2012-04-20 11:43:25 +00:00
|
|
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
|
|
/* vim: set sw=2 ts=8 et ft=cpp : */
|
2012-07-20 09:10:44 +00:00
|
|
|
/* Copyright 2012 Mozilla Foundation and Mozilla contributors
|
|
|
|
*
|
|
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
* you may not use this file except in compliance with the License.
|
|
|
|
* You may obtain a copy of the License at
|
|
|
|
*
|
|
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
*
|
|
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
* See the License for the specific language governing permissions and
|
|
|
|
* limitations under the License.
|
|
|
|
*/
|
2012-04-20 11:43:25 +00:00
|
|
|
|
|
|
|
#include "base/basictypes.h"
|
|
|
|
#include "mozilla/ClearOnShutdown.h"
|
2012-07-26 19:33:45 +00:00
|
|
|
#include "mozilla/StaticPtr.h"
|
2012-04-20 11:43:25 +00:00
|
|
|
#include "mozilla/Hal.h"
|
|
|
|
#include "nsIScreen.h"
|
|
|
|
#include "nsIScreenManager.h"
|
|
|
|
#include "OrientationObserver.h"
|
2012-05-24 03:43:17 +00:00
|
|
|
#include "mozilla/HalSensor.h"
|
2012-04-20 11:43:25 +00:00
|
|
|
|
|
|
|
using namespace mozilla;
|
|
|
|
using namespace dom;
|
|
|
|
|
|
|
|
namespace {
|
|
|
|
|
|
|
|
struct OrientationMapping {
|
2012-08-22 15:56:38 +00:00
|
|
|
uint32_t mScreenRotation;
|
2012-04-20 11:43:25 +00:00
|
|
|
ScreenOrientation mDomOrientation;
|
|
|
|
};
|
|
|
|
|
|
|
|
static OrientationMapping sOrientationMappings[] = {
|
|
|
|
{nsIScreen::ROTATION_0_DEG, eScreenOrientation_PortraitPrimary},
|
|
|
|
{nsIScreen::ROTATION_180_DEG, eScreenOrientation_PortraitSecondary},
|
|
|
|
{nsIScreen::ROTATION_90_DEG, eScreenOrientation_LandscapePrimary},
|
|
|
|
{nsIScreen::ROTATION_270_DEG, eScreenOrientation_LandscapeSecondary},
|
|
|
|
};
|
|
|
|
|
2012-09-18 18:39:59 +00:00
|
|
|
const static int sDefaultLandscape = 2;
|
2012-04-20 11:43:25 +00:00
|
|
|
const static int sDefaultPortrait = 0;
|
|
|
|
|
2012-08-22 15:56:38 +00:00
|
|
|
static uint32_t sOrientationOffset = 0;
|
2012-04-20 11:43:25 +00:00
|
|
|
|
|
|
|
static already_AddRefed<nsIScreen>
|
|
|
|
GetPrimaryScreen()
|
|
|
|
{
|
|
|
|
nsCOMPtr<nsIScreenManager> screenMgr =
|
|
|
|
do_GetService("@mozilla.org/gfx/screenmanager;1");
|
2012-07-30 14:20:58 +00:00
|
|
|
NS_ENSURE_TRUE(screenMgr, nullptr);
|
2012-04-20 11:43:25 +00:00
|
|
|
|
|
|
|
nsCOMPtr<nsIScreen> screen;
|
|
|
|
screenMgr->GetPrimaryScreen(getter_AddRefs(screen));
|
|
|
|
return screen.forget();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
DetectDefaultOrientation()
|
|
|
|
{
|
|
|
|
nsCOMPtr<nsIScreen> screen = GetPrimaryScreen();
|
|
|
|
if (!screen) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2012-08-22 15:56:38 +00:00
|
|
|
int32_t left, top, width, height;
|
2012-04-20 11:43:25 +00:00
|
|
|
if (NS_FAILED(screen->GetRect(&left, &top, &width, &height))) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2012-08-22 15:56:38 +00:00
|
|
|
uint32_t rotation;
|
2012-04-20 11:43:25 +00:00
|
|
|
if (NS_FAILED(screen->GetRotation(&rotation))) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (width < height) {
|
|
|
|
if (rotation == nsIScreen::ROTATION_0_DEG ||
|
|
|
|
rotation == nsIScreen::ROTATION_180_DEG) {
|
|
|
|
sOrientationOffset = sDefaultPortrait;
|
|
|
|
} else {
|
|
|
|
sOrientationOffset = sDefaultLandscape;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (rotation == nsIScreen::ROTATION_0_DEG ||
|
|
|
|
rotation == nsIScreen::ROTATION_180_DEG) {
|
|
|
|
sOrientationOffset = sDefaultLandscape;
|
|
|
|
} else {
|
|
|
|
sOrientationOffset = sDefaultPortrait;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Converts DOM orientation to nsIScreen rotation. Portrait and Landscape are
|
|
|
|
* treated as PortraitPrimary and LandscapePrimary, respectively, during
|
|
|
|
* conversion.
