capstone/COMPILE.TXT

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This documentation explains how to compile, install & run Capstone on MacOSX,
Linux, *BSD & Solaris. We also show steps to cross-compile for Microsoft Windows.
To natively compile for Windows using Microsoft Visual Studio, see COMPILE_MSVC.TXT.
To compile using CMake, see COMPILE_CMAKE.TXT.
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To compile using XCode on MacOSX, see xcode/README.md.
To compile for Windows CE (a.k.a, Windows Embedded Compact), see windowsce/COMPILE.md.
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*-*-*-*-*-*
Capstone requires no prerequisite packages, so it is easy to compile & install.
(0) Tailor Capstone to your need.
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Out of all archtitectures supported by Capstone, if you just need several
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selected archs, choose the ones you want to compile in by editing "config.mk"
before going to next steps.
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By default, all architectures are compiled.
The other way of customize Capstone without having to edit config.mk is to
pass the desired options on the commandline to ./make.sh. Currently,
Capstone supports 8 options, as followings.
- CAPSTONE_ARCHS: specify list of architectures to compiled in.
- CAPSTONE_USE_SYS_DYN_MEM: change this if you have your own dynamic memory management.
- CAPSTONE_DIET: use this to make the output binaries more compact.
- CAPSTONE_X86_REDUCE: another option to make X86 binary smaller.
- CAPSTONE_X86_ATT_DISABLE: disables AT&T syntax on x86.
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- CAPSTONE_STATIC: build static library.
- CAPSTONE_SHARED: build dynamic (shared) library.
- CAPSTONE_DEBUG: enable debug build supporting assert().
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By default, Capstone uses system dynamic memory management, both DIET and X86_REDUCE
modes are disable, and builds all the static & shared libraries.
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To avoid editing config.mk for these customization, we can pass their values to
make.sh, as followings.
$ CAPSTONE_ARCHS="arm aarch64 x86" CAPSTONE_USE_SYS_DYN_MEM=no CAPSTONE_DIET=yes CAPSTONE_X86_REDUCE=yes ./make.sh
NOTE: on commandline, put these values in front of ./make.sh, not after it.
For each option, refer to docs/README for more details.
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(1) Compile from source
On *nix (such as MacOSX, Linux, *BSD, Solaris):
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- To compile for current platform, run:
$ ./make.sh
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- On 64-bit OS, run the command below to cross-compile Capstone for 32-bit binary:
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$ ./make.sh nix32
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(2) Install Capstone on *nix
To install Capstone, run:
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$ sudo ./make.sh install
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For FreeBSD/OpenBSD, where sudo is unavailable, run:
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$ su; ./make.sh install
Users are then required to enter root password to copy Capstone into machine
system directories.
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Afterwards, run ./tests/test* to see the tests disassembling sample code.
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NOTE: The core framework installed by "./make.sh install" consist of
following files:
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/usr/include/capstone/capstone.h
/usr/include/capstone/x86.h
/usr/include/capstone/arm.h
/usr/include/capstone/arm64.h
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/usr/include/capstone/evm.h
/usr/include/capstone/wasm.h
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/usr/include/capstone/m68k.h
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/usr/include/capstone/m680x.h
/usr/include/capstone/mips.h
/usr/include/capstone/ppc.h
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/usr/include/capstone/sparc.h
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/usr/include/capstone/systemz.h
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/usr/include/capstone/tms320c64x.h
/usr/include/capstone/xcore.h
/usr/include/capstone/bpf.h
/usr/include/capstone/platform.h
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/usr/lib/libcapstone.so (for Linux/*nix), or /usr/lib/libcapstone.dylib (OSX)
/usr/lib/libcapstone.a
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(3) Cross-compile for Windows from *nix
To cross-compile for Windows, Linux & gcc-mingw-w64-i686 (and also gcc-mingw-w64-x86-64
for 64-bit binaries) are required.
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- To cross-compile Windows 32-bit binary, simply run:
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$ ./make.sh cross-win32
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- To cross-compile Windows 64-bit binary, run:
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$ ./make.sh cross-win64
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Resulted files libcapstone.dll, libcapstone.dll.a & tests/test*.exe can then
be used on Windows machine.
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(4) Cross-compile for iOS from Mac OSX.
To cross-compile for iOS (iPhone/iPad/iPod), Mac OSX with XCode installed is required.
- To cross-compile for ArmV7 (iPod 4, iPad 1/2/3, iPhone4, iPhone4S), run:
$ ./make.sh ios_armv7
- To cross-compile for ArmV7s (iPad 4, iPhone 5C, iPad mini), run:
$ ./make.sh ios_armv7s
- To cross-compile for Arm64 (iPhone 5S, iPad mini Retina, iPad Air), run:
$ ./make.sh ios_arm64
- To cross-compile for all iDevices (armv7 + armv7s + arm64), run:
$ ./make.sh ios
Resulted files libcapstone.dylib, libcapstone.a & tests/test* can then
be used on iOS devices.
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(5) Cross-compile for Android
To cross-compile for Android (smartphone/tablet), Android NDK is required.
NOTE: Only ARM and ARM64 are currently supported.
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$ NDK=/android/android-ndk-r10e ./make.sh cross-android arm
or
$ NDK=/android/android-ndk-r10e ./make.sh cross-android arm64
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Resulted files libcapstone.so, libcapstone.a & tests/test* can then
be used on Android devices.
(6) Compile on Windows with Cygwin
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To compile under Cygwin gcc-mingw-w64-i686 or x86_64-w64-mingw32 run:
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- To compile Windows 32-bit binary under Cygwin, run:
$ ./make.sh cygwin-mingw32
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- To compile Windows 64-bit binary under Cygwin, run:
$ ./make.sh cygwin-mingw64
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Resulted files libcapstone.dll, libcapstone.dll.a & tests/test*.exe can then
be used on Windows machine.
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(7) By default, "cc" (default C compiler on the system) is used as compiler.
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- To use "clang" compiler instead, run the command below:
$ ./make.sh clang
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- To use "gcc" compiler instead, run:
$ ./make.sh gcc
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(8) To uninstall Capstone, run the command below:
$ sudo ./make.sh uninstall
(9) Language bindings
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So far, Python, Ocaml & Java are supported by bindings in the main code.
Look for the bindings under directory bindings/, and refer to README file
of corresponding languages.
Community also provide bindings for C#, Go, Ruby, NodeJS, C++ & Vala. Links to
these can be found at address http://capstone-engine.org/download.html