v3.0.0-rc1

This commit is contained in:
Michael Theall 2020-04-05 14:16:16 -05:00
parent ce2fcc010b
commit 86be27cd31
74 changed files with 9974 additions and 4773 deletions

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*.nso
*.pfs0
*.smdh
.gdb_history
build.*/
ftpd
romfs.3ds/*.t3x
romfs.switch/*.zst
romfs.switch/shaders/*.dksh

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LICENSE
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permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

View File

@ -1,37 +1,74 @@
.PHONY: all nro 3dsx cia clean linux
.PHONY: all nro 3dsx cia clean linux 3dslink nxlink format release release-3dsx release-cia release-3ds release-nro
TARGET := $(notdir $(CURDIR))
export GITREV := $(shell git rev-parse HEAD 2>/dev/null | cut -c1-8)
export VERSION_MAJOR := 2
export VERSION_MINOR := 3
export VERSION_MICRO := 1
export VERSION := $(VERSION_MAJOR).$(VERSION_MINOR).$(VERSION_MICRO)
export VERSION_MAJOR := 3
export VERSION_MINOR := 0
export VERSION_MICRO := 0
export VERSION := $(VERSION_MAJOR).$(VERSION_MINOR).$(VERSION_MICRO)-rc1
ifneq ($(strip $(GITREV)),)
export VERSION := $(VERSION)-$(GITREV)
endif
all:
@echo please choose 3dsx, cia, linux, or nro
all: 3dsx nro linux
release:
# can't let these three run in parallel with each other due to using same
# ftpd.elf file name
@$(MAKE) -f Makefile.switch all
@$(MAKE) -f Makefile.3ds 3dsx
@$(MAKE) -f Makefile.3ds cia
@xz -c <ftpd.3dsx >ftpd.3dsx.xz
@xz -c <ftpd.cia >ftpd.cia.xz
@xz -c <ftpd.nro >ftpd.nro.xz
nxlink:
@$(MAKE) -f Makefile.switch nxlink
3dslink: 3dsx
@/opt/devkitpro/tools/bin/3dslink $(TARGET)-3ds.3dsx
format:
@clang-format -style=file -i $(filter-out \
include/imgui.h \
source/pc/imgui_impl_glfw.cpp \
source/pc/imgui_impl_glfw.h \
source/pc/imgui_impl_opengl3.cpp \
source/pc/imgui_impl_opengl3.h \
source/pc/KHR/khrplatform.h \
source/pc/glad.c \
source/pc/glad/glad.h \
source/imgui/imgui.cpp \
source/imgui/imgui_demo.cpp \
source/imgui/imgui_draw.cpp \
source/imgui/imgui_widgets.cpp \
source/imgui/imstb_rectpack.h \
source/imgui/imstb_textedit.h \
source/imgui/imstb_truetype.h \
source/imgui/imgui_internal.h, \
$(shell find source include -type f -name \*.c -o -name \*.cpp -o -name \*.h))
release: release-3ds release-nro
@xz -c <$(TARGET)-3ds.3dsx >ftpd.3dsx.xz
@echo xz -c <$(TARGET)-3ds.cia >ftpd.cia.xz
@echo xz -c <$(TARGET)-nx.nro >ftpd.nro.xz
nro:
@$(MAKE) -f Makefile.switch all
release-nro:
@$(MAKE) DEFINES=-DNDEBUG -f Makefile.switch all
3dsx:
@$(MAKE) -f Makefile.3ds 3dsx
cia:
release-3dsx:
@$(MAKE) DEFINES=-DNDEBUG -f Makefile.3ds 3dsx
cia: 3dsx
@$(MAKE) -f Makefile.3ds cia
release-cia: release-3dsx
@$(MAKE) DEFINES=-NDEBUG -f Makefile.3ds cia
release-3ds:
# can't let these three run in parallel with each other due to using same
# .elf file name
@$(MAKE) DEFINES=-DNDEBUG -f Makefile.3ds 3dsx
@$(MAKE) DEFINES=-DNDEBUG -f Makefile.3ds cia
linux:
@$(MAKE) -f Makefile.linux

View File

@ -15,6 +15,10 @@ include $(DEVKITARM)/3ds_rules
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
# GRAPHICS is a list of directories containing graphics files
# GFXBUILD is the directory where converted graphics files will be placed
# If set to $(BUILD), it will statically link in the converted
# files as if they were data files.
#
# NO_SMDH: if set to anything, no SMDH file is generated.
# ROMFS is the directory which contains the RomFS, relative to the Makefile (Optional)
@ -27,14 +31,16 @@ include $(DEVKITARM)/3ds_rules
# - icon.png
# - <libctru folder>/default_icon.png
#---------------------------------------------------------------------------------
TARGET := ftpd
TARGET := $(notdir $(CURDIR))-3ds
BUILD := build.3ds
SOURCES := source
SOURCES := source source/3ds source/imgui
DATA := data
INCLUDES := include
ROMFS :=
GRAPHICS := gfx.3ds
ROMFS := romfs.3ds
GFXBUILD := $(ROMFS)
APP_TITLE := ftpd snap!
APP_TITLE := ftpd
APP_DESCRIPTION := v$(VERSION)
APP_AUTHOR := mtheall
@ -46,21 +52,23 @@ RSF_FILE := meta/ftpd-cia.rsf
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
OPTIMIZE := -O2
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
CFLAGS := -g -Wall -O3 -mword-relocations \
-fomit-frame-pointer -ffunction-sections \
$(ARCH) \
-DSTATUS_STRING="\"ftpd v$(VERSION)\""
CFLAGS := -g -Wall $(OPTIMIZE) -mword-relocations \
-fomit-frame-pointer -ffunction-sections -fdata-sections \
$(ARCH) $(DEFINES)
CFLAGS += $(INCLUDE) -DARM11 -D_3DS
CFLAGS += $(INCLUDE) -DARM11 -D_3DS \
-DSTATUS_STRING="\"ftpd v$(VERSION)\"" \
-DIMGUI_DISABLE_INCLUDE_IMCONFIG_H=1
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++17
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(TARGET).map
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(TARGET).map $(OPTIMIZE)
LIBS := -lctru -lm
LIBS := -lcitro3d -lctru -lm
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
@ -80,6 +88,7 @@ export OUTPUT := $(CURDIR)/$(TARGET)
export TOPDIR := $(CURDIR)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(GRAPHICS),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
@ -87,6 +96,9 @@ export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
PICAFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.v.pica)))
SHLISTFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.shlist)))
GFXFILES := $(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.t3s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
@ -99,10 +111,30 @@ else
endif
#---------------------------------------------------------------------------------
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) \
$(CFILES:.c=.o) \
$(SFILES:.s=.o)
#---------------------------------------------------------------------------------
ifeq ($(GFXBUILD),$(BUILD))
#---------------------------------------------------------------------------------
export T3XFILES := $(GFXFILES:.t3s=.t3x)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export ROMFS_T3XFILES := $(patsubst %.t3s,$(GFXBUILD)/%.t3x,$(GFXFILES))
export T3XHFILES := $(patsubst %.t3s,$(BUILD)/%.h,$(GFXFILES))
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES_BIN := $(addsuffix .o,$(BINFILES)) \
$(PICAFILES:.v.pica=.shbin.o) $(SHLISTFILES:.shlist=.shbin.o) \
$(addsuffix .o,$(T3XFILES))
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
export HFILES := $(PICAFILES:.v.pica=_shbin.h) $(SHLISTFILES:.shlist=_shbin.h) \
$(addsuffix .h,$(subst .,_,$(BINFILES))) \
$(GFXFILES:.t3s=.h)
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
@ -110,6 +142,8 @@ export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
export _3DSXDEPS := $(if $(NO_SMDH),,$(OUTPUT).smdh)
ifeq ($(strip $(ICON)),)
icons := $(wildcard *.png)
ifneq (,$(findstring $(TARGET).png,$(icons)))
@ -131,36 +165,54 @@ ifneq ($(ROMFS),)
export _3DSXFLAGS += --romfs=$(CURDIR)/$(ROMFS)
endif
.PHONY: $(BUILD) clean all
.PHONY: $(BUILD) clean all 3dsx cia
#---------------------------------------------------------------------------------
all: $(BUILD)
all: $(BUILD) $(GFXBUILD) $(DEPSDIR) $(ROMFS_T3XFILES) $(T3XHFILES)
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.3ds
3dsx: $(BUILD)
$(BUILD):
@mkdir -p $@
ifneq ($(GFXBUILD),$(BUILD))
$(GFXBUILD):
@mkdir -p $@
endif
ifneq ($(DEPSDIR),$(BUILD))
$(DEPSDIR):
mkdir -p $@
endif
#---------------------------------------------------------------------------------
$(GFXBUILD)/%.t3x $(BUILD)/%.h: %.t3s
#---------------------------------------------------------------------------------
@echo $(notdir $<)
tex3ds -i $< -H $(BUILD)/$*.h -d $(DEPSDIR)/$*.d -o $(GFXBUILD)/$*.t3x
3dsx: $(BUILD) $(GFXBUILD) $(DEPSDIR) $(ROMFS_T3XFILES) $(T3XHFILES)
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.3ds 3dsx
cia: $(BUILD)
cia: $(BUILD) $(GFXBUILD) $(DEPSDIR) $(ROMFS_T3XFILES) $(T3XHFILES)
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.3ds cia
$(BUILD):
@[ -d $@ ] || mkdir -p $@
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@$(RM) -r $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf $(TARGET).cia output/
@$(RM) -r $(BUILD) \
$(TARGET).3dsx \
$(OUTPUT).smdh \
$(TARGET).elf \
$(TARGET).cia \
$(ROMFS_T3XFILES) \
output/
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
#all: $(OUTPUT).cia $(OUTPUT).3dsx
all: $(OUTPUT).cia $(OUTPUT).3dsx
3dsx: $(OUTPUT).3dsx
@ -173,11 +225,56 @@ $(OUTPUT).smdh: $(TOPDIR)/Makefile $(TOPDIR)/Makefile.3ds
$(OUTPUT).3dsx: $(OUTPUT).smdh
endif
$(OUTPUT).3dsx: $(OUTPUT).elf
$(OUTPUT).3dsx: $(OUTPUT).elf $(_3DSXDEPS)
$(OFILES_SOURCES): $(HFILES)
$(OUTPUT).elf: $(OFILES)
#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o %_bin.h: %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
$(OFILES): $(TOPDIR)/Makefile $(TOPDIR)/Makefile.3ds
#---------------------------------------------------------------------------------
.PRECIOUS: %.t3x
#---------------------------------------------------------------------------------
%.t3x.o %_t3x.h: %.t3x
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
# rules for assembling GPU shaders
#---------------------------------------------------------------------------------
define shader-as
$(eval CURBIN := $*.shbin)
$(eval DEPSFILE := $(DEPSDIR)/$*.shbin.d)
echo "$(CURBIN).o: $< $1" > $(DEPSFILE)
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h
echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h
picasso -o $(CURBIN) $1
bin2s $(CURBIN) | $(AS) -o $*.shbin.o
endef
%.shbin.o %_shbin.h : %.v.pica %.g.pica
@echo $(notdir $^)
@$(call shader-as,$^)
%.shbin.o %_shbin.h : %.v.pica
@echo $(notdir $<)
@$(call shader-as,$<)
%.shbin.o %_shbin.h : %.shlist
@echo $(notdir $<)
@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)$(file)))
$(OUTPUT).cia: $(OUTPUT).elf $(OUTPUT).smdh $(TARGET).bnr $(TOPDIR)/$(RSF_FILE)
@makerom -f cia -target t -exefslogo -o $@ \
-elf $(OUTPUT).elf -rsf $(TOPDIR)/$(RSF_FILE) \
@ -190,15 +287,8 @@ $(TARGET).bnr: $(TOPDIR)/$(BNR_IMAGE) $(TOPDIR)/$(BNR_AUDIO)
@bannertool makebanner -o $@ -i $(TOPDIR)/$(BNR_IMAGE) -a $(TOPDIR)/$(BNR_AUDIO)
@echo "built ... $@"
#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o: %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
-include $(DEPENDS)
-include $(DEPSDIR)/*.d
#---------------------------------------------------------------------------------------
endif

View File

@ -1,23 +1,36 @@
TARGET := ftpd
BUILD := build.linux
CFILES := $(wildcard source/*.c)
OFILES := $(patsubst source/%,build.linux/%,$(CFILES:.c=.o))
CFILES := $(wildcard source/pc/*.c)
OFILES := $(patsubst source/%,$(BUILD)/%,$(CFILES:.c=.c.o))
CXXFILES := $(wildcard source/*.cpp source/imgui/*.cpp source/pc/*.cpp)
OXXFILES := $(patsubst source/%,$(BUILD)/%,$(CXXFILES:.cpp=.cpp.o))
CFLAGS := -g -Wall -Iinclude -DSTATUS_STRING="\"ftpd v$(VERSION)\""
LDFLAGS :=
CPPFLAGS := -g -Wall -pthread -Iinclude -Isource/pc \
`pkg-config --cflags gl glfw3` \
-DSTATUS_STRING="\"ftpd v$(VERSION)\"" \
-DIMGUI_DISABLE_INCLUDE_IMCONFIG_H=1 \
-DIMGUI_IMPL_OPENGL_LOADER_GLAD=1
CFLAGS := $(CPPFLAGS)
CXXFLAGS := $(CPPFLAGS) -std=gnu++17
LDFLAGS := -pthread `pkg-config --libs gl glfw3` -ldl
.PHONY: all clean
all: build.linux $(TARGET)
all: $(TARGET)
build.linux:
@mkdir build.linux/
$(TARGET): $(OFILES) $(OXXFILES)
$(CXX) -o $@ $^ $(LDFLAGS)
$(TARGET): $(OFILES)
@$(CC) -o $@ $^ $(LDFLAGS)
$(OFILES): $(BUILD)/%.c.o : source/%.c
@[ -d $(dir $@) ] || mkdir -p $(dir $@)
$(CC) -MMD -MP -MF $(BUILD)/$*.c.d $(CFLAGS) -c $< -o $@
$(OFILES): build.linux/%.o : source/%.c
@$(CC) -o $@ -c $< $(CFLAGS)
$(OXXFILES): $(BUILD)/%.cpp.o : source/%.cpp
@[ -d $(dir $@) ] || mkdir -p $(dir $@)
$(CXX) -MMD -MP -MF $(BUILD)/$*.c.d $(CXXFLAGS) -c $< -o $@
clean:
@$(RM) -r build.linux/ $(TARGET)
@$(RM) -r $(BUILD) $(TARGET)
-include $(shell find $(BUILD) -name \*.d 2>/dev/null)

View File

@ -15,7 +15,7 @@ include $(DEVKITPRO)/libnx/switch_rules
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
# EXEFS_SRC is the optional input directory containing data copied into exefs, if anything this normally should only contain "main.npdm".
# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional)
#
# NO_ICON: if set to anything, do not use icon.
# NO_NACP: if set to anything, no .nacp file is generated.
@ -28,36 +28,51 @@ include $(DEVKITPRO)/libnx/switch_rules
# - <Project name>.jpg
# - icon.jpg
# - <libnx folder>/default_icon.jpg
#
# CONFIG_JSON is the filename of the NPDM config file (.json), relative to the project folder.
# If not set, it attempts to use one of the following (in this order):
# - <Project name>.json
# - config.json
# If a JSON file is provided or autodetected, an ExeFS PFS0 (.nsp) is built instead
# of a homebrew executable (.nro). This is intended to be used for sysmodules.
# NACP building is skipped as well.
#---------------------------------------------------------------------------------
APP_TITLE := ftpd snap! $(VERSION)
APP_AUTHOR := mtheall, TuxSH, WinterMute
ICON := meta/ftpd.jpg
APP_VERSION := $(VERSION)
#---------------------------------------------------------------------------------
TARGET := ftpd
TARGET := $(notdir $(CURDIR))-nx
BUILD := build.switch
SOURCES := source
SOURCES := source source/imgui source/nx
DATA := data
INCLUDES := include
EXEFS_SRC := exefs_src
GRAPHICS := gfx.switch
ROMFS := romfs.switch
# Output folders for autogenerated files in romfs
OUT_SHADERS := shaders
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -march=armv8-a -mtp=soft -fPIE
ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE
CFLAGS := -g -Wall -O2 \
-ffast-math \
CFLAGS := -g -Wall -Wno-narrowing -Os -ffunction-sections -fdata-sections -save-temps \
$(ARCH) $(DEFINES)
CFLAGS += $(INCLUDE) -D__SWITCH__ -DSTATUS_STRING="\"ftpd v$(VERSION)\""
CFLAGS += $(INCLUDE) -D__SWITCH__ \
-DSTATUS_STRING="\"ftpd v$(VERSION)\"" \
-DIMGUI_DISABLE_INCLUDE_IMCONFIG_H=1 \
`$(PREFIX)pkg-config --cflags libzstd`
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
CXXFLAGS := $(CFLAGS) -std=gnu++17 -fno-exceptions -fno-rtti
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) \
-Wl,-Map,$(notdir $*.map) -Wl,--gc-sections
LIBS := -lnx
LIBS := `$(PREFIX)pkg-config --libs libzstd` -ldeko3dd -lnx
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
@ -84,6 +99,8 @@ export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
GLSLFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.glsl)))
GFXFILES := $(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.png)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
@ -100,8 +117,26 @@ else
endif
#---------------------------------------------------------------------------------
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
ifneq ($(strip $(ROMFS)),)
ROMFS_TARGETS :=
ROMFS_FOLDERS :=
ifneq ($(strip $(OUT_SHADERS)),)
ROMFS_SHADERS := $(ROMFS)/$(OUT_SHADERS)
ROMFS_TARGETS += $(patsubst %.glsl, $(ROMFS_SHADERS)/%.dksh, $(GLSLFILES))
ROMFS_FOLDERS += $(ROMFS_SHADERS)
endif
ROMFS_GFX := $(addprefix $(ROMFS)/,$(GFXFILES:.png=.rgba.zst))
ROMFS_TARGETS += $(ROMFS_GFX)
ROMFS_FOLDERS += $(ROMFS)
export ROMFS_DEPS := $(foreach file,$(ROMFS_TARGETS),$(CURDIR)/$(file))
endif
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
@ -109,7 +144,18 @@ export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
export BUILD_EXEFS_SRC := $(TOPDIR)/$(EXEFS_SRC)
ifeq ($(strip $(CONFIG_JSON)),)
jsons := $(wildcard *.json)
ifneq (,$(findstring $(TARGET).json,$(jsons)))
export APP_JSON := $(TOPDIR)/$(TARGET).json
else
ifneq (,$(findstring config.json,$(jsons)))
export APP_JSON := $(TOPDIR)/config.json
endif
endif
else
export APP_JSON := $(TOPDIR)/$(CONFIG_JSON)
endif
ifeq ($(strip $(ICON)),)
icons := $(wildcard *.jpg)
@ -136,19 +182,69 @@ ifneq ($(APP_TITLEID),)
export NACPFLAGS += --titleid=$(APP_TITLEID)
endif
.PHONY: $(BUILD) clean all
ifneq ($(ROMFS),)
export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
endif
.PHONY: all clean
#---------------------------------------------------------------------------------
all: $(BUILD)
all: $(ROMFS_TARGETS) | $(BUILD)
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.switch
nxlink: all
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.switch nxlink
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.switch
@mkdir -p $@
ifneq ($(strip $(ROMFS_TARGETS)),)
$(ROMFS_TARGETS): | $(ROMFS_FOLDERS)
$(ROMFS_FOLDERS):
@mkdir -p $@
$(BUILD)/%.rgba: $(GRAPHICS)/%.png | $(BUILD)
@convert $< $@
$(ROMFS_GFX): $(ROMFS)/%.rgba.zst: $(BUILD)/%.rgba
@zstd $< -o $@ --ultra -22
$(ROMFS_SHADERS)/%_vsh.dksh: %_vsh.glsl
@echo {vert} $(notdir $<)
@uam -s vert -o $@ $<
$(ROMFS_SHADERS)/%_tcsh.dksh: %_tcsh.glsl
@echo {tess_ctrl} $(notdir $<)
@uam -s tess_ctrl -o $@ $<
$(ROMFS_SHADERS)/%_tesh.dksh: %_tesh.glsl
@echo {tess_eval} $(notdir $<)
@uam -s tess_eval -o $@ $<
$(ROMFS_SHADERS)/%_gsh.dksh: %_gsh.glsl
@echo {geom} $(notdir $<)
@uam -s geom -o $@ $<
$(ROMFS_SHADERS)/%_fsh.dksh: %_fsh.glsl
@echo {frag} $(notdir $<)
@uam -s frag -o $@ $<
$(ROMFS_SHADERS)/%.dksh: %.glsl
@echo {comp} $(notdir $<)
@uam -s comp -o $@ $<
endif
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(TARGET).pfs0 $(TARGET).nso $(TARGET).nro $(TARGET).nacp $(TARGET).elf
ifeq ($(strip $(APP_JSON)),)
@$(RM) -r $(BUILD) $(ROMFS)/*.zst $(ROMFS_FOLDERS) $(TARGET).nro $(TARGET).nacp $(TARGET).elf
else
@$(RM) -r $(BUILD) $(ROMFS_FOLDERS) $(TARGET).nsp $(TARGET).nso $(TARGET).npdm $(TARGET).elf
endif
#---------------------------------------------------------------------------------
@ -160,24 +256,37 @@ DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
all : $(OUTPUT).pfs0 $(OUTPUT).nro
ifeq ($(strip $(APP_JSON)),)
$(OUTPUT).pfs0 : $(OUTPUT).nso
all : $(OUTPUT).nro
nxlink: $(OUTPUT).nro
@nxlink -s $(OUTPUT).nro
ifeq ($(strip $(NO_NACP)),)
$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp $(ROMFS_DEPS)
else
$(OUTPUT).nro : $(OUTPUT).elf $(ROMFS_DEPS)
endif
else
all : $(OUTPUT).nsp
$(OUTPUT).nsp : $(OUTPUT).nso $(OUTPUT).npdm
$(OUTPUT).nso : $(OUTPUT).elf
ifeq ($(strip $(NO_NACP)),)
$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp
else
$(OUTPUT).nro : $(OUTPUT).elf
endif
$(OUTPUT).elf : $(OFILES)
$(OFILES_SRC) : $(HFILES_BIN)
#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o : %.bin
%.bin.o %_bin.h : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)