|
|
|
|
*
|
|
|
|
* @param aOrientation DOM orientation e.g.
|
|
|
|
* dom::eScreenOrientation_PortraitPrimary.
|
|
|
|
* @param aResult output nsIScreen rotation e.g. nsIScreen::ROTATION_0_DEG.
|
|
|
|
* @return NS_OK on success. NS_ILLEGAL_VALUE on failure.
|
|
|
|
*/
|
|
|
|
static nsresult
|
2012-08-22 15:56:38 +00:00
|
|
|
ConvertToScreenRotation(ScreenOrientation aOrientation, uint32_t *aResult)
|
2012-04-20 11:43:25 +00:00
|
|
|
{
|
|
|
|
for (int i = 0; i < ArrayLength(sOrientationMappings); i++) {
|
2012-09-18 18:39:59 +00:00
|
|
|
if (aOrientation & sOrientationMappings[i].mDomOrientation) {
|
2012-04-20 11:43:25 +00:00
|
|
|
// Shift the mappings in sOrientationMappings so devices with default
|
|
|
|
// landscape orientation map landscape-primary to 0 degree and so forth.
|
|
|
|
int adjusted = (i + sOrientationOffset) %
|
|
|
|
ArrayLength(sOrientationMappings);
|
|
|
|
*aResult = sOrientationMappings[adjusted].mScreenRotation;
|
|
|
|
return NS_OK;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
*aResult = nsIScreen::ROTATION_0_DEG;
|
|
|
|
return NS_ERROR_ILLEGAL_VALUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Converts nsIScreen rotation to DOM orientation.
|
|
|
|
*
|
|
|
|
* @param aRotation nsIScreen rotation e.g. nsIScreen::ROTATION_0_DEG.
|
|
|
|
* @param aResult output DOM orientation e.g.
|
|
|
|
* dom::eScreenOrientation_PortraitPrimary.
|
|
|
|
* @return NS_OK on success. NS_ILLEGAL_VALUE on failure.
|
|
|
|
*/
|
|
|
|
nsresult
|
2012-08-22 15:56:38 +00:00
|
|
|
ConvertToDomOrientation(uint32_t aRotation, ScreenOrientation *aResult)
|
2012-04-20 11:43:25 +00:00
|
|
|
{
|
|
|
|
for (int i = 0; i < ArrayLength(sOrientationMappings); i++) {
|
|
|
|
if (aRotation == sOrientationMappings[i].mScreenRotation) {
|
|
|
|
// Shift the mappings in sOrientationMappings so devices with default
|
|
|
|
// landscape orientation map 0 degree to landscape-primary and so forth.
|
|
|
|
int adjusted = (i + sOrientationOffset) %
|
|
|
|
ArrayLength(sOrientationMappings);
|
|
|
|
*aResult = sOrientationMappings[adjusted].mDomOrientation;
|
|
|
|
return NS_OK;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
*aResult = eScreenOrientation_None;
|
|
|
|
return NS_ERROR_ILLEGAL_VALUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Note that all operations with sOrientationSensorObserver
|
|
|
|
// should be on the main thread.
