This documentation explains how to compile, install & run Capstone on MacOSX, Linux, *BSD & Solaris. We also show steps to cross-compile for Microsoft Windows. To natively compile for Windows using Microsoft Visual Studio, see COMPILE_MSVC.TXT. To compile using CMake, see COMPILE_CMAKE.TXT. To compile using XCode on MacOSX, see xcode/README.md. To compile for Windows CE (a.k.a, Windows Embedded Compact), see windowsce/COMPILE.md. *-*-*-*-*-* Capstone requires no prerequisite packages, so it is easy to compile & install. (0) Tailor Capstone to your need. Out of 9 archtitectures supported by Capstone (Arm, Arm64, M68K, Mips, PPC, Sparc, SystemZ, XCore & X86), if you just need several selected archs, choose which ones you want to compile in by editing "config.mk" before going to next steps. By default, all 9 architectures are compiled. The other way of customize Capstone without having to edit config.mk is to pass the desired options on the commandline to ./make.sh. Currently, Capstone supports 5 options, as followings. - CAPSTONE_ARCHS: specify list of architectures to compiled in. - CAPSTONE_USE_SYS_DYN_MEM: change this if you have your own dynamic memory management. - CAPSTONE_DIET: use this to make the output binaries more compact. - CAPSTONE_X86_REDUCE: another option to make X86 binary smaller. - CAPSTONE_X86_ATT_DISABLE: disables AT&T syntax on x86. - CAPSTONE_STATIC: build static library. - CAPSTONE_SHARED: build dynamic (shared) library. By default, Capstone uses system dynamic memory management, both DIET and X86_REDUCE modes are disable, and builds all the static & shared libraries. To avoid editing config.mk for these customization, we can pass their values to make.sh, as followings. $ CAPSTONE_ARCHS="arm aarch64 x86" CAPSTONE_USE_SYS_DYN_MEM=no CAPSTONE_DIET=yes CAPSTONE_X86_REDUCE=yes ./make.sh NOTE: on commandline, put these values in front of ./make.sh, not after it. For each option, refer to docs/README for more details. (1) Compile from source On *nix (such as MacOSX, Linux, *BSD, Solaris): - To compile for current platform, run: $ ./make.sh - On 64-bit OS, run the command below to cross-compile Capstone for 32-bit binary: $ ./make.sh nix32 (2) Install Capstone on *nix To install Capstone, run: $ sudo ./make.sh install For FreeBSD/OpenBSD, where sudo is unavailable, run: $ su; ./make.sh install Users are then required to enter root password to copy Capstone into machine system directories. Afterwards, run ./tests/test* to see the tests disassembling sample code. NOTE: The core framework installed by "./make.sh install" consist of following files: /usr/include/capstone/capstone.h /usr/include/capstone/x86.h /usr/include/capstone/arm.h /usr/include/capstone/arm64.h /usr/include/capstone/m68k.h /usr/include/capstone/mips.h /usr/include/capstone/ppc.h /usr/include/capstone/sparc.h /usr/include/capstone/systemz.h /usr/include/capstone/xcore.h /usr/include/capstone/platform.h /usr/lib/libcapstone.so (for Linux/*nix), or /usr/lib/libcapstone.dylib (OSX) /usr/lib/libcapstone.a (3) Cross-compile for Windows from *nix To cross-compile for Windows, Linux & gcc-mingw-w64-i686 (and also gcc-mingw-w64-x86-64 for 64-bit binaries) are required. - To cross-compile Windows 32-bit binary, simply run: $ ./make.sh cross-win32 - To cross-compile Windows 64-bit binary, run: $ ./make.sh cross-win64 Resulted files libcapstone.dll, libcapstone.dll.a & tests/test*.exe can then be used on Windows machine. (4) Cross-compile for iOS from Mac OSX. To cross-compile for iOS (iPhone/iPad/iPod), Mac OSX with XCode installed is required. - To cross-compile for ArmV7 (iPod 4, iPad 1/2/3, iPhone4, iPhone4S), run: $ ./make.sh ios_armv7 - To cross-compile for ArmV7s (iPad 4, iPhone 5C, iPad mini), run: $ ./make.sh ios_armv7s - To cross-compile for Arm64 (iPhone 5S, iPad mini Retina, iPad Air), run: $ ./make.sh ios_arm64 - To cross-compile for all iDevices (armv7 + armv7s + arm64), run: $ ./make.sh ios Resulted files libcapstone.dylib, libcapstone.a & tests/test* can then be used on iOS devices. (5) Cross-compile for Android To cross-compile for Android (smartphone/tablet), Android NDK is required. NOTE: Only ARM and ARM64 are currently supported. $ NDK=/android/android-ndk-r10e ./make.sh cross-android arm or $ NDK=/android/android-ndk-r10e ./make.sh cross-android arm64 Resulted files libcapstone.so, libcapstone.a & tests/test* can then be used on Android devices. (6) Compile on Windows with Cygwin To compile under Cygwin gcc-mingw-w64-i686 or x86_64-w64-mingw32 run: - To compile Windows 32-bit binary under Cygwin, run: $ ./make.sh cygwin-mingw32 - To compile Windows 64-bit binary under Cygwin, run: $ ./make.sh cygwin-mingw64 Resulted files libcapstone.dll, libcapstone.dll.a & tests/test*.exe can then be used on Windows machine. (7) By default, "cc" (default C compiler on the system) is used as compiler. - To use "clang" compiler instead, run the command below: $ ./make.sh clang - To use "gcc" compiler instead, run: $ ./make.sh gcc (8) To uninstall Capstone, run the command below: $ sudo ./make.sh uninstall (9) Language bindings So far, Python, Ocaml & Java are supported by bindings in the main code. Look for the bindings under directory bindings/, and refer to README file of corresponding languages. Community also provide bindings for C#, Go, Ruby, NodeJS, C++ & Vala. Links to these can be found at address http://capstone-engine.org/download.html