View File

@ -10,15 +10,15 @@ FTP Server for 3DS/Switch/Linux.
## Latest Builds
CIA: https://mtheall.com/~mtheall/ftpd.cia
CIA: https://mtheall.com/~mtheall/ftpd-3ds.cia
3DSX: https://mtheall.com/~mtheall/ftpd.3dsx
3DSX: https://mtheall.com/~mtheall/ftpd-3ds.3dsx
NRO: https://mtheall.com/~mtheall/ftpd.nro
NRO: https://mtheall.com/~mtheall/ftpd-nx.nro
CIA QR Code
![ftpd.cia](https://github.com/mtheall/ftpd/raw/master/ftpd_qr.png)
![ftpd-3ds.cia](https://github.com/mtheall/ftpd/raw/master/ftpd_qr.png)
## Build and install
@ -26,7 +26,7 @@ You must set up the [development environment](https://devkitpro.org/wiki/Getting
### 3DSX
The following pacman packages are required to build `ftpd.3dsx`:
The following pacman packages are required to build `ftpd-3ds.3dsx`:
3dstools
devkitARM
@ -34,13 +34,13 @@ The following pacman packages are required to build `ftpd.3dsx`:
They are available as part of the `3ds-dev` meta-package.
Build `ftpd.3dsx`:
Build `ftpd-3ds.3dsx`:
make 3dsx
### NRO
The following pacman packages are required to build `ftpd.nro`:
The following pacman packages are required to build `ftpd-nx.nro`:
devkitA64
libnx
@ -48,7 +48,7 @@ The following pacman packages are required to build `ftpd.nro`:
They are available as part of the `switch-dev` meta-package.
Build `ftpd.nro`:
Build `ftpd-nx.nro`:
make nro

View File

@ -1,9 +0,0 @@
#!/usr/bin/env python
import sys
import re
if __name__ == '__main__':
regex = re.compile('\x1b\[[0-9]*;[0-9]*H')
for line in sys.stdin:
print(regex.sub('', line).strip())

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@ -0,0 +1,12 @@
-f rgba -z auto --atlas
battery0.png
battery1.png
battery2.png
battery3.png
battery4.png
batteryCharge.png
c3dlogo.png
wifiNull.png
wifi1.png
wifi2.png
wifi3.png

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@ -1,44 +0,0 @@
#pragma once
#ifdef _3DS
#include <3ds.h>
#elif defined(__SWITCH__)
#include <switch.h>
#endif
#if defined(_3DS) || defined(__SWITCH__)
#define ESC(x) "\x1b[" #x
#define RESET ESC(0m)
#define BLACK ESC(30m)
#define RED ESC(31;1m)
#define GREEN ESC(32;1m)
#define YELLOW ESC(33;1m)
#define BLUE ESC(34;1m)
#define MAGENTA ESC(35;1m)
#define CYAN ESC(36;1m)
#define WHITE ESC(37;1m)
#else
#define ESC(x)
#define RESET
#define BLACK
#define RED
#define GREEN
#define YELLOW
#define BLUE
#define MAGENTA
#define CYAN
#define WHITE
#endif
void console_init(void);
__attribute__((format(printf,1,2)))
void console_set_status(const char *fmt, ...);
__attribute__((format(printf,1,2)))
void console_print(const char *fmt, ...);
__attribute__((format(printf,1,2)))
void debug_print(const char *fmt, ...);
void console_render(void);

113
include/fs.h Normal file
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@ -0,0 +1,113 @@
// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <dirent.h>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <memory>
namespace fs
{
std::string printSize (std::uint64_t size_);
class File
{
public:
~File ();
File ();
File (File const &that_) = delete;
File (File &&that_);
File &operator= (File const &that_) = delete;
File &operator= (File &&that_);
operator bool () const;
operator FILE * () const;
void setBufferSize (std::size_t size_);
bool open (char const *path_, char const *mode_ = "rb");
void close ();
ssize_t seek (std::size_t pos_, int origin_);
ssize_t read (void *data_, std::size_t size_);
bool readAll (void *data_, std::size_t size_);
ssize_t write (void const *data_, std::size_t size_);
bool writeAll (void const *data_, std::size_t size_);
template <typename T>
T read ()
{
T data;
if (read (&data, sizeof (data)) != sizeof (data))
std::abort ();
return data;
}
template <typename T>
void write (T const &data_)
{
if (write (&data_, sizeof (data_)) != sizeof (data_))
std::abort ();
}
private:
std::unique_ptr<std::FILE, int (*) (std::FILE *)> m_fp{nullptr, nullptr};
std::unique_ptr<char[]> m_buffer;
std::size_t m_bufferSize = 0;
};
class Dir
{
public:
~Dir ();
Dir ();
Dir (Dir const &that_) = delete;
Dir (Dir &&that_);
Dir &operator= (Dir const &that_) = delete;
Dir &operator= (Dir &&that_);
operator bool () const;
operator DIR * () const;
bool open (char const *const path_);
void close ();
struct dirent *read ();
private:
std::unique_ptr<DIR, int (*) (DIR *)> m_dp{nullptr, nullptr};
};
}

View File

@ -1,13 +0,0 @@
#pragma once
/*! Loop status */
typedef enum
{
LOOP_CONTINUE, /*!< Continue looping */
LOOP_RESTART, /*!< Reinitialize */
LOOP_EXIT, /*!< Terminate looping */
} loop_status_t;
int ftp_init(void);
loop_status_t ftp_loop(void);
void ftp_exit(void);

73
include/ftpServer.h Normal file
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@ -0,0 +1,73 @@
// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include "ftpSession.h"
#include "log.h"
#include "platform.h"
#include "socket.h"
#include <atomic>
#include <chrono>
#include <cstdint>
#include <memory>
#include <vector>
class FtpServer;
using UniqueFtpServer = std::unique_ptr<FtpServer>;
class FtpServer
{
public:
~FtpServer ();
void draw ();
static UniqueFtpServer create (std::uint16_t port_);
static void updateFreeSpace ();
static std::time_t startTime ();
private:
FtpServer (std::uint16_t port_);
void handleStartButton ();
void handleStopButton ();
void loop ();
void threadFunc ();
platform::Thread m_thread;
platform::Mutex m_lock;
UniqueSocket m_socket;
std::string m_name;
SharedLog m_log;
std::vector<UniqueFtpSession> m_sessions;
std::uint16_t m_port;
std::atomic<bool> m_quit;
};

205
include/ftpSession.h Normal file
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@ -0,0 +1,205 @@
// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include "fs.h"
#include "ioBuffer.h"
#include "platform.h"
#include "socket.h"
#include <chrono>
#include <memory>
#include <string_view>
#include <utility>
#include <vector>
class FtpSession;
using UniqueFtpSession = std::unique_ptr<FtpSession>;
class FtpSession
{
public:
~FtpSession ();
bool dead ();
void draw ();
static UniqueFtpSession create (UniqueSocket commandSocket_);
static void poll (std::vector<UniqueFtpSession> const &sessions_);
private:
constexpr static auto COMMAND_BUFFERSIZE = 4096;
constexpr static auto RESPONSE_BUFFERSIZE = 32768;
constexpr static auto XFER_BUFFERSIZE = 65536;
constexpr static auto FILE_BUFFERSIZE = 4 * XFER_BUFFERSIZE;
#ifdef _3DS
constexpr static auto SOCK_BUFFERSIZE = 32768;
constexpr static auto POSITION_HISTORY = 100;
#else
constexpr static auto SOCK_BUFFERSIZE = XFER_BUFFERSIZE;
constexpr static auto POSITION_HISTORY = 300;
#endif
enum class State
{
COMMAND,
DATA_CONNECT,
DATA_TRANSFER,
};
enum class XferFileMode
{
RETR,
STOR,
APPE,
};
enum class XferDirMode
{
LIST,
MLSD,
MLST,
NLST,
STAT,
};
FtpSession (UniqueSocket commandSocket_);
void setState (State state_, bool closePasv_, bool closeData_);
void closeData ();
bool changeDir (char const *args_);
bool dataAccept ();
bool dataConnect ();
void updateFreeSpace ();
int fillDirent (struct stat const &st_, std::string_view path_, char const *type_ = nullptr);
int fillDirent (std::string const &path_, char const *type_ = nullptr);
void xferFile (char const *args_, XferFileMode mode_);
void xferDir (char const *args_, XferDirMode mode_, bool workaround_);
void readCommand (int events_);
void writeResponse ();
__attribute__ ((format (printf, 2, 3))) void sendResponse (char const *fmt_, ...);
void sendResponse (std::string_view response_);
bool (FtpSession::*m_transfer) () = nullptr;
bool listTransfer ();
bool retrieveTransfer ();
bool storeTransfer ();
platform::Mutex m_lock;
SharedSocket m_commandSocket;
UniqueSocket m_pasvSocket;
SharedSocket m_dataSocket;
std::vector<SharedSocket> m_pendingCloseSocket;
IOBuffer m_commandBuffer;
IOBuffer m_responseBuffer;
IOBuffer m_xferBuffer;
SockAddr m_pasvAddr;
SockAddr m_portAddr;
std::string m_cwd = "/";
std::string m_lwd;
std::string m_rename;
std::string m_workItem;
std::string m_windowName;
std::string m_plotName;
std::uint64_t m_restartPosition = 0;
std::uint64_t m_filePosition = 0;
std::uint64_t m_fileSize = 0;
platform::steady_clock::time_point m_filePositionTime;
std::uint64_t m_filePositionHistory[POSITION_HISTORY];
float m_filePositionDeltas[POSITION_HISTORY];
float m_xferRate;
State m_state = State::COMMAND;
fs::File m_file;
fs::Dir m_dir;
XferDirMode m_xferDirMode;
bool m_pasv : 1;
bool m_port : 1;
bool m_recv : 1;
bool m_send : 1;
bool m_urgent : 1;
bool m_mlstType : 1;
bool m_mlstSize : 1;
bool m_mlstModify : 1;
bool m_mlstPerm : 1;
bool m_mlstUnixMode : 1;
void ABOR (char const *args_);
void ALLO (char const *args_);
void APPE (char const *args_);
void CDUP (char const *args_);
void CWD (char const *args_);
void DELE (char const *args_);
void FEAT (char const *args_);
void HELP (char const *args_);
void LIST (char const *args_);
void MDTM (char const *args_);
void MKD (char const *args_);
void MLSD (char const *args_);
void MLST (char const *args_);
void MODE (char const *args_);
void NLST (char const *args_);
void NOOP (char const *args_);
void OPTS (char const *args_);
void PASS (char const *args_);
void PASV (char const *args_);
void PORT (char const *args_);
void PWD (char const *args_);
void QUIT (char const *args_);
void REST (char const *args_);
void RETR (char const *args_);
void RMD (char const *args_);
void RNFR (char const *args_);
void RNTO (char const *args_);
void SIZE (char const *args_);
void STAT (char const *args_);
void STOR (char const *args_);
void STOU (char const *args_);
void STRU (char const *args_);
void SYST (char const *args_);
void TYPE (char const *args_);
void USER (char const *args_);
static std::vector<std::pair<std::string_view, void (FtpSession::*) (char const *)>> const
handlers;
};

1
include/imgui.h Normal file
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@ -0,0 +1 @@
#error "Please use https://github.com/ocornut/imgui/releases/tag/v1.75"

51
include/ioBuffer.h Normal file
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@ -0,0 +1,51 @@
// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <cstddef>
#include <memory>
class IOBuffer
{
public:
~IOBuffer ();
IOBuffer (std::size_t size_);
char *freeArea () const;
std::size_t freeSize () const;
void markFree (std::size_t size_);
char *usedArea () const;
std::size_t usedSize () const;
void markUsed (std::size_t size_);
bool empty () const;
std::size_t capacity () const;
void clear ();
void coalesce ();
private:
std::unique_ptr<char[]> m_buffer;
std::size_t const m_size;
std::size_t m_start = 0;
std::size_t m_end = 0;
};

81
include/log.h Normal file
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@ -0,0 +1,81 @@
// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include "platform.h"
#include <cstdarg>
#include <memory>
#include <string>
#include <string_view>
#include <vector>
class Log;
using SharedLog = std::shared_ptr<Log>;
using WeakLog = std::weak_ptr<Log>;
class Log
{
public:
enum Level
{
DEBUG,
INFO,
ERROR,
COMMAND,
RESPONSE,
};
~Log ();
void draw ();
static SharedLog create ();
static void bind (SharedLog log_);
__attribute__ ((format (printf, 1, 2))) static void debug (char const *fmt_, ...);
__attribute__ ((format (printf, 1, 2))) static void info (char const *fmt_, ...);
__attribute__ ((format (printf, 1, 2))) static void error (char const *fmt_, ...);
__attribute__ ((format (printf, 1, 2))) static void command (char const *fmt_, ...);
__attribute__ ((format (printf, 1, 2))) static void response (char const *fmt_, ...);
static void log (Level level_, char const *fmt_, va_list ap_);
static void log (Level level_, std::string_view message_);
private:
Log ();
void _log (Level level_, char const *fmt_, va_list ap_);
struct Message
{
Message (Level const level_, std::string message_)
: level (level_), message (std::move (message_))
{
}
Level level;
std::string message;
};
std::vector<Message> m_messages;
platform::Mutex m_lock;
};

95
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@ -0,0 +1,95 @@
// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#ifdef _3DS
#include <3ds.h>
#endif
#include <chrono>
#include <cstdint>
#include <functional>
#include <memory>
namespace platform
{
bool init ();
bool loop ();
void render ();
void exit ();
#ifdef _3DS
struct steady_clock
{
using rep = std::uint64_t;
using period = std::ratio<1, SYSCLOCK_ARM11>;
using duration = std::chrono::duration<rep, period>;
using time_point = std::chrono::time_point<steady_clock>;
constexpr static bool is_steady = true;
static time_point now () noexcept
{
return time_point (duration (svcGetSystemTick ()));
}
};
#else
using steady_clock = std::chrono::steady_clock;
#endif
class Thread
{
public:
~Thread ();
Thread ();
Thread (std::function<void ()> func_);
Thread (Thread const &that_) = delete;
Thread (Thread &&that_);
Thread &operator= (Thread const &that_) = delete;
Thread &operator= (Thread &&that_);
void join ();
static void sleep (std::chrono::milliseconds timeout_);
private:
class privateData_t;
std::unique_ptr<privateData_t> m_d;
};
class Mutex
{
public:
~Mutex ();
Mutex ();
void lock ();
void unlock ();
private:
class privateData_t;
std::unique_ptr<privateData_t> m_d;
};
}

70
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@ -0,0 +1,70 @@
// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <netinet/in.h>
#include <sys/socket.h>
#include <cstdint>
class SockAddr
{
public:
~SockAddr ();
SockAddr ();
SockAddr (SockAddr const &that_);
SockAddr (SockAddr &&that_);
SockAddr &operator= (SockAddr const &that_);
SockAddr &operator= (SockAddr &&that_);
SockAddr (struct sockaddr const &addr_);
SockAddr (struct sockaddr_in const &addr_);
#ifndef _3DS
SockAddr (struct sockaddr_in6 const &addr_);
#endif
SockAddr (struct sockaddr_storage const &addr_);
operator struct sockaddr_in const & () const;
#ifndef _3DS
operator struct sockaddr_in6 const & () const;
#endif
operator struct sockaddr_storage const & () const;
operator struct sockaddr * ();
operator struct sockaddr const * () const;
std::uint16_t port () const;
char const *name (char *buffer_, std::size_t size_) const;
char const *name () const;
private:
struct sockaddr_storage m_addr = {};
};