|
2012-07-26 19:33:45 +00:00
|
|
|
static StaticAutoPtr<OrientationObserver> sOrientationSensorObserver;
|
2012-04-20 11:43:25 +00:00
|
|
|
|
|
|
|
} // Anonymous namespace
|
|
|
|
|
|
|
|
OrientationObserver*
|
|
|
|
OrientationObserver::GetInstance()
|
|
|
|
{
|
|
|
|
if (!sOrientationSensorObserver) {
|
|
|
|
sOrientationSensorObserver = new OrientationObserver();
|
|
|
|
ClearOnShutdown(&sOrientationSensorObserver);
|
|
|
|
}
|
|
|
|
|
|
|
|
return sOrientationSensorObserver;
|
|
|
|
}
|
|
|
|
|
|
|
|
OrientationObserver::OrientationObserver()
|
|
|
|
: mAutoOrientationEnabled(false)
|
|
|
|
, mLastUpdate(0)
|
|
|
|
, mAllowedOrientations(sDefaultOrientations)
|
|
|
|
{
|
|
|
|
DetectDefaultOrientation();
|
|
|
|
|
|
|
|
EnableAutoOrientation();
|
|
|
|
}
|
|
|
|
|
|
|
|
OrientationObserver::~OrientationObserver()
|
|
|
|
{
|
|
|
|
if (mAutoOrientationEnabled) {
|
|
|
|
DisableAutoOrientation();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-08-18 13:55:59 +00:00
|
|
|
/* static */ void
|
|
|
|
OrientationObserver::ShutDown()
|
|
|
|
{
|
|
|
|
if (!sOrientationSensorObserver) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (sOrientationSensorObserver->mAutoOrientationEnabled) {
|
|
|
|
sOrientationSensorObserver->DisableAutoOrientation();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-04-20 11:43:25 +00:00
|
|
|
void
|
|
|
|
OrientationObserver::Notify(const hal::SensorData& aSensorData)
|
|
|
|
{
|
|
|
|
// Sensor will call us on the main thread.
|
|
|
|
MOZ_ASSERT(NS_IsMainThread());
|
2012-05-24 03:43:17 +00:00
|
|
|
MOZ_ASSERT(aSensorData.sensor() == hal::SensorType::SENSOR_ORIENTATION);
|
2012-04-20 11:43:25 +00:00
|
|
|
|
2012-12-19 01:16:06 +00:00
|
|
|
const InfallibleTArray<float>& values = aSensorData.values();
|
2012-04-20 11:43:25 +00:00
|
|
|
// Azimuth (values[0]): the device's horizontal orientation
|
|
|
|
// (0 degree is north). It's unused for screen rotation.
|
|
|
|
float pitch = values[1];
|
|
|
|
float roll = values[2];
|
|
|
|
|
2012-08-22 15:56:38 +00:00
|
|
|
uint32_t rotation;
|
2012-04-20 11:43:25 +00:00
|
|
|
if (roll > 45) {
|
|
|
|
rotation = nsIScreen::ROTATION_90_DEG;
|
|
|
|
} else if (roll < -45) {
|
|
|
|
rotation = nsIScreen::ROTATION_270_DEG;
|
|
|
|
} else if (pitch < -45) {
|
|
|
|
rotation = nsIScreen::ROTATION_0_DEG;
|
|
|
|
} else if (pitch > 45) {
|
|
|
|
rotation = nsIScreen::ROTATION_180_DEG;
|
|
|
|
} else {
|
|
|
|
// Don't rotate if neither pitch nor roll exceeds the 45 degree threshold.
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
nsCOMPtr<nsIScreen> screen = GetPrimaryScreen();
|
|
|
|
if (!screen) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2012-08-22 15:56:38 +00:00
|
|
|
uint32_t currRotation;
|
2012-04-20 11:43:25 +00:00
|
|
|
if (NS_FAILED(screen->GetRotation(&currRotation)) ||
|
|
|
|
rotation == currRotation) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
ScreenOrientation orientation;
|
|
|
|
if (NS_FAILED(ConvertToDomOrientation(rotation, &orientation))) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((mAllowedOrientations & orientation) == eScreenOrientation_None) {
|
|
|
|
// The orientation from sensor is not allowed.
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
PRTime now = PR_Now();
|
|
|
|
MOZ_ASSERT(now > mLastUpdate);
|
|
|
|
if (now - mLastUpdate < sMinUpdateInterval) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
mLastUpdate = now;
|
|
|
|
|
|
|
|
if (NS_FAILED(screen->SetRotation(rotation))) {
|
|
|
|
// Don't notify dom on rotation failure.
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Register the observer. Note that the observer shouldn't be registered.
