/* Capstone Disassembly Engine */ /* By Nguyen Anh Quynh , 2013-2019 */ #ifndef CS_SSTREAM_H_ #define CS_SSTREAM_H_ #include "include/capstone/platform.h" typedef struct SStream { char buffer[512]; int index; bool is_closed; } SStream; #define SSTREAM_RETURN_IF_CLOSED(OS) \ do { \ if (OS->is_closed) \ return; \ } while(0) void SStream_Init(SStream *ss); void SStream_Open(SStream *ss); void SStream_Close(SStream *ss); void SStream_concat(SStream *ss, const char *fmt, ...); void SStream_concat0(SStream *ss, const char *s); void SStream_concat1(SStream *ss, const char c); void printInt64Bang(SStream *O, int64_t val); void printUInt64Bang(SStream *O, uint64_t val); void printInt64(SStream *O, int64_t val); void printUInt64(SStream *O, uint64_t val); void printInt32Bang(SStream *O, int32_t val); void printInt32(SStream *O, int32_t val); void printUInt32Bang(SStream *O, uint32_t val); void printUInt32(SStream *O, uint32_t val); // print number in decimal mode void printInt32BangDec(SStream *O, int32_t val); void printFloat(SStream *O, float val); void printFloatBang(SStream *O, float val); #endif