97
include/socket.h Normal file
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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include "ioBuffer.h"
#include "sockAddr.h"
#include <chrono>
#include <memory>
class Socket;
using UniqueSocket = std::unique_ptr<Socket>;
using SharedSocket = std::shared_ptr<Socket>;
class Socket
{
public:
struct PollInfo
{
std::reference_wrapper<Socket> socket;
int events;
int revents;
};
~Socket ();
UniqueSocket accept ();
int atMark ();
bool bind (SockAddr const &addr_);
bool connect (SockAddr const &addr_);
bool listen (int backlog_);
bool shutdown (int how_);
bool setLinger (bool enable_, std::chrono::seconds time_);
bool setNonBlocking (bool nonBlocking_ = true);
bool setReuseAddress (bool reuse_ = true);
bool setRecvBufferSize (std::size_t size_);
bool setSendBufferSize (std::size_t size_);
ssize_t read (void *buffer_, std::size_t size_, bool oob_ = false);
ssize_t read (IOBuffer &buffer_, bool oob_ = false);
ssize_t write (void const *buffer_, std::size_t size_);
ssize_t write (IOBuffer &buffer_);
SockAddr const &sockName () const;
SockAddr const &peerName () const;
static UniqueSocket create ();
static int poll (PollInfo *info_, std::size_t count_, std::chrono::milliseconds timeout_);
int fd () const
{
return m_fd;
}
private:
Socket () = delete;
Socket (int fd_);
Socket (int fd_, SockAddr const &sockName_, SockAddr const &peerName_);
Socket (Socket const &that_) = delete;
Socket (Socket &&that_) = delete;
Socket &operator= (Socket const &that_) = delete;
Socket &operator= (Socket &&that_) = delete;
SockAddr m_sockName;
SockAddr m_peerName;
int const m_fd;
bool m_listening : 1;
bool m_connected : 1;
};

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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "imgui_citro3d.h"
#include <citro3d.h>
#include "vshader_shbin.h"
#include "imgui.h"
#include <algorithm>
#include <cstdlib>
#include <cstring>
#include <vector>
namespace
{
std::vector<ImWchar> s_fontRanges;
constexpr auto CLEAR_COLOR = 0x204B7AFF;
constexpr auto DISPLAY_TRANSFER_FLAGS =
GX_TRANSFER_FLIP_VERT (0) | GX_TRANSFER_OUT_TILED (0) | GX_TRANSFER_RAW_COPY (0) |
GX_TRANSFER_IN_FORMAT (GX_TRANSFER_FMT_RGBA8) | GX_TRANSFER_OUT_FORMAT (GX_TRANSFER_FMT_RGB8) |
GX_TRANSFER_SCALING (GX_TRANSFER_SCALE_NO);
C3D_RenderTarget *s_top = nullptr;
C3D_RenderTarget *s_bottom = nullptr;
DVLB_s *s_vsh = nullptr;
shaderProgram_s s_program;
int s_projLocation;
C3D_Mtx s_projTop;
C3D_Mtx s_projBottom;
std::vector<C3D_Tex> s_fontTextures;
float s_textScale;
std::uint32_t s_boundScissor[4];
ImDrawVert *s_boundVtxData;
C3D_Tex *s_boundTexture;
ImDrawVert *s_vtxData = nullptr;
std::size_t s_vtxSize = 0;
ImDrawIdx *s_idxData = nullptr;
std::size_t s_idxSize = 0;
std::uint32_t fontCodePointFromGlyphIndex (CFNT_s *const font_, int const glyphIndex_)
{
for (auto cmap = fontGetInfo (font_)->cmap; cmap; cmap = cmap->next)
{
switch (cmap->mappingMethod)
{
case CMAP_TYPE_DIRECT:
assert (cmap->codeEnd >= cmap->codeBegin);
if (glyphIndex_ >= cmap->indexOffset &&
glyphIndex_ <= cmap->codeEnd - cmap->codeBegin + cmap->indexOffset)
return glyphIndex_ - cmap->indexOffset + cmap->codeBegin;
break;
case CMAP_TYPE_TABLE:
for (int i = 0; i <= cmap->codeEnd - cmap->codeBegin; ++i)
{
if (cmap->indexTable[i] == glyphIndex_)
return cmap->codeBegin + i;
}
break;
case CMAP_TYPE_SCAN:
for (unsigned i = 0; i < cmap->nScanEntries; ++i)
{
assert (cmap->scanEntries[i].code >= cmap->codeBegin);
assert (cmap->scanEntries[i].code <= cmap->codeEnd);
if (glyphIndex_ == cmap->scanEntries[i].glyphIndex)
return cmap->scanEntries[i].code;
}
break;
}
}
return 0;
}
void setupRenderState (gfxScreen_t const screen_)
{
C3D_CullFace (GPU_CULL_NONE);
// configure attributes for user with vertex shader
auto const attrInfo = C3D_GetAttrInfo ();
AttrInfo_Init (attrInfo);
AttrInfo_AddLoader (attrInfo, 0, GPU_FLOAT, 2); // v0 = inPos
AttrInfo_AddLoader (attrInfo, 1, GPU_FLOAT, 2); // v1 = inUv
AttrInfo_AddLoader (attrInfo, 2, GPU_UNSIGNED_BYTE, 4); // v2 = inColor
std::memset (s_boundScissor, 0xFF, sizeof (s_boundScissor));
s_boundVtxData = nullptr;
s_boundTexture = nullptr;
C3D_BindProgram (&s_program);
C3D_DepthTest (true, GPU_GREATER, GPU_WRITE_COLOR);
C3D_AlphaBlend (GPU_BLEND_ADD,
GPU_BLEND_ADD,
GPU_SRC_ALPHA,
GPU_ONE_MINUS_SRC_ALPHA,
GPU_SRC_ALPHA,
GPU_ONE_MINUS_SRC_ALPHA);
if (screen_ == GFX_TOP)
C3D_FVUnifMtx4x4 (GPU_VERTEX_SHADER, s_projLocation, &s_projTop);
else
C3D_FVUnifMtx4x4 (GPU_VERTEX_SHADER, s_projLocation, &s_projBottom);
}
}
void imgui::citro3d::init ()
{
// Setup back-end capabilities flags
ImGuiIO &io = ImGui::GetIO ();
io.BackendRendererName = "citro3d";
io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset;
C3D_Init (C3D_DEFAULT_CMDBUF_SIZE);
s_top = C3D_RenderTargetCreate (240, 400, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8);
C3D_RenderTargetSetOutput (s_top, GFX_TOP, GFX_LEFT, DISPLAY_TRANSFER_FLAGS);
s_bottom = C3D_RenderTargetCreate (240, 320, GPU_RB_RGBA8, GPU_RB_DEPTH24_STENCIL8);
C3D_RenderTargetSetOutput (s_bottom, GFX_BOTTOM, GFX_LEFT, DISPLAY_TRANSFER_FLAGS);
s_vsh = DVLB_ParseFile (
const_cast<std::uint32_t *> (reinterpret_cast<std::uint32_t const *> (vshader_shbin)),
vshader_shbin_size);
shaderProgramInit (&s_program);
shaderProgramSetVsh (&s_program, &s_vsh->DVLE[0]);
s_projLocation = shaderInstanceGetUniformLocation (s_program.vertexShader, "proj");
Mtx_OrthoTilt (&s_projTop, 0.0f, 800.0f, 480.0f, 0.0f, -1.0f, 1.0f, false);
Mtx_OrthoTilt (&s_projBottom, 80.0f, 720.0f, 960.0f, 480.0f, -1.0f, 1.0f, false);
s_vtxSize = 65536;
s_vtxData = reinterpret_cast<ImDrawVert *> (linearAlloc (sizeof (ImDrawVert) * s_vtxSize));
if (!s_vtxData)
svcBreak (USERBREAK_PANIC);
s_idxSize = 65536;
s_idxData = reinterpret_cast<ImDrawIdx *> (linearAlloc (sizeof (ImDrawIdx) * s_idxSize));
if (!s_idxData)
svcBreak (USERBREAK_PANIC);
// ensure the shared system font is mapped
if (R_FAILED (fontEnsureMapped ()))
svcBreak (USERBREAK_PANIC);
// load the glyph texture sheets
auto const font = fontGetSystemFont ();
auto const fontInfo = fontGetInfo (font);
auto const glyphInfo = fontGetGlyphInfo (font);
assert (s_fontTextures.empty ());
s_fontTextures.resize (glyphInfo->nSheets + 1);
std::memset (s_fontTextures.data (), 0x00, s_fontTextures.size () * sizeof (s_fontTextures[0]));
s_textScale = 30.0f / glyphInfo->cellHeight;
for (unsigned i = 0; i < glyphInfo->nSheets; ++i)
{
auto &tex = s_fontTextures[i];
tex.data = fontGetGlyphSheetTex (font, i);
if (!tex.data)
svcBreak (USERBREAK_PANIC);
tex.fmt = static_cast<GPU_TEXCOLOR> (glyphInfo->sheetFmt);
tex.size = glyphInfo->sheetSize;
tex.width = glyphInfo->sheetWidth;
tex.height = glyphInfo->sheetHeight;
tex.param = GPU_TEXTURE_MAG_FILTER (GPU_LINEAR) | GPU_TEXTURE_MIN_FILTER (GPU_LINEAR) |
GPU_TEXTURE_WRAP_S (GPU_REPEAT) | GPU_TEXTURE_WRAP_T (GPU_REPEAT);
tex.border = 0xFFFFFFFF;
tex.lodParam = 0;
}
{
auto &tex = s_fontTextures[glyphInfo->nSheets];
C3D_TexInit (&tex, 8, 8, GPU_A4);
std::uint32_t size;
auto data = C3D_Tex2DGetImagePtr (&tex, 0, &size);
if (!data || !size)
svcBreak (USERBREAK_PANIC);
std::memset (data, 0xFF, size);
}
ImWchar alterChar = fontCodePointFromGlyphIndex (font, fontInfo->alterCharIndex);
if (!alterChar)
alterChar = '?';
std::vector<ImWchar> charSet;
for (auto cmap = fontInfo->cmap; cmap; cmap = cmap->next)
{
switch (cmap->mappingMethod)
{
case CMAP_TYPE_DIRECT:
case CMAP_TYPE_TABLE:
assert (cmap->codeEnd >= cmap->codeBegin);
charSet.reserve (charSet.size () + cmap->codeEnd - cmap->codeBegin + 1);
for (auto i = cmap->codeBegin; i <= cmap->codeEnd; ++i)
charSet.emplace_back (i);
break;
case CMAP_TYPE_SCAN:
charSet.reserve (charSet.size () + cmap->nScanEntries);
for (unsigned i = 0; i < cmap->nScanEntries; ++i)
{
assert (cmap->scanEntries[i].code >= cmap->codeBegin);
assert (cmap->scanEntries[i].code <= cmap->codeEnd);
charSet.emplace_back (cmap->scanEntries[i].code);
}
break;
}
}
if (charSet.empty ())
svcBreak (USERBREAK_PANIC);
std::sort (std::begin (charSet), std::end (charSet));
charSet.erase (std::unique (std::begin (charSet), std::end (charSet)), std::end (charSet));
auto it = std::begin (charSet);
ImWchar start = *it++;
ImWchar prev = start;
while (it != std::end (charSet))
{
if (*it != prev + 1)
{
s_fontRanges.emplace_back (start);
s_fontRanges.emplace_back (prev);
start = *it;
}
prev = *it++;
}
s_fontRanges.emplace_back (start);
s_fontRanges.emplace_back (prev);
s_fontRanges.emplace_back (0);
auto const atlas = ImGui::GetIO ().Fonts;
atlas->Clear ();
atlas->TexWidth = glyphInfo->sheetWidth;
atlas->TexHeight = glyphInfo->sheetHeight * glyphInfo->nSheets;
atlas->TexUvScale = ImVec2 (1.0f / atlas->TexWidth, 1.0f / atlas->TexHeight);
atlas->TexUvWhitePixel = ImVec2 (0.5f / 8.0f, glyphInfo->nSheets + 0.5f / 8.0f);
atlas->TexPixelsAlpha8 = static_cast<unsigned char *> (IM_ALLOC (1)); // dummy allocation
ImFontConfig config;
config.FontData = nullptr;
config.FontDataSize = 0;
config.FontDataOwnedByAtlas = true;
config.FontNo = 0;
config.SizePixels = 14.0f;
config.OversampleH = 3;
config.OversampleV = 1;
config.PixelSnapH = false;
config.GlyphExtraSpacing = ImVec2 (0.0f, 0.0f);
config.GlyphOffset = ImVec2 (0.0f, 0.0f);
config.GlyphRanges = s_fontRanges.data ();
config.GlyphMinAdvanceX = 0.0f;
config.GlyphMaxAdvanceX = std::numeric_limits<float>::max ();
config.MergeMode = false;
config.RasterizerFlags = 0;
config.RasterizerMultiply = 1.0f;
config.EllipsisChar = 0x2026;
std::memset (config.Name, 0, sizeof (config.Name));
auto const imFont = IM_NEW (ImFont);
config.DstFont = imFont;
atlas->ConfigData.push_back (config);
atlas->Fonts.push_back (imFont);
// atlas->CustomRectIds[0] = atlas->AddCustomRectRegular (0x80000000, 108 * 2 + 1, 27);
// atlas->CustomRects[0].X = 0;
// atlas->CustomRects[0].Y = 0;
atlas->SetTexID (s_fontTextures.data ());
imFont->FallbackAdvanceX = fontInfo->defaultWidth.charWidth;
imFont->FontSize = fontInfo->lineFeed;
fontGlyphPos_s glyphPos;
for (auto const &code : charSet)
{
auto const glyphIndex = fontGlyphIndexFromCodePoint (font, code);
if (glyphIndex < 0)
svcBreak (USERBREAK_PANIC);
fontCalcGlyphPos (&glyphPos,
font,
glyphIndex,
GLYPH_POS_CALC_VTXCOORD | GLYPH_POS_AT_BASELINE,
1.0f,
1.0f);
ImFontGlyph glyph;
glyph.Codepoint = code;
glyph.AdvanceX = glyphPos.xAdvance;
glyph.X0 = glyphPos.vtxcoord.left;
glyph.Y0 = glyphPos.vtxcoord.top;
glyph.X1 = glyphPos.vtxcoord.right;
glyph.Y1 = glyphPos.vtxcoord.bottom;
glyph.U0 = glyphPos.texcoord.left;
glyph.V0 = glyphPos.sheetIndex + glyphPos.texcoord.top;
glyph.U1 = glyphPos.texcoord.right;
glyph.V1 = glyphPos.sheetIndex + glyphPos.texcoord.bottom;
imFont->Glyphs.push_back (glyph);
imFont->MetricsTotalSurface +=
static_cast<int> ((glyph.U1 - glyph.U0) * atlas->TexWidth + 1.99f) *
static_cast<int> ((glyph.V1 - glyph.V0) * atlas->TexHeight + 1.99f);
}
imFont->BuildLookupTable ();
imFont->DisplayOffset.x = 0.0f;
imFont->DisplayOffset.y = fontInfo->ascent;
imFont->ContainerAtlas = atlas;
imFont->ConfigData = &atlas->ConfigData[0];
imFont->ConfigDataCount = 1;
imFont->FallbackChar = alterChar;
imFont->EllipsisChar = config.EllipsisChar;
imFont->Scale = 1.0f;
imFont->Ascent = fontInfo->ascent;
imFont->Descent = 0.0f;
}
void imgui::citro3d::exit ()
{
linearFree (s_idxData);
linearFree (s_vtxData);
assert (!s_fontTextures.empty ());
C3D_TexDelete (&s_fontTextures.back ());
shaderProgramFree (&s_program);
DVLB_Free (s_vsh);
C3D_RenderTargetDelete (s_bottom);
C3D_RenderTargetDelete (s_top);
C3D_Fini ();
}
void imgui::citro3d::newFrame ()
{
}
void imgui::citro3d::render ()
{
C3D_FrameBegin (C3D_FRAME_SYNCDRAW);
C3D_RenderTargetClear (s_top, C3D_CLEAR_ALL, CLEAR_COLOR, 0);
C3D_RenderTargetClear (s_bottom, C3D_CLEAR_ALL, CLEAR_COLOR, 0);
auto const drawData = ImGui::GetDrawData ();
if (drawData->CmdListsCount <= 0)
{
C3D_FrameEnd (0);
return;
}
unsigned width = drawData->DisplaySize.x * drawData->FramebufferScale.x;
unsigned height = drawData->DisplaySize.y * drawData->FramebufferScale.y;
if (width <= 0 || height <= 0)
{
C3D_FrameEnd (0);
return;
}
if (s_vtxSize < static_cast<std::size_t> (drawData->TotalVtxCount))
{
linearFree (s_vtxData);
// add 10% to avoid growing many frames in a row
s_vtxSize = drawData->TotalVtxCount * 1.1f;
s_vtxData = reinterpret_cast<ImDrawVert *> (linearAlloc (sizeof (ImDrawVert) * s_vtxSize));
if (!s_vtxData)
svcBreak (USERBREAK_PANIC);
}
if (s_idxSize < static_cast<std::size_t> (drawData->TotalIdxCount))
{
// add 10% to avoid growing many frames in a row
s_idxSize = drawData->TotalIdxCount * 1.1f;
s_idxData = reinterpret_cast<ImDrawIdx *> (linearAlloc (sizeof (ImDrawIdx) * s_idxSize));
if (!s_vtxData)
svcBreak (USERBREAK_PANIC);
}
// Will project scissor/clipping rectangles into framebuffer space
// (0,0) unless using multi-viewports
auto const clipOff = drawData->DisplayPos;
// (1,1) unless using retina display which are often (2,2)
auto const clipScale = drawData->FramebufferScale;
// copy data into vertex/index buffers
std::size_t offsetVtx = 0;
std::size_t offsetIdx = 0;
for (int i = 0; i < drawData->CmdListsCount; ++i)
{
auto const &cmdList = *drawData->CmdLists[i];
if (s_vtxSize - offsetVtx < static_cast<std::size_t> (cmdList.VtxBuffer.Size))
svcBreak (USERBREAK_PANIC);
if (s_idxSize - offsetIdx < static_cast<std::size_t> (cmdList.IdxBuffer.Size))
svcBreak (USERBREAK_PANIC);
std::memcpy (&s_vtxData[offsetVtx],
cmdList.VtxBuffer.Data,
sizeof (ImDrawVert) * cmdList.VtxBuffer.Size);
std::memcpy (&s_idxData[offsetIdx],
cmdList.IdxBuffer.Data,
sizeof (ImDrawIdx) * cmdList.IdxBuffer.Size);
offsetVtx += cmdList.VtxBuffer.Size;
offsetIdx += cmdList.IdxBuffer.Size;
}
for (auto const &screen : {GFX_TOP, GFX_BOTTOM})
{
if (screen == GFX_TOP)
C3D_FrameDrawOn (s_top);
else
C3D_FrameDrawOn (s_bottom);
setupRenderState (screen);
offsetVtx = 0;
offsetIdx = 0;
// Render command lists
for (int i = 0; i < drawData->CmdListsCount; ++i)
{
auto const &cmdList = *drawData->CmdLists[i];
for (auto const &cmd : cmdList.CmdBuffer)
{
if (cmd.UserCallback)
{
// User callback, registered via ImDrawList::AddCallback()
// (ImDrawCallback_ResetRenderState is a special callback value used by the user
// to request the renderer to reset render state.)
if (cmd.UserCallback == ImDrawCallback_ResetRenderState)
setupRenderState (screen);
else
cmd.UserCallback (&cmdList, &cmd);
}
else
{
// Project scissor/clipping rectangles into framebuffer space
ImVec4 clip;
clip.x = (cmd.ClipRect.x - clipOff.x) * clipScale.x;
clip.y = (cmd.ClipRect.y - clipOff.y) * clipScale.y;
clip.z = (cmd.ClipRect.z - clipOff.x) * clipScale.x;
clip.w = (cmd.ClipRect.w - clipOff.y) * clipScale.y;
if (clip.x >= width || clip.y >= height || clip.z < 0.0f || clip.w < 0.0f)
continue;
if (clip.x < 0.0f)
clip.x = 0.0f;
if (clip.y < 0.0f)
clip.y = 0.0f;
if (screen == GFX_TOP)
{
// check if clip starts on bottom screen
if (clip.y > 240.0f)
continue;
auto const x1 = std::clamp<unsigned> (240.0f - clip.w, 0, 240);
auto const y1 = std::clamp<unsigned> (400.0f - clip.z, 0, 400);
auto const x2 = std::clamp<unsigned> (240.0f - clip.y, 0, 240);
auto const y2 = std::clamp<unsigned> (400.0f - clip.x, 0, 400);
C3D_SetScissor (GPU_SCISSOR_NORMAL, x1, y1, x2, y2);
}
else
{
// check if clip ends on top screen
if (clip.w < 240.0f)
continue;
// check if clip ends before left edge of bottom screen
if (clip.z < 40.0f)
continue;
// check if clip starts after right edge of bottom screen
if (clip.x > 360.0f)
continue;
auto const x1 = std::clamp<unsigned> (480.0f - clip.w, 0, 240);
auto const y1 = std::clamp<unsigned> (360.0f - clip.z, 0, 320);
auto const x2 = std::clamp<unsigned> (480.0f - clip.y, 0, 240);
auto const y2 = std::clamp<unsigned> (360.0f - clip.x, 0, 320);
if (s_boundScissor[0] != x1 || s_boundScissor[1] != y1 ||
s_boundScissor[2] != x2 || s_boundScissor[3] != y2)
{
s_boundScissor[0] = x1;
s_boundScissor[1] = y1;
s_boundScissor[2] = x2;
s_boundScissor[3] = y2;
C3D_SetScissor (GPU_SCISSOR_NORMAL, x1, y1, x2, y2);
}
}
auto const vtxData = &s_vtxData[cmd.VtxOffset + offsetVtx];
if (vtxData != s_boundVtxData)
{
s_boundVtxData = &s_vtxData[cmd.VtxOffset + offsetVtx];
auto const bufInfo = C3D_GetBufInfo ();
BufInfo_Init (bufInfo);
BufInfo_Add (bufInfo, s_boundVtxData, sizeof (ImDrawVert), 3, 0x210);
}
auto tex = static_cast<C3D_Tex *> (cmd.TextureId);
if (tex == s_fontTextures.data ())
{
assert (cmd.ElemCount % 3 == 0);
// TODO get by idx not consecutive vtx
auto const getSheet = [] (auto const vtx_, auto const idx_) {
unsigned const sheet = std::min (
{vtx_[idx_[0]].uv.y, vtx_[idx_[1]].uv.y, vtx_[idx_[2]].uv.y});
for (unsigned i = 0; i < 3; ++i)
assert (vtx_[idx_[i]].uv.y - sheet <= 1.0f);
return sheet;
};
unsigned boundSheet = getSheet (&s_vtxData[cmd.VtxOffset + offsetVtx],
&s_idxData[cmd.IdxOffset + offsetIdx]);
unsigned offset = 0;
C3D_TexBind (0, &s_fontTextures[boundSheet]);
auto const env = C3D_GetTexEnv (0);
C3D_TexEnvInit (env);
C3D_TexEnvSrc (
env, C3D_RGB, GPU_PRIMARY_COLOR, GPU_PRIMARY_COLOR, GPU_PRIMARY_COLOR);
C3D_TexEnvFunc (env, C3D_RGB, GPU_REPLACE);
C3D_TexEnvSrc (
env, C3D_Alpha, GPU_TEXTURE0, GPU_PRIMARY_COLOR, GPU_PRIMARY_COLOR);
C3D_TexEnvFunc (env, C3D_Alpha, GPU_MODULATE);
for (unsigned i = 3; i < cmd.ElemCount; i += 3)
{
unsigned const sheet = getSheet (&s_vtxData[cmd.VtxOffset + offsetVtx],
&s_idxData[cmd.IdxOffset + offsetIdx + i]);
if (boundSheet != sheet)
{
C3D_DrawElements (GPU_TRIANGLES,
i - offset,
C3D_UNSIGNED_SHORT,
&s_idxData[cmd.IdxOffset + offsetIdx + offset]);
boundSheet = sheet;
offset = i;
C3D_TexBind (0, &s_fontTextures[boundSheet]);
}
}
assert ((cmd.ElemCount - offset) % 3 == 0);
C3D_DrawElements (GPU_TRIANGLES,
cmd.ElemCount - offset,
C3D_UNSIGNED_SHORT,
&s_idxData[cmd.IdxOffset + offsetIdx + offset]);
}
else
{
if (tex != s_boundTexture)
{
C3D_TexBind (0, tex);
auto const env = C3D_GetTexEnv (0);
C3D_TexEnvInit (env);
C3D_TexEnvSrc (
env, C3D_Both, GPU_TEXTURE0, GPU_PRIMARY_COLOR, GPU_PRIMARY_COLOR);
C3D_TexEnvFunc (env, C3D_Both, GPU_MODULATE);
}
C3D_DrawElements (GPU_TRIANGLES,
cmd.ElemCount,
C3D_UNSIGNED_SHORT,
&s_idxData[cmd.IdxOffset + offsetIdx]);
}
s_boundTexture = tex;
}
}
offsetVtx += cmdList.VtxBuffer.Size;
offsetIdx += cmdList.IdxBuffer.Size;
}
}
C3D_FrameEnd (0);
}

