mirror of
https://github.com/exelix11/SwitchThemeInjector.git
synced 2024-11-23 01:39:54 +00:00
Build mbedtls with latest toolchain
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parent
2fbf014842
commit
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1
.gitignore
vendored
1
.gitignore
vendored
@ -345,3 +345,4 @@ SwitchThemesOnline/html/analytics.txt
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*.zip
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NoFooter.json
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LeftAllGamesLayout.json
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*.a
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148
SwitchThemesNX/Libs/mbedtls/Makefile
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148
SwitchThemesNX/Libs/mbedtls/Makefile
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@ -0,0 +1,148 @@
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPRO)),)
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
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endif
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include $(DEVKITPRO)/libnx/switch_rules
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# SOURCES is a list of directories containing source code
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# DATA is a list of directories containing data files
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# INCLUDES is a list of directories containing header files
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#---------------------------------------------------------------------------------
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TARGET := $(notdir $(CURDIR))
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SOURCES := source
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DATA := data
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INCLUDES := include
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIC -ftls-model=local-exec
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CFLAGS := -g -Wall -Werror \
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-ffunction-sections \
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-fdata-sections \
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$(ARCH) \
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$(BUILD_CFLAGS)
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CFLAGS += $(INCLUDE)
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CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
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ASFLAGS := -g $(ARCH)
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS := $(PORTLIBS) $(LIBNX)
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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#---------------------------------------------------------------------------------
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export LD := $(CC)
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#---------------------------------------------------------------------------------
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else
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#---------------------------------------------------------------------------------
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export LD := $(CXX)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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export OFILES_BIN := $(addsuffix .o,$(BINFILES))
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export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
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export OFILES := $(OFILES_BIN) $(OFILES_SRC)
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export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES)))
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD)
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.PHONY: clean all
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#---------------------------------------------------------------------------------
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all: lib/lib$(TARGET).a lib/lib$(TARGET)d.a
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lib:
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@[ -d $@ ] || mkdir -p $@
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release:
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@[ -d $@ ] || mkdir -p $@
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debug:
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@[ -d $@ ] || mkdir -p $@
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lib/lib$(TARGET).a : lib release $(SOURCES) $(INCLUDES)
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@$(MAKE) BUILD=release OUTPUT=$(CURDIR)/$@ \
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BUILD_CFLAGS="-DNDEBUG=1 -O2" \
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DEPSDIR=$(CURDIR)/release \
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--no-print-directory -C release \
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-f $(CURDIR)/Makefile
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lib/lib$(TARGET)d.a : lib debug $(SOURCES) $(INCLUDES)
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@$(MAKE) BUILD=debug OUTPUT=$(CURDIR)/$@ \
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BUILD_CFLAGS="-DDEBUG=1 -Og" \
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DEPSDIR=$(CURDIR)/debug \
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--no-print-directory -C debug \
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-f $(CURDIR)/Makefile
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dist-bin: all
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@tar --exclude=*~ -cjf lib$(TARGET).tar.bz2 include lib
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dist-src:
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@tar --exclude=*~ -cjf lib$(TARGET)-src.tar.bz2 include source Makefile
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dist: dist-src dist-bin
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr release debug lib *.bz2
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#---------------------------------------------------------------------------------
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else
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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$(OUTPUT) : $(OFILES)
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$(OFILES_SRC) : $(HFILES)
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#---------------------------------------------------------------------------------
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%_bin.h %.bin.o : %.bin
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@$(bin2o)
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------------
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@ -1,46 +0,0 @@
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPRO)),)
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
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endif
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TOPDIR ?= $(CURDIR)
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include $(DEVKITPRO)/libnx/switch_rules
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# Also see "include/mbedtls/config.h"
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ARCH := -march=armv8-a+crypto -mtune=cortex-a57 -mtp=soft -fPIE
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CFLAGS := -g -Wall -O3 -ffunction-sections $(ARCH) $(DEFINES)
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CFLAGS += -I ../include -D__SWITCH__
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CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
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ASFLAGS := -g $(ARCH)
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LDFLAGS ?= -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
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CFILES := $(foreach dir,$(CURDIR),$(notdir $(wildcard $(dir)/*.c)))
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export OFILES_SRC := $(CFILES:.c=.o)
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.SILENT:
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.PHONY: all static clean
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all: static
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static: libmbedtls.a
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# crypto
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libmbedtls.a: $(OFILES_SRC)
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echo " AR $@"
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$(AR) -rc $@ $(OFILES_SRC)
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echo " RL $@"
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$(AR) -s $@
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.c.o:
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echo " CC $<"
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$(CC) $(CFLAGS) $(LDFLAGS) -c $<
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clean:
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rm -f *.o libmbed*
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Binary file not shown.
@ -765,7 +765,7 @@ static int cmac_test_subkeys( int verbose,
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int block_size,
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int num_tests )
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{
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int i, ret;
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int i, ret = 0;
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mbedtls_cipher_context_t ctx;
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const mbedtls_cipher_info_t *cipher_info;
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unsigned char K1[MBEDTLS_CIPHER_BLKSIZE_MAX];
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@ -847,7 +847,7 @@ static int cmac_test_wth_cipher( int verbose,
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int num_tests )
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{
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const mbedtls_cipher_info_t *cipher_info;
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int i, ret;
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int i, ret = 0;
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unsigned char output[MBEDTLS_CIPHER_BLKSIZE_MAX];
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cipher_info = mbedtls_cipher_info_from_type( cipher_type );
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