-wine32.mjs record a 32-bit Wine page session for gex-eject (legacy)
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site/page-site.mjs a Wine program as a static site on nt.html (soju's WoW64 Paint pipeline)
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wine/wcc clang for gex wasm32 programs, as Wine's build uses it
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wine/wcc64 the same for LP64 (64-bit Wine's Unix side)
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guest/steam/build-win.sh libsteam_api for a Windows game (make steam-api builds the Linux one)
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guest/gl/demo.sh build and run the GL demo natively, to a PPM file
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wine/legacy32/wine32-dist.sh a 32-bit Wine dist and prefixes from a given Wine checkout (legacy; the gate's 32-bit leg)
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wine/mksyscalls64.py regenerate the wasm64 syscall tables in a Wine checkout
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