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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
namespace imgui
{
namespace citro3d
{
void init ();
void exit ();
void newFrame ();
void render ();
}
}

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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "imgui_ctru.h"
#include "imgui.h"
#include "fs.h"
#include <3ds.h>
#include <chrono>
#include <cstring>
#include <functional>
#include <string>
#include <tuple>
using namespace std::chrono_literals;
namespace
{
constexpr auto SCREEN_WIDTH = 400.0f;
constexpr auto SCREEN_HEIGHT = 480.0f;
std::string s_clipboard;
char const *getClipboardText (void *const userData_)
{
(void)userData_;
return s_clipboard.c_str ();
}
void setClipboardText (void *const userData_, char const *const text_)
{
(void)userData_;
s_clipboard = text_;
}
void updateTouch (ImGuiIO &io_)
{
if (!((hidKeysDown () | hidKeysHeld ()) & KEY_TOUCH))
{
io_.MousePos = ImVec2 (-10.0f, -10.0f);
io_.MouseDown[0] = false;
return;
}
touchPosition pos;
hidTouchRead (&pos);
// transform to bottom-screen space
io_.MousePos = ImVec2 ((pos.px + 40.0f) * 2.0f, (pos.py + 240.0f) * 2.0f);
io_.MouseDown[0] = true;
}
void updateGamepads (ImGuiIO &io_)
{
std::memset (io_.NavInputs, 0, sizeof (io_.NavInputs));
auto const buttonMapping = {
std::make_pair (KEY_A, ImGuiNavInput_Activate),
std::make_pair (KEY_B, ImGuiNavInput_Cancel),
std::make_pair (KEY_X, ImGuiNavInput_Input),
std::make_pair (KEY_Y, ImGuiNavInput_Menu),
std::make_pair (KEY_L, ImGuiNavInput_FocusPrev),
std::make_pair (KEY_L, ImGuiNavInput_TweakSlow),
std::make_pair (KEY_R, ImGuiNavInput_FocusNext),
std::make_pair (KEY_R, ImGuiNavInput_TweakFast),
std::make_pair (KEY_DUP, ImGuiNavInput_DpadUp),
std::make_pair (KEY_DRIGHT, ImGuiNavInput_DpadRight),
std::make_pair (KEY_DDOWN, ImGuiNavInput_DpadDown),
std::make_pair (KEY_DLEFT, ImGuiNavInput_DpadLeft),
};
auto const keys = hidKeysHeld ();
for (auto const &[in, out] : buttonMapping)
{
if (keys & in)
io_.NavInputs[out] = 1.0f;
}
circlePosition cpad;
auto const analogMapping = {
std::make_tuple (std::ref (cpad.dx), ImGuiNavInput_LStickLeft, -0.3f, -0.9f),
std::make_tuple (std::ref (cpad.dx), ImGuiNavInput_LStickRight, +0.3f, +0.9f),
std::make_tuple (std::ref (cpad.dy), ImGuiNavInput_LStickUp, +0.3f, +0.9f),
std::make_tuple (std::ref (cpad.dy), ImGuiNavInput_LStickDown, -0.3f, -0.9f),
};
hidCircleRead (&cpad);
for (auto const &[in, out, min, max] : analogMapping)
{
auto const value = in / static_cast<float> (0x9C);
auto const v = std::min (1.0f, (value - min) / (max - min));
io_.NavInputs[out] = std::max (io_.NavInputs[out], v);
}
}
}
bool imgui::ctru::init ()
{
ImGuiIO &io = ImGui::GetIO ();
io.IniFilename = nullptr;
io.ConfigFlags |= ImGuiConfigFlags_IsTouchScreen;
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
io.BackendFlags |= ImGuiBackendFlags_HasGamepad;
io.BackendPlatformName = "3ds";
io.MouseDrawCursor = false;
io.SetClipboardTextFn = setClipboardText;
io.GetClipboardTextFn = getClipboardText;
io.ClipboardUserData = nullptr;
return true;
}
void imgui::ctru::newFrame ()
{
ImGuiIO &io = ImGui::GetIO ();
IM_ASSERT (io.Fonts->IsBuilt () &&
"Font atlas not built! It is generally built by the renderer back-end. Missing call "
"to renderer _NewFrame() function?");
io.DisplaySize = ImVec2 (SCREEN_WIDTH * 2.0f, SCREEN_HEIGHT * 2.0f);
io.DisplayFramebufferScale = ImVec2 (0.5f, 0.5f);
// Setup time step
static auto const start = svcGetSystemTick ();
static auto prev = start;
auto const now = svcGetSystemTick ();
io.DeltaTime = (now - prev) / static_cast<float> (SYSCLOCK_ARM11);
prev = now;
updateTouch (io);
updateGamepads (io);
}
void imgui::ctru::exit ()
{
}

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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
namespace imgui
{
namespace ctru
{
bool init ();
void exit ();
void newFrame ();
}
}

348
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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "platform.h"
#include "fs.h"
#include "log.h"
#include "imgui_citro3d.h"
#include "imgui_ctru.h"
#include "imgui.h"
#include <3ds.h>
#include <citro3d.h>
#include <tex3ds.h>
#include "gfx.h"
#include <cassert>
#include <chrono>
#include <ctime>
#include <malloc.h>
namespace
{
constexpr auto STACK_SIZE = 32768;
constexpr auto SOCU_ALIGN = 0x1000;
constexpr auto SOCU_BUFFERSIZE = 0x100000;
static_assert (SOCU_BUFFERSIZE % SOCU_ALIGN == 0);
bool s_socuActive = false;
u32 *s_socuBuffer = nullptr;
C3D_Tex s_gfxTexture;
Tex3DS_Texture s_gfxT3x;
void startNetwork ()
{
if (s_socuActive)
return;
std::uint32_t wifi = 0;
if (R_FAILED (ACU_GetWifiStatus (&wifi)) || !wifi)
return;
if (!s_socuBuffer)
s_socuBuffer = static_cast<u32 *> (::memalign (SOCU_ALIGN, SOCU_BUFFERSIZE));
if (!s_socuBuffer)
return;
if (R_FAILED (socInit (s_socuBuffer, SOCU_BUFFERSIZE)))
return;
s_socuActive = true;
Log::info ("Wifi connected\n");
}
void drawLogo ()
{
auto subTex = Tex3DS_GetSubTexture (s_gfxT3x, gfx_c3dlogo_idx);
ImGuiIO &io = ImGui::GetIO ();
auto const screenWidth = io.DisplaySize.x;
auto const screenHeight = io.DisplaySize.y;
auto const logoWidth = subTex->width / io.DisplayFramebufferScale.x;
auto const logoHeight = subTex->height / io.DisplayFramebufferScale.y;
auto const x1 = (screenWidth - logoWidth) / 2.0f;
auto const x2 = x1 + logoWidth;
auto const y1 = (screenHeight / 2.0f - logoHeight) / 2.0f;
auto const y2 = y1 + logoHeight;
auto const uv1 = ImVec2 (subTex->left, subTex->top);
auto const uv2 = ImVec2 (subTex->right, subTex->bottom);
ImGui::GetBackgroundDrawList ()->AddImage (
&s_gfxTexture, ImVec2 (x1, y1), ImVec2 (x2, y2), uv1, uv2);
ImGui::GetBackgroundDrawList ()->AddImage (&s_gfxTexture,
ImVec2 (x1, y1 + screenHeight / 2.0f),
ImVec2 (x2, y2 + screenHeight / 2.0f),
uv1,
uv2);
}
void drawStatus ()
{
constexpr unsigned batteryLevels[] = {
gfx_battery0_idx,
gfx_battery0_idx,
gfx_battery1_idx,
gfx_battery2_idx,
gfx_battery3_idx,
gfx_battery4_idx,
};
constexpr unsigned wifiLevels[] = {
gfx_wifiNull_idx,
gfx_wifi1_idx,
gfx_wifi2_idx,
gfx_wifi3_idx,
};
static u8 charging = 0;
static u8 level = 5;
PTMU_GetBatteryChargeState (&charging);
if (!charging)
{
PTMU_GetBatteryLevel (&level);
if (level >= std::extent_v<decltype (batteryLevels)>)
svcBreak (USERBREAK_PANIC);
}
auto const &io = ImGui::GetIO ();
auto const &style = ImGui::GetStyle ();
auto const screenWidth = io.DisplaySize.x;
auto const battery =
Tex3DS_GetSubTexture (s_gfxT3x, charging ? gfx_batteryCharge_idx : batteryLevels[level]);
auto const batteryWidth = battery->width / io.DisplayFramebufferScale.x;
auto const batteryHeight = battery->height / io.DisplayFramebufferScale.y;
auto const p1 = ImVec2 (screenWidth - batteryWidth, 0.0f);
auto const p2 = ImVec2 (screenWidth, batteryHeight);
auto const uv1 = ImVec2 (battery->left, battery->top);
auto const uv2 = ImVec2 (battery->right, battery->bottom);
ImGui::GetForegroundDrawList ()->AddImage (&s_gfxTexture, p1, p2, uv1, uv2);
auto const wifiStrength = osGetWifiStrength ();
auto const wifi = Tex3DS_GetSubTexture (s_gfxT3x, wifiLevels[wifiStrength]);
auto const wifiWidth = wifi->width / io.DisplayFramebufferScale.x;
auto const wifiHeight = wifi->height / io.DisplayFramebufferScale.y;
auto const p3 = ImVec2 (p1.x - wifiWidth - 4.0f, 0.0f);
auto const p4 = ImVec2 (p1.x - 4.0f, wifiHeight);
auto const uv3 = ImVec2 (wifi->left, wifi->top);
auto const uv4 = ImVec2 (wifi->right, wifi->bottom);
ImGui::GetForegroundDrawList ()->AddImage (&s_gfxTexture, p3, p4, uv3, uv4);
char buffer[64];
auto const now = std::time (nullptr);
std::strftime (buffer, sizeof (buffer), "%H:%M:%S", std::localtime (&now));
ImGui::GetForegroundDrawList ()->AddText (
ImVec2 (p3.x - 130.0f, style.FramePadding.y), 0xFFFFFFFF, buffer);
}
}
bool platform::init ()
{
osSetSpeedupEnable (true);
acInit ();
ptmuInit ();
romfsInit ();
gfxInitDefault ();
gfxSet3D (false);
sdmcWriteSafe (false);
#ifndef NDEBUG
consoleDebugInit (debugDevice_SVC);
std::setvbuf (stderr, nullptr, _IOLBF, 0);
#endif
IMGUI_CHECKVERSION ();
ImGui::CreateContext ();
if (!imgui::ctru::init ())
{
ImGui::DestroyContext ();
return false;
}
imgui::citro3d::init ();
{
fs::File file;
if (!file.open ("romfs:/gfx.t3x"))
svcBreak (USERBREAK_PANIC);
s_gfxT3x = Tex3DS_TextureImportStdio (file, &s_gfxTexture, nullptr, true);
if (!s_gfxT3x)
svcBreak (USERBREAK_PANIC);
}
C3D_TexSetFilter (&s_gfxTexture, GPU_LINEAR, GPU_LINEAR);
return true;
}
bool platform::loop ()
{
if (!aptMainLoop ())
return false;
startNetwork ();
hidScanInput ();
if (hidKeysDown () & KEY_START)
return false;
imgui::ctru::newFrame ();
imgui::citro3d::newFrame ();
ImGui::NewFrame ();
return true;
}
void platform::render ()
{
drawLogo ();
drawStatus ();
ImGui::Render ();
imgui::citro3d::render ();
}
void platform::exit ()
{
Tex3DS_TextureFree (s_gfxT3x);
C3D_TexDelete (&s_gfxTexture);
ImGui::DestroyContext ();
imgui::citro3d::exit ();
imgui::ctru::exit ();
socExit ();
s_socuActive = false;
std::free (s_socuBuffer);
gfxExit ();
ptmuExit ();
acExit ();
}
///////////////////////////////////////////////////////////////////////////
class platform::Thread::privateData_t
{
public:
privateData_t ()
{
if (thread)
threadFree (thread);
}
privateData_t (std::function<void ()> func_) : thread (nullptr)
{
s32 priority = 0x30;
svcGetThreadPriority (&priority, CUR_THREAD_HANDLE);
thread = threadCreate (&privateData_t::threadFunc, this, STACK_SIZE, priority, -1, false);
assert (thread);
}
static void threadFunc (void *const arg_)
{
auto const t = static_cast<privateData_t *> (arg_);
t->func ();
}
::Thread thread = nullptr;
std::function<void ()> func;
};
///////////////////////////////////////////////////////////////////////////
platform::Thread::~Thread () = default;
platform::Thread::Thread () : m_d (new privateData_t ())
{
}
platform::Thread::Thread (std::function<void ()> func_) : m_d (new privateData_t (func_))
{
}
platform::Thread::Thread (Thread &&that_) : m_d (new privateData_t ())
{
std::swap (m_d, that_.m_d);
}
platform::Thread &platform::Thread::operator= (Thread &&that_)
{
std::swap (m_d, that_.m_d);
return *this;
}
void platform::Thread::join ()
{
threadJoin (m_d->thread, UINT64_MAX);
}
void platform::Thread::sleep (std::chrono::milliseconds const timeout_)
{
svcSleepThread (std::chrono::nanoseconds (timeout_).count ());
}
///////////////////////////////////////////////////////////////////////////
class platform::Mutex::privateData_t
{
public:
LightLock mutex;
};
///////////////////////////////////////////////////////////////////////////
platform::Mutex::~Mutex () = default;
platform::Mutex::Mutex () : m_d (new privateData_t ())
{
LightLock_Init (&m_d->mutex);
}
void platform::Mutex::lock ()
{
LightLock_Lock (&m_d->mutex);
}
void platform::Mutex::unlock ()
{
LightLock_Unlock (&m_d->mutex);
}

