gecko-dev/mozglue/misc/ImportDir.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
#include "mozilla/NativeNt.h"
#include "mozilla/WinHeaderOnlyUtils.h"
namespace mozilla {
namespace detail {
inline LauncherResult<nt::DataDirectoryEntry> GetImageDirectoryViaFileIo(
const nsAutoHandle& aImageFile, const uint32_t aOurImportDirectoryRva) {
OVERLAPPED ov = {};
ov.Offset = aOurImportDirectoryRva;
DWORD bytesRead;
nt::DataDirectoryEntry result;
if (!::ReadFile(aImageFile, &result, sizeof(result), &bytesRead, &ov) ||
bytesRead != sizeof(result)) {
return LAUNCHER_ERROR_FROM_LAST();
}
return result;
}
} // namespace detail
/**
* This function ensures that the import directory of a loaded binary image
* matches the version that is found in the original file on disk. We do this
* to prevent tampering by third-party code.
*
* Yes, this function may perform file I/O on the critical path during
* startup. A mitigating factor here is that this function must be called
* immediately after creating a process using the image specified by
* |aFullImagePath|; by this point, the system has already paid the price of
* pulling the image file's contents into the page cache.
*
* @param aFullImagePath Wide-character string containing the absolute path
* to the binary whose import directory we are touching.
* @param aTransferMgr Encapsulating the transfer from the current process to
* the child process whose import table we are touching.
*/
inline LauncherVoidResult RestoreImportDirectory(
const wchar_t* aFullImagePath, nt::CrossExecTransferManager& aTransferMgr) {
uint32_t importDirEntryRva;
PIMAGE_DATA_DIRECTORY importDirEntry =
aTransferMgr.LocalPEHeaders().GetImageDirectoryEntryPtr(
IMAGE_DIRECTORY_ENTRY_IMPORT, &importDirEntryRva);
if (!importDirEntry) {
return LAUNCHER_ERROR_FROM_WIN32(ERROR_BAD_EXE_FORMAT);
}
nsAutoHandle file(::CreateFileW(aFullImagePath, GENERIC_READ, FILE_SHARE_READ,
nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL,
nullptr));
if (file.get() == INVALID_HANDLE_VALUE) {
return LAUNCHER_ERROR_FROM_LAST();
}
// Why do we use file I/O here instead of a memory mapping? The simple reason
// is that we do not want any kernel-mode drivers to start tampering with file
// contents under the belief that the file is being mapped for execution.
// Windows 8 supports creation of file mappings using the SEC_IMAGE_NO_EXECUTE
// flag, which may help to mitigate this, but we might as well just support
// a single implementation that works everywhere.
LauncherResult<nt::DataDirectoryEntry> realImportDirectory =
detail::GetImageDirectoryViaFileIo(file, importDirEntryRva);
if (realImportDirectory.isErr()) {
return realImportDirectory.propagateErr();
}
nt::DataDirectoryEntry toWrite = realImportDirectory.unwrap();
{ // Scope for prot
AutoVirtualProtect prot = aTransferMgr.Protect(
importDirEntry, sizeof(IMAGE_DATA_DIRECTORY), PAGE_READWRITE);
if (!prot) {
return LAUNCHER_ERROR_FROM_MOZ_WINDOWS_ERROR(prot.GetError());
}
LauncherVoidResult writeResult = aTransferMgr.Transfer(
importDirEntry, &toWrite, sizeof(IMAGE_DATA_DIRECTORY));
if (writeResult.isErr()) {
return writeResult.propagateErr();
}
}
return Ok();
}
} // namespace mozilla