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
OrientationObserver::EnableAutoOrientation()
|
|
|
|
{
|
2012-05-24 03:43:17 +00:00
|
|
|
MOZ_ASSERT(NS_IsMainThread() && !mAutoOrientationEnabled);
|
2012-04-20 11:43:25 +00:00
|
|
|
|
|
|
|
hal::RegisterSensorObserver(hal::SENSOR_ORIENTATION, this);
|
|
|
|
mAutoOrientationEnabled = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Unregister the observer. Note that the observer should already be registered.
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
OrientationObserver::DisableAutoOrientation()
|
|
|
|
{
|
|
|
|
MOZ_ASSERT(NS_IsMainThread() && mAutoOrientationEnabled);
|
|
|
|
|
|
|
|
hal::UnregisterSensorObserver(hal::SENSOR_ORIENTATION, this);
|
|
|
|
mAutoOrientationEnabled = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool
|
|
|
|
OrientationObserver::LockScreenOrientation(ScreenOrientation aOrientation)
|
|
|
|
{
|
2012-09-11 10:57:20 +00:00
|
|
|
MOZ_ASSERT(aOrientation | (eScreenOrientation_PortraitPrimary |
|
|
|
|
eScreenOrientation_PortraitSecondary |
|
|
|
|
eScreenOrientation_LandscapePrimary |
|
|
|
|
eScreenOrientation_LandscapeSecondary));
|
2012-04-20 11:43:25 +00:00
|
|
|
|
2012-09-18 18:39:59 +00:00
|
|
|
// If there are multiple orientations allowed, we should enable the
|
|
|
|
// auto-rotation.
|
|
|
|
if (aOrientation != eScreenOrientation_LandscapePrimary &&
|
|
|
|
aOrientation != eScreenOrientation_LandscapeSecondary &&
|
|
|
|
aOrientation != eScreenOrientation_PortraitPrimary &&
|
|
|
|
aOrientation != eScreenOrientation_PortraitSecondary) {
|
2012-04-20 11:43:25 +00:00
|
|
|
if (!mAutoOrientationEnabled) {
|
|
|
|
EnableAutoOrientation();
|
|
|
|
}
|
|
|
|
} else if (mAutoOrientationEnabled) {
|
|
|
|
DisableAutoOrientation();
|
|
|
|
}
|
|
|
|
|
|
|
|
mAllowedOrientations = aOrientation;
|
|
|
|
|
|
|
|
nsCOMPtr<nsIScreen> screen = GetPrimaryScreen();
|
|
|
|
NS_ENSURE_TRUE(screen, false);
|
|
|
|
|
2012-08-22 15:56:38 +00:00
|
|
|
uint32_t currRotation;
|
2012-04-20 11:43:25 +00:00
|
|
|
nsresult rv = screen->GetRotation(&currRotation);
|
|
|
|
NS_ENSURE_SUCCESS(rv, false);
|
|
|
|
|
|
|
|
ScreenOrientation currOrientation = eScreenOrientation_None;
|
|
|
|
rv = ConvertToDomOrientation(currRotation, &currOrientation);
|
|
|
|
NS_ENSURE_SUCCESS(rv, false);
|
|
|
|
|
|
|
|
// Don't rotate if the current orientation matches one of the
|
|
|
|
// requested orientations.
|
|
|
|
if (currOrientation & aOrientation) {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Return false on invalid orientation value.
|
2012-08-22 15:56:38 +00:00
|
|
|
uint32_t rotation;
|
2012-04-20 11:43:25 +00:00
|
|
|
rv = ConvertToScreenRotation(aOrientation, &rotation);
|
|
|
|
NS_ENSURE_SUCCESS(rv, false);
|
|
|
|
|
|
|
|
rv = screen->SetRotation(rotation);
|
|
|
|
NS_ENSURE_SUCCESS(rv, false);
|
|
|
|
|
|
|
|
// This conversion will disambiguate aOrientation.
|
|
|
|
ScreenOrientation orientation;
|
|
|
|
rv = ConvertToDomOrientation(rotation, &orientation);
|
|
|
|
NS_ENSURE_SUCCESS(rv, false);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
OrientationObserver::UnlockScreenOrientation()
|
|
|
|
{
|
|
|
|
if (!mAutoOrientationEnabled) {
|
|
|
|
EnableAutoOrientation();
|
|
|
|
}
|
|
|
|
|
|
|
|
mAllowedOrientations = sDefaultOrientations;
|
|
|
|
}
|