61
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; ftpd is a server implementation based on the following:
; - RFC 959 (https://tools.ietf.org/html/rfc959)
; - RFC 3659 (https://tools.ietf.org/html/rfc3659)
; - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
;
; Copyright (C) 2020 Michael Theall
;
; This program is free software: you can redistribute it and/or modify
; it under the terms of the GNU General Public License as published by
; the Free Software Foundation, either version 3 of the License, or
; (at your option) any later version.
;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
;
; You should have received a copy of the GNU General Public License
; along with this program. If not, see <https://www.gnu.org/licenses/>.
; Example PICA200 vertex shader
; Uniforms
.fvec proj[4]
; Constants
.constf constants(1.0, 0.0, 0.00392156862745, 0.0)
; Outputs
.out outPos position
.out outUv texcoord0
.out outColor color
; Inputs (defined as aliases for convenience)
.alias inPos v0
.alias inUv v1
.alias inColor v2
.proc main
; Force inPos.z = 0.0, inPos.w = 1.0
mov r0.xy, inPos.xy
mov r0.zw, constants.yx
; outPos = proj * inPos
dp4 outPos.x, proj[0], r0
dp4 outPos.y, proj[1], r0
dp4 outPos.z, proj[2], r0
dp4 outPos.w, proj[3], r0
; outUv = inUv
mov outUv, inUv
; normalize inColor
mul r1, constants.zzzz, inColor
; outColor = inColor
mov outColor, r1
; We're finished
end
.end

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#include "console.h"
#include <arpa/inet.h>
#include <errno.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef _3DS
#include <3ds.h>
#define CONSOLE_WIDTH 50
#define CONSOLE_HEIGHT 30
#elif defined(__SWITCH__)
#include <switch.h>
#define CONSOLE_WIDTH 80
#define CONSOLE_HEIGHT 45
#endif
#if defined(_3DS) || defined (__SWITCH__)
static PrintConsole status_console;
static PrintConsole main_console;
#endif
#if ENABLE_LOGGING
static bool disable_logging = false;
#endif
#if defined(_3DS)
static PrintConsole tcp_console;
/*! initialize console subsystem */
void
console_init(void)
{
consoleInit(GFX_TOP, &status_console);
consoleSetWindow(&status_console, 0, 0, 50, 1);
consoleInit(GFX_TOP, &main_console);
consoleSetWindow(&main_console, 0, 1, 50, 29);
consoleInit(GFX_BOTTOM, &tcp_console);
consoleSelect(&main_console);
}
/*! print tcp tables */
static void
print_tcp_table(void)
{
static SOCU_TCPTableEntry tcp_entries[32];
socklen_t optlen;
size_t i;
int rc, lines = 0;
#ifdef ENABLE_LOGGING
disable_logging = true;
#endif
consoleSelect(&tcp_console);
console_print("\x1b[0;0H\x1b[K");
optlen = sizeof(tcp_entries);
rc = SOCU_GetNetworkOpt(SOL_CONFIG, NETOPT_TCP_TABLE, tcp_entries, &optlen);
if(rc != 0 && errno != ENODEV)
console_print(RED "tcp table: %d %s\n\x1b[J\n" RESET, errno, strerror(errno));
else if(rc == 0)
{
for(i = 0; lines < 30 && i < optlen / sizeof(SOCU_TCPTableEntry); ++i)
{
SOCU_TCPTableEntry *entry = &tcp_entries[i];
struct sockaddr_in *local = (struct sockaddr_in*)&entry->local;
struct sockaddr_in *remote = (struct sockaddr_in*)&entry->remote;
console_print(GREEN "%stcp[%zu]: ", i == 0 ? "" : "\n", i);
switch(entry->state)
{
case TCP_STATE_CLOSED:
console_print("CLOSED\x1b[K");
local = remote = NULL;
break;
case TCP_STATE_LISTEN:
console_print("LISTEN\x1b[K");
remote = NULL;
break;
case TCP_STATE_ESTABLISHED:
console_print("ESTABLISHED\x1b[K");
break;
case TCP_STATE_FINWAIT1:
console_print("FINWAIT1\x1b[K");
break;
case TCP_STATE_FINWAIT2:
console_print("FINWAIT2\x1b[K");
break;
case TCP_STATE_CLOSE_WAIT:
console_print("CLOSE_WAIT\x1b[K");
break;
case TCP_STATE_LAST_ACK:
console_print("LAST_ACK\x1b[K");
break;
case TCP_STATE_TIME_WAIT:
console_print("TIME_WAIT\x1b[K");
break;
default:
console_print("State %lu\x1b[K", entry->state);
break;
}
++lines;
if(local && (lines++ < 30))
console_print("\n Local %s:%u\x1b[K", inet_ntoa(local->sin_addr),
ntohs(local->sin_port));
if(remote && (lines++ < 30))
console_print("\n Peer %s:%u\x1b[K", inet_ntoa(remote->sin_addr),
ntohs(remote->sin_port));
}
console_print(RESET "\x1b[J");
}
else
console_print("\x1b[2J");
consoleSelect(&main_console);
#ifdef ENABLE_LOGGING
disable_logging = false;
#endif
}
#elif defined(__SWITCH__)
/*! initialize console subsystem */
void
console_init(void)
{
consoleInit(&status_console);
consoleSetWindow(&status_console, 0, 0, CONSOLE_WIDTH, 1);
consoleInit( &main_console);
consoleSetWindow(&main_console, 0, 1, CONSOLE_WIDTH, CONSOLE_HEIGHT-1);
consoleSelect(&main_console);
}
#endif
#if defined(_3DS) || defined(__SWITCH__)
/*! set status bar contents
*
* @param[in] fmt format string
* @param[in] ... format arguments
*/
void
console_set_status(const char *fmt, ...)
{
va_list ap;
consoleSelect(&status_console);
va_start(ap, fmt);
vprintf(fmt, ap);
#ifdef ENABLE_LOGGING
vfprintf(stderr, fmt, ap);
#endif
va_end(ap);
consoleSelect(&main_console);
}
/*! add text to the console
*
* @param[in] fmt format string
* @param[in] ... format arguments
*/
void
console_print(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
vprintf(fmt, ap);
#ifdef ENABLE_LOGGING
if(!disable_logging)
vfprintf(stderr, fmt, ap);
#endif
va_end(ap);
}
/*! print debug message
*
* @param[in] fmt format string
* @param[in] ... format arguments
*/
void
debug_print(const char *fmt, ...)
{
#ifdef ENABLE_LOGGING
va_list ap;
va_start(ap, fmt);
vfprintf(stderr, fmt, ap);
va_end(ap);
#endif
}
/*! draw console to screen */
void
console_render(void)
{
/* print tcp table */
#ifdef _3DS
print_tcp_table();
#endif
/* flush framebuffer */
#ifdef _3DS
gfxFlushBuffers();
gspWaitForVBlank();
gfxSwapBuffers();
#endif
#ifdef __SWITCH__
consoleUpdate(NULL);
#endif
}
#else
/* this is a lot easier when you have a real console */
void
console_init(void)
{
}
void
console_set_status(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
vprintf(fmt, ap);
va_end(ap);
fputc('\n', stdout);
}
void
console_print(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
vprintf(fmt, ap);
va_end(ap);
}
void
debug_print(const char *fmt, ...)
{
#ifdef ENABLE_LOGGING
va_list ap;
va_start(ap, fmt);
vfprintf(stderr, fmt, ap);
va_end(ap);
#endif
}
void console_render(void)
{
}
#endif

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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "fs.h"
#include <cinttypes>
#include <cstdio>
std::string fs::printSize (std::uint64_t const size_)
{
constexpr std::uint64_t const KiB = 1024;
constexpr std::uint64_t const MiB = 1024 * KiB;
constexpr std::uint64_t const GiB = 1024 * MiB;
constexpr std::uint64_t const TiB = 1024 * GiB;
constexpr std::uint64_t const PiB = 1024 * TiB;
constexpr std::uint64_t const EiB = 1024 * PiB;
char buffer[64] = {};
for (auto const &[name, bin] : {
// clang-format off
std::make_pair ("EiB", EiB),
std::make_pair ("PiB", PiB),
std::make_pair ("TiB", TiB),
std::make_pair ("GiB", GiB),
std::make_pair ("MiB", MiB),
std::make_pair ("KiB", KiB)
// clang-format on
})
{
auto const whole = size_ / bin;
if (size_ >= 100 * bin)
{
std::sprintf (buffer, "%" PRIu64 "%s", whole, name);
return buffer;
}
auto const frac = size_ - whole * bin;
if (size_ >= 10 * bin)
{
std::sprintf (buffer, "%" PRIu64 ".%" PRIu64 "%s", whole, frac * 10 / bin, name);
return buffer;
}
if (size_ >= 1000 * (bin / KiB))
{
std::sprintf (buffer, "%" PRIu64 ".%02" PRIu64 "%s", whole, frac * 100 / bin, name);
return buffer;
}
}
std::sprintf (buffer, "%" PRIu64, size_);
return buffer;
}
///////////////////////////////////////////////////////////////////////////
fs::File::~File () = default;
fs::File::File () = default;
fs::File::File (File &&that_) = default;
fs::File &fs::File::operator= (File &&that_) = default;
fs::File::operator bool () const
{
return static_cast<bool> (m_fp);
}
fs::File::operator FILE * () const
{
return m_fp.get ();
}
void fs::File::setBufferSize (std::size_t const size_)
{
if (m_bufferSize != size_)
{
m_buffer = std::make_unique<char[]> (size_);
m_bufferSize = size_;
}
if (m_fp)
std::setvbuf (m_fp.get (), m_buffer.get (), _IOFBF, m_bufferSize);
}
bool fs::File::open (char const *const path_, char const *const mode_)
{
auto const fp = std::fopen (path_, mode_);
if (!fp)
return false;
m_fp = std::unique_ptr<std::FILE, int (*) (std::FILE *)> (fp, &std::fclose);
if (m_buffer)
std::setvbuf (m_fp.get (), m_buffer.get (), _IOFBF, m_bufferSize);
return true;
}
void fs::File::close ()
{
m_fp.reset ();
}
ssize_t fs::File::seek (std::size_t const pos_, int const origin_)
{
return std::fseek (m_fp.get (), pos_, origin_);
}
ssize_t fs::File::read (void *const data_, std::size_t const size_)
{
return std::fread (data_, 1, size_, m_fp.get ());
}
bool fs::File::readAll (void *const data_, std::size_t const size_)
{
auto p = static_cast<char *> (data_);
std::size_t bytes = 0;
while (bytes < size_)
{
auto const rc = read (p, size_ - bytes);
if (rc <= 0)
return false;
p += rc;
bytes += rc;
}
return true;
}
ssize_t fs::File::write (void const *const data_, std::size_t const size_)
{
return std::fwrite (data_, 1, size_, m_fp.get ());
}
bool fs::File::writeAll (void const *const data_, std::size_t const size_)
{
auto p = static_cast<char const *> (data_);
std::size_t bytes = 0;
while (bytes < size_)
{
auto const rc = write (p, size_ - bytes);
if (rc <= 0)
return false;
p += rc;
bytes += rc;
}
return true;
}
///////////////////////////////////////////////////////////////////////////
fs::Dir::~Dir () = default;
fs::Dir::Dir () = default;
fs::Dir::Dir (Dir &&that_) = default;
fs::Dir &fs::Dir::operator= (Dir &&that_) = default;
fs::Dir::operator bool () const
{
return static_cast<bool> (m_dp);
}
fs::Dir::operator DIR * () const
{
return m_dp.get ();
}
bool fs::Dir::open (char const *const path_)
{
auto const dp = ::opendir (path_);
if (!dp)
return false;
m_dp = std::unique_ptr<DIR, int (*) (DIR *)> (dp, &::closedir);
return true;
}
void fs::Dir::close ()
{
m_dp.reset ();
}
struct dirent *fs::Dir::read ()
{
return ::readdir (m_dp.get ());
}

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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "ftpServer.h"
#include "fs.h"
#include "imgui.h"
#include <arpa/inet.h>
#include <poll.h>
#include <unistd.h>
#include <chrono>
#include <cstdio>
#include <cstring>
#include <mutex>
#include <thread>
using namespace std::chrono_literals;
#ifndef _3DS
#define MULTITHREADED 1
#else
#define MULTITHREADED 0
#endif
namespace
{
auto const s_startTime = std::chrono::system_clock::to_time_t (std::chrono::system_clock::now ());
platform::Mutex s_lock;
std::string s_freeSpace;
}
///////////////////////////////////////////////////////////////////////////
FtpServer::~FtpServer ()
{
m_quit = true;
m_thread.join ();
}
FtpServer::FtpServer (std::uint16_t const port_)
: m_log (Log::create ()), m_port (port_), m_quit (false)
{
Log::bind (m_log);
handleStartButton ();
#if MULTITHREADED
m_thread = platform::Thread (std::bind (&FtpServer::threadFunc, this));
#endif
}
void FtpServer::draw ()
{
#if !MULTITHREADED
loop ();
#endif
ImGuiIO &io = ImGui::GetIO ();
auto const width = io.DisplaySize.x;
auto const height = io.DisplaySize.y;
ImGui::SetNextWindowPos (ImVec2 (0, 0), ImGuiCond_FirstUseEver);
#ifdef _3DS
// top screen
ImGui::SetNextWindowSize (ImVec2 (width, height / 2.0f));
#else
ImGui::SetNextWindowSize (ImVec2 (width, height));
#endif
ImGui::Begin (STATUS_STRING,
nullptr,
ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize);
{
auto const lock = std::scoped_lock (m_lock);
if (!m_socket)
{
if (ImGui::Button ("Start"))
handleStartButton ();
}
else if (ImGui::Button ("Stop"))
handleStopButton ();
if (m_socket)
{
ImGui::SameLine ();
ImGui::TextUnformatted (m_name.c_str ());
}
}
{
auto const lock = std::scoped_lock (s_lock);
if (!s_freeSpace.empty ())
{
ImGui::SameLine ();
ImGui::TextUnformatted (s_freeSpace.c_str ());
}
}
ImGui::Separator ();
#ifdef _3DS
ImGui::BeginChild ("Logs", ImVec2 (0, 0), false, ImGuiWindowFlags_HorizontalScrollbar);
#else
ImGui::BeginChild ("Logs", ImVec2 (0, 200), false, ImGuiWindowFlags_HorizontalScrollbar);
#endif
m_log->draw ();
ImGui::EndChild ();
#ifdef _3DS
ImGui::End ();
// bottom screen
ImGui::SetNextWindowSize (ImVec2 (width * 0.8f, height / 2.0f));
ImGui::SetNextWindowPos (ImVec2 (width * 0.1f, height / 2.0f), ImGuiCond_FirstUseEver);
ImGui::Begin ("Sessions",
nullptr,
ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize);
#else
ImGui::Separator ();
#endif
for (auto &session : m_sessions)
session->draw ();
ImGui::End ();
}
UniqueFtpServer FtpServer::create (std::uint16_t const port_)
{
updateFreeSpace ();
return UniqueFtpServer (new FtpServer (port_));
}
void FtpServer::updateFreeSpace ()
{
#if defined(_3DS) || defined(__SWITCH__)
struct statvfs st;
if (::statvfs ("sdmc:/", &st) != 0)
return;
auto const lock = std::scoped_lock (s_lock);
s_freeSpace = fs::printSize (static_cast<std::uint64_t> (st.f_bsize) * st.f_bfree);
#endif
}
std::time_t FtpServer::startTime ()
{
return s_startTime;
}
void FtpServer::handleStartButton ()
{
if (m_socket)
return;
struct sockaddr_in addr;
addr.sin_family = AF_INET;
#if defined(_3DS) || defined(__SWITCH__)
addr.sin_addr.s_addr = gethostid ();
#else
addr.sin_addr.s_addr = INADDR_ANY;
#endif
addr.sin_port = htons (m_port);
auto socket = Socket::create ();
if (!socket)
return;
if (m_port != 0 && !socket->setReuseAddress (true))
return;
if (!socket->bind (addr))
return;
if (!socket->listen (10))
return;
auto const &sockName = socket->sockName ();
auto const name = sockName.name ();
m_name.resize (std::strlen (name) + 3 + 5);
m_name.resize (std::sprintf (&m_name[0], "[%s]:%u", name, sockName.port ()));
Log::info ("Started server at %s\n", m_name.c_str ());
m_socket = std::move (socket);
}
void FtpServer::handleStopButton ()
{
m_socket.reset ();
Log::info ("Stopped server at %s\n", m_name.c_str ());
}
void FtpServer::loop ()
{
{
auto const lock = std::scoped_lock (m_lock);
if (m_socket)
{
Socket::PollInfo info{*m_socket, POLLIN, 0};
if (Socket::poll (&info, 1, 0ms) > 0)
{
auto socket = m_socket->accept ();
if (socket)
m_sessions.emplace_back (FtpSession::create (std::move (socket)));
}
}
}
for (auto it = std::begin (m_sessions); it != std::end (m_sessions);)
{
auto const &session = *it;
if (session->dead ())
it = m_sessions.erase (it);
else
++it;
}
if (!m_sessions.empty ())
FtpSession::poll (m_sessions);
#if MULTITHREADED
else
platform::Thread::sleep (16ms);
#endif
}
void FtpServer::threadFunc ()
{
Log::bind (m_log);
while (!m_quit)
loop ();
}

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#error "Please use https://github.com/ocornut/imgui/releases/tag/v1.75"

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#error "Please use https://github.com/ocornut/imgui/releases/tag/v1.75"

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#error "Please use https://github.com/ocornut/imgui/releases/tag/v1.75"

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#error "Please use https://github.com/ocornut/imgui/releases/tag/v1.75"

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#error "Please use https://github.com/ocornut/imgui/releases/tag/v1.75"

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#error "Please use https://github.com/ocornut/imgui/releases/tag/v1.75"

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#error "Please use https://github.com/ocornut/imgui/releases/tag/v1.75"

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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "ioBuffer.h"
#include <cassert>
#include <cstring>
///////////////////////////////////////////////////////////////////////////
IOBuffer::~IOBuffer () = default;
IOBuffer::IOBuffer (std::size_t const size_)
: m_buffer (std::make_unique<char[]> (size_)), m_size (size_)
{
}
char *IOBuffer::freeArea () const
{
assert (m_end < m_size);
return &m_buffer[m_end];
}
std::size_t IOBuffer::freeSize () const
{
assert (m_size >= m_end);
return m_size - m_end;
}
void IOBuffer::markFree (std::size_t size_)
{
assert (m_end >= m_start);
assert (m_end - m_start >= size_);
m_start += size_;
// reset back to beginning
if (m_start == m_end)
{
m_start = 0;
m_end = 0;
}
}
char *IOBuffer::usedArea () const
{
assert (m_start < m_size);
return &m_buffer[m_start];
}
std::size_t IOBuffer::usedSize () const
{
assert (m_end >= m_start);
return m_end - m_start;
}
void IOBuffer::markUsed (std::size_t size_)
{
assert (m_size >= m_end);
assert (m_size - m_end >= size_);
m_end += size_;
}
bool IOBuffer::empty () const
{
assert (m_end >= m_start);
return (m_end - m_start) == 0;
}
std::size_t IOBuffer::capacity () const
{
return m_size;
}
void IOBuffer::clear ()
{
m_start = 0;
m_end = 0;
}
void IOBuffer::coalesce ()
{
assert (m_size >= m_end);
assert (m_end >= m_start);
auto const size = m_end - m_start;
if (size != 0)
std::memmove (&m_buffer[0], &m_buffer[m_start], size);
m_end -= m_start;
m_start = 0;
}

