capstone/COMPILE.TXT
Joshua J. Drake cbd0392a6d Improve support for building for Android devices
The Android NDK is rather finicky, so handle it specially. The most important
part here is using --sysroot for CFLAGS and LDFLAGS.
2015-06-17 12:49:51 -05:00

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This documentation explains how to compile, install & run Capstone on MacOSX,
Linux, *BSD & Solaris. We also show steps to cross-compile for Microsoft Windows.
To natively compile for Windows using Microsoft Visual Studio, see COMPILE_MSVC.TXT.
To compile using CMake, see COMPILE_CMAKE.TXT.
To compile using XCode on MacOSX, see xcode/README.md.
*-*-*-*-*-*
Capstone requires no prerequisite packages, so it is easy to compile & install.
(0) Tailor Capstone to your need.
Out of 8 archtitectures supported by Capstone (Arm, Arm64, Mips, PPC, Sparc,
SystemZ, XCore & X86), if you just need several selected archs, choose which
ones you want to compile in by editing "config.mk" before going to next steps.
By default, all 8 architectures are compiled.
The other way of customize Capstone without having to edit config.mk is to
pass the desired options on the commandline to ./make.sh. Currently,
Capstone supports 5 options, as followings.
- CAPSTONE_ARCHS: specify list of architectures to compiled in.
- CAPSTONE_USE_SYS_DYN_MEM: change this if you have your own dynamic memory management.
- CAPSTONE_DIET: use this to make the output binaries more compact.
- CAPSTONE_X86_REDUCE: another option to make X86 binary smaller.
- CAPSTONE_X86_ATT_DISABLE: disables AT&T syntax on x86.
- CAPSTONE_STATIC: build static library.
- CAPSTONE_SHARED: build dynamic (shared) library.
By default, Capstone uses system dynamic memory management, both DIET and X86_REDUCE
modes are disable, and builds all the static & shared libraries.
To avoid editing config.mk for these customization, we can pass their values to
make.sh, as followings.
$ CAPSTONE_ARCHS="arm aarch64 x86" CAPSTONE_USE_SYS_DYN_MEM=no CAPSTONE_DIET=yes CAPSTONE_X86_REDUCE=yes ./make.sh
NOTE: on commandline, put these values in front of ./make.sh, not after it.
For each option, refer to docs/README for more details.
(1) Compile from source
On *nix (such as MacOSX, Linux, *BSD, Solaris):
- To compile for current platform, run:
$ ./make.sh
- On 64-bit OS, run the command below to cross-compile Capstone for 32-bit binary:
$ ./make.sh nix32
(2) Install Capstone on *nix
To install Capstone, run:
$ sudo ./make.sh install
For FreeBSD/OpenBSD, where sudo is unavailable, run:
$ su; ./make.sh install
Users are then required to enter root password to copy Capstone into machine
system directories.
Afterwards, run ./tests/test* to see the tests disassembling sample code.
NOTE: The core framework installed by "./make.sh install" consist of
following files:
/usr/include/capstone/capstone.h
/usr/include/capstone/x86.h
/usr/include/capstone/arm.h
/usr/include/capstone/arm64.h
/usr/include/capstone/mips.h
/usr/include/capstone/ppc.h
/usr/include/capstone/sparc.h
/usr/include/capstone/systemz.h
/usr/include/capstone/xcore.h
/usr/include/capstone/platform.h
/usr/lib/libcapstone.so (for Linux/*nix), or /usr/lib/libcapstone.dylib (OSX)
/usr/lib/libcapstone.a
(3) Cross-compile for Windows from *nix
To cross-compile for Windows, Linux & gcc-mingw-w64-i686 (and also gcc-mingw-w64-x86-64
for 64-bit binaries) are required.
- To cross-compile Windows 32-bit binary, simply run:
$ ./make.sh cross-win32
- To cross-compile Windows 64-bit binary, run:
$ ./make.sh cross-win64
Resulted files libcapstone.dll, libcapstone.dll.a & tests/test*.exe can then
be used on Windows machine.
(4) Cross-compile for iOS from Mac OSX.
To cross-compile for iOS (iPhone/iPad/iPod), Mac OSX with XCode installed is required.
- To cross-compile for ArmV7 (iPod 4, iPad 1/2/3, iPhone4, iPhone4S), run:
$ ./make.sh ios_armv7
- To cross-compile for ArmV7s (iPad 4, iPhone 5C, iPad mini), run:
$ ./make.sh ios_armv7s
- To cross-compile for Arm64 (iPhone 5S, iPad mini Retina, iPad Air), run:
$ ./make.sh ios_arm64
- To cross-compile for all iDevices (armv7 + armv7s + arm64), run:
$ ./make.sh ios
Resulted files libcapstone.dylib, libcapstone.a & tests/test* can then
be used on iOS devices.
(5) Cross-compile for Android
To cross-compile for Android (smartphone/tablet), Android NDK is required.
NOTE: Only ARM and ARM64 are currently supported.
$ NDK=/android/android-ndk-r10e ./make.sh cross-android arm
or
$ NDK=/android/android-ndk-r10e ./make.sh cross-android arm64
Resulted files libcapstone.so, libcapstone.a & tests/test* can then
be used on Android devices.
(6) Compile on Windows with Cygwin
To compile under Cygwin gcc-mingw-w64-i686 or x86_64-w64-mingw32 run:
- To compile Windows 32-bit binary under Cygwin, run:
$ ./make.sh cygwin-mingw32
- To compile Windows 64-bit binary under Cygwin, run:
$ ./make.sh cygwin-mingw64
Resulted files libcapstone.dll, libcapstone.dll.a & tests/test*.exe can then
be used on Windows machine.
(7) By default, "cc" (default C compiler on the system) is used as compiler.
- To use "clang" compiler instead, run the command below:
$ ./make.sh clang
- To use "gcc" compiler instead, run:
$ ./make.sh gcc
(8) To uninstall Capstone, run the command below:
$ sudo ./make.sh uninstall
(9) Language bindings
So far, Python, Ocaml & Java are supported by bindings in the main code.
Look for the bindings under directory bindings/, and refer to README file
of corresponding languages.
Community also provide bindings for C#, Go, Ruby, NodeJS, C++ & Vala. Links to
these can be found at address http://capstone-engine.org/download.html