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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "log.h"
#include "imgui.h"
#include <mutex>
namespace
{
#ifdef _3DS
constexpr auto MAX_LOGS = 250;
#else
constexpr auto MAX_LOGS = 10000;
#endif
thread_local WeakLog s_log;
static char const *const s_prefix[] = {
[Log::DEBUG] = "[DEBUG]",
[Log::INFO] = "[INFO]",
[Log::ERROR] = "[ERROR]",
[Log::COMMAND] = "[COMMAND]",
[Log::RESPONSE] = "[RESPONSE]",
};
}
///////////////////////////////////////////////////////////////////////////
Log::~Log () = default;
Log::Log () = default;
void Log::draw ()
{
auto const lock = std::scoped_lock (m_lock);
if (m_messages.size () > MAX_LOGS)
{
auto const begin = std::begin (m_messages);
auto const end = std::next (begin, m_messages.size () - MAX_LOGS);
m_messages.erase (begin, end);
}
static ImVec4 const s_colors[] = {
[Log::DEBUG] = ImVec4 (1.0f, 1.0f, 0.4f, 1.0f),
[Log::INFO] = ImVec4 (1.0f, 1.0f, 1.0f, 1.0f),
[Log::ERROR] = ImVec4 (1.0f, 0.4f, 0.4f, 1.0f),
[Log::COMMAND] = ImVec4 (0.4f, 1.0f, 0.4f, 1.0f),
[Log::RESPONSE] = ImVec4 (0.4f, 1.0f, 1.0f, 1.0f),
};
static char const *const s_prefix[] = {
[Log::DEBUG] = "[DEBUG]",
[Log::INFO] = "[INFO]",
[Log::ERROR] = "[ERROR]",
[Log::COMMAND] = "[COMMAND]",
[Log::RESPONSE] = "[RESPONSE]",
};
for (auto const &message : m_messages)
{
ImGui::PushStyleColor (ImGuiCol_Text, s_colors[message.level]);
ImGui::TextUnformatted (s_prefix[message.level]);
ImGui::SameLine ();
ImGui::TextUnformatted (message.message.c_str ());
ImGui::PopStyleColor ();
}
// auto scroll if scroll bar is at end
if (ImGui::GetScrollY () >= ImGui::GetScrollMaxY ())
ImGui::SetScrollHereY (1.0f);
}
SharedLog Log::create ()
{
return std::shared_ptr<Log> (new Log ());
}
void Log::bind (SharedLog log_)
{
s_log = log_;
}
void Log::debug (char const *const fmt_, ...)
{
#ifndef NDEBUG
va_list ap;
va_start (ap, fmt_);
log (DEBUG, fmt_, ap);
va_end (ap);
#endif
}
void Log::info (char const *const fmt_, ...)
{
va_list ap;
va_start (ap, fmt_);
log (INFO, fmt_, ap);
va_end (ap);
}
void Log::error (char const *const fmt_, ...)
{
va_list ap;
va_start (ap, fmt_);
log (ERROR, fmt_, ap);
va_end (ap);
}
void Log::command (char const *const fmt_, ...)
{
va_list ap;
va_start (ap, fmt_);
log (COMMAND, fmt_, ap);
va_end (ap);
}
void Log::response (char const *const fmt_, ...)
{
va_list ap;
va_start (ap, fmt_);
log (RESPONSE, fmt_, ap);
va_end (ap);
}
void Log::log (Level const level_, char const *const fmt_, va_list ap_)
{
#ifdef NDEBUG
if (level_ == DEBUG)
return;
#endif
auto log = s_log.lock ();
if (!log)
return;
thread_local static char buffer[1024];
std::vsnprintf (buffer, sizeof (buffer), fmt_, ap_);
buffer[sizeof (buffer) - 1] = '\0';
auto const lock = std::scoped_lock (log->m_lock);
#ifndef NDEBUG
std::fprintf (stderr, "%s", s_prefix[level_]);
std::fputs (buffer, stderr);
#endif
log->m_messages.emplace_back (level_, buffer);
}
void Log::log (Level const level_, std::string_view const message_)
{
#ifdef NDEBUG
if (level_ == DEBUG)
return;
#endif
auto log = s_log.lock ();
if (!log)
return;
auto msg = std::string (message_);
for (auto &c : msg)
{
if (c == '\0')
c = '?';
}
auto const lock = std::scoped_lock (log->m_lock);
#ifndef NDEBUG
std::fprintf (stderr, "%s", s_prefix[level_]);
std::fwrite (msg.data (), 1, msg.size (), stderr);
#endif
log->m_messages.emplace_back (level_, msg);
}

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#include <errno.h>
#include <malloc.h>
#include <stdarg.h>
#include <stdio.h>
#include <unistd.h>
#ifdef _3DS
#include <3ds.h>
#elif defined(__SWITCH__)
#include <switch.h>
#endif
#include "console.h"
#include "ftp.h"
/*! looping mechanism
*
* @param[in] callback function to call during each iteration
*
* @returns loop status
*/
static loop_status_t
loop(loop_status_t (*callback)(void))
{
loop_status_t status = LOOP_CONTINUE;
#ifdef _3DS
while(aptMainLoop())
{
status = callback();
console_render();
if(status != LOOP_CONTINUE)
return status;
}
return LOOP_EXIT;
#elif defined(__SWITCH__)
while(appletMainLoop())
{
console_render();
status = callback();
if(status != LOOP_CONTINUE)
return status;
}
return LOOP_EXIT;
#else
while(status == LOOP_CONTINUE)
status = callback();
return status;
#endif
}
#ifdef _3DS
/*! wait until the B button is pressed
*
* @returns loop status
*/
static loop_status_t
wait_for_b(void)
{
/* update button state */
hidScanInput();
/* check if B was pressed */
if(hidKeysDown() & KEY_B)
return LOOP_EXIT;
/* B was not pressed */
return LOOP_CONTINUE;
}
#elif defined(__SWITCH__)
/*! wait until the B button is pressed
*
* @returns loop status
*/
static loop_status_t
wait_for_b(void)
{
/* update button state */
hidScanInput();
/* check if B was pressed */
if(hidKeysDown(CONTROLLER_P1_AUTO) & KEY_B)
return LOOP_EXIT;
/* B was not pressed */
return LOOP_CONTINUE;
}
#endif
/*! entry point
*
* @param[in] argc unused
* @param[in] argv unused
*
* returns exit status
*/
int
main(int argc,
char *argv[])
{
loop_status_t status = LOOP_RESTART;
#ifdef _3DS
/* initialize needed 3DS services */
acInit();
gfxInitDefault();
gfxSet3D(false);
sdmcWriteSafe(false);
#elif defined(__SWITCH__)
/* initialize needed Switch services */
nifmInitialize(NifmServiceType_User);
#endif
/* initialize console subsystem */
console_init();
#ifdef ENABLE_LOGGING
/* open log file */
#ifdef _3DS
FILE *fp = freopen("/ftpd.log", "wb", stderr);
#else
FILE *fp = freopen("ftpd.log", "wb", stderr);
#endif
if(fp == NULL)
{
console_print(RED "freopen: 0x%08X\n" RESET, errno);
goto log_fail;
}
/* truncate log file */
if(ftruncate(fileno(fp), 0) != 0)
{
console_print(RED "ftruncate: 0x%08X\n" RESET, errno);
goto log_fail;
}
#endif
console_set_status("\n" GREEN STATUS_STRING
#ifdef ENABLE_LOGGING
" DEBUG"
#endif
RESET);
while(status == LOOP_RESTART)
{
/* initialize ftp subsystem */
if(ftp_init() == 0)
{
/* ftp loop */
status = loop(ftp_loop);
/* done with ftp */
ftp_exit();
}
else
status = LOOP_EXIT;
}
#if defined(_3DS) || defined(__SWITCH__)
console_print("Press B to exit\n");
#endif
#ifdef ENABLE_LOGGING
log_fail:
if(fclose(stderr) != 0)
console_print(RED "fclose(%d): 0x%08X\n" RESET, fileno(stderr), errno);
#endif
#ifdef _3DS
loop(wait_for_b);
/* deinitialize 3DS services */
gfxExit();
acExit();
#elif defined(__SWITCH__)
loop(wait_for_b);
/* deinitialize Switch services */
consoleExit(NULL);
nifmExit();
#endif
return 0;
}

52
source/main.cpp Normal file
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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "platform.h"
#include "ftpServer.h"
#include "imgui.h"
#include <cstdio>
#include <cstdlib>
int main (int argc_, char *argv_[])
{
if (!platform::init ())
return EXIT_FAILURE;
auto &style = ImGui::GetStyle ();
style.WindowRounding = 0.0f;
#ifdef _3DS
style.Colors[ImGuiCol_WindowBg].w = 0.5f;
#endif
auto server = FtpServer::create (5000);
while (platform::loop ())
{
server->draw ();
platform::render ();
}
platform::exit ();
}

681
source/nx/imgui_deko3d.cpp Normal file
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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "imgui_deko3d.h"
#include "imgui.h"
#include "fs.h"
#include "log.h"
#include <deko3d.hpp>
#include <switch.h>
#include <zstd.h>
#define GLM_FORCE_DEFAULT_ALIGNED_GENTYPES
#define GLM_FORCE_INTRINSICS
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <glm/mat4x4.hpp>
#include <fcntl.h>
#include <sys/stat.h>
#include <unistd.h>
#include <cerrno>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <numeric>
namespace
{
constexpr auto LOGO_WIDTH = 500;
constexpr auto LOGO_HEIGHT = 493;
constexpr auto FB_NUM = 2u;
constexpr auto CMDBUF_SIZE = 1024 * 1024;
constexpr auto DATABUF_SIZE = 1024 * 1024;
constexpr auto INDEXBUF_SIZE = 1024 * 1024;
constexpr auto IMAGEBUF_SIZE = 16 * 1024 * 1024;
struct VertUBO
{
glm::mat4 projMtx;
};
struct FragUBO
{
std::uint32_t font;
};
constexpr std::array VertexAttribState = {
// clang-format off
DkVtxAttribState{0, 0, offsetof (ImDrawVert, pos), DkVtxAttribSize_2x32, DkVtxAttribType_Float, 0},
DkVtxAttribState{0, 0, offsetof (ImDrawVert, uv), DkVtxAttribSize_2x32, DkVtxAttribType_Float, 0},
DkVtxAttribState{0, 0, offsetof (ImDrawVert, col), DkVtxAttribSize_4x8, DkVtxAttribType_Unorm, 0},
// clang-format on
};
constexpr std::array VertexBufferState = {
DkVtxBufferState{sizeof (ImDrawVert), 0},
};
dk::UniqueDevice s_device;
dk::UniqueMemBlock s_depthMemBlock;
dk::Image s_depthBuffer;
dk::UniqueMemBlock s_fbMemBlock;
dk::Image s_frameBuffers[FB_NUM];
dk::Image s_fontTexture;
dk::Image s_logoTexture;
dk::UniqueSwapchain s_swapchain;
dk::UniqueMemBlock s_codeMemBlock;
dk::Shader s_shaders[2];
dk::UniqueMemBlock s_uboMemBlock;
dk::UniqueMemBlock s_vtxMemBlock[FB_NUM];
dk::UniqueMemBlock s_idxMemBlock[FB_NUM];
dk::UniqueMemBlock s_cmdMemBlock[FB_NUM];
dk::UniqueCmdBuf s_cmdBuf[FB_NUM];
dk::UniqueMemBlock s_imageMemBlock;
dk::UniqueMemBlock s_descriptorMemBlock;
dk::UniqueQueue s_queue;
constexpr auto MAX_SAMPLERS = 1;
constexpr auto MAX_IMAGES = 2;
dk::SamplerDescriptor *s_samplerDescriptors = nullptr;
dk::ImageDescriptor *s_imageDescriptors = nullptr;
std::uintptr_t s_boundDescriptor = 0;
unsigned s_width = 0;
unsigned s_height = 0;
template <typename T, typename U>
constexpr inline std::uint32_t align (T const &size_, U const &align_)
{
return static_cast<std::uint32_t> (size_ + align_ - 1) & ~(align_ - 1);
}
void rebuildSwapchain (unsigned const width_, unsigned const height_)
{
s_swapchain = nullptr;
dk::ImageLayout depthLayout;
dk::ImageLayoutMaker{s_device}
.setFlags (DkImageFlags_UsageRender | DkImageFlags_HwCompression)
.setFormat (DkImageFormat_Z24S8)
.setDimensions (width_, height_)
.initialize (depthLayout);
auto const depthAlign = depthLayout.getAlignment ();
auto const depthSize = depthLayout.getSize ();
if (!s_depthMemBlock)
{
s_depthMemBlock = dk::MemBlockMaker{s_device,
align (depthSize, std::max<unsigned> (depthAlign, DK_MEMBLOCK_ALIGNMENT))}
.setFlags (DkMemBlockFlags_GpuCached | DkMemBlockFlags_Image)
.create ();
}
s_depthBuffer.initialize (depthLayout, s_depthMemBlock, 0);
dk::ImageLayout fbLayout;
dk::ImageLayoutMaker{s_device}
.setFlags (
DkImageFlags_UsageRender | DkImageFlags_UsagePresent | DkImageFlags_HwCompression)
.setFormat (DkImageFormat_RGBA8_Unorm)
.setDimensions (width_, height_)
.initialize (fbLayout);
auto const fbAlign = fbLayout.getAlignment ();
auto const fbSize = fbLayout.getSize ();
if (!s_fbMemBlock)
{
s_fbMemBlock = dk::MemBlockMaker{s_device,
align (FB_NUM * fbSize, std::max<unsigned> (fbAlign, DK_MEMBLOCK_ALIGNMENT))}
.setFlags (DkMemBlockFlags_GpuCached | DkMemBlockFlags_Image)
.create ();
}
std::array<DkImage const *, FB_NUM> swapchainImages;
for (unsigned i = 0; i < FB_NUM; ++i)
{
swapchainImages[i] = &s_frameBuffers[i];
s_frameBuffers[i].initialize (fbLayout, s_fbMemBlock, i * fbSize);
}
s_swapchain = dk::SwapchainMaker{s_device, nwindowGetDefault (), swapchainImages}.create ();
}
void loadShaders ()
{
struct ShaderFile
{
ShaderFile (dk::Shader &shader_, char const *const path_)
: shader (shader_), path (path_), size (getSize (path_))
{
}
static std::size_t getSize (char const *const path_)
{
struct stat st;
auto const rc = stat (path_, &st);
if (rc != 0)
{
std::fprintf (stderr, "stat(%s): %s\n", path_, std::strerror (errno));
std::abort ();
}
return st.st_size;
}
dk::Shader &shader;
char const *const path;
std::size_t const size;
};
auto shaderFiles = {ShaderFile{s_shaders[0], "romfs:/shaders/imgui_vsh.dksh"},
ShaderFile{s_shaders[1], "romfs:/shaders/imgui_fsh.dksh"}};
auto const codeSize = std::accumulate (std::begin (shaderFiles),
std::end (shaderFiles),
DK_SHADER_CODE_UNUSABLE_SIZE,
[] (auto const sum_, auto const &file_) {
return sum_ + align (file_.size, DK_SHADER_CODE_ALIGNMENT);
});
s_codeMemBlock = dk::MemBlockMaker{s_device, align (codeSize, DK_MEMBLOCK_ALIGNMENT)}
.setFlags (DkMemBlockFlags_CpuUncached | DkMemBlockFlags_GpuCached |
DkMemBlockFlags_Code)
.create ();
auto const addr = static_cast<std::uint8_t *> (s_codeMemBlock.getCpuAddr ());
std::size_t offset = 0;
for (auto &file : shaderFiles)
{
std::uint32_t const codeOffset = offset;
fs::File fp;
if (!fp.open (file.path))
{
std::fprintf (stderr, "open(%s): %s\n", file.path, std::strerror (errno));
std::abort ();
}
if (!fp.readAll (&addr[offset], file.size))
{
std::fprintf (stderr, "read(%s): %s\n", file.path, std::strerror (errno));
std::abort ();
}
dk::ShaderMaker{s_codeMemBlock, codeOffset}.initialize (file.shader);
offset = align (offset + file.size, DK_SHADER_CODE_ALIGNMENT);
}
}
DkCmdList setupRenderState (int const slot_,
ImDrawData *const drawData_,
unsigned const width_,
unsigned const height_)
{
// Setup viewport, orthographic projection matrix
// Our visible imgui space lies from drawData_->DisplayPos (top left) to
// drawData_->DisplayPos+data_data->DisplaySize (bottom right). DisplayPos is (0,0) for single
// viewport apps.
auto const L = drawData_->DisplayPos.x;
auto const R = drawData_->DisplayPos.x + drawData_->DisplaySize.x;
auto const T = drawData_->DisplayPos.y;
auto const B = drawData_->DisplayPos.y + drawData_->DisplaySize.y;
VertUBO vertUBO;
vertUBO.projMtx = glm::orthoRH_ZO (L, R, B, T, -1.0f, 1.0f);
s_cmdBuf[slot_].setViewports (0, DkViewport{0.0f, 0.0f, width_, height_});
s_cmdBuf[slot_].bindShaders (DkStageFlag_GraphicsMask, {&s_shaders[0], &s_shaders[1]});
s_cmdBuf[slot_].bindUniformBuffer (DkStage_Vertex,
0,
s_uboMemBlock.getGpuAddr (),
align (sizeof (VertUBO), DK_UNIFORM_BUF_ALIGNMENT));
s_cmdBuf[slot_].pushConstants (s_uboMemBlock.getGpuAddr (),
align (sizeof (VertUBO), DK_UNIFORM_BUF_ALIGNMENT),
0,
sizeof (VertUBO),
&vertUBO);
s_cmdBuf[slot_].bindUniformBuffer (DkStage_Fragment,
0,
s_uboMemBlock.getGpuAddr () + align (sizeof (VertUBO), DK_UNIFORM_BUF_ALIGNMENT),
align (sizeof (FragUBO), DK_UNIFORM_BUF_ALIGNMENT));
s_cmdBuf[slot_].bindRasterizerState (dk::RasterizerState{}.setCullMode (DkFace_None));
s_cmdBuf[slot_].bindColorState (dk::ColorState{}.setBlendEnable (0, true));
s_cmdBuf[slot_].bindColorWriteState (dk::ColorWriteState{});
s_cmdBuf[slot_].bindDepthStencilState (dk::DepthStencilState{}.setDepthTestEnable (false));
s_cmdBuf[slot_].bindBlendStates (0,
dk::BlendState{}.setFactors (DkBlendFactor_SrcAlpha,
DkBlendFactor_InvSrcAlpha,
DkBlendFactor_InvSrcAlpha,
DkBlendFactor_Zero));
s_cmdBuf[slot_].bindVtxAttribState (VertexAttribState);
s_cmdBuf[slot_].bindVtxBufferState (VertexBufferState);
return s_cmdBuf[slot_].finishList ();
}
}
void imgui::deko3d::init ()
{
// Setup back-end capabilities flags
ImGuiIO &io = ImGui::GetIO ();
io.BackendRendererName = "deko3d";
io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset;
}
void imgui::deko3d::exit ()
{
s_queue.waitIdle ();
s_queue = nullptr;
s_descriptorMemBlock = nullptr;
s_imageMemBlock = nullptr;
for (unsigned i = 0; i < FB_NUM; ++i)
{
s_cmdBuf[i] = nullptr;
s_cmdMemBlock[i] = nullptr;
s_idxMemBlock[i] = nullptr;
s_vtxMemBlock[i] = nullptr;
}
s_uboMemBlock = nullptr;
s_codeMemBlock = nullptr;
s_swapchain = nullptr;
s_fbMemBlock = nullptr;
s_depthMemBlock = nullptr;
s_device = nullptr;
}
void imgui::deko3d::newFrame ()
{
if (s_device)
return;
s_device = dk::DeviceMaker{}.create ();
rebuildSwapchain (1920, 1080);
loadShaders ();
s_uboMemBlock = dk::MemBlockMaker{s_device,
align (align (sizeof (VertUBO), DK_UNIFORM_BUF_ALIGNMENT) +
align (sizeof (FragUBO), DK_UNIFORM_BUF_ALIGNMENT),
DK_MEMBLOCK_ALIGNMENT)}
.setFlags (DkMemBlockFlags_CpuUncached | DkMemBlockFlags_GpuCached)
.create ();
for (std::size_t i = 0; i < FB_NUM; ++i)
{
s_vtxMemBlock[i] = dk::MemBlockMaker{s_device, align (DATABUF_SIZE, DK_MEMBLOCK_ALIGNMENT)}
.setFlags (DkMemBlockFlags_CpuUncached | DkMemBlockFlags_GpuCached)
.create ();
s_idxMemBlock[i] = dk::MemBlockMaker{s_device, align (INDEXBUF_SIZE, DK_MEMBLOCK_ALIGNMENT)}
.setFlags (DkMemBlockFlags_CpuUncached | DkMemBlockFlags_GpuCached)
.create ();
s_cmdMemBlock[i] = dk::MemBlockMaker{s_device, align (CMDBUF_SIZE, DK_MEMBLOCK_ALIGNMENT)}
.setFlags (DkMemBlockFlags_CpuUncached | DkMemBlockFlags_GpuCached)
.create ();
s_cmdBuf[i] = dk::CmdBufMaker{s_device}.create ();
s_cmdBuf[i].addMemory (s_cmdMemBlock[i], 0, s_cmdMemBlock[i].getSize ());
}
s_queue = dk::QueueMaker{s_device}.setFlags (DkQueueFlags_Graphics).create ();
s_imageMemBlock = dk::MemBlockMaker{s_device, align (IMAGEBUF_SIZE, DK_MEMBLOCK_ALIGNMENT)}
.setFlags (DkMemBlockFlags_GpuCached | DkMemBlockFlags_Image)
.create ();
// Build texture atlas
ImGuiIO &io = ImGui::GetIO ();
io.Fonts->SetTexID (nullptr);
unsigned char *pixels;
int width;
int height;
io.Fonts->GetTexDataAsAlpha8 (&pixels, &width, &height);
dk::UniqueMemBlock memBlock =
dk::MemBlockMaker{s_device, align (width * height, DK_MEMBLOCK_ALIGNMENT)}
.setFlags (DkMemBlockFlags_CpuUncached | DkMemBlockFlags_GpuCached)
.create ();
std::memcpy (memBlock.getCpuAddr (), pixels, width * height);
static_assert (sizeof (dk::ImageDescriptor) == DK_IMAGE_DESCRIPTOR_ALIGNMENT);
static_assert (sizeof (dk::SamplerDescriptor) == DK_SAMPLER_DESCRIPTOR_ALIGNMENT);
static_assert (DK_IMAGE_DESCRIPTOR_ALIGNMENT == DK_SAMPLER_DESCRIPTOR_ALIGNMENT);
s_descriptorMemBlock = dk::MemBlockMaker{s_device,
align ((MAX_SAMPLERS + MAX_IMAGES) * sizeof (dk::ImageDescriptor), DK_MEMBLOCK_ALIGNMENT)}
.setFlags (DkMemBlockFlags_CpuUncached | DkMemBlockFlags_GpuCached)
.create ();
s_samplerDescriptors =
static_cast<dk::SamplerDescriptor *> (s_descriptorMemBlock.getCpuAddr ());
s_imageDescriptors =
reinterpret_cast<dk::ImageDescriptor *> (&s_samplerDescriptors[MAX_SAMPLERS]);
s_samplerDescriptors[0].initialize (
dk::Sampler{}
.setFilter (DkFilter_Linear, DkFilter_Linear)
.setWrapMode (DkWrapMode_ClampToEdge, DkWrapMode_ClampToEdge, DkWrapMode_ClampToEdge));
auto &cmdBuf = s_cmdBuf[0];
dk::ImageLayout layout;
dk::ImageLayoutMaker{s_device}
.setFlags (0)
.setFormat (DkImageFormat_R8_Unorm)
.setDimensions (width, height)
.initialize (layout);
s_fontTexture.initialize (layout, s_imageMemBlock, 0);
s_imageDescriptors[0].initialize (s_fontTexture);
dk::ImageView imageView{s_fontTexture};
cmdBuf.copyBufferToImage ({memBlock.getGpuAddr ()}, imageView, {0, 0, 0, width, height, 1});
cmdBuf.bindSamplerDescriptorSet (s_descriptorMemBlock.getGpuAddr (), MAX_SAMPLERS);
cmdBuf.bindImageDescriptorSet (
s_descriptorMemBlock.getGpuAddr () + MAX_SAMPLERS * sizeof (dk::SamplerDescriptor),
MAX_IMAGES);
s_queue.submitCommands (cmdBuf.finishList ());
s_queue.waitIdle ();
{
auto const path = "romfs:/deko3d.rgba.zst";
struct stat st;
if (stat (path, &st) != 0)
{
std::fprintf (stderr, "stat(%s): %s\n", path, std::strerror (errno));
std::abort ();
}
fs::File fp;
if (!fp.open (path))
{
std::fprintf (stderr, "open(%s): %s\n", path, std::strerror (errno));
std::abort ();
}
std::vector<char> buffer (st.st_size);
if (!fp.readAll (buffer.data (), st.st_size))
{
std::fprintf (stderr, "read(%s): %s\n", path, std::strerror (errno));
std::abort ();
}
fp.close ();
auto const size = ZSTD_getFrameContentSize (buffer.data (), st.st_size);
if (ZSTD_isError (size))
{
std::fprintf (stderr, "ZSTD_getFrameContentSize: %s\n", ZSTD_getErrorName (size));
std::abort ();
}
memBlock = dk::MemBlockMaker{s_device, align (size, DK_MEMBLOCK_ALIGNMENT)}
.setFlags (DkMemBlockFlags_CpuUncached | DkMemBlockFlags_GpuCached)
.create ();
auto const decoded =
ZSTD_decompress (memBlock.getCpuAddr (), size, buffer.data (), st.st_size);
if (ZSTD_isError (decoded))
{
std::fprintf (stderr, "ZSTD_decompress: %s\n", ZSTD_getErrorName (decoded));
std::abort ();
}
dk::ImageLayout layout;
dk::ImageLayoutMaker{s_device}
.setFlags (0)
.setFormat (DkImageFormat_RGBA8_Unorm)
.setDimensions (LOGO_WIDTH, LOGO_HEIGHT)
.initialize (layout);
auto const offset = align (width * height, DK_IMAGE_LINEAR_STRIDE_ALIGNMENT);
s_logoTexture.initialize (layout, s_imageMemBlock, offset);
s_imageDescriptors[1].initialize (s_logoTexture);
dk::ImageView imageView{s_logoTexture};
cmdBuf.copyBufferToImage (
{memBlock.getGpuAddr ()}, imageView, {0, 0, 0, LOGO_WIDTH, LOGO_HEIGHT, 1});
s_queue.submitCommands (cmdBuf.finishList ());
s_queue.waitIdle ();
}
cmdBuf.clear ();
}
void imgui::deko3d::render ()
{
auto const drawData = ImGui::GetDrawData ();
if (drawData->CmdListsCount <= 0)
return;
unsigned width = drawData->DisplaySize.x * drawData->FramebufferScale.x;
unsigned height = drawData->DisplaySize.y * drawData->FramebufferScale.y;
if (width <= 0 || height <= 0)
return;
if (width != s_width || height != s_height)
{
s_width = width;
s_height = height;
s_queue.waitIdle ();
rebuildSwapchain (width, height);
}
auto const slot = s_queue.acquireImage (s_swapchain);
s_cmdBuf[slot].clear ();
dk::ImageView colorTarget{s_frameBuffers[slot]};
dk::ImageView depthTarget{s_depthBuffer};
s_cmdBuf[slot].bindRenderTargets (&colorTarget, &depthTarget);
s_cmdBuf[slot].clearColor (0, DkColorMask_RGBA, 0.125f, 0.294f, 0.478f, 1.0f);
s_cmdBuf[slot].clearDepthStencil (true, 1.0f, 0xFF, 0);
s_queue.submitCommands (s_cmdBuf[slot].finishList ());
// Setup desired render state
auto const setupCmd = setupRenderState (slot, drawData, width, height);
s_queue.submitCommands (setupCmd);
s_boundDescriptor = ~static_cast<std::uintptr_t> (0);
// Will project scissor/clipping rectangles into framebuffer space
// (0,0) unless using multi-viewports
auto const clipOff = drawData->DisplayPos;
// (1,1) unless using retina display which are often (2,2)
auto const clipScale = drawData->FramebufferScale;
if (s_vtxMemBlock[slot].getSize () < drawData->TotalVtxCount * sizeof (ImDrawVert))
{
s_vtxMemBlock[slot] = nullptr;
s_vtxMemBlock[slot] =
dk::MemBlockMaker{s_device,
align (drawData->TotalVtxCount * sizeof (ImDrawVert), DK_MEMBLOCK_ALIGNMENT)}
.setFlags (DkMemBlockFlags_CpuUncached | DkMemBlockFlags_GpuCached)
.create ();
}
if (s_idxMemBlock[slot].getSize () < drawData->TotalIdxCount * sizeof (ImDrawIdx))
{
s_idxMemBlock[slot] = nullptr;
s_idxMemBlock[slot] =
dk::MemBlockMaker{s_device,
align (drawData->TotalIdxCount * sizeof (ImDrawIdx), DK_MEMBLOCK_ALIGNMENT)}
.setFlags (DkMemBlockFlags_CpuUncached | DkMemBlockFlags_GpuCached)
.create ();
}
auto const cpuVtx = static_cast<std::uint8_t *> (s_vtxMemBlock[slot].getCpuAddr ());
auto const cpuIdx = static_cast<std::uint8_t *> (s_idxMemBlock[slot].getCpuAddr ());
auto const gpuVtx = s_vtxMemBlock[slot].getGpuAddr ();
auto const gpuIdx = s_idxMemBlock[slot].getGpuAddr ();
auto const sizeVtx = s_vtxMemBlock[slot].getSize ();
auto const sizeIdx = s_idxMemBlock[slot].getSize ();
static_assert (sizeof (ImDrawIdx) == 2);
s_cmdBuf[slot].bindVtxBuffer (0, gpuVtx, sizeVtx);
s_cmdBuf[slot].bindIdxBuffer (DkIdxFormat_Uint16, gpuIdx);
// Render command lists
std::size_t offsetVtx = 0;
std::size_t offsetIdx = 0;
for (int i = 0; i < drawData->CmdListsCount; ++i)
{
auto const &cmdList = *drawData->CmdLists[i];
auto const vtxSize = cmdList.VtxBuffer.Size * sizeof (ImDrawVert);
auto const idxSize = cmdList.IdxBuffer.Size * sizeof (ImDrawIdx);
if (sizeVtx - offsetVtx < vtxSize)
{
std::fprintf (stderr, "Not enough vertex buffer\n");
std::fprintf (stderr, "\t%zu/%u used, need %zu\n", offsetVtx, sizeVtx, vtxSize);
continue;
}
if (sizeIdx - offsetIdx < idxSize)
{
std::fprintf (stderr, "Not enough index buffer\n");
std::fprintf (stderr, "\t%zu/%u used, need %zu\n", offsetIdx, sizeIdx, idxSize);
continue;
}
std::memcpy (cpuVtx + offsetVtx, cmdList.VtxBuffer.Data, vtxSize);
std::memcpy (cpuIdx + offsetIdx, cmdList.IdxBuffer.Data, idxSize);
for (auto const &cmd : cmdList.CmdBuffer)
{
if (cmd.UserCallback)
{
s_queue.submitCommands (s_cmdBuf[slot].finishList ());
// User callback, registered via ImDrawList::AddCallback()
// (ImDrawCallback_ResetRenderState is a special callback value used by the user to
// request the renderer to reset render state.)
if (cmd.UserCallback == ImDrawCallback_ResetRenderState)
s_queue.submitCommands (setupCmd);
else
cmd.UserCallback (&cmdList, &cmd);
}
else
{
// Project scissor/clipping rectangles into framebuffer space
ImVec4 clip;
clip.x = (cmd.ClipRect.x - clipOff.x) * clipScale.x;
clip.y = (cmd.ClipRect.y - clipOff.y) * clipScale.y;
clip.z = (cmd.ClipRect.z - clipOff.x) * clipScale.x;
clip.w = (cmd.ClipRect.w - clipOff.y) * clipScale.y;
if (clip.x < width && clip.y < height && clip.z >= 0.0f && clip.w >= 0.0f)
{
if (clip.x < 0.0f)
clip.x = 0.0f;
if (clip.y < 0.0f)
clip.y = 0.0f;
s_cmdBuf[slot].setScissors (
0, DkScissor{clip.x, clip.y, clip.z - clip.x, clip.w - clip.y});
auto const descriptor = reinterpret_cast<std::uintptr_t> (cmd.TextureId);
if (descriptor >= MAX_IMAGES)
continue;
if (descriptor != s_boundDescriptor)
{
s_boundDescriptor = descriptor;
s_cmdBuf[slot].bindTextures (
DkStage_Fragment, 0, dkMakeTextureHandle (descriptor, 0));
FragUBO fragUBO;
fragUBO.font = (descriptor == 0);
s_cmdBuf[slot].pushConstants (
s_uboMemBlock.getGpuAddr () +
align (sizeof (VertUBO), DK_UNIFORM_BUF_ALIGNMENT),
align (sizeof (FragUBO), DK_UNIFORM_BUF_ALIGNMENT),
0,
sizeof (FragUBO),
&fragUBO);
}
s_cmdBuf[slot].drawIndexed (DkPrimitive_Triangles,
cmd.ElemCount,
1,
cmd.IdxOffset + offsetIdx / sizeof (ImDrawIdx),
cmd.VtxOffset + offsetVtx / sizeof (ImDrawVert),
0);
}
}
}
offsetVtx += vtxSize;
offsetIdx += idxSize;
}
s_cmdBuf[slot].barrier (DkBarrier_Fragments, 0);
s_cmdBuf[slot].discardDepthStencil ();
s_queue.submitCommands (s_cmdBuf[slot].finishList ());
s_queue.presentImage (s_swapchain, slot);
}
void imgui::deko3d::test ()
{
auto const x1 = (s_width - LOGO_WIDTH) / 2.0f;
auto const x2 = x1 + LOGO_WIDTH;
auto const y1 = (s_height - LOGO_HEIGHT) / 2.0f;
auto const y2 = y1 + LOGO_HEIGHT;
ImGui::GetBackgroundDrawList ()->AddImage (
reinterpret_cast<ImTextureID> (1), ImVec2 (x1, y1), ImVec2 (x2, y2));
}

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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
namespace imgui
{
namespace deko3d
{
void init ();
void exit ();
void newFrame ();
void render ();
void test ();
}
}

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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#version 460
layout (location = 0) in vec2 vtxUv;
layout (location = 1) in vec4 vtxColor;
layout (binding = 0) uniform sampler2D tex;
layout (std140, binding = 0) uniform FragUBO {
uint font;
} ubo;
layout (location = 0) out vec4 outColor;
void main()
{
if (ubo.font != 0)
outColor = vtxColor * vec4 (vec3 (1.0), texture (tex, vtxUv).r);
else
outColor = vtxColor * texture (tex, vtxUv);
}

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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
namespace imgui
{
namespace nx
{
bool init ();
void exit ();
void newFrame ();
}
}

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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#version 460
layout (location = 0) in vec2 inPos;
layout (location = 1) in vec2 inUv;
layout (location = 2) in vec4 inColor;
layout (location = 0) out vec2 vtxUv;
layout (location = 1) out vec4 vtxColor;
layout (std140, binding = 0) uniform VertUBO
{
mat4 projMtx;
} ubo;
void main()
{
gl_Position = ubo.projMtx * vec4 (inPos, 0.0, 1.0);
vtxUv = inUv;
vtxColor = inColor;
}

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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <switch.h>
#include <unistd.h>
#ifndef NDEBUG
static int s_fd = -1;
#endif
static SocketInitConfig const s_socketInitConfig = {
.bsdsockets_version = 1,
.tcp_tx_buf_size = 1 * 1024 * 1024,
.tcp_rx_buf_size = 1 * 1024 * 1024,
.tcp_tx_buf_max_size = 4 * 1024 * 1024,
.tcp_rx_buf_max_size = 4 * 1024 * 1024,
.udp_tx_buf_size = 0x2400,
.udp_rx_buf_size = 0xA500,
.sb_efficiency = 8,
.num_bsd_sessions = 3,
.bsd_service_type = BsdServiceType_User,
};
u32 __nx_fs_num_sessions = 3;
void userAppInit ()
{
appletLockExit ();
romfsInit ();
plInitialize ();
if (R_FAILED (socketInitialize (&s_socketInitConfig)))
return;
#ifndef NDEBUG
s_fd = nxlinkStdio ();
#endif
}
void userAppExit ()
{
#ifndef NDEBUG
if (s_fd >= 0)
{
close (s_fd);
socketExit ();
s_fd = -1;
}
#endif
plExit ();
romfsExit ();
appletUnlockExit ();
}

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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "platform.h"
#include "imgui_deko3d.h"
#include "imgui_nx.h"
#include "imgui.h"
#include <switch.h>
#include <mutex>
#include <thread>
bool platform::init ()
{
IMGUI_CHECKVERSION ();
ImGui::CreateContext ();
if (!imgui::nx::init ())
{
ImGui::DestroyContext ();
return false;
}
imgui::deko3d::init ();
return true;
}
bool platform::loop ()
{
if (!appletMainLoop ())
return false;
hidScanInput ();
auto const keysDown = hidKeysDown (CONTROLLER_P1_AUTO);
if (keysDown & KEY_PLUS)
return false;
imgui::nx::newFrame ();
imgui::deko3d::newFrame ();
ImGui::NewFrame ();
imgui::deko3d::test ();
return true;
}
void platform::render ()
{
ImGui::Render ();
imgui::deko3d::render ();
}
void platform::exit ()
{
imgui::nx::exit ();
imgui::deko3d::exit ();
ImGui::DestroyContext ();
}
///////////////////////////////////////////////////////////////////////////
class platform::Thread::privateData_t
{
public:
privateData_t () = default;
privateData_t (std::function<void ()> func_) : thread (func_)
{
}
std::thread thread;
};
///////////////////////////////////////////////////////////////////////////
platform::Thread::~Thread () = default;
platform::Thread::Thread () : m_d (new privateData_t ())
{
}
platform::Thread::Thread (std::function<void ()> func_) : m_d (new privateData_t (func_))
{
}
platform::Thread::Thread (Thread &&that_) : m_d (new privateData_t ())
{
std::swap (m_d, that_.m_d);
}
platform::Thread &platform::Thread::operator= (Thread &&that_)
{
std::swap (m_d, that_.m_d);
return *this;
}
void platform::Thread::join ()
{
m_d->thread.join ();
}
void platform::Thread::sleep (std::chrono::milliseconds const timeout_)
{
std::this_thread::sleep_for (timeout_);
}
///////////////////////////////////////////////////////////////////////////
#define USE_STD_MUTEX 1
class platform::Mutex::privateData_t
{
public:
#if USE_STD_MUTEX
std::mutex mutex;
#else
::Mutex mutex;
#endif
};
///////////////////////////////////////////////////////////////////////////
platform::Mutex::~Mutex () = default;
platform::Mutex::Mutex () : m_d (new privateData_t ())
{
#if !USE_STD_MUTEX
mutexInit (&m_d->mutex);
#endif
}
void platform::Mutex::lock ()
{
#if USE_STD_MUTEX
m_d->mutex.lock ();
#else
mutexLock (&m_d->mutex);
#endif
}
void platform::Mutex::unlock ()
{
#if USE_STD_MUTEX
m_d->mutex.unlock ();
#else
mutexUnlock (&m_d->mutex);
#endif
}

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#error "Please use https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D4.3"

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#error "Please use https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D4.3"

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source/pc/glad/glad.h Normal file
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#error "Please use https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D4.3"

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@ -0,0 +1 @@
#error "Please use https://github.com/ocornut/imgui"

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@ -0,0 +1 @@
#error "Please use https://github.com/ocornut/imgui"

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@ -0,0 +1 @@
#error "Please use https://github.com/ocornut/imgui"

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#error "Please use https://github.com/ocornut/imgui"

259
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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "platform.h"
#include "imgui.h"
#include <glad/glad.h>
#include <GLFW/glfw3.h>
#include "imgui_impl_glfw.h"
#include "imgui_impl_opengl3.h"
#include <cstdio>
#include <memory>
#include <mutex>
#include <thread>
namespace
{
std::unique_ptr<GLFWwindow, void (*) (GLFWwindow *)> s_mainWindow (nullptr, glfwDestroyWindow);
void windowResize (GLFWwindow *const window_, int const width_, int const height_)
{
(void)window_;
if (!width_ || !height_)
return;
glViewport (0, 0, width_, height_);
}
#ifndef NDEBUG
void logCallback (GLenum const source_,
GLenum const type_,
GLuint const id_,
GLenum const severity_,
GLsizei const length_,
GLchar const *const message_,
void const *const userParam_)
{
(void)source_;
(void)type_;
(void)id_;
(void)severity_;
(void)length_;
(void)userParam_;
// std::fprintf (stderr, "%s\n", message_);
}
#endif
}
bool platform::init ()
{
if (!glfwInit ())
{
std::fprintf (stderr, "Failed to initialize GLFW\n");
return false;
}
glfwWindowHint (GLFW_CONTEXT_VERSION_MAJOR, 4);
glfwWindowHint (GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint (GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
#ifndef NDEBUG
glfwWindowHint (GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE);
#endif
// set depth buffer size
glfwWindowHint (GLFW_DEPTH_BITS, 24);
glfwWindowHint (GLFW_STENCIL_BITS, 8);
s_mainWindow.reset (glfwCreateWindow (1280, 720, "Test Game", nullptr, nullptr));
if (!s_mainWindow)
{
std::fprintf (stderr, "Failed to create window\n");
glfwTerminate ();
return false;
}
glfwSwapInterval (1);
// create context
glfwMakeContextCurrent (s_mainWindow.get ());
glfwSetFramebufferSizeCallback (s_mainWindow.get (), windowResize);
if (!gladLoadGL ())
{
std::fprintf (stderr, "gladLoadGL: failed\n");
platform::exit ();
return false;
}
#ifndef NDEBUG
GLint flags;
glGetIntegerv (GL_CONTEXT_FLAGS, &flags);
if (flags & GL_CONTEXT_FLAG_DEBUG_BIT)
{
glEnable (GL_DEBUG_OUTPUT);
glEnable (GL_DEBUG_OUTPUT_SYNCHRONOUS);
glDebugMessageCallback (logCallback, nullptr);
glDebugMessageControl (GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, nullptr, GL_TRUE);
}
#endif
glEnable (GL_CULL_FACE);
glFrontFace (GL_CCW);
glCullFace (GL_BACK);
glEnable (GL_DEPTH_TEST);
glDepthFunc (GL_LEQUAL);
glClearColor (104.0f / 255.0f, 176.0f / 255.0f, 216.0f / 255.0f, 1.0f);
glEnable (GL_BLEND);
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
std::printf ("Renderer: %s\n", glGetString (GL_RENDERER));
std::printf ("OpenGL Version: %s\n", glGetString (GL_VERSION));
IMGUI_CHECKVERSION ();
ImGui::CreateContext ();
ImGui_ImplGlfw_InitForOpenGL (s_mainWindow.get (), true);
ImGui_ImplOpenGL3_Init ("#version 150");
ImGuiIO &io = ImGui::GetIO ();
io.IniFilename = nullptr;
return true;
}
bool platform::loop ()
{
bool inactive;
do
{
inactive = glfwGetWindowAttrib (s_mainWindow.get (), GLFW_ICONIFIED);
(inactive ? glfwWaitEvents : glfwPollEvents) ();
if (glfwWindowShouldClose (s_mainWindow.get ()))
return false;
} while (inactive);
ImGui_ImplOpenGL3_NewFrame ();
ImGui_ImplGlfw_NewFrame ();
ImGui::NewFrame ();
return true;
}
void platform::render ()
{
ImGui::Render ();
int width;
int height;
glfwGetFramebufferSize (s_mainWindow.get (), &width, &height);
glViewport (0, 0, width, height);
glClearColor (0.45f, 0.55f, 0.60f, 1.00f);
glClear (GL_COLOR_BUFFER_BIT);
ImGui_ImplOpenGL3_RenderDrawData (ImGui::GetDrawData ());
glfwSwapBuffers (s_mainWindow.get ());
}
void platform::exit ()
{
ImGui::DestroyContext ();
s_mainWindow.reset ();
glfwTerminate ();
}
///////////////////////////////////////////////////////////////////////////
class platform::Thread::privateData_t
{
public:
privateData_t () = default;
privateData_t (std::function<void ()> func_) : thread (func_)
{
}
std::thread thread;
};
///////////////////////////////////////////////////////////////////////////
platform::Thread::~Thread () = default;
platform::Thread::Thread () : m_d (new privateData_t ())
{
}
platform::Thread::Thread (std::function<void ()> func_) : m_d (new privateData_t (func_))
{
}
platform::Thread::Thread (Thread &&that_) : m_d (new privateData_t ())
{
std::swap (m_d, that_.m_d);
}
platform::Thread &platform::Thread::operator= (Thread &&that_)
{
std::swap (m_d, that_.m_d);
return *this;
}
void platform::Thread::join ()
{
m_d->thread.join ();
}
void platform::Thread::sleep (std::chrono::milliseconds const timeout_)
{
std::this_thread::sleep_for (timeout_);
}
///////////////////////////////////////////////////////////////////////////
class platform::Mutex::privateData_t
{
public:
std::mutex mutex;
};
///////////////////////////////////////////////////////////////////////////
platform::Mutex::~Mutex () = default;
platform::Mutex::Mutex () : m_d (new privateData_t ())
{
}
void platform::Mutex::lock ()
{
m_d->mutex.lock ();
}
void platform::Mutex::unlock ()
{
m_d->mutex.unlock ();
}

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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "sockAddr.h"
#include <arpa/inet.h>
#include <cassert>
#include <cstring>
///////////////////////////////////////////////////////////////////////////
SockAddr::~SockAddr () = default;
SockAddr::SockAddr () = default;
SockAddr::SockAddr (SockAddr const &that_) = default;
SockAddr::SockAddr (SockAddr &&that_) = default;
SockAddr &SockAddr::operator= (SockAddr const &that_) = default;
SockAddr &SockAddr::operator= (SockAddr &&that_) = default;
SockAddr::SockAddr (struct sockaddr const &addr_)
{
switch (addr_.sa_family)
{
case AF_INET:
std::memcpy (&m_addr, &addr_, sizeof (struct sockaddr_in));
break;
#ifndef _3DS
case AF_INET6:
std::memcpy (&m_addr, &addr_, sizeof (struct sockaddr_in6));
break;
#endif
}
}
SockAddr::SockAddr (struct sockaddr_in const &addr_)
: SockAddr (reinterpret_cast<struct sockaddr const &> (addr_))
{
}
#ifndef _3DS
SockAddr::SockAddr (struct sockaddr_in6 const &addr_)
: SockAddr (reinterpret_cast<struct sockaddr const &> (addr_))
{
}
#endif
SockAddr::SockAddr (struct sockaddr_storage const &addr_)
: SockAddr (reinterpret_cast<struct sockaddr const &> (addr_))
{
}
SockAddr::operator struct sockaddr_in const & () const
{
assert (m_addr.ss_family == AF_INET);
return reinterpret_cast<struct sockaddr_in const &> (m_addr);
}
#ifndef _3DS
SockAddr::operator struct sockaddr_in6 const & () const
{
assert (m_addr.ss_family == AF_INET6);
return reinterpret_cast<struct sockaddr_in6 const &> (m_addr);
}
#endif
SockAddr::operator struct sockaddr_storage const & () const
{
return m_addr;
}
SockAddr::operator struct sockaddr * ()
{
return reinterpret_cast<struct sockaddr *> (&m_addr);
}
SockAddr::operator struct sockaddr const * () const
{
return reinterpret_cast<struct sockaddr const *> (&m_addr);
}
std::uint16_t SockAddr::port () const
{
switch (m_addr.ss_family)
{
case AF_INET:
return ntohs (reinterpret_cast<struct sockaddr_in const *> (&m_addr)->sin_port);
#ifndef _3DS
case AF_INET6:
return ntohs (reinterpret_cast<struct sockaddr_in6 const *> (&m_addr)->sin6_port);
#endif
}
return 0;
}
char const *SockAddr::name (char *buffer_, std::size_t size_) const
{
switch (m_addr.ss_family)
{
case AF_INET:
return inet_ntop (AF_INET,
&reinterpret_cast<struct sockaddr_in const *> (&m_addr)->sin_addr,
buffer_,
size_);
#ifndef _3DS
case AF_INET6:
return inet_ntop (AF_INET6,
&reinterpret_cast<struct sockaddr_in6 const *> (&m_addr)->sin6_addr,
buffer_,
size_);
#endif
}
return nullptr;
}
char const *SockAddr::name () const
{
#if defined(_3DS)
thread_local static char buffer[INET_ADDRSTRLEN];
#else
thread_local static char buffer[INET6_ADDRSTRLEN];
#endif
return name (buffer, sizeof (buffer));
}

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// ftpd is a server implementation based on the following:
// - RFC 959 (https://tools.ietf.org/html/rfc959)
// - RFC 3659 (https://tools.ietf.org/html/rfc3659)
// - suggested implementation details from https://cr.yp.to/ftp/filesystem.html
//
// Copyright (C) 2020 Michael Theall
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "socket.h"
#include "log.h"
#include <fcntl.h>
#include <sys/socket.h>
#include <unistd.h>
#include <poll.h>
#include <cassert>
#include <cerrno>
#include <cstdio>
#include <cstring>
///////////////////////////////////////////////////////////////////////////
Socket::~Socket ()
{
if (m_listening)
Log::info ("Stop listening on [%s]:%u\n", m_sockName.name (), m_sockName.port ());
if (m_connected)
Log::info ("Closing connection to [%s]:%u\n", m_peerName.name (), m_peerName.port ());
if (::close (m_fd) != 0)
Log::error ("close: %s\n", std::strerror (errno));
}
Socket::Socket (int const fd_) : m_fd (fd_), m_listening (false), m_connected (false)
{
}
Socket::Socket (int const fd_, SockAddr const &sockName_, SockAddr const &peerName_)
: m_sockName (sockName_),
m_peerName (peerName_),
m_fd (fd_),
m_listening (false),
m_connected (true)
{
}
UniqueSocket Socket::accept ()
{
SockAddr addr;
socklen_t addrLen = sizeof (struct sockaddr_storage);
auto const fd = ::accept (m_fd, addr, &addrLen);
if (fd < 0)
{
Log::error ("accept: %s\n", std::strerror (errno));
return {nullptr, {}};
}
Log::info ("Accepted connection from [%s]:%u\n", addr.name (), addr.port ());
return UniqueSocket (new Socket (fd, m_sockName, addr));
}
int Socket::atMark ()
{
auto const rc = ::sockatmark (m_fd);
if (rc < 0)
Log::error ("sockatmark: %s\n", std::strerror (errno));
return rc;
}
bool Socket::bind (SockAddr const &addr_)
{
switch (static_cast<struct sockaddr_storage const &> (addr_).ss_family)
{
case AF_INET:
if (::bind (m_fd, addr_, sizeof (struct sockaddr_in)) != 0)
{
Log::error ("bind: %s\n", std::strerror (errno));
return false;
}
break;
#ifndef _3DS
case AF_INET6:
if (::bind (m_fd, addr_, sizeof (struct sockaddr_in6)) != 0)
{
Log::error ("bind: %s\n", std::strerror (errno));
return false;
}
break;
#endif
default:
errno = EINVAL;
Log::error ("bind: %s\n", std::strerror (errno));
break;
}
if (addr_.port () == 0)
{
socklen_t addrLen = sizeof (struct sockaddr_storage);
if (::getsockname (m_fd, m_sockName, &addrLen) != 0)
Log::error ("getsockname: %s\n", std::strerror (errno));
}
else
m_sockName = addr_;
return true;
}
bool Socket::connect (SockAddr const &addr_)
{
if (::connect (m_fd, addr_, sizeof (struct sockaddr_storage)) != 0)
{
if (errno != EINPROGRESS)
Log::error ("connect: %s\n", std::strerror (errno));
else
{
m_peerName = addr_;
m_connected = true;
Log::info ("Connecting to [%s]:%u\n", addr_.name (), addr_.port ());
}
return false;
}
m_peerName = addr_;
m_connected = true;
Log::info ("Connected to [%s]:%u\n", addr_.name (), addr_.port ());
return true;
}
bool Socket::listen (int const backlog_)
{
if (::listen (m_fd, backlog_) != 0)
{
Log::error ("listen: %s\n", std::strerror (errno));
return false;
}
m_listening = true;
return true;
}
bool Socket::shutdown (int const how_)
{
if (::shutdown (m_fd, how_) != 0)
{
Log::info ("shutdown: %s\n", std::strerror (errno));
return false;
}
return true;
}
bool Socket::setLinger (bool const enable_, std::chrono::seconds const time_)
{
struct linger linger;
linger.l_onoff = enable_;
linger.l_linger = time_.count ();
if (::setsockopt (m_fd, SOL_SOCKET, SO_LINGER, &linger, sizeof (linger)) != 0)
{
Log::error ("setsockopt(SO_LINGER, %s, %lus): %s\n",
enable_ ? "on" : "off",
static_cast<unsigned long> (time_.count ()),
std::strerror (errno));
return false;
}
return true;
}
bool Socket::setNonBlocking (bool const nonBlocking_)
{
auto flags = ::fcntl (m_fd, F_GETFL, 0);
if (flags == -1)
{
Log::error ("fcntl(F_GETFL): %s\n", std::strerror (errno));
return false;
}
if (nonBlocking_)
flags |= O_NONBLOCK;
else
flags &= ~O_NONBLOCK;
if (::fcntl (m_fd, F_SETFL, flags) != 0)
{
Log::error ("fcntl(F_SETFL): %s\n", std::strerror (errno));
return false;
}
return true;
}
bool Socket::setReuseAddress (bool const reuse_)
{
int reuse = reuse_;
if (::setsockopt (m_fd, SOL_SOCKET, SO_REUSEADDR, &reuse, sizeof (reuse)) != 0)
{
Log::error ("setsockopt(SO_REUSEADDR, %u): %s\n", reuse_, std::strerror (errno));
return false;
}
return true;
}
bool Socket::setRecvBufferSize (std::size_t const size_)
{
int size = size_;
if (::setsockopt (m_fd, SOL_SOCKET, SO_RCVBUF, &size, sizeof (size)) != 0)
{
Log::error ("setsockopt(SO_RCVBUF, %zu): %s\n", size_, std::strerror (errno));
return false;
}
return true;
}
bool Socket::setSendBufferSize (std::size_t const size_)
{
int size = size_;
if (::setsockopt (m_fd, SOL_SOCKET, SO_SNDBUF, &size, sizeof (size)) != 0)
{
Log::error ("setsockopt(SO_SNDBUF, %zu): %s\n", size_, std::strerror (errno));
return false;
}
return true;
}
ssize_t Socket::read (void *const buffer_, std::size_t const size_, bool const oob_)
{
assert (buffer_);
assert (size_);
auto const rc = ::recv (m_fd, buffer_, size_, oob_ ? MSG_OOB : 0);
if (rc < 0 && errno != EWOULDBLOCK)
Log::error ("recv: %s\n", std::strerror (errno));
return rc;
}
ssize_t Socket::read (IOBuffer &buffer_, bool const oob_)
{
auto const rc = read (buffer_.freeArea (), buffer_.freeSize (), oob_);
if (rc > 0)
buffer_.markUsed (rc);
return rc;
}
ssize_t Socket::write (void const *const buffer_, std::size_t const size_)
{
assert (buffer_);
assert (size_);
auto const rc = ::send (m_fd, buffer_, size_, 0);
if (rc < 0 && errno != EWOULDBLOCK)
Log::error ("send: %s\n", std::strerror (errno));
return rc;
}
ssize_t Socket::write (IOBuffer &buffer_)
{
auto const rc = write (buffer_.usedArea (), buffer_.usedSize ());
if (rc > 0)
buffer_.markFree (rc);
return rc;
}
SockAddr const &Socket::sockName () const
{
return m_sockName;
}
SockAddr const &Socket::peerName () const
{
return m_peerName;
}
UniqueSocket Socket::create ()
{
auto const fd = ::socket (AF_INET, SOCK_STREAM, 0);
if (fd < 0)
{
Log::error ("socket: %s\n", std::strerror (errno));
return nullptr;
}
return UniqueSocket (new Socket (fd));
}
int Socket::poll (PollInfo *const info_,
std::size_t const count_,
std::chrono::milliseconds const timeout_)
{
if (count_ == 0)
return 0;
auto const pfd = std::make_unique<struct pollfd[]> (count_);
for (std::size_t i = 0; i < count_; ++i)
{
pfd[i].fd = info_[i].socket.get ().m_fd;
pfd[i].events = info_[i].events;
pfd[i].revents = 0;
}
auto const rc = ::poll (pfd.get (), count_, timeout_.count ());
if (rc < 0)
{
Log::error ("poll: %s\n", std::strerror (errno));
return rc;
}
for (std::size_t i = 0; i < count_; ++i)
info_[i].revents = pfd[i].revents;
